//===== rAthena Script =======================================
//= Quiz (Revolution) Part 1
//===== By: ==================================================
//= CAHTXHuK
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena 1.0
//===== Description: =========================================
//=
//===== Additional Comments: =================================
//=
//============================================================
//=========================================================================================================================================
prontera,152,286,4 script Receptionist::RecepQuiz 755,{
if (countitem(1201) > 3) goto M_MaxItem;
if (checkweight(1201,3) == 0 ) goto L_OverWeight;
if(BaseLevel < 20){
mes "^2f4f4f[Tsuji]^000000";
mes "Hello";
mes "This is Tsuji who is in charge of";
mes "receiving application forms for";
mes "Quiz Revolution event.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Zonda corporation has prepared";
mes "^0000ffQuiz Revolution^000000 event to";
mes "provide fun and excitement";
mes "to all of you.";
mes "Please read the following explanation and";
mes "participate in this event.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "This Quiz Revolution event is..";
mes "operated in a different way compared to the previous one.";
mes "The event will only be open for those who wish to participate in the game.";
mes "Also, the ^006400Quiz Tickets^000000 will be given to those who";
mes "pass simple tests to check if the player is worthy of";
mes "playing the game.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "The assessment will be made through";
mes "^006400four simple tests^000000";
mes "For the ones who pass all four tests";
mes "will receive the quiz ticket of the";
mes "Quiz Revolution event.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Hmm?! Wait a sec.";
mes "If you wish to join Quiz Revolution event";
mes "you should have base level";
mes "20 or above.";
mes "Please go and return after raising the";
mes "level to the expected point.";
close;
} else if (quiz_rvl > 2) {
mes "^2f4f4f[Tsuji]^000000";
mes "The event for all of you!";
mes "Quiz Revolution is about to start.";
mes "Please show us a lot of";
mes "participation.";
mes "And don't forget to bring the admission ticket~~";
close;
} else if (quiz_rvl == 2) {
mes "^2f4f4f[Tsuji]^000000";
mes "You have already passed the first test.";
mes "Please visit 'Payon' and find";
mes "'Seeil'.";
mes "Seeil will give the second test.";
close;
} else if (quiz_rvl == 1) {
mes "^2f4f4f[Tsuji]^000000";
mes "^0000ff" +strcharinfo(0)+ "^000000.";
mes "You have to take the retest";
mes "to pass the test.";
mes "Will you accept it?";
next;
menu "Yes",-,"No",sM1_No;
mes "^2f4f4f[Tsuji]^000000";
mes "Very well.";
mes "I hope you pass the test this time..";
mes "Here are the questions.";
set @test_soonsu, rand(2);
set @score_test, 0;
next;
if (@test_soonsu == 0){
mes "^2f4f4f[Tsuji]^000000";
mes "1st question.";
mes "Ragnarok is a MMORPG game.";
mes "Please choose O and X.";
next;
menu "O",-,"X",X1;
set @score_test, @score_test + 10;
X1:
mes "^2f4f4f[Tsuji]^000000";
mes "2nd question.";
mes "Ragnarok's monetary unit is 'Zeny'.";
next;
menu "O",-,"X",X2;
set @score_test, @score_test + 10;
X2:
mes "^2f4f4f[Tsuji]^000000";
mes "3rd question.";
mes "If an unknown person is attacking a monster";
mes "you have to attack the same monster together.";
next;
menu "O",X3,"X",-;
set @score_test, @score_test + 10;
X3:
mes "^2f4f4f[Tsuji]^000000";
mes "4th question.";
mes "'Payon' is the capital of 'Rune Midgarts'.";
next;
menu "O",X4,"X",-;
set @score_test, @score_test + 10;
X4:
mes "^2f4f4f[Tsuji]^000000";
mes "5th question.";
mes "There are ships in 'Alberta'.";
next;
menu "O",-,"X",X5;
set @score_test, @score_test + 10;
X5:
mes "^2f4f4f[Tsuji]^000000";
mes "6th question.";
mes "A job class that can use";
mes "'Grand Cross' is";
mes "'Lord Knight'.";
next;
menu "O",X6,"X",-;
set @score_test, @score_test + 10;
X6:
mes "^2f4f4f[Tsuji]^000000";
mes "7th question.";
mes "When 'Bard' screams, the oppenet can be 'sturn status'";
mes "in regular probability.";
next;
menu "O",X7,"X",-;
set @score_test, @score_test + 10;
X7:
mes "^2f4f4f[Tsuji]^000000";
mes "8th question.";
mes "'Baphomet'is a tool";
mes "for killing mosquitos.";
next;
menu "O",X8,"X",-;
set @score_test, @score_test + 10;
X8:
mes "^2f4f4f[Tsuji]^000000";
mes "9th question.";
mes "'Swordman' can class change to";
mes "'Ambernite'.";
next;
menu "O",X9,"X",-;
set @score_test, @score_test + 10;
X9:
mes "^2f4f4f[Tsuji]^000000";
mes "The last question.";
mes "A fine horse, which appears in North european Myth";
mes "'Sleipnir' has five legs.";
next;
menu "O",X0,"X",-;
set @score_test, @score_test + 10;
goto X0;
} else if (@test_soonsu == 1){
mes "^2f4f4f[Tsuji]^000000";
mes "1st question.";
mes "Ragnarok is a MMORPG game.";
mes "Please choose O and X.";
next;
menu "O",-, "X",X1_1;
set @score_test, @score_test + 10;
X1_1:
mes "^2f4f4f[Tsuji]^000000";
mes "2nd question.";
mes "'Valkyrie' who appears in North european Myth";
mes "is the godess of Love.";
next;
menu "O",X1_2,"X",-;
set @score_test, @score_test + 10;
X1_2:
mes "^2f4f4f[Tsuji]^000000";
mes "3rd question.";
mes "'Bethoven' composed the classic";
mes "'Moon Light sonata'.";
next;
menu "O",-, "X",X1_3;
set @score_test, @score_test + 10;
X1_3:
mes "^2f4f4f[Tsuji]^000000";
mes "4th question.";
mes "Orcs that exsits in the world of Ragnarok";
mes "are divided into 7 types.";
next;
menu "O",X1_4,"X",-;
set @score_test, @score_test + 10;
X1_4:
mes "^2f4f4f[Tsuji]^000000";
mes "5th question.";
mes "'Cobolt Card' can be installed";
mes "into";
mes "shield items.";
next;
menu "O",X1_5,"X",-;
set @score_test, @score_test + 10;
X1_5:
mes "^2f4f4f[Tsuji]^000000";
mes "6th question.";
mes "'Katar'is exclusive use of Assassins.";
next;
menu "O",-, "X",X1_6;
set @score_test, @score_test + 10;
X1_6:
mes "^2f4f4f[Tsuji]^000000";
mes "7th questino.";
mes "'Emperium' is a material for";
mes "refining.";
next;
menu "O",X1_7,"X",-;
set @score_test, @score_test + 10;
X1_7:
mes "^2f4f4f[Tsuji]^000000";
mes "8th question.";
mes "'Payon' is a village of bandits.";
next;
menu "O",X1_8,"X",-;
set @score_test, @score_test + 10;
X1_8:
mes "^2f4f4f[Tsuji]^000000";
mes "9th question.";
mes "'Prontera' is the only place where";
mes "to class change into 'Swordman'.";
next;
menu "O",X1_9,"X",-;
set @score_test, @score_test + 10;
X1_9:
mes "^2f4f4f[Tsuji]^000000";
mes "The last question.";
mes "A monster 'Merman' is a human type.";
next;
menu "O",-, "X",X0;
set @score_test, @score_test + 10;
goto X0;
} else if (@test_soonsu == 2){
mes "1st question.";
mes "Ragnarok is a MMORPG game.";
mes "Please choose O and X.";
next;
menu "O",-, "X",X2_1;
set @score_test, @score_test + 10;
X2_1:
mes "^2f4f4f[Tsuji]^000000";
mes "2nd question.";
mes "The cloesest village from Pyramid Dugeon is 'Morroc'.";
next;
menu "O",-, "X",X2_2;
set @score_test, @score_test + 10;
X2_2:
mes "^2f4f4f[Tsuji]^000000";
mes "3rd question.";
mes "A merchant association is located in 'Al De Baran'.";
next;
menu "O",X2_3,"X",-;
set @score_test, @score_test + 10;
X2_3:
mes "^2f4f4f[Tsuji]^000000";
mes "4th question.";
mes "Acolyte can";
mes "class change to";
mes "'Sage' and 'Priest'.";
next;
menu "O",X2_4,"X",-;
set @score_test, @score_test + 10;
X2_4:
mes "^2f4f4f[Tsuji]^000000";
mes "5th question.";
mes "When reached base level 10";
mes "can be class changed to 1st job10.";
next;
menu "O",X2_5,"X",-;
set @score_test, @score_test + 10;
X2_5:
mes "^2f4f4f[Tsuji]^000000";
mes "6th question.";
mes "'Bowling Bash' can not be activated";
mes "without equip";
mes "'Two handed sword'.";
next;
menu "O",X2_6,"X",-;
set @score_test, @score_test + 10;
X2_6:
mes "^2f4f4f[Tsuji]^000000";
mes "7th question.";
mes "When Priest uses 'Signum Crusis'";
mes "all monsters' defense will decrease";
mes "in regular probability.";
next;
menu "O",X2_7,"X",-;
set @score_test, @score_test + 10;
X2_7:
mes "^2f4f4f[Tsuji]^000000";
mes "8th question.";
mes "'Wizard' will use a Blue gemstone";
mes "when casts 'Fire Pillar'.";
next;
menu "O",-, "X",X2_8;
set @score_test, @score_test + 10;
X2_8:
mes "^2f4f4f[Tsuji]^000000";
mes "9th question.";
mes "A name of Assassin's exclusive weapon'";
mes "'Katar' that gives";
mes "additional 50% damage to human type";
mes "is 'Infiltrator'.";
next;
menu "O",X2_9,"X",-;
set @score_test, @score_test + 10;
X2_9:
mes "^2f4f4f[Tsuji]^000000";
mes "10th question.";
mes "'Fire' is the most effective";
mes "property against to 'water'.";
next;
menu "O",X0,"X",-;
set @score_test, @score_test + 10;
X0:
mes "^2f4f4f[Tsuji]^000000";
mes "Well done~";
mes "You have solved all the 10 questions.";
mes "Let me check";
mes "how many you got?";
mes "^ff0000If you don't get a perfect score, you have to re-test~^000000";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Wait a moment please.";
mes "Grading.";
mes ". . . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Hum . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "OK, finished grading.";
mes "I will tell your score.";
next;
if (@score_test > 99) {
mes "^2f4f4f[Tsuji]^000000";
mes "Your score is ^2f4f4f" + @score_test + "^000000!";
mes "You have";
mes "qualified to participate in";
mes "Quiz Revolution.";
mes "You have cleared the 1st test!";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "This is a reward";
mes "from us.";
mes "Please accept it.";
set quiz_rvl,2;
getitem 501,10; //Red_Potion
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Now, the 2nd test is";
mes "ready.";
mes "Go to 'Payon' and meet";
mes "'Seeil'.";
mes "You can get the 2nd test";
mes "from him.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "You have no business with me";
mes "Have a good day.";
close;
}
} else {
set quiz_rvl,1;
mes "^2f4f4f[Tsuji]^000000";
mes "You score is ^2f4f4f" + @score_test + "^000000.";
mes "You did not get a perfect score.";
mes "I do not tell you";
mes "where you got wrong.";
mes "You have to take the test again.";
close;
}
sM1_No:
mes "^2f4f4f[Tsuji]^000000";
mes "Oh, really?";
mes "Well, it's up to you.";
mes "Too bad.";
mes "If you change your mind,";
mes "let me know.";
close;
} else if (quiz_rvl == 0) && (BaseLevel > 19) {
mes "^2f4f4f[Tsuji]^000000";
mes "Hello";
mes "This is Tsuji who is in charge of";
mes "receiving application forms for";
mes "Quiz Revolution event.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Zonda corporation has prepared";
mes "^0000ffQuiz Revolution^000000 event to";
mes "provide fun and excitement";
mes "to all of you.";
mes "Please read the following explanation and";
mes "participate in this event.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "This Quiz Revolution event is..";
mes "operated in a different way compared to the previous one.";
mes "The event will only be open for those who wish to participate in the game.";
mes "Also, the ^006400Quiz Tickets^000000 will be given to those who";
mes "pass simple tests to check if the player is worthy of";
mes "playing the game.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "The assessment will be made through";
mes "^006400four simple tests^000000";
mes "For the ones who pass all four tests";
mes "will receive the quiz ticket of the";
mes "Quiz Revolution event.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "There is a saying,";
mes "^dc143c'No pain no gain!'^000000";
mes "Hmm.. I don't think I know exactly what it means.";
mes "Anyway, I hope you pass all the tests";
mes "and receive the quiz ticket";
mes "required for the Quiz Revolution event.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "So~ Will you now take the";
mes "four test to attain the quiz ticket for";
mes "the Quiz Revolution event?";
next;
menu "Yes",-,"No",sM2_No;
mes "^2f4f4f[Tsuji]^000000";
mes "Good.";
mes "The first one is the ^191970'knowledge test'^000000.";
mes "I give out the questions and the player has to choose";
mes "an answer using O and X.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "For your information, the player must get ^dc143ceverything right^000000, ";
mes "to become eligible for the quiz event";
mes "so please take your time solving questions.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "I wish many players participate";
mes "Quiz Revolution event.";
mes "I will try to give out easy";
mes "questions. Muhaha!";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Then let us start.";
mes "Read the question carefully and choose";
mes "the right answer.";
set @test_soonsu, rand(2);
set @score_test, 0;
next;
if (@test_soonsu == 0) {
mes "^2f4f4f[Tsuji]^000000";
mes "1st question.";
mes "Ragnarok is a MMORPG game.";
mes "Please choose O and X.";
next;
menu "O",-, "X",X3_1;
set @score_test, @score_test + 10;
X3_1:
mes "^2f4f4f[Tsuji]^000000";
mes "2nd question.";
mes "Ragnarok's monetary unit is 'Zeny'.";
next;
menu "O",-, "X",X3_2;
set @score_test, @score_test + 10;
X3_2:
mes "^2f4f4f[Tsuji]^000000";
mes "3rd question.";
mes "If an unknown person is attacking a monster";
mes "you have to attack the same monster together.";
next;
menu "O",X3_3, "X",-;
set @score_test, @score_test + 10;
X3_3:
mes "^2f4f4f[Tsuji]^000000";
mes "4th question.";
mes "'Payon' is the capital of 'Rune Midgarts'.";
next;
menu "O",-, "X",X3_4;
set @score_test, @score_test + 10;
X3_4:
mes "^2f4f4f[Tsuji]^000000";
mes "5th question.";
mes "There are ships in 'Alberta'.";
next;
menu "O",-, "X",X3_5;
set @score_test, @score_test + 10;
X3_5:
mes "^2f4f4f[Tsuji]^000000";
mes "6th question.";
mes "A job class that can use";
mes "'Grand Cross' is";
mes "'Lord Knight'.";
next;
menu "O",X3_6, "X",-;
set @score_test, @score_test + 10;
X3_6:
mes "^2f4f4f[Tsuji]^000000";
mes "7th question.";
mes "When 'Bard' screams, the oppenet can be 'sturn status'";
mes "in regular probability.";
next;
menu "O",X3_7, "X",-;
set @score_test, @score_test + 10;
X3_7:
mes "^2f4f4f[Tsuji]^000000";
mes "8th question.";
mes "'Baphomet'is a tool";
mes "for killing mosquitos.";
next;
menu "O",X3_8, "X",-;
set @score_test, @score_test + 10;
X3_8:
mes "^2f4f4f[Tsuji]^000000";
mes "9th question.";
mes "'Swordman' can class change to";
mes "'Ambernite'.";
next;
menu "O",X3_9, "X",-;
set @score_test, @score_test + 10;
X3_9:
mes "^2f4f4f[Tsuji]^000000";
mes "The last question.";
mes "A fine horse, which appears in North european Myth";
mes "'Sleipnir' has five legs.";
next;
menu "O",Y0, "X",-;
set @score_test, @score_test + 10;
goto Y0;
} else if (@test_soonsu == 1) {
mes "^2f4f4f[Tsuji]^000000";
mes "1st question.";
mes "Ragnarok is a MMORPG game.";
mes "Please choose O and X.";
next;
menu "O",-, "X",X4_1;
set @score_test, @score_test + 10;
X4_1:
mes "^2f4f4f[Tsuji]^000000";
mes "2nd question.";
mes "'Valkyrie' who appears in North european Myth";
mes "is the godess of Love.";
next;
menu "O",X4_2, "X",-;
set @score_test, @score_test + 10;
X4_2:
mes "^2f4f4f[Tsuji]^000000";
mes "3rd question.";
mes "'Bethoven' composed the classic";
mes "'Moon Light sonata'.";
next;
menu "O",-, "X",X4_3;
set @score_test, @score_test + 10;
X4_3:
mes "^2f4f4f[Tsuji]^000000";
mes "4th question.";
mes "Orcs that exsits in the world of Ragnarok";
mes "are divided into 7 types.";
next;
menu "O",X4_4, "X",-;
set @score_test, @score_test + 10;
X4_4:
mes "^2f4f4f[Tsuji]^000000";
mes "5th question.";
mes "'Cobolt Card' can be installed";
mes "into";
mes "shield items.";
next;
menu "O",X4_5, "X",-;
set @score_test, @score_test + 10;
X4_5:
mes "^2f4f4f[Tsuji]^000000";
mes "6th question.";
mes "'Katar'is exclusive use of Assassins.";
next;
menu "O",-, "X",X4_6;
set @score_test, @score_test + 10;
X4_6:
mes "^2f4f4f[Tsuji]^000000";
mes "7th questino.";
mes "'Emperium' is a material for";
mes "refining.";
next;
menu "O",X4_7, "X",-;
set @score_test, @score_test + 10;
X4_7:
mes "^2f4f4f[Tsuji]^000000";
mes "8th question.";
mes "'Payon' is a village of bandits.";
next;
menu "O",X4_8, "X",-;
set @score_test, @score_test + 10;
X4_8:
mes "^2f4f4f[Tsuji]^000000";
mes "9th question.";
mes "'Prontera' is the only place where";
mes "to class change into 'Swordman'.";
next;
menu "O",X4_9, "X",-;
set @score_test, @score_test + 10;
X4_9:
mes "^2f4f4f[Tsuji]^000000";
mes "The last question.";
mes "A monster 'Merman' is a human type.";
next;
menu "O",-, "X",Y0;
set @score_test, @score_test + 10;
goto Y0;
} else if (@test_soonsu == 2) {
mes "1st question.";
mes "Ragnarok is a MMORPG game.";
mes "Please choose O and X.";
next;
menu "O",-, "X",X5_1;
set @score_test, @score_test + 10;
X5_1:
mes "^2f4f4f[Tsuji]^000000";
mes "2nd question.";
mes "The cloesest village from Pyramid Dugeon is 'Morroc'.";
next;
menu "O",-, "X",X5_2;
set @score_test, @score_test + 10;
X5_2:
mes "^2f4f4f[Tsuji]^000000";
mes "3rd question.";
mes "A merchant association is located in 'Al De Baran'.";
next;
menu "O",X5_3, "X",-;
set @score_test, @score_test + 10;
X5_3:
mes "^2f4f4f[Tsuji]^000000";
mes "4th question.";
mes "Acolyte can";
mes "class change to";
mes "'Sage' and 'Priest'.";
next;
menu "O",X5_4, "X",-;
set @score_test, @score_test + 10;
X5_4:
mes "^2f4f4f[Tsuji]^000000";
mes "5th question.";
mes "When reached base level 10";
mes "can be class changed to 1st job10.";
next;
menu "O",X5_5, "X",-;
set @score_test, @score_test + 10;
X5_5:
mes "^2f4f4f[Tsuji]^000000";
mes "6th question.";
mes "'Bowling Bash' can not be activated";
mes "without equip";
mes "'Two handed sword'.";
next;
menu "O",X5_6, "X",-;
set @score_test, @score_test + 10;
X5_6:
mes "^2f4f4f[Tsuji]^000000";
mes "7th question.";
mes "When Priest uses 'Signum Crusis'";
mes "all monsters' defense will decrease";
mes "in regular probability.";
next;
menu "O",X5_7, "X",-;
set @score_test, @score_test + 10;
X5_7:
mes "^2f4f4f[Tsuji]^000000";
mes "8th question.";
mes "'Wizard' will use a Blue gemstone";
mes "when casts 'Fire Pillar'.";
next;
menu "O",-, "X",X5_8;
set @score_test, @score_test + 10;
X5_8:
mes "^2f4f4f[Tsuji]^000000";
mes "9th question.";
mes "A name of Assassin's exclusive weapon'";
mes "'Katar' that gives";
mes "additional 50% damage to human type";
mes "is 'Infiltrator'.";
next;
menu "O",X5_9, "X",-;
set @score_test, @score_test + 10;
X5_9:
mes "^2f4f4f[Tsuji]^000000";
mes "10th question.";
mes "'Fire' is the most effective";
mes "property against to 'water'.";
next;
menu "O",Y0, "X",-;
set @score_test, @score_test + 10;
Y0:
mes "^2f4f4f[Tsuji]^000000";
mes "Well done~";
mes "You have solved all the 10 questions.";
mes "Let me check";
mes "how many you got?";
mes "^ff0000If you don't get a perfect score, you have to re-test~^000000";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Wait a moment please.";
mes "Grading.";
mes ". . . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Hum . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "OK, finished grading.";
mes "I will tell your score.";
next;
if (@score_test > 99) {
mes "^2f4f4f[Tsuji]^000000";
mes "Your score is ^2f4f4f" + @score_test + "^000000!";
mes "You have";
mes "qualified to participate in";
mes "Quiz Revolution.";
mes "You have cleared the 1st test!";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "This is a reward";
mes "from us.";
mes "Please accept it.";
set quiz_rvl,2;
getitem 501,10; //Red_Potion
next;
mes "^2f4f4f[Tsuji]^000000";
mes "Now, the 2nd test is";
mes "ready.";
mes "Go to 'Payon' and meet";
mes "'Seeil'.";
mes "You can get the 2nd test";
mes "from him.";
next;
mes "^2f4f4f[Tsuji]^000000";
mes "You have no business with me";
mes "Have a good day.";
close;
} else {
set quiz_rvl,1;
mes "^2f4f4f[Tsuji]^000000";
mes "You score is ^2f4f4f" + @score_test + "^000000.";
mes "You did not get a perfect score.";
mes "I do not tell you";
mes "where you got wrong.";
mes "You have to take the test again.";
close;
}
sM2_No:
mes "^2f4f4f[Tsuji]^000000";
mes "Oh, really?";
mes "Well, it's up to you.";
mes "Too bad.";
mes "If you change your mind,";
mes "let me know.";
close;
}
}
M_MaxItem:
mes "^2f4f4f[Tsuji]^000000";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
L_OverWeight:
mes "^2f4f4f[Tsuji]^000000";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
}
//======================================payon=================================
payon,85,133,4 duplicate(RecepQuiz) Receptionist#2 755
//======================================geffen================================
geffen,111,104,4 duplicate(RecepQuiz) Receptionist#3 755
//====================================morocc==================================
morocc,148,272,5 duplicate(RecepQuiz) Receptionist#4 755
//=============================Alberta========================================
alberta,29,241,4 duplicate(RecepQuiz) Receptionist#5 755
//============================================================================
//===================Quiz Revolution 2nd quest collecting job items==================
payon,111,117,3 script Seeil 89,{
if (countitem(1201) > 3) goto M_MaxItem;
if (checkweight(1201,3) == 0 ) goto L_OverWeight;
if (quiz_rvl > 13) {
mes "[Seeil]";
mes "How was the last test? I hope you do this";
mes "one well.";
close;
} else if (quiz_rvl == 13) {
mes "[Seeil]";
mes "Since you have cleared the conditions to receive the";
mes "last test, please go and visit Radeng in Prontera.";
mes "During that time, I will transfer";
mes "will transfer all";
mes "your data.";
next;
mes "[Seeil]";
mes "So this is the last one. Show me some spirit!";
mes "This is a present to encourage you! Take it!";
set quiz_rvl,14;
getitem 503,10; //Yellow_Potion
close;
} else if (quiz_rvl > 6) && (quiz_rvl < 13) {
mes "[Seeil]";
mes "Eh? You didn't finish the marathon test and";
mes "came out in the middle of the test.";
mes "Oh my.. I don't know how you came out, but";
mes "this can't be like this. I will send you";
mes "once again!";
close2;
set quiz_rvl,6;
warp "quiz_test",385,388;
end;
} else if (quiz_rvl == 6) {
mes "[Seeil]";
mes "Ho.. You are fast. Well...";
mes "All the preparations have been made so I can send";
mes "you to the next stage. This will test your patience";
mes "and endurance. It will not be require to use your brain";
mes "this time. All you have to do is.. just run.";
next;
mes "[Seeil]";
mes "You can't come back from there until";
mes "you finish. Are you ready?";
mes "Will you take the third test";
mes "now?";
next;
menu "Take the test",-,"Refuse to take the test",M2_S;
mes "[Seeil]";
mes "Okay! I hope you do well and";
mes "pass the test.";
mes "Go for it!";
close2;
warp "quiz_test",385,388;
end;
M2_S:
mes "[Seeil]";
mes "Oh my gosh, you are not ready";
mes "yet. I don't have any intention to";
mes "force you so whenever you are ready";
mes "please come back to me. Ha ha ha.";
close;
} else if (quiz_rvl == 3) {
if (countitem(902) > 39) && (countitem(908) > 39) && (countitem(909) > 39) {
mes "[Seeil]";
mes "Wow. You have collected the requested items.";
mes "So I will keep my promise. Before that";
mes "this is a present for you.. Please";
mes "take it.";
delitem 902,40;
delitem 908,40;
delitem 909,40;
set quiz_rvl,6;
getitem 502,10; //Orange_Potion
next;
mes "[Seeil]";
mes "Then come back after a while and talk to me.";
mes "I need to prepare somethings for the third test";
mes "so... please go and do something";
mes "to kill some time.";
close;
}
mes "[Seeil]";
mes "You are under a test which you are required to bring";
mes "^FF0000Tree Root^000000, ^FF0000Spawn^000000,";
mes "^FF0000Jellopy^000000, 40ea each.";
mes "Go for it!";
close;
} else if (quiz_rvl == 4) {
if (countitem(905) > 39) && (countitem(920) > 39) && (countitem(909) > 39) {
mes "[Seeil]";
mes "Ho. You have collected the required items.";
mes "I will keep my promise too. Before that";
mes "this is a present for you. Please";
mes "take it.";
delitem 905,40;
delitem 920,40;
delitem 909,40;
set quiz_rvl,6;
getitem 502,10; //Orange_Potion
next;
mes "[Seeil]";
mes "Then come back to me after a while.";
mes "I have somethings to prepare so";
mes "please go and do somethings to kill";
mes "time.";
close;
}
mes "[Seeil]";
mes "You are under a test which you are required to bring";
mes "^FF0000Stem^000000, ^FF0000Claw of Wolves^000000, ^FF0000Jellopy^000000";
mes "40 ea each.";
mes "Go for it.";
close;
} else if (quiz_rvl == 5) {
if (countitem(940) > 39) && (countitem(916) > 39) && (countitem(909) > 39) {
mes "[Seeil]";
mes "Ho. You have collected the required items.";
mes "I will keep my promise too. Before that";
mes "this is a present for you. Please";
mes "take it.";
delitem 940,40;
delitem 916,40;
delitem 909,40;
set quiz_rvl,6;
getitem 502,10; //Orange_Potion
next;
mes "[Seeil]";
mes "Then come back to me after a while.";
mes "I have somethings to prepare so";
mes "please go and do somethings to kill";
mes "time.";
close;
}
mes "[Seeil]";
mes "You are under a test which you are required to bring";
mes "^FF0000Grasshopper's Leg^000000, FF0000Feather of Birds^000000, ^FF0000Jellopy^000000";
mes "40ea each.";
mes "Go for it!";
close;
} else if (quiz_rvl == 2) {
mes "[Seeil]";
mes "Hmm? You are the one Tsuji sent?";
mes "Your name is... " +strcharinfo(0)+ " Right? Okay...";
mes "Confirmed. You look about the same as Tsuji";
mes "described to me. Well, shall we start the";
mes "test?";
next;
mes "[Seeil]";
mes "It isn't that tough. All you have";
mes "to do is bring specified items";
mes "Life isn't that hard~";
set @japtem,rand(2);
next;
if (@japtem == 0) {
set quiz_rvl,3;
mes "[Seeil]";
mes "Bring ^FF0000Tree Root ^000000 40ea, ^FF0000Spawn";
mes "^000000 40ea, and ^FF0000Jellopy^000000 40ea";
mes "I told ya. It's is not so hard, is it?";
mes "I would like to specify some items hard to find";
mes "but seniors told me not ";
mes "to do so~ Hehe.";
next;
mes "[Seeil]";
mes "Well, bring it as soon as you can. This is";
mes "an easy test, but there is a time limit.";
mes "Sooner the better, that is what";
mes "I mean~";
close;
}
else if (@japtem == 1) {
set quiz_rvl,4;
mes "[Seeil]";
mes "Bring ^FF0000Stem^000000 40ea, ^FF0000Wolf Claw^000000 40ea,";
mes "and ^FF0000Jellopy^000000 40ea.";
mes "I told ya. It's is not so hard, is it?";
mes "I would like to specify some items hard to find";
mes "but seniors told me not ";
mes "to do so~ Hehe.";
next;
mes "[Seeil]";
mes "Well, bring it as soon as you can. This is";
mes "an easy test, but there is a time limit.";
mes "Sooner the better, that is what";
mes "I mean~";
close;
}
else if (@japtem == 2) {
set quiz_rvl,5;
mes "[Seeil]";
mes "^FF0000Grasshopper's Leg^000000 40ea, ^FF0000Feather of Birds^000000 40ea,";
mes "and ^FF0000Jellopy^000000 40ea.";
mes "I told ya. It's is not so hard, is it?";
mes "I would like to specify some items hard to find";
mes "but seniors told me not ";
mes "to do so~ Hehe.";
next;
mes "[Seeil]";
mes "Well, bring it as soon as you can. This is";
mes "an easy test, but there is a time limit.";
mes "Sooner the better, that is what";
mes "I mean~";
close;
}
} else {
mes "[Seeil]";
mes "Call me Seeil=Lanchest";
mes "I am here to test the ones who";
mes "wishes to join in the quiz event.";
next;
mes "[Seeil]";
mes "I am in charge of second and third test";
mes "so in order to get a test from me, you have to";
mes "pass the first test which is given";
mes "by Tsuji.";
close;
}
M_MaxItem:
mes "^800000[Seeil]^000000";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
L_OverWeight:
mes "^800000[Seeil]^000000";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
}
//=========================================================================================================================================================
prontera,116,266,5 script Receptionist 109,{
if (countitem(1201) > 3) goto M_MaxItem;
if (checkweight(1201,3) == 0 ) goto L_OverWeight;
if(quiz_rvl == 18) {
mes "^800000[Radeng]^000000";
mes "^6b8e23" + strcharinfo(0)+ "^000000?";
mes "'Go look for ^b8860b'Kantryl'^000000 ";
mes "at Izlude.";
close;
} else if(quiz_rvl == 17) {
if (countitem(955) > 19) && (countitem(913) > 19) && (countitem(729) > 0) {
mes "^800000[Radeng]^000000";
mes "Oh~";
mes "You are here!";
mes "Let me check whether";
mes "you brought the right thing.";
next;
mes "^800000[Radeng]^000000";
mes "Yes,that's right.";
mes "You brought the right thing.";
mes "Please, wait a second and..";
mes "I have to";
mes "put you on the list.";
next;
mes "^800000[Radeng]^000000";
mes "You are..^6b8e23" + strcharinfo(0)+ "^000000 ..right?";
mes "Hm...";
mes "Well done.";
mes "And this is compensation for the";
mes "ones who have passed the test.";
next;
mes "^800000[Radeng]^000000";
mes "All you have to do is";
mes "meeting ^b8860b'Kantryl'^000000";
mes "at Izlude.";
delitem 955,20;
delitem 913,20;
delitem 729,1;
set quiz_rvl,18;
getitem 504,10; //White_Potion
next;
mes "^800000[Radeng]^000000";
mes "Goodbye~~.";
close;
}
mes "^800000[Radeng]^000000";
mes "Oh~~";
mes "You are here!";
mes "Let me check whether";
mes "You brought the right thing.";
next;
mes "^800000[Radeng]^000000";
mes "oh my....";
next;
mes "^800000[Radeng]^000000";
mes "Seems like you didn't prepare";
mes "what I asked you for.";
mes "I'll tell you what items you have to bring.";
mes "I'm not going to tell you again.";
mes "So please remember.";
next;
mes "^800000[Radeng]^000000";
mes "The items are";
mes "^19197020 Warm peeling^000000";
mes "^19197020Tooth of Bat^000000";
mes "^1919701 Zircon^000000";
close;
} if(quiz_rvl == 16) {
if (countitem(1055) > 29) && (countitem(940) > 29) && (countitem(948) > 29) && (countitem(730) > 0) {
mes "^800000[Radeng]^000000";
mes "Oh~~~";
mes "You are here!";
mes "Let me check whether ";
mes "you brought the right thing.";
next;
mes "^800000[Radeng]^000000";
mes "Yes,that's right.";
mes "You brought the right thing.";
mes "Please, wait a second and..";
mes "I have to";
mes "put you on the list.";
next;
set quiz_rvl,18;
getitem 504,10; //White_Potion
delitem 1055,30;
delitem 940,30;
delitem 948,30;
delitem 730,1;
mes "^800000[Radeng]^000000";
mes "You are..^6b8e23" + strcharinfo(0)+ "^000000..right?";
mes "Hm...";
mes "Well done.";
mes "And this is compensation for the";
mes "ones who have passed the test.";
next;
mes "^800000[Radeng]^000000";
mes "All you have to do is";
mes "meeting ^b8860b'Kantryl'^000000";
mes "at Izlude.";
next;
mes "^800000[Radeng]^000000";
mes "Goodbye";
close;
}
mes "^800000[Radeng]^000000";
mes "Oh~~~";
mes "You are here!";
mes "Let me check whether";
mes "you brought the right thing.";
next;
mes "^800000[Radeng]^000000";
mes "Oh my....";
next;
mes "^800000[Radeng]^000000";
mes "Seems like you didn't prepare";
mes "what I asked you for..";
mes "I'll tell you what items you have to bring..";
mes "I'm not going to tell you again.";
mes "So please remember..";
next;
mes "^800000[Radeng]^000000";
mes "^191970Earthwarm Peeling^000000 30";
mes "^191970Grasshopper's Leg^000000 30";
mes "^191970Bear's Footskin^000000 30";
mes "^1919701carat Diamond^000000 1.";
mes "Try hard.";
close;
} else if(quiz_rvl == 15) {
mes "^800000[Radeng]^000000";
mes "You are....";
mes "the one who left before I tell you the score";
mes "Aren't you?";
mes "Can't tell you failed. So...";
next;
mes "If ^800000[Radeng]^000000";
mes "^191970Earthwarm Peeling^000000 30";
mes "^191970Grasshopper's Leg^000000 30";
mes "^191970Bear's Footskin^000000 30";
mes "^1919701carat Diamond^000000 1";
mes "is prepared,";
mes "You are pass.";
set quiz_rvl,16;
close;
} else if(quiz_rvl == 14) {
mes "^800000[Radeng]^000000";
mes "Hello";
mes "I'm 'Radeng'.";
mes "I'm in charge of 4th test.";
mes "You seem to have finished";
mes "3rd test!";
next;
mes "^800000[Radeng]^000000";
mes "Then,let's start 4th test.";
mes "the last barrier of quiz revolution.";
mes "First of all,";
mes "I will briefly go over about the test.";
next;
mes "^800000[Radeng]^000000";
mes "you have to do quiz and collect items";
mes " ";
mes "You have to answer 10 mulptiple choice questions";
mes "and the amount of required items changes ";
mes "depending on score you acheive.";
mes " ";
next;
mes "^800000[Radeng]^000000";
mes "First,";
mes "If you clear all 10 questions";
mes "you are pass with";
mes "pretest of collecting items.";
next;
mes "^800000[Radeng]^000000";
mes "Second,";
mes "If you score between 50~90";
mes "required items are";
mes "not so much.";
next;
mes "^800000[Radeng]^000000";
mes "Third,";
mes "If you score between 0~40";
mes "required items will be";
mes "vast.";
next;
mes "^800000[Radeng]^000000";
mes "Well, this is all about";
mes "4th test.";
mes "Then, let's start!";
next;
menu "Yes",-,"No",M_No;
mes "^800000[Radeng]^000000";
mes "Well,now";
mes "10 questions will be presented.";
mes "Look carefully through ";
mes "questions and";
mes "choose the right answer.";
next;
mes "^800000[Radeng]^000000";
mes "1st question.";
mes "How many jobs";
mes "are in the game?";
set @score_test2, 0;
next;
menu "22",sM1_1,"28",sM1_1,"32",sM1_1,"34",-;
set @score_test2, @score_test2 + 10;
sM1_1:
mes "^800000[Radeng]^000000";
mes "2nd question.";
mes "The name of santa NPC";
mes "which links christmas town";
mes "'Lutie' and 'Aldebaran'?";
next;
menu "Warp Santa",sM1_2, "Link Santa",-, "Lutie Santa",sM1_2, "Hulk Santa",sM1_2;
set @score_test2, @score_test2 + 10;
sM1_2:
mes "^800000[Radeng]^000000";
mes "3rd question.";
mes "What job level at least you have to be";
mes "to learn novice skill";
mes "'Pretend dead'?";
next;
menu "Job level4",sM1_3,"Job level5",sM1_3,"Job level6",sM1_3,"Job level7",-;
set @score_test2, @score_test2 + 10;
sM1_3:
mes "^800000[Radeng]^000000";
mes "4th question.";
mes "Require items";
mes "to raise Poring?";
next;
menu "Unripe Apple",-,"Rippen Apple",sM1_4, "Delicious looking Apple",sM1_4, "Apple",sM1_4;
set @score_test2, @score_test2 + 10;
sM1_4:
mes "^800000[Radeng]^000000";
mes "5th question";
mes "What doll can you buy";
mes "from NPC?";
next;
menu "Doll",-,"Baphomet Doll",sM1_5,"Yoyo Doll",sM1_5,"Rocker Doll",sM1_5;
set @score_test2, @score_test2 + 10;
sM1_5:
mes "^800000[Radeng]^000000";
mes "6th question.";
mes "Name of monster which drop";
mes "'Big Ribbon'?";
next;
menu "Eclipse",sM1_6,"Dragon Fly",sM1_6,"Vocal",sM1_6,"Toad",-;
set @score_test2, @score_test2 + 10;
sM1_6:
mes "^800000[Radeng]^000000";
mes "Choose the monster that has smiliar size and form of";
mes "Pring.";
next;
menu "Pupa",sM1_7,"Fabre",sM1_7,"Wander Man",-,"Golem",sM1_7;
set @score_test2, @score_test2 + 10;
sM1_7:
mes "^800000[Radeng]^000000";
mes "8th question.";
mes "When can Green Herb work";
mes "it's efficacy?";
next;
menu "Silence",sM1_8,"Sleep",sM1_8,"Poison",-,"Chaos",sM1_8;
set @score_test2, @score_test2 + 10;
sM1_8:
mes "^800000[Radeng]^000000";
mes "9th question.";
mes "Which weapon gives biggest damages";
mes "to small sized monsters?";
next;
menu "Dagger",-,"Two hand Sword",sM1_9,"Katar",sM1_9,"One hand Sword",sM1_9;
set @score_test2, @score_test2 + 10;
sM1_9:
mes "^800000[Radeng]^000000";
mes "Last question!!";
mes "What is not neccesary when learnig";
mes "First-aid treatment?";
next;
menu "Clover",sM1_0,"Red Herb",sM1_0,"Novice Nametag",-,"Sterilized Bandages",sM1_0;
set @score_test2, @score_test2 + 10;
sM1_0:
mes "^800000[Radeng]^000000";
mes "You finished answering all questions.";
mes "Wonder what your score is.";
mes "10points for 1 question.";
mes "Please wait a second.";
next;
mes "^800000[Radeng]^000000";
mes "Please, wait a second and..";
mes "Grading.";
mes ". . . . . . . . . . . . . . .";
mes ". . . . . . . . . . . . . . .";
next;
mes "^800000[Radeng]^000000";
mes "OK.";
mes "Your score is" + strcharinfo(0)+ "";
mes "" + @score_test2 + "!" ;
set quiz_rvl,15;
next;
if (@score_test2 > 40) && (@score_test2 < 90)goto L_Passed;
if (@score_test2 >= 90)goto L_Perfect;
mes "^800000[Radeng]^000000";
mes "Your score is too low.";
mes "Like as I told you before,";
mes "you have to bring a lot of";
mes "items to pass the test.";
mes " ";
next;
mes "^800000[Radeng]^000000";
mes "Required items are";
mes "^191970Earthworm Peeling^000000 30";
mes "^191970Grasshopper's Leg^000000 30";
mes "^191970Bear's Footskin^000000 30";
mes "^1919701Carat Diamond^000000 1";
mes "";
next;
mes "^800000[Radeng]^000000";
mes "I'm sorry.";
mes "If you have scored just a little bit higher..";
mes ".........";
mes "Then,go look for items..";
set quiz_rvl,16;
close;
L_Passed:
mes "^800000[Radeng]^000000";
mes "You did fine. ";
mes "But as I told you before";
mes "you need to bring";
mes "some more items.";
mes " ";
next;
mes "^800000[Radeng]^000000";
mes "Required items are";
mes "^191970Worm Peeling^000000 20";
mes "^191970Tooth of Bat^000000 20";
mes "^191970Zircon^000000 1.";
next;
mes "^800000[Radeng]^000000";
mes "I'm sorry~";
mes "If you have scored just a little bit higher..";
mes "you could have passed.";
mes "(KeKeke)";
mes "Then,go look for items..";
set quiz_rvl,17;
close;
L_Perfect:
mes "^800000[Radeng]^000000";
mes "Wow!You got it all right!.";
mes "Fantastic!!!!";
mes "For those of who ";
mes "got all right need no assignment";
mes " ";
next;
mes "^800000[Radeng]^000000";
mes "" + strcharinfo(0)+ "";
mes "Have passed all tests.";
mes "Congratulations";
mes "And this is your compensation ";
mes "";
set quiz_rvl,18;
getitem 504,10; //White_Potion
next;
mes "^800000[Radeng]^000000";
mes "Now, go look for";
mes "^b8860b'Kantryl'^000000.";
mes "at Izlude.";
close;
M_No:
mes "^800000[Radeng]^000000";
mes "Come back if you change your mind.";
close;
} else {
mes "^800000[Radeng]^000000";
mes "Hello~~~";
mes "Please join at comming";
mes "Quiz Revolution~";
mes "Register will be made";
mes "by receptionist in every town.";
close;
}
M_MaxItem:
mes "^800000[Radeng]^000000";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
L_OverWeight:
mes "^800000[Radeng]^000000";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
}
//=======================================================================================================================================================
izlude,106,220,5 script Kantryl 98,{
if (countitem(1201) > 3) goto M_MaxItem;
if (checkweight(1201,3) == 0 ) goto L_OverWeight;
if(quiz_rvl == 20) {
mes "[Kantryl]";
mes "I see that you have already givin me a";
mes "notice of absence...";
mes "Well, but I can't give you entry ticket.";
mes "who Knows~~";
mes "Wait untill quiz starts";
mes "You may catch a fortune.";
close;
}else if(quiz_rvl == 19) {
mes "[Kantryl]";
mes "You have already received an entry ticket.";
mes "It's impossible getting";
mes "another one.";
next;
mes "[Kantryl]";
mes "For reference, number of particapants are";
next;
mes "[Kantryl]";
mes "1st Quiz Revolution - " + $quiz1 + "/200";
mes "2nd Quiz Revolution - " + $quiz2 + "/200";
mes "3rd Quiz Revolution - " + $quiz3 + "/200";
mes "4th Quiz Revolution - " + $quiz4 + "/200";
mes "5th Quiz Revolution - " + $quiz5 + "/200";
mes "keep it in your mind.";
close;
} else if(quiz_rvl == 18) {
mes "[Kantryl]";
mes "You are " + strcharinfo(0)+ ".";
mes "Who finished the test.right?";
mes "Would you please make a decision ";
mes "whether you will join or not join the";
mes "Quiz Revolution.";
next;
mes "[Kantryl]";
mes "Would you like to join?";
mes "If you say yes, you can register at";
mes "Quiz Revolution";
mes "If you choose ^FF0000'NO,I won't join'^000000";
mes " then ^FF0000'You can't join'^000000";
mes "Please make a right decision.";
next;
mes "[Kantryl]";
mes "If you haven't made up your mind,";
mes "say yes for now";
mes "and can change later on.";
mes "Take it easy.";
next;
menu "Join", -, "Not join.",NJ;
mes "[Kantryl]";
mes "Itis to 1~5 round";
mes "first 200 have chance.";
mes ""+ strcharinfo(0)+ ",when do you want to join?";
mes "It is ^FF0000Impossible to cancel^000000";
mes "So please make right decision.";
next;
mes "[Kantryl]";
mes "1st Quiz Revolution - " + $quiz1 + "/200";
mes "2nd Quiz Revolution - " + $quiz2 + "/200";
mes "3rd Quiz Revolution - " + $quiz3 + "/200";
mes "4th Quiz Revolution - " + $quiz4 + "/200";
mes "5th Quiz Revolution - " + $quiz5 + "/200";
next;
menu "Join 1st round",-,"Join 2nd round",s2nd,"Join 3rd round",s3nd,"Join 4th round",s4nd,"Join 5th round",s5nd;
if($quiz1 > 199){
mes "[Kantryl]";
mes "I'm sorry. We are all full at";
mes "1st round of quiz revolution";
mes "No more applicants for 1st round.";
close;
}
mes "[Kantryl]";
mes "Hm..."+ strcharinfo(0)+" ";
mes "I have received your application";
mes "Try hard and study hard.";
set quiz_rvl,19;
set $quiz1,$quiz1 + 1;
getitem 7280,1; //Quiz_Ticket01
close;
s2nd:
if($quiz2 > 199){
mes "[Kantryl]";
mes "I'm sorry. We are all full at";
mes "2nd round of quiz revolution";
mes "No more applicants for 2nd round.";
close;
}
mes "[Kantryl]";
mes "Hm..."+ strcharinfo(0)+"";
mes "I have received your application";
mes "Try hard and study hard.";
set quiz_rvl,19;
set $quiz2,$quiz2 + 1;
getitem 7281,1; //Quiz_Ticket02
close;
s3nd:
if($quiz3 > 199){
mes "[Kantryl]";
mes "I'm sorry. We are all full at";
mes "3rd round of quiz revolution.";
mes "No more applicants for 3rd round.";
close;
}
mes "[Kantryl]";
mes "Hm..." + strcharinfo(0)+ "";
mes "I have received your application.";
mes "Try hard and study hard.";
set quiz_rvl,19;
set $quiz3,$quiz3 + 1;
getitem 7282,1; //Quiz_Ticket03
close;
s4nd:
if($quiz4 > 199){
mes "[Kantryl]";
mes "I'm sorry. We are all full at";
mes "4th round of quiz revolution.";
mes "No more applicants for 4th round..";
close;
}
mes "[Kantryl]";
mes "Hm..." + strcharinfo(0)+ "";
mes "I have received your application.";
mes "Try hard and study hard.";
set quiz_rvl,19;
set $quiz4,$quiz4 + 1;
getitem 7283,1; //Quiz_Ticket04
close;
s5nd:
if($quiz5 > 199){
mes "[Kantryl]";
mes "I'm sorry. We are all full at";
mes "5th round of quiz revolution.";
mes "No more applicants for 5th round..";
close;
}
mes "[Kantryl]";
mes "Hm..." + strcharinfo(0)+ "";
mes "I have received your application.";
mes "Try hard and study hard.";
set quiz_rvl,19;
set $quiz5,$quiz5 + 1;
getitem 7284,1; //Quiz_Ticket05
close;
NJ:
mes "[Kantryl]";
mes "Ok,if that's how you think.";
mes "Choice is on you";
mes "Good job any way.";
set quiz_rvl,20;
next;
mes "[Kantryl]";
mes "Actually,we have plan to";
mes "allowed for those of who didn't ";
mes "apply previously unless they have an entry ticket.";
mes "If you have any chance to get an entry ticket,";
mes "you are always welcome.";
next;
mes "[Kantryl]";
mes "Go ask for the ones";
mes "who changed their mind.";
mes "If you are lucky,";
mes "you'll get the chance.";
close;
} else {
mes "[Kantryl]";
mes "Hello~";
mes "I'm Kantryl=Ranegalf.";
mes "I help the ones who have passsed the test";
mes "to take a formal step.";
next;
mes "[Kantryl]";
mes "It is impossible to accept";
mes "applications from those of who didn't";
mes "finish the test.";
mes "Go look for our staff in every";
mes "Midgarts";
mes "and take a test.";
next;
mes "[Kantryl]";
mes "At that time, I'll gladly";
mes "welcome you and accept the application.";
close;
}
M_MaxItem:
mes "[Kantryl]";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
L_OverWeight:
mes "[Kantryl]";
mes "- Wait a minute !! -";
mes "- You currently have too many items that -";
mes "- you can't receive an item. -";
mes "- Please loose some weight -";
mes "- and try again. -";
close;
}
//============================================================================================================================
quiz_test,387,350,4 script "From somewhere::race_monk 45,2,2,{
OnTouch:
if (quiz_rvl == 6) {
set quiz_rvl,7;
warp "quiz_test",385,388;
end;
}else if (quiz_rvl == 7) {
set quiz_rvl,8;
warp "quiz_test",385,388;
end;
}else if (quiz_rvl == 8) {
set quiz_rvl,9;
warp "quiz_test",385,388;
end;
}else if (quiz_rvl == 9) {
set quiz_rvl,10;
warp "quiz_test",385,388;
end;
}else if (quiz_rvl == 10) {
announce "You are almost there. Show me your spirit.",bc_blue|bc_map;
set quiz_rvl,11;
warp "quiz_test",385,388;
end;
}else if (quiz_rvl == 11) {
set quiz_rvl,12;
warp "quiz_test",385,388;
end;
}else if (quiz_rvl == 12) {
mes "[Seeil]";
mes "You have worked hard and finished.";
mes "It wasn't that hard as you thought, huh?";
mes "All you have to do is run in circle... Well,";
mes "come in front of me.";
announce "Congratulations! " +strcharinfo(0)+ ", you have passed the test!",bc_blue|bc_map;
close2;
set quiz_rvl,13;
warp "payon",109,115;
end;
}
}
//=============================hiddenwarp=================================================================
//-----------------------------1111-----------------------------------------------------------------------
quiz_test,82,384,4 script Pit::ham_quiz#1-1 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,83,384,4 script Pit::ham_quiz#1-2 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,82,385,4 script Pit::ham_quiz#1-3 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,83,385,4 script Pit::ham_quiz#1-4 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
//-----------------------------2222-----------------------------------------------------------------------
quiz_test,38,388,4 script Pit::ham_quiz#2-1 -1,0,1,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,39,388,4 script Pit::ham_quiz#2-2 -1,0,1,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,38,386,4 script Pit::ham_quiz#2-3 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,39,386,4 script Pit::ham_quiz#2-4 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
//-----------------------------3333-----------------------------------------------------------------------
quiz_test,11,158,4 script Pit::ham_quiz#3-1 -1,1,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,11,159,4 script Pit::ham_quiz#3-2 -1,1,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,13,159,4 script Pit::ham_quiz#3-3 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,13,158,4 script Pit::ham_quiz#3-4 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
//-----------------------------4444-----------------------------------------------------------------------
quiz_test,11,30,4 script Pit::ham_quiz#4-1 -1,3,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,11,31,4 script Pit::ham_quiz#4-2 -1,3,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,15,30,4 script Pit::ham_quiz#4-3 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,15,30,4 script Pit::ham_quiz#4-4 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
//-----------------------------5555-----------------------------------------------------------------------
quiz_test,70,12,4 script Pit::ham_quiz#5-1 -1,0,1,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,71,12,4 script Pit::ham_quiz#5-2 -1,0,1,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,70,10,4 script Pit::ham_quiz#5-3 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,71,10,4 script Pit::ham_quiz#5-4 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
//---------------------------6666-------------------------------------------------------------------------
quiz_test,186,11,4 script Pit::ham_quiz#6-1 -1,2,3,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,189,11,4 script Pit::ham_quiz#6-2 -1,0,3,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
//---------------------------7777-------------------------------------------------------------------------
quiz_test,387,43,4 script Pit::ham_quiz#7-1 -1,1,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,387,42,4 script Pit::ham_quiz#7-2 -1,1,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,389,43,4 script Pit::ham_quiz#7-3 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
quiz_test,389,42,4 script Pit::ham_quiz#7-4 -1,0,0,{
OnTouch:
announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
warp "quiz_test",387,387;
end;
}
//-------------------------------------------------------------------------------------------------------------
// Comments
// 0 = Didn't receive a quest from Tsuji
// 1 = Failed Tsuji's quest
// 2 = Pass Tsuji's quest and to 2nd round
// 3 = Seeil's randomly collecting job item quest 1
// 4 = Seeil's randomly collecting job item quest
// 5 = Seeil's randomly collecting job item quest
// 6 = Clear with collecting job item. start Marathon test
// 7~12 =Checking Marathon quest occasionally.
// 13 = Use after clearing Marathon quest
// 14 = Clear 3rd quest, start Radeng(4th) quest
// 15 = check after reporting errors of Radeng
// 16 = randomly collecting job items at Radeng quest 1
// 17 = randomly collecting job items at Radeng quest 2
// 18 = Radeng quest clear. Possible time to apply. Begin Kantryl apply.
// 19 = checked if you show intention to join
// 20 = checked If you don't show intention to join
// 21 = 3 items for the one who gets compansation