//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Euphy
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Niflheim Guide (Renewal)
//================= Description ===========================================
//= Guide for the city of Niflheim.
//================= Current Version =======================================
//= 1.2
//=========================================================================
niflheim,201,187,3 script Niflheim Guide#01nif 4_M_DIEMAN,{
mes "[Niflheim Guide]";
mes "Welcome to.. ^8B4513Niflheim^000000...";
mes "the Realm of the Dead...";
mes "Do you need help navigating the realm...?";
if (F_Navi() == 0) {
next;
mes "[Niflheim Guide]";
mes "When you click on the.. ^B9062F[location name]^000000... you'll receive the most advanced ^B9062FNavigation^000000 services...!";
}
while (1) {
next;
switch(select("[ Tool Shop ]", "[ Pub ]", "[ Weapon Shop ]", "[ Witch's Castle ]", "Remove Marks from Mini-Map", "Cancel")) {
case 1:
callsub L_Mark, F_Navi("Tool Shop","niflheim,218,196","^0000FF");
viewpoint 1,218,196,0,0x0A82FF;
break;
case 2:
callsub L_Mark, F_Navi("Pub","niflheim,189,208","^006400");
viewpoint 1,189,208,1,0xAAFF00;
break;
case 3:
callsub L_Mark, F_Navi("Weapon Shop","niflheim,218,170","^800080");
viewpoint 1,218,170,2,0xDA70D6;
break;
case 4:
callsub L_Mark, F_Navi("Witch's Castle","niflheim,255,195","^FF1493");
viewpoint 1,255,195,3,0xFF1493;
break;
case 5:
mes "[Niflheim Guide]";
mes "Sure, I'll remove all marks from your mini-map...";
mes "Is there anything else I can do for you...?";
viewpoint 2,1,1,0,0xFFFFFF;
viewpoint 2,1,1,1,0xFFFFFF;
viewpoint 2,1,1,2,0xFFFFFF;
viewpoint 2,1,1,3,0xFFFFFF;
break;
case 6:
mes "[Niflheim Guide]";
mes "......Bye~!..";
close;
}
}
end;
L_Mark:
mes "[Niflheim Guide]";
mes "Let me mark the location of the";
mes getarg(0)+"^000000...";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
return;
}