//===== Hercules Script ======================================
//= Kunlun Guide
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= [Official Conversion]
//= Guide for the city of Kunlun.
//===== Additional Comments: =================================
//= 1.0 First version, Renewal guide.
//= 1.1 Optimized. [Euphy]
//============================================================
gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{
mes "[He Yuen Zhe]";
mes "Ni Hao!";
mes "Welcome to ^8B4513Kunlun^000000~";
mes "Take a walk around and experience";
mes "the ancient history and tradition";
mes "of our breath taking city.";
next;
mes "[He Yuen Zhe]";
mes "I am responsible for helping you";
mes "with any questions you may have.";
mes "Please feel free to ask me anything.";
while (1) {
next;
switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) {
case 1:
callsub L_Mark,"^0000FFKafra Employee";
viewpoint 1,159,122,0,0x0A82FF;
break;
case 2:
callsub L_Mark,"^006400Chief's Residence";
viewpoint 1,110,131,1,0xAAFF00;
break;
case 3:
callsub L_Mark,"^D8BFD8Tool Dealer";
viewpoint 1,147,84,2,0xD8BFD8;
break;
case 4:
callsub L_Mark,"^FF1493Weapon Dealer";
viewpoint 1,174,101,3,0xFF1493;
break;
case 5:
callsub L_Mark,"^8B4513Armor Dealer";
viewpoint 1,173,84,4,0x8B4513;
break;
case 6:
callsub L_Mark,"^9400DWine Maker";
viewpoint 1,213,115,5,0x9400D3;
break;
case 7:
callsub L_Mark,"^00BFFFKunlun Envoy";
viewpoint 1,161,11,6,0x00BFFF;
break;
case 8:
mes "[He Yuen Zhe]";
mes "I'll remove all marks from your mini-map.";
mes "Is there anything else I can do for you?";
viewpoint 2,1,1,0,0xFFFFFF;
viewpoint 2,1,1,1,0xFFFFFF;
viewpoint 2,1,1,2,0xFFFFFF;
viewpoint 2,1,1,3,0xFFFFFF;
viewpoint 2,1,1,4,0xFFFFFF;
viewpoint 2,1,1,5,0xFFFFFF;
viewpoint 2,1,1,6,0xFFFFFF;
break;
case 9:
mes "[He Yuen Zhe]";
mes "Bon voyage!";
close;
}
}
end;
L_Mark:
mes "[He Yuen Zhe]";
mes "The "+getarg(0)+"^000000 is";
mes "marked on your mini-map.";
mes "Check your mini-map.";
mes "Is there anything else I can do for you?";
return;
}