//===== eAthena Script =======================================
// Eden Group Quests - Quests per Leviling NPCs
//===== By: ==================================================
//= Protimus
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
//= 1.0 First Version.
//============================================================
moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{
if (countitem(6219) > 0) {
set .@hun1125_1,checkquest(11114,HUNTING);
set .@hun1125_2,checkquest(11115,HUNTING);
set .@hun1125_3,checkquest(11116,HUNTING);
set .@hun1125_4,checkquest(11117,HUNTING);
set .@hun1125_5,checkquest(11118,HUNTING);
set .@hun1125_6,checkquest(11119,HUNTING);
set .@hun1125_7,checkquest(11120,HUNTING);
set .@hun1125_8,checkquest(11121,HUNTING);
set .@hun1125_9,checkquest(11122,HUNTING);
set .@hun1125_10,checkquest(11123,HUNTING);
set .@time1125_1,checkquest(11124,PLAYTIME);
set .@time1125_2,checkquest(11125,PLAYTIME);
set .@time1125_3,checkquest(11126,PLAYTIME);
set .@time1125_4,checkquest(11127,PLAYTIME);
set .@time1125_5,checkquest(11128,PLAYTIME);
set .@time1125_6,checkquest(11129,PLAYTIME);
set .@time1125_7,checkquest(11130,PLAYTIME);
set .@time1125_8,checkquest(11131,PLAYTIME);
set .@time1125_9,checkquest(11132,PLAYTIME);
set .@time1125_10,checkquest(11133,PLAYTIME);
if (.@time1125_1 == 2)
erasequest 11124;
if (.@time1125_2 == 2)
erasequest 11125;
if (.@time1125_3 == 2)
erasequest 11126;
if (.@time1125_4 == 2)
erasequest 11127;
if (.@time1125_5 == 2)
erasequest 11128;
if (.@time1125_6 == 2)
erasequest 11129;
if (.@time1125_7 == 2)
erasequest 11130;
if (.@time1125_8 == 2)
erasequest 11131;
if (.@time1125_9 == 2)
erasequest 11132;
if (.@time1125_10 == 2)
erasequest 11133;
if ((.@hun1125_1 == 0) || (.@hun1125_2 == 0) || (.@hun1125_3 == 0) || (.@hun1125_4 == 0) || (.@hun1125_5 == 0) || (.@hun1125_6 == 0) || (.@hun1125_7 == 0) || (.@hun1125_8 == 0) || (.@hun1125_9 == 0) || (.@hun1125_10 == 0) || (.@hun1125_1 == 1) || (.@hun1125_2 == 1) || (.@hun1125_3 == 1) || (.@hun1125_4 == 1) || (.@hun1125_5 == 1) || (.@hun1125_6 == 1) || (.@hun1125_7 == 1) || (.@hun1125_8 == 1) || (.@hun1125_9 == 1) || (.@hun1125_10 == 1)) {
mes "-You can only request-";
mes "-one mission at a time-";
mes "";
mes "-Manager : Spikle-";
close;
}
else if ((.@hun1125_1 == 2) || (.@hun1125_2 == 2) || (.@hun1125_3 == 2) || (.@hun1125_4 == 2) || (.@hun1125_5 == 2) || (.@hun1125_6 == 2) || (.@hun1125_7 == 2) || (.@hun1125_8 == 2) || (.@hun1125_9 == 2) || (.@hun1125_10 == 2)) {
mes "-You must collect your-";
mes "-reward before starting-";
mes "-a new mission.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
if (BaseLevel < 11) {
mes "-There are no tasks-";
mes "-open for you right now.-";
close;
}
else if ((BaseLevel > 10) && (BaseLevel < 26)) {
mes "-Mission bulletin board-";
mes "-for beginners.-";
mes "";
mes "-Manager : Spikle-";
next;
switch(select("Hornet Hunting:Condor Hunting:Grasshopper Legs:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Peco Peco Hunting:Collect Poison Spores:Cancel")) {
case 1:
if ((.@time1125_1 == 0) || (.@time1125_1 == 1)) {
mes "-Mission, ^4d4dffHornet Hunting^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Hornet Hunting'-";
mes "-Hunt 10 ^4d4dff'Hornets'^000000-";
mes "-at Prontera Field 5.-";
mes "";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 10 ^4d4dff'Hornets'^000000-";
mes "-at Prontera Field 5.-";
setquest 11114;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 2:
if ((.@time1125_2 == 0) || (.@time1125_2 == 1)) {
mes "-Mission, ^4d4dffCondor Hunting^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Condor Hunting'-";
mes "-Hunt 20 ^4d4dff'Condors'^000000-";
mes "-south of Morroc.-";
mes "";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 20 ^4d4dff'Condors'^000000-";
mes "-south of Morroc.-";
setquest 11115;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 3:
if ((.@time1125_3 == 0) || (.@time1125_3 == 1)) {
mes "-Mission, ^4d4dffGrasshopper Legs^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Grasshopper Legs'-";
mes "-Hunt 10 ^4d4dff'Rockers'^000000-";
mes "-from southwest Prontera-";
mes "-and bring 10 ^4d4dffGrasshopper's Legs^000000-";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 10 ^4d4dff'Rockers'^000000-";
mes "-from southwest Prontera-";
mes "-and bring 10 ^4d4dffGrasshopper's Legs^000000-";
setquest 11116;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 4:
if ((.@time1125_4 == 0) || (.@time1125_4 == 1)) {
mes "-Mission, ^4d4dffWormtail Hunting^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Worm Tail Hunting'-";
mes "-Hunt 20 ^4d4dff'Worm Tails'^000000-";
mes "-around Payon field 2 & 6.-";
mes "";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 20 ^4d4dff'Worm Tails'^000000-";
mes "-around Payon field 2 & 6.-";
setquest 11117;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 5:
if ((.@time1125_5 == 0) || (.@time1125_5 == 1)) {
mes "-Mission, ^4d4dffSpore Hunting^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Spore Hunting'-";
mes "-Hunt 30 ^4d4dff'Spores'^000000-";
mes "-around Payon field 2 & 6.-";
mes "";
mes "-Manager : Spikle - ";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 30 ^4d4dff'Spores'^000000-";
mes "-around Payon field 2 & 6.-";
setquest 11118;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 6:
if ((.@time1125_6 == 0) || (.@time1125_6 == 1)) {
mes "-Mission, ^4d4dffPest Control^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Pest Control'-";
mes "-Hunt 20 ^4d4dffThief Bug Eggs^000000-";
mes "-in the Prontera Culvert-";
mes "-and bring 10 ^4d4dffChrysalis^000000.-";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 20 ^4d4dffThief Bug Eggs^000000-";
mes "-in the Prontera Culvert-";
mes "-and bring 10 ^4d4dffChrysalis^000000.-";
setquest 11119;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 7:
if ((.@time1125_7 == 0) || (.@time1125_7 == 1)) {
mes "-Mission, ^4d4dffMuka Hunting^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Muka Hunting'-";
mes "-Hunt 20 ^4d4dff'Muka'^000000-";
mes "-south of Prontera.-";
mes "";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 20 ^4d4dff'Muka'^000000-";
mes "-south of Prontera.-";
setquest 11120;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 8:
if ((.@time1125_8 == 0) || (.@time1125_8 == 1)) {
mes "-Mission, ^4d4dffFamiliar Hunting^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Familiar Hunting'-";
mes "-Hunt 20 ^4d4dffFamiliar^000000-";
mes "-in the Prontera Culvert.-";
mes "";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 20 ^4d4dffFamiliar^000000-";
mes "-in the Prontera Culvert.-";
setquest 11121;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 9:
if ((.@time1125_9 == 0) || (.@time1125_9 == 1)) {
mes "-Mission, ^4d4dffCollect Feathers^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Collect Feathers'-";
mes "-Hunt 30 ^4d4dff'Pecopeco'^000000-";
mes "-south of Prontera.-";
mes "";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 30 ^4d4dff'Pecopeco'^000000-";
mes "-south of Prontera.-";
setquest 11122;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 10:
if ((.@time1125_10 == 0) || (.@time1125_10 == 1)) {
mes "-Mission, ^4d4dffCollect Poison Spores^000000-";
mes "-is already finished for today.-";
mes "";
mes "-Manager : Spikle-";
close;
}
else {
mes "-Mission 'Collect Poison Spores'-";
mes "-Hunt 30 ^4d4dffPoison Spores^000000-";
mes "-from Geffen Tower and-";
mes "-bring 5 ^4d4dffPoison Spores^000000.-";
mes "-Manager : Spikle-";
next;
switch(select("I will do this mission.:Look for other missions.")) {
case 1:
mes "-Hunt 30 ^4d4dffPoison Spores^000000-";
mes "-from Geffen Tower and-";
mes "-bring 5 ^4d4dffPoison Spores^000000.-";
if (.@time1125_10 == 2) {
erasequest 11133;
}
setquest 11123;
close;
case 2:
mes "-Search for other missions.-";
close;
}
}
break;
case 11:
mes "-Stop reading bulletin board.-";
close;
}
}
else {
mes "-These missions are too-";
mes "-easy for your caliber-";
mes "-search for a more level-";
mes "-appropriate mission-";
close;
}
}
}
else {
mes "-You need to have a-";
mes "-^4d4dff'Eden Group Mark'^000000-";
mes "-to receive these missions-";
close;
}
}
moc_para01,32,30,6 script Spikle#Tuto 914,{
set .@hun1125_1,checkquest(11114,HUNTING);
set .@hun1125_2,checkquest(11115,HUNTING);
set .@hun1125_3,checkquest(11116,HUNTING);
set .@hun1125_4,checkquest(11117,HUNTING);
set .@hun1125_5,checkquest(11118,HUNTING);
set .@hun1125_6,checkquest(11119,HUNTING);
set .@hun1125_7,checkquest(11120,HUNTING);
set .@hun1125_8,checkquest(11121,HUNTING);
set .@hun1125_9,checkquest(11122,HUNTING);
set .@hun1125_10,checkquest(11123,HUNTING);
if ((.@hun1125_1 == 0) || (.@hun1125_2 == 0) || (.@hun1125_3 == 0) || (.@hun1125_4 == 0) || (.@hun1125_5 == 0) || (.@hun1125_6 == 0) || (.@hun1125_7 == 0) || (.@hun1125_8 == 0) || (.@hun1125_9 == 0) || (.@hun1125_10 == 0) || (.@hun1125_1 == 1) || (.@hun1125_2 == 1) || (.@hun1125_3 == 1) || (.@hun1125_4 == 1) || (.@hun1125_5 == 1) || (.@hun1125_6 == 1) || (.@hun1125_7 == 1) || (.@hun1125_8 == 1) || (.@hun1125_9 == 1) || (.@hun1125_10 == 1)) {
mes "[Spikle]";
mes "You haven't finished your mission yet.";
mes "Keep up the good work. You are almost done.";
close;
}
if (.@hun1125_1 == 2) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Hornet Hunting' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11114;
setquest 11124;
getexp 900,0;
close;
}
if (.@hun1125_2 == 2) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Condor Hunting' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11115;
setquest 11125;
getexp 1800,0;
close;
}
if (.@hun1125_3 == 2) {
if (countitem(940) > 9) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Grasshopper Legs' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
delitem 940,10; //Grasshopper's_Leg
erasequest 11116;
setquest 11126;
getexp 1400,0;
close;
}
else {
mes "[Spikle]";
mes "You don't have enough Grasshopper's Legs.";
mes "You need to bring 10 Grasshopper's Legs.";
close;
}
}
if (.@hun1125_4 == 2) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Worm Tail Hunting' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11117;
setquest 11127;
getexp 2600,0;
close;
}
if (.@hun1125_5 == 2) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Spore Hunting' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11118;
setquest 11128;
getexp 3900,0;
close;
}
if (.@hun1125_6 == 2) {
if (countitem(915) > 9) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Pest Control' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11119;
setquest 11129;
getexp 2900,0;
close;
}
else {
mes "[Spikle]";
mes "You don't have enough Chrysalis.";
mes "You need to bring 10 Chrysalis.";
close;
}
}
if (.@hun1125_7 == 2) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Muka Hunting' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11120;
setquest 11130;
getexp 3200,0;
close;
}
if (.@hun1125_8 == 2) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Familiar Hunting' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11121;
setquest 11131;
getexp 3200,0;
close;
}
if (.@hun1125_9 == 2) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Peco Peco Hunting' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11122;
setquest 11132;
getexp 5400,0;
close;
}
if (.@hun1125_10 == 2) {
if (countitem(7033) > 4) {
mes "[Spikle]";
mes "Hmm... let me see~";
mes "You have completed the 'Collect Poison Spores' mission.";
next;
mes "[Spikle]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11123;
setquest 11133;
getexp 6000,0;
close;
}
else {
mes "[Spikle]";
mes "You don't have enough Posion Spores.";
mes "You need to bring 5 Poison Spores.";
close;
}
}
else {
mes "[Spikle]";
mes "Are you looking a job?";
mes "We always have lots of work to do.";
next;
mes "[Spikle]";
mes "Why don't you look around and find some interesting tasks?";
close;
}
}