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//===== eAthena Script =======================================
//= Moscovia Town script
//===== By: ==================================================
//= $ephiroth
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= Any eAthena Version
//===== Description: =========================================
//= Moscovia Town Npcs
//===== Additional Comments: =================================
//= 1.0 $ephiroth (from jA) Pre-quest dungeon entrances
//============================================================

//============================================================
//= NPC Moscovia Dungeon
//============================================================

mosk_dun01,207,276,0	script	Stone#mosk1	111,{

	mes "^009900-Square-shaped rocks on the surface";
	mes "are engraved on the characters.-^000000";
	next;
	mes "^3333FF~The person who advances, instead of being hurt.";
	mes "As for the person who receives courage, returns how long,";
	mes "it probably is safe.";
	mes "As for the person who has rash courage advancing.";
	mes "That's not good to be back.~^000000";
	next;
	if (select("Forward:Return") == 1) {
		mes "-Chose to go-";
		close2;
		warp "mosk_dun02",165,30;
		end;
	}
	mes "-Chose to return-";
	close;
}	

mosk_dun02,168,28,0	script	Stone#mosk2	111,{

	mes "^009900-Square-shaped rocks on the surface";
	mes "are engraved on the characters.-^000000";
	next;
	mes "^3333FF~The person who advances, instead of being hurt.";
	mes "Courage is received.";
	mes "As for the person who returns how long.";
	mes "it probably is safe.";
	mes "As for the person who is courage advancing,";
	mes "That's not good to be back.~^000000";
	next;
	if (select("Forward:Return") == 1) {
		mes "-Chose to go-";
		close2;
		warp "mosk_dun01",201,269;
		end;
	}
	mes "-Chose to return-";
	close;
}

mosk_dun02,268,117,0	script	Stone#mosk3	111,{

	mes "^009900-Square-shaped rocks on the surface";
	mes "are engraved on the characters.-^000000";
	next;
	mes "^3333FF~The person who advances, instead of dying.";
	mes "Reputation is received.";
	mes "The person who returns obtains courage, but";
	mes "it probably will get injured.";
	mes "As for the person who has rash courage advancing.";
	mes "That's not good to be back.~^000000";
	next;
	if (select("Forward:Return") == 1) {
		mes "-Chose to go-";
		close2;
		warp "mosk_dun03",32,135;
		end;
	}
	mes "-Chose to return-";
	close;
}

mosk_dun03,27,131,0	script	Stone#mosk4	111,{

	mes "^009900-Square-shaped rocks on the surface";
	mes "are engraved on the characters.-^000000";
	next;
	mes "^3333FF~The person who remains, instead of being hurt.";
	mes "Reputation is received.";
	mes "As for the person who returns getting large injured,";
	mes "Courage probably will be learned.";
	mes "by the return of courage.";
	mes "As for the person who is courage the return.~^000000";
	next;
	if (select("Forward:Return") == 1) {
		mes "-Fear, chose to return-";
		close2;
		warp "mosk_dun02",262,118;
		end;
	}
	mes "-Chose to return-";
	close;
}

mosk_dun01,264,191,0	script	Stone#mosk5	111,{

	mes "^009900-Square-shaped rocks on the surface";
	mes "are engraved on the characters.-^000000";
	next;
	mes "^3333FF~The person who advances, instead of dying.";
	mes "Reputation is received.";
	mes "As for the person who returns how long,";
	mes "It probably is safe.";
	mes "As for the person who does not fear death advancing,";
	mes "That's not good to be back.~^000000";
	next;
	if (select("Forward:Return") == 1) {
		mes "�Chose to go-";
		close2;
		warp "mosk_dun03",117,36;
		end;
	}
	mes "-Chose to return-";
	close;
}

mosk_dun03,119,46,0	script	Stone#mosk6	111,{

	mes "^009900-Square-shaped rocks on the surface";
	mes "are engraved on the characters.-^000000";
	next;
	mes "^3333FF~The person who remains, instead of dying.";
	mes "Reputation is received.";
	mes "As for the person who returns how long,";
	mes "It probably is safe.";
	mes "As for the person who does not fear death the return,";
	mes "is not a good forward.~^000000";
	next;
	if (select("Forward:Return") == 1) {
		mes "-Fear, chose to return-";
		close2;
		warp "mosk_dun01",257,190;
		end;
	}
	mes "-Chose to return-";
	close;
}