summaryrefslogblamecommitdiff
path: root/npc/quests/cooking_quest.txt
blob: a5d8f9790a01969da0838315d009ade7ce87647d (plain) (tree)
1
2
3
4
5
6
7
8
9
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511


                                                               
                       
                                                               
       
                                                               
               
                                                               

                                 









                                                                    


                                                              

                                                               







































                                                             
                     








                                                    
         













































                                                                                             
                     
















                                                                                        
                             




                                                         
                             






                                                                
                             














                                                                
                             












































































                                                                                                        
                             






































































































































































                                                                                                  
         









                                                                                               
                             






                                                                                                
                             





                                                              
                             













                                                              
                 

















                                                                                       
         





































































































































































































































































































































































































































                                                                                                              
                     







                                                   
                     
























































































































































































































































































































































































































































































































































































































                                                                                                                  
 








                                        
 


































                                                                                                                    
                             












                                                              

                              






























                                                              
                              
 






























































































                                                                                                                                                                       
                     






                                                     

                      






                                                                                    
                     




























































































                                                                                                                                                                           
                                     






































                                                                                             
                              
 

















                                                                                                                                                                           

                              



































































                                                                                                             
                     





                                                      
                     







                                                       
                     





                                                          
                      








                                                
                     










                                                                                                                              
 


                                                         
 














































































































                                                                                                       
         

                              
              

























































                                                             

 
















































                                                             
 
 
 


                                                     
 


                                    
 


                                   
 


                                    
 


                     
 


                       
 
 
 


















                                                    
                      

























                                                                                                  
 







                                                       
                              
 































































































                                                                                                                        
                              




































                                                                                            
                      
































                                                                     
                      

         
//===== eAthena Script ======================================= 
//= Cooking Quest
//===== By: ================================================== 
//= Reddozen; L0ne_W0lf
//===== Current Version: ===================================== 
//= 1.6
//===== Compatible With: ===================================== 
//= eAthena SVN
//===== Description: ========================================= 
//= [Aegis Conversion]
//= Official Cooking Quest (10.3)
//===== Additional Comments: ================================= 
//= 1.1 Fixed wrong item ID, added missing ";, optimized [Lupus]
//= 1.1a minor bugfix, thx 2 Irmin [Lupus]
//= 1.2 Fixed exploit, some typos [Lupus]
//= 1.3 Fixed wrong label [Lupus] 1.3a updated to Reddozen's changes
//= 1.3b Fixed wrong id, fixed Puch quest, added more Pouch Quest
//= dialogues [Lupus]
//= 1.4 Fixed spelling, added some dialoguesm optimized
//= fixed bugs. Tested, fully working [Lupus]
//= 1.5 More fixes [Lupus]
//= 1.6 Quest is now up to iRO 10.3 standards. [L0ne_W0lf]
//= - Not sure what the EnableItemMove is for, as there is no 
//= command to disable being able to move items.
//============================================================ 

prt_castle,43,30,3	script	Charles Orleans#cook	878,{
	set .@now_weight,MaxWeight-Weight;
	if (.@now_weight < 2000) {
		mes "[Charles Orleans]";
		mes "Just one second.";
		mes "You're carrying too";
		mes "many items with you";
		mes "right now, so you better";
		mes "place some of your things";
		mes "into Kafra Storage, yes?";
		close2;
		//EnableItemMove;
		end;
	}
	if (BaseJob == Job_Novice) {
		if (sex) {
			cutin "orleans_5",0;
			mes "[Charles Orleans]";
			mes "Excuse me, monsieur?";
			mes "Yes, you. If you're not";
			mes "here as hired help for the";
			mes "kitchen, then I'd like to";
			mes "ask you to leave now.";
			next;
			emotion e_an;
			mes "[Charles Orleans]";
			mes "Please don't be";
			mes "offended, but I can't";
			mes "concentrate on my ";
			mes "cooking when Novices";
			mes "like yourself are running";
			mes "around here like children.";
			close;
		}
		cutin "orleans_1",0;
		mes "[Charles Orleans]";
		mes "Mademoiselle, what";
		mes "are you doing in this";
		mes "area of the castle?";
		mes "Oh, you must be lost~";
		next;
		cutin "orleans_2",0;
		mes "[Charles Orleans]";
		mes "Please, use the stairs";
		mes "to the right to exit into the";
		mes "main structure. My dear,";
		mes "be careful and watch your";
		mes "step when you climb up";
		mes "the stairs for me, alright?";
		goto L_End;
	}
	else if (getequipid(1) != 5026) {
		if (sex) {
			cutin "orleans_5",0;
			emotion e_an;
			mes "[Charles Orleans]";
			mes "Monsieur, why you look";
			mes "at me so? Is it the Morroc";
			mes "silk shirt I am wearing, my";
			mes "hair styled by Madam Veronica,";
			mes "or my brand name muffler";
			mes "refined by Monsieur Antonio?";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "Perhaps you are in awe";
			mes "of the latest, fashionable";
			mes "spectacles that was designed";
			mes "by the artists from the Rekenber Corporation? Please, do tell~";
			next;
			cutin "orleans_2",0;
			mes "[Charles Orleans]";
			mes "Wait, wait just a";
			mes "moment. Do you know";
			mes "anything about the latest";
			mes "trends? You don't seem";
			mes "to be very fashionable...";
			next;
			cutin "orleans_5",0;
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "Ugh, if I can avoid it,";
			mes "I usually prefer not to";
			mes "associate with ruffians.";
			mes "But I do find that you";
			mes "adventurers do have";
			mes "your strong points...";
			goto L_End;
		}
		cutin "orleans_1",0;
		mes "[Charles Orleans]";
		mes "Oh! Pardon the squalor";
		mes "of my humble kitchen,";
		mes "Mademoiselle. But even";
		mes "the splendor of the Prontera";
		mes "Castle pales to the radiance";
		mes "of your captivating beauty.";
		next;
		cutin "orleans_2",0;
		mes "[Charles Orleans]";
		mes "Tell me, who is the";
		mes "lovely child holding";
		mes "the cat right next to you?";
		mes "I know it is rude to ask,";
		mes "but I am emboldened by";
		mes "my, shall we say, curiosity.";
		next;
		switch(select("......?:She is my sister:Actually, I don't know her.")) {
		case 1:
			cutin "nyuang_3",2;
			donpcevent "Child with Cat#cook::onDelight";
			mes "[The kid with a cat]";
			mes "Nyahahaha,";
			mes "Nyahahaha~";
			mes "Meow~ Meow~";
			next;
			cutin "orleans_2",0;
			emotion e_heh;
			mes "[Charles Orleans]";
			mes "What a lovely child.";
			mes "Be quiet like a good girl.";
			next;
			break;
		case 2:
			cutin "nyuang_1",2;
			donpcevent "Child with Cat#cook:OnWhat";
			mes "[Child with Cat]";
			mes "...Nya?";
			mes "...Meow?";
			next;
			cutin "orleans_2",0;
			emotion e_lv2;
			mes "[Charles Orleans]";
			mes "She is lovely and";
			mes "quite although she";
			mes "doesn't look like you.";
			mes "Even her cat looks adorable.";
			break;
		case 3:
			cutin "nyuang_2",2;
			donpcevent "Child with Cat#cook::OnPif";
			mes "[Child with Cat]";
			mes "Nyahahaha,";
			mes "Nyahahaha~";
			mes "Meow, meow~";
			next;
			cutin "orleans_4",0;
			cutin "orleans_3",0;
			emotion e_swt2;
			mes "[Charles Orleans]";
			mes "Ah, again, let me";
			mes "apologize. I had believed";
			mes "that this child was fortunate";
			mes "enough to be a companion";
			mes "of the mademoiselle.";
			break;
		}
		next;
		cutin "orleans_1",0;
		mes "[Charles Orleans]";
		mes "Allow me to introduce";
		mes "myself to you, amour.";
		mes "I am your ever faithful";
		mes "servant whose heart is";
		mes "enraptured by your gaze.";
		mes "My name is Charles Orleans.";
		next;
		cutin "orleans_4",0;
		mes "[Charles Orleans]";
		mes "Yet there is one thing that";
		mes "anguishes me. Ever since his";
		mes "highness, King Tristram III,";
		mes "has vanished, I have found no";
		mes "one worthy of tasting my wares.";
		mes "My life now lacks meaning...";
		next;
		mes "[Charles Orleans]";
		mes "Alas, recently I have been";
		mes "reduced to teaching mere";
		mes "apprentices, tyros in the";
		mes "culinary arts, my skills.";
		mes "It is frustrating--many of";
		mes "them do not have any talent!";
		next;
		cutin "orleans_3",0;
		mes "[Charles Orleans]";
		mes "Ah, forgive me, dear";
		mes "Mademoiselle. I hope you";
		mes "understand the difficulty";
		mes "I am forced to suffer. When";
		mes "next we meet, I would very much like to give you a sweet dessert.";
		next;
		cutin "orleans_1",0;
		mes "[Charles Orleans]";
		mes "Yes, women with your";
		mes "beauty definitely deserve";
		mes "the luscious flavors of the";
		mes "treats that only I can offer.";
		mes "Until that day comes, I shall";
		mes "reluctantly bid you adieu.";
		goto L_End;
	}
	else if (cooking == 0) {
		cutin "orleans_5",0;
		emotion e_dots;
		mes "[Charles Orleans]";
		mes "Oh, have you come here";
		mes "to learn cooking? ^333333*Sigh*^000000";
		mes "I don't feel like teaching";
		mes "anything today--in fact,";
		mes "I think teaching is a waste";
		mes "of my time! ^333333*Sigh*^000000 However...";
		next;
		switch(select("Um, are you talking to me?:Wait, don't you remember me?:Sir Orleans?")) {
		case 1:
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "Who else would";
			mes "I be talking to?";
			mes "To Madeleine over";
			mes "there? Or that child";
			mes "holding that mangy";
			mes "cat? Sacrebleu!";
			next;
			cutin "nyuang_4",2;
			mes "[Child with Cat]";
			mes "Grrrrrrr!";
			mes "Rrrroreow!";
			next;
			cutin "orleans_4",0;
			cutin "orleans_3",0;
			emotion e_omg;
			mes "[Charles Orleans]";
			mes "Goodness, you scared me!";
			mes "What an ill natured kid!";
			mes "Who brought this kid in?";
			break;
		case 2:
			mes "[Charles Orleans]";
			mes "I can't remember every";
			mes "tyro who's begged me for";
			mes "instruction in the culinary";
			mes "arts. I could swear you've";
			mes "come here months ago, it's";
			mes "just--what was your name...?";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "Bah! No matter.";
			mes "I suppose that's";
			mes "of no importance";
			mes "at the moment.";
			break;
		case 3:
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "E-excuse me? I may be";
			mes "your instructor, but you";
			mes "can call me by my first name.";
			mes "I know that I can be strict,";
			mes "but please: in the end, we are colleagues, even if I am superior.";
			next;
			cutin "orleans_1",0;
			mes "[Charles Orleans]";
			mes "Fine, fine...";
			mes "If you insist on your";
			mes "modicum of expressed";
			mes "respect, then you may";
			mes "call me ''Sir Charles.''";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "Ah... That does have";
			mes "a rather fine ring to it.";
			mes "I actually earned that title";
			mes "from the king himself, even";
			mes "if I'm a knight only in title and manner, rather than strength.";
			break;
		}
		next;
		cutin "orleans_7",0;
		mes "[Charles Orleans]";
		mes "Well then, let's get started";
		mes "today with making a simple";
		mes "dish. Okay, ^FF0000I don't teach recipes";
		mes "more than once^000000, ^FF0000so make sure";
		mes "that you write this down^000000. Now";
		mes "then, what shall we cook?";
		next;
		cutin "orleans_6",0;
		set .@cook_m1,rand(1,6);
		if (.@cook_m1 == 1) {
			set cooking,1;
			mes "[Charles Orleans]";
			mes "Ahhh, how about";
			mes "'Fried Grasshopper Legs?'";
			mes "To the uninitiated, it may";
			mes "seem to be a disgusting dish,";
			mes "but trust me, its exquisite taste is pure pleasure for your palate.";
			next;
			mes "[Charles Orleans]";
			mes "Now, please bring";
			mes "^4D4DFF5 Grasshopper Legs^000000,";
			mes "^4D4DFF1 Cooking Oil^000000, and";
			mes "^4D4DFF1 Old Frying Pan^000000.";
			mes "Then, we can begin.";
			goto L_End;
		}
		else if (.@cook_m1 == 2) {
			set cooking,2;
			mes "[Charles Orleans]";
			mes "Ah, I've got it!";
			mes "Let's make ''Grape Juice";
			mes "Herbal Tea.'' The weather";
			mes "is perfect right now for";
			mes "a cool, refreshing drink.";
			next;
			mes "[Charles Orleans]";
			mes "Please bring";
			mes "^4D4DFF3 Grapes^000000, and";
			mes "^4D4DFF2 Red Potions^000000";
			mes "so that we can";
			mes "begin the lesson~";
			goto L_End;
		}
		else if (.@cook_m1 == 3) {
			set cooking,3;
			mes "[Charles Orleans]";
			mes "I've got it~";
			mes "We can make";
			mes "''Honey Grape Juice.''";
			mes "Please bring me the";
			mes "following ingredients so";
			mes "that we can begin the lesson.";
			next;
			mes "[Charles Orleans]";
			mes "^4D4DFF1 Honey^000000,";
			mes "^4D4DFF2 Grapes^000000, and";
			mes "^4D4DFF1 Red Potion^000000.";
			goto L_End;
		}
		else if (.@cook_m1 == 4) {
			set cooking,4;
			mes "[Charles Orleans]";
			mes "Mmm, why don't we";
			mes "make ''Frog Egg and";
			mes "Squid Ink Soup?'' Those";
			mes "bereft of gourmet taste may";
			mes "think it's disgusting, but it's";
			mes "actually quite scrumptious.";
			next;
			mes "[Charles Orleans]";
			mes "Well then,";
			mes "please bring me";
			mes "^4D4DFF1 Bag of Grain^000000,";
			mes "^4D4DFF10 Spawns^000000, and";
			mes "^4D4DFF1 Squid Ink^000000.";
			goto L_End;
		}
		else if (.@cook_m1 == 5) {
			set cooking,5;
			mes "[Charles Orleans]";
			mes "Ah, I know what";
			mes "would be perfect right";
			mes "now. ''Steamed Crab";
			mes "Nippers.'' Now, please";
			mes "bring these ingredients";
			mes "so we can make this soup.";
			next;
			mes "[Charles Orleans]";
			mes "We'll need";
			mes "^4D4DFF10 Green Herbs^000000,";
			mes "^4D4DFF10 Nippers^000000, and";
			mes "^4D4DFF1 Yellow Potion^000000.";
			goto L_End;
		}
		set cooking,6;
		mes "[Charles Orleans]";
		mes "Ooh, you know what";
		mes "would be scrumptious?";
		mes "''Fried Monkey Tails.'' Yes,";
		mes "that sounds perfect! Please";
		mes "bring these ingredients so";
		mes "that I can teach you this dish.";
		next;
		mes "[Charles Orleans]";
		mes "We'll need";
		mes "^4D4DFF1 Frying Pan^000000,";
		mes "^4D4DFF5 Yoyo Tails^000000, and";
		mes "^4D4DFF1 Cooking Oil^000000.";
		goto L_End;
	}
	else if (cooking == 1) {
		if (countitem(940) > 4 && countitem(7031) > 0 && countitem(7457) > 0) {
			cutin "orleans_4",0;
			emotion e_an;
			mes "[Charles Orleans]";
			mes "Finally, you're here! Never";
			mes "forget: your ingredients must";
			mes "always be as fresh as possible.";
			mes "If not, your cuisine will be much poorer in quality. Now, let me";
			mes "explain how to make this dish.";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "Scrub the Grasshopper Legs";
			mes "as cleanly as you can before";
			mes "placing them in the Frying Pan.";
			mes "Afterwards, pour half a bottle of Cooking Oil and fry the legs at";
			mes "high heat for about 20 minutes.";
			next;
			mes "[Charles Orleans]";
			mes "Now, follow the instructions";
			mes "that I've just given you to the";
			mes "letter! Hmmm... Good, good.";
			mes "That's not bad at all. Alright,";
			mes "you're almost there...";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "There, you're done!";
			mes "The presentation can use";
			mes "a little work, but at least you";
			mes "know this recipe now. That's";
			mes "all for today, so please go";
			mes "and practice on your own now.";
			delitem 940,5; //Grasshopper's_Leg
			delitem 7031,1; //Old_Frying_Pan
			delitem 7457,1; //Cooking_Oil
			set cooking,7;
			getitem 12041,1; //Str_Dish01
			goto L_End;
		}
		cutin "orleans_6",0;
		set .@talk_j,rand(1,2);
		if (.@talk_j == 1) {
			mes "[Charles Orleans]";
			mes "Hurry and bring me";
			mes "the ingredients to make";
			mes "Fried Grasshopper Legs!";
			mes "If a restaurant patron had";
			mes "ordered this, then you'd";
			mes "already be making him wait!";
			goto L_End;
		}
		mes "[Charles Orleans]";
		mes "Just go and ambush those";
		mes "happy-go-lucky grasshoppers";
		mes "just playing in the fields. Hurry and smash them, then rip their";
		mes "legs off--but be humane about it! ";
		goto L_End;
	}
	else if (cooking == 2) {
		if (countitem(514) > 2 && countitem(501) > 1) {
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "Finally, you're here! Never";
			mes "forget: your ingredients must";
			mes "always be as fresh as possible.";
			mes "If not, your cuisine will be much poorer in quality. Now, let me";
			mes "explain how to make this dish.";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "You extract the juice";
			mes "from the Grapes like this--";
			mes "we can't use pre-made Grape";
			mes "Juice for the sake of freshness. Then, you need to boil the Red";
			mes "Potions in a bain-marie...";
			next;
			mes "[Charles Orleans]";
			mes "When the Red Potions";
			mes "reach the right consistency,";
			mes "gently stir in the juice that you just squeezed from the Grapes.";
			mes "Now, I want you to try it. Hmm... That's not bad... Good, good...";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "There, you're done!";
			mes "The presentation can use";
			mes "a little work, but at least you";
			mes "know this recipe now. That's";
			mes "all for today, so please go";
			mes "and practice on your own now.";
			delitem 514,3; //Grape
			delitem 501,2; //Red_Potion
			set cooking,7;
			getitem 12046,1; //Int_Dish01
			goto L_End;
		}
		cutin "orleans_6",0;
		set .@talk_j,rand(1,2);
		if (.@talk_j == 1) {
			mes "[Charles Orleans]";
			mes "What are you doing?";
			mes "Hurry and bring me the";
			mes "ingredients for Grape Juice";
			mes "Herbal Tea! At a real restaurant, you'd never be able to take your";
			mes "time like this! Quickly, now!";
			goto L_End;
		}
		mes "[Charles Orleans]";
		mes "Having trouble finding";
		mes "Grapes? Just pop open";
		mes "those cute little Poporings...";
		mes "Of course, you should try to";
		mes "be humane when you hunt them...";
		goto L_End;
	}
	else if (cooking == 3) {
		if (countitem(518) > 0 && countitem(514) > 1 && countitem(501) > 0) {
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "Finally, you're here! Never";
			mes "forget: your ingredients must";
			mes "always be as fresh as possible.";
			mes "If not, your cuisine will be much poorer in quality. Now, let me";
			mes "explain how to make this dish.";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "First, skin the Grapes";
			mes "and extract the seeds. Then,";
			mes "blend the Grapes with the";
			mes "Honey. Take this blended";
			mes "mixture and carefully stir";
			mes "it into the Red Potion...";
			next;
			mes "[Charles Orleans]";
			mes "When the pulp is fully";
			mes "mixed into the Red Potion,";
			mes "you'll be finished. Now, go";
			mes "and try making it yourself.";
			mes "Right, that's good. Yes...";
			mes "Wait, wait! Okay, there you go~";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "There, you're done!";
			mes "The presentation can use";
			mes "a little work, but at least you";
			mes "know this recipe now. That's";
			mes "all for today, so please go";
			mes "and practice on your own now.";
			delitem 518,1; //Honey
			delitem 514,2; //Grape
			delitem 501,1; //Red_Potion
			set cooking,7;
			getitem 12061,1; //Dex_Dish01
			goto L_End;
		}
		cutin "orleans_6",0;
		set .@talk_j,rand(1,2);
		if (.@talk_j == 1) {
			mes "[Charles Orleans]";
			mes "What's taking you so";
			mes "long? You should have";
			mes "brought me the ingredients";
			mes "to make Honey Grape Juice";
			mes "a while ago. Hurry it up!";
			goto L_End;
		}
		mes "[Charles Orleans]";
		mes "You're having trouble";
		mes "finding some Honey for the";
		mes "Honey Grape Juice, aren't you?";
		mes "Just go and hunt some bears,";
		mes "they're always carrying some";
		mes "of that Honey around.";
		goto L_End;
	}
	else if (cooking == 4) {
		if (countitem(577) > 0 && countitem(908) > 9 && countitem(1024) > 0) {
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "Finally, you're here! Never";
			mes "forget: your ingredients must";
			mes "always be as fresh as possible.";
			mes "If not, your cuisine will be much poorer in quality. Now, let me";
			mes "explain how to make this dish.";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "Mill the grain until";
			mes "it's a fine flour, then";
			mes "boil the Squid Ink at";
			mes "medium heat. Once it";
			mes "bubbles, pour in the flour.";
			next;
			mes "[Charles Orleans]";
			mes "Keep stirring, slowly";
			mes "adding the Spawns. When";
			mes "it all boils again, reduce the";
			mes "heat and simmer for about 10";
			mes "minutes. Okay, now you try it.";
			mes "That's good, good... Alright~";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "There, you're done!";
			mes "The presentation can use";
			mes "a little work, but at least you";
			mes "know this recipe now. That's";
			mes "all for today, so please go";
			mes "and practice on your own now.";
			delitem 577,1; //Grain
			delitem 908,10; //Spawn
			delitem 1024,1; //Chinese_ink
			set cooking,7;
			getitem 12056,1; //Agi_Dish01
			goto L_End;
		}
		cutin "orleans_6",0;
		set .@talk_j,rand(1,2);
		if (.@talk_j == 1) {
			mes "[Charles Orleans]";
			mes "What are you doing?";
			mes "You're supposed to be";
			mes "preparing ingredients";
			mes "for Frog Egg and Squid";
			mes "Ink Soup right now!";
			goto L_End;
		}
		mes "[Charles Orleans]";
		mes "You have to be careful";
		mes "when you're handling Frog";
		mes "Eggs. If you feed them raw to";
		mes "somebody, well, their flavor is";
		mes "decidely less than magnifique.";
		goto L_End;
	}
	else if (cooking == 5) {
		if (countitem(960) > 9 && countitem(511) > 9 && countitem(503) > 0) {
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "Finally, you're here! Never";
			mes "forget: your ingredients must";
			mes "always be as fresh as possible.";
			mes "If not, your cuisine will be much poorer in quality. Now, let me";
			mes "explain how to make this dish.";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "Boil the Nippers in Yellow";
			mes "Potion on low heat for about";
			mes "30 minutes. Then, bring it down";
			mes "to a simmer and carefully stir";
			mes "in the Green Herbs one by one.";
			next;
			mes "[Charles Orleans]";
			mes "This is an easy recipe, but";
			mes "I still want you to demonstrate";
			mes "for me. Okay, let's see now...";
			mes "You're doing fine. Now, wait...";
			mes "Good, good, okay, it's ready";
			mes "for the Green Herbs now...";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "There, you're done!";
			mes "The presentation can use";
			mes "a little work, but at least you";
			mes "know this recipe now. That's";
			mes "all for today, so please go";
			mes "and practice on your own now.";
			delitem 960,10; //Nipper
			delitem 511,10; //Green_Herb
			delitem 503,1; //Yellow_Potion
			set cooking,7;
			getitem 12051,1; //Vit_Dish01
			goto L_End;
		}
		cutin "orleans_6",0;
		set .@talk_j,rand(1,2);
		if (.@talk_j == 1) {
			mes "[Charles Orleans]";
			mes "Shouldn't you be";
			mes "preparing all of the";
			mes "ingredients for Steamed";
			mes "Crab Nippers? You need";
			mes "to work quickly for those";
			mes "hungry restaurant patrons!";
			goto L_End;
		}
		mes "[Charles Orleans]";
		mes "It shouldn't be too hard";
		mes "to gather Nippers. Just";
		mes "find some Vadons and crush";
		mes "them, making sure to rip off";
		mes "their Nippers. That sounds strange, I know, but just do it.";
		goto L_End;
	}
	else if (cooking == 6) {
		if (countitem(942) > 4 && countitem(7031) > 0 && countitem(7457) > 0) {
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "Finally, you're here! Never";
			mes "forget: your ingredients must";
			mes "always be as fresh as possible.";
			mes "If not, your cuisine will be much poorer in quality. Now, let me";
			mes "explain how to make this dish.";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "Pluck the hair from the";
			mes "tails and rinse them well";
			mes "under cold water. Pour half";
			mes "a bottle of Cooking Oil unto";
			mes "a preheated pan, and then";
			mes "quickly fry the tails.";
			next;
			mes "[Charles Orleans]";
			mes "The trick is to fry the";
			mes "tails quickly without burning";
			mes "them, so you'll probably want";
			mes "to cook using medium-high heat.";
			mes "Show me what you've learned now... Alright, that's not bad... Hmmm...";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "There, you're done!";
			mes "The presentation can use";
			mes "a little work, but at least you";
			mes "know this recipe now. That's";
			mes "all for today, so please go";
			mes "and practice on your own now.";
			delitem 942,5; //Yoyo_Tail
			delitem 7031,1; //Old_Frying_Pan
			delitem 7457,1; //Cooking_Oil
			set cooking,7;
			getitem 12066,1; //Luk_Dish01
			goto L_End;
		}
		cutin "orleans_6",0;
		set .@talk_j,rand(1,2);
		if (.@talk_j == 1) {
			mes "[Charles Orleans]";
			mes "You better go prepare";
			mes "those ingredients for Fried";
			mes "Monkey Tails are quickly as";
			mes "you can. In a real restaurant,";
			mes "you'd never able to take your";
			mes "time like this. Toute allure!";
			goto L_End;
		}
		mes "[Charles Orleans]";
		mes "You need more tails?";
		mes "Just sneak up on some";
		mes "Yoyos, swiftly kill them,";
		mes "and then slice off their tails.";
		mes "You're a beginner, but I won't";
		mes "allow you to be inhumane!";
		goto L_End;
	}
	else if (cooking == 7) {
		cutin "orleans_7",0;
		mes "[Charles Orleans]";
		mes "Oh... I'm so exhausted!";
		mes "I have too much wisdom and";
		mes "skills to pass on! Teaching is";
		mes "not an endeavor I enjoy, but";
		mes "I do realize it is necessary";
		mes "for my cuisine to survive me...";
		next;
		cutin "orleans_1",0;
		mes "[Charles Orleans]";
		mes "Peser le bien et le mal...";
		mes "Even though it pains me,";
		mes "I suppose I have to continue";
		mes "teaching until one of you can";
		mes "become a worthy successor.";
		mes "It will take some time...";
		goto L_End;
	}
	else if (cooking == 8) {
		cutin "orleans_5",0;
		mes "[Charles Orleans]";
		mes "Strange, strange...";
		mes "What is that kid and";
		mes "that cat doing here?";
		mes "The kitchen is no place";
		mes "for them--at the very least,";
		mes "not for pets, you know.";
		next;
		cutin "orleans_4",0;
		mes "[Charles Orleans]";
		mes "Pardon moi, child,";
		mes "but would you remove";
		mes "yourself and your cat";
		mes "from the premises? This";
		mes "is a kitchen, and everything";
		mes "here needs to be clean!";
		next;
		cutin "nyuang_1",2;
		mes "[Child with Cat]";
		mes "...Nyaaa?";
		mes "...Meow?";
		next;
		switch(select("What's your name, kid?:Do you want to eat something?:Here, kitty~:Get out!")) {
		case 1:
			donpcevent "Child with Cat#cook::OnOkay";
			mes "[Child with Cat]";
			mes "Nyaaa~";
			mes "nyaaa~";
			mes "(Purrrrrr)";
			next;
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes ".....Who told you";
			mes "to ask her name?";
			mes "You don't even understand what she is saying.";
			goto L_End;
		case 2:
			cutin "nyuang_2",2;
			donpcevent "Child with Cat#cook::OnPif";
			mes "[Child with Cat]";
			mes "Nyaaaa~";
			mes "(Purrrrrr~)";
			next;
			cutin "orleans_5",0;
			mes "[Charles Orleans]";
			mes "That was a good idea...";
			mes "Offering them food to get";
			mes "them to leave. Mon dieu, if";
			mes "the child won't talk to us...";
			mes "Still, we need to get those";
			mes "two out of the kitchen.";
			goto L_End;
		case 3:
			cutin "nyuang_3",2;
			donpcevent "Child with Cat#cook::OnHeh";
			mes "[Child with Cat]";
			mes "Nyahahaha~";
			mes "Nyhhahaha~";
			mes "(Meow, meow~)";
			next;
			cutin "orleans_4",0;
			mes "[Charles Orleans]";
			mes "...Are you playing with that kid...?";
			mes "...Then I don't need you to be here.";
			goto L_End;
		case 4:
			donpcevent "Child with Cat#cook::OnDot";
			mes "[Child with Cat]";
			mes "...";
			mes "(Meow?)";
			next;
			cutin "nyuang_4",2;
			donpcevent "Child with Cat#cook::OnAngry";
			specialeffect2 1; //EF_HIT2
			percentheal -10,0;
			mes "[Child with Cat]";
			mes "Grrrrrrr!";
			mes "(RRRrrreow!)";
			next;
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "Oh, look out!";
			mes "You should have";
			mes "been more careful";
			mes "handling that cat...";
			goto L_End;
		}
	}
	else if (cooking == 9) {
		cutin "orleans_5",0;
		emotion e_an;
		mes "[Charles Orleans]";
		mes "Alright, enough";
		mes "is enough. We can't";
		mes "continue to cook if we";
		mes "have live animals in the";
		mes "kitchen. It's a violation";
		mes "of our sanitary standards!";
		next;
		cutin "orleans_6",0;
		mes "[Charles Orleans]";
		mes "I'm sorry, mon chere,";
		mes "but you have to leave.";
		mes "Child, please take your";
		mes "cat and head out the door";
		mes "before your feline can touch";
		mes "or shed on any of the food!";
		next;
		cutin "nyuang_4",2;
		donpcevent "Child with Cat#cook::OnAngry";
		mes "[Child with Cat]";
		mes "Grrrrrrr!";
		mes "RRRRreow!";
		next;
		donpcevent "Wickebine#cook::OnEnable";
		emotion e_omg;
		donpcevent "Child with Cat#cook::OnDelight";
		next;
		cutin "job_black_hucke01",1;
		mes "[Wickebine]";
		mes "Oh...!";
		mes "Nyuyang, there";
		mes "you are! What are";
		mes "you doing here in";
		mes "Charles's kitchen?";
		next;
		cutin "orleans_3",0;
		mes "[Charles Orleans]";
		mes "M-Madam Wickebine...!";
		mes "Forgive me, you surprised";
		mes "me by appearing from out";
		mes "of nowhere. Do you happen";
		mes "to know this young child?";
		next;
		cutin "job_black_hucke02",1;
		mes "[Wickebine]";
		mes "Oh, Nyuyang here is my";
		mes "little sister. It may be hard";
		mes "to see the resemblance...";
		mes "Anyway, I've been looking";
		mes "all over for her. Are you";
		mes "bothering Charles, Nyuyang?";
		next;
		cutin "nyuang_3",2;
		donpcevent "Child with Cat#cook::OnHeh";
		mes "[Child with Cat]";
		mes "Nyuuuunyuuu~";
		mes "nyuuuunyuuu~";
		mes "Meooooow~";
		next;
		cutin "orleans_3",0;
		mes "[Charles Orleans]";
		mes "...!!!";
		next;
		cutin "job_black_hucke03",1;
		mes "[Wickebine]";
		mes "Oh, so you have";
		mes "been bothering him!";
		mes "You think Charles";
		mes "wants you to leave?";
		next;
		cutin "orleans_3",0;
		emotion e_swt2;
		mes "[Charles Orleans]";
		mes "Hahahahah, what";
		mes "are you talking about!";
		mes "Nonsense! How can ";
		mes "such a cute little belle";
		mes "be of any trouble to me?";
		next;
		cutin "orleans_7",0;
		mes "[Charles Orleans]";
		mes "As a matter of fact,";
		mes "I was just about to treat";
		mes "this precious petit and";
		mes "her little cat to some";
		mes "of my delicious cuisine.";
		mes "So do not worry, Madam~";
		next;
		cutin "job_black_hucke01",1;
		donpcevent "Wickebine#cook::OnWhat";
		mes "[Wickebine]";
		mes "Are you sure, Charles?";
		mes "I know how serious you";
		mes "are about your cooking,";
		mes "and I don't want Nyuyang";
		mes "to disturb you in any way...";
		next;
		cutin "job_black_hucke02",1;
		mes "[Wickebine]";
		mes "Oh, Charles, you've";
		mes "been nothing but kind";
		mes "to me. I'm glad that you're";
		mes "also taking care of Nyuyang.";
		mes "Well then, take care~";
		next;
		cutin "nyuang_3",2;
		donpcevent "Child with Cat#cook::OnHeh";
		mes "[Child with Cat]";
		mes "Nyahahaha~";
		mes "Nyahahaha~";
		mes "(Meow, meow~)";
		next;
		cutin "job_black_hucke02",255;
		donpcevent "Wickebine#cook::OnDelight";
		donpcevent "Wickebine#cook::OnDisable";
		next;
		emotion e_dots;
		donpcevent "Child with Cat#cook::OnDot";
		mes "[Charles Orleans]";
		mes "......";
		next;
		cutin "orleans_6",0;
		mes "[Charles Orleans]";
		mes "Ah...";
		mes "There goes a true";
		mes "lady... Madam Wickebine...";
		goto L_End;
	}
	else if (cooking == 10) {
		cutin "orleans_5",0;
		mes "[Charles Orleans]";
		mes "It's been bothering";
		mes "me that his highness";
		mes "has been missing for";
		mes "a while. Why doesn't";
		mes "anybody know where he is?";
		next;
		cutin "orleans_4",0;
		cutin "orleans_3",0;
		mes "[Charles Orleans]";
		mes "Wise and benevolent";
		mes "King Tristram III would";
		mes "never abandon his subjects.";
		mes "I dearly hope that nothing";
		mes "serious has happened to him...";
		next;
		cutin "orleans_6",0;
		mes "[Charles Orleans]";
		mes "Can it be possible that";
		mes "our beloved king would";
		mes "have enemies? He's done";
		mes "nothing but good for the";
		mes "Rune-Midgarts Kingdom";
		mes "and the rest of the world!";
		next;
		mes "[Charles Orleans]";
		mes "I can't imagine a great";
		mes "man like him to be in any";
		mes "sort of trouble. It makes me";
		mes "me laugh whenever anyone";
		mes "suggests that he is hiding";
		mes "in the Schwaltzvalt Republic...";
		next;
		emotion e_go;
		mes "[Charles Orleans]";
		mes "Praise the glories of the";
		mes "Rune-Midgarts Kingdom!";
		mes "Long live King Tristram III!";
		goto L_End;
	}
	else if (cooking == 11) {
		cutin "orleans_5",0;
		emotion e_dots;
		mes "[Charles Orleans]";
		mes "Oh, I'm in great need of";
		mes "some rest. Unless you ";
		mes "have something incredibly";
		mes "important to ask of me,";
		mes "please let me take a break~";
		next;
		switch(select("I want to learn more recipes.:For whom do you cook?:I'm sorry to bother you...")) {
		case 1:
			cutin "orleans_7",0;
			mes "[Charles Orleans]";
			mes "You want to learn more";
			mes "recipes? I suppose that";
			mes "you should borrow another";
			mes "cookbook then. Before that,";
			mes "please return the cookbook";
			mes "that you were studying, okay?";
			next;
			mes "[Charles Orleans]";
			mes "Now, choose the cookbook";
			mes "that you want to borrow by";
			mes "entering a level from 1 to 5.";
			mes "There are more advanced books,";
			mes "but I'm not lending those out.";
			mes "Oh, and enter 0 to cancel.";
			next;
			input .@new_book;
			if (.@new_book < 0 || .@new_book > 5) {
				cutin "orleans_5",0;
				mes "[Charles Orleans]";
				mes "Hmm...";
				mes "I asked to you to";
				mes "enter a level from";
				mes "1 to 5. Those are the";
				mes "only cookbooks that I will";
				mes "lend out to my students.";
				goto L_End;
			}
			else if (.@new_book == 0) {
				cutin "orleans_5",0;
				mes "[Charles Orleans]";
				mes "So you changed your mind?";
				mes "It would be a good idea to";
				mes "study the recipes that you";
				mes "have right now before trying";
				mes "something new, I suppose.";
				goto L_End;
			}
			mes "[Charles Orleans]";;
			mes "So you wanted to borrow a";;
			mes "Level " + .@new_book + " Cookbook, eh?";;
			mes "Oh, would you please tell";;
			mes "me the level of the cookbook";
			mes "that you are returning to me?";
			next;
			input .@old_book;
			if (.@old_book < 0 || .@old_book > 5) {
				mes "[Charles Orleans]";
				mes "There must be some";
				mes "kind of mistake-- I only";
				mes "lend out cookbooks from";
				mes "levels 1 to 5. Hmm, well, ask";
				mes "me again when you remember";
				mes "which cookbook you have, okay?";
				goto L_End;
			}
			else if (.@old_book == 0) {
				cutin "orleans_5",0;
				mes "[Charles Orleans]";
				mes "So you changed your mind?";
				mes "It would be a good idea to";
				mes "study the recipes that you";
				mes "have right now before trying";
				mes "something new, I suppose.";
				goto L_End;
			}
			else if (.@old_book == .@new_book) {
				cutin "orleans_4",0;
				mes "[Charles Orleans]";
				mes "Wait, wait...";
				mes "Why do you want to";
				mes "borrow a copy of the";
				mes "cookbook that you already";
				mes "have? I guess you made";
				mes "some sort of mistake?";
				goto L_End;
			}
			else {
				if (.@old_book == 1) {
					if (countitem(7472) < 1) {
						mes "[Charles Orleans]";
						mes "Wait, wait...";
						mes "Why don't you have";
						mes "the book that you said";
						mes "that you'd return to me?";
						mes "Find it first, and then I can";
						mes "lend another cookbook to you.";
						goto L_End;
					}
					cutin "orleans_2",0;
					mes "[Charles Orleans]";
					mes "Ah, so you're done";
					mes "with the Level 1 Cookbook.";
					mes "That's good, that means you're";
					mes "ready to graduate from the most";
					mes "basic of basics. From now on,";
					mes "the recipes will be harder...";
					next;
				}
				else if (.@old_book == 2) {
					if (countitem(7473) < 1) {
						mes "[Charles Orleans]";
						mes "Wait, wait...";
						mes "Why don't you have";
						mes "the book that you said";
						mes "that you'd return to me?";
						mes "Find it first, and then I can";
						mes "lend another cookbook to you.";
						goto L_End;
					}
					cutin "orleans_2",0;
					mes "[Charles Orleans]";
					mes "Ah, so what did you";
					mes "think of the recipes in";
					mes "the Level 2 Cookbook?";
					mes "Homestyle cooking may be";
					mes "simple, but it should never";
					mes "be neglected by chefs.";
					next;
				}
				else if (.@old_book == 3) {
					if (countitem(7474) < 1) {
						mes "[Charles Orleans]";
						mes "Wait, wait...";
						mes "Why don't you have";
						mes "the book that you said";
						mes "that you'd return to me?";
						mes "Find it first, and then I can";
						mes "lend another cookbook to you.";
						goto L_End;
					}
					cutin "orleans_2",0;
					mes "[Charles Orleans]";
					mes "Ah, done with the Level 3";
					mes "Cookbook already? The recipes";
					mes "in there are really good when you're cooking romantic dinners.";
					mes "They'll come in handy someday,";
					mes "if you know what I mean.";
					next;
				}
				else if (.@old_book == 4) {
					if (countitem(7475) < 1) {
						mes "[Charles Orleans]";
						mes "Wait, wait...";
						mes "Why don't you have";
						mes "the book that you said";
						mes "that you'd return to me?";
						mes "Find it first, and then I can";
						mes "lend another cookbook to you.";
						goto L_End;
					}
					cutin "orleans_2",0;
					mes "[Charles Orleans]";
					mes "So you've finished the";
					mes "Level 4 Cookbook. That's";
					mes "no small feat! You've got to";
					mes "use very strange ingredients";
					mes "to create delicious cuisine!";
					next;
				}
				else if (.@old_book == 5) {
					if (countitem(7476) < 1) {
						mes "[Charles Orleans]";
						mes "Wait, wait...";
						mes "Why don't you have";
						mes "the book that you said";
						mes "that you'd return to me?";
						mes "Find it first, and then I can";
						mes "lend another cookbook to you.";
						goto L_End;
					}
					cutin "orleans_2",0;
					mes "[Charles Orleans]";
					mes "You're done with the";
					mes "Level 5 Cookbook? Good";
					mes "work: most beginners don't";
					mes "even get this far. I suppose";
					mes "you'll want to review some";
					mes "of the easier recipes now~";
					next;
				}
			}
			cutin "orleans_1",0;
			mes "[Charles Orleans]";
			mes "Now, before I let you";
			mes "borrow one of my beloved";
			mes "cookbooks, I have a small";
			mes "condition that you must fulfill. ";
			next;
			if (.@new_book == 1) {
				cutin "orleans_7",0;
				mes "[Charles Orleans]";
				mes "When I was a young child,";
				mes "my family was destitute to";
				mes "the point where we live off";
				mes "leftover vegetables. Even";
				mes "Monster's Feed was a prime";
				mes "delicacy back in those days.";
				next;
				mes "[Charles Orleans]";
				mes "Back then, my father would";
				mes "always serve us Pumpkin.";
				mes "I grew sick of it as a boy, but";
				mes "now it brings back memories";
				mes "of those days of innocence.";
				next;
				mes "[Charles Orleans]";
				mes "Why don't we do this?";
				mes "If you bring me 10 Pumpkins,";
				mes "I will let you borrow one of";
				mes "my Level 1 Cookbooks.";
				if (countitem(535) > 9) {
					next;
					if (select("Give 10 Pumpkins and Current Cookbook:Cancel") == 1) {
						cutin "orleans_6",0;
						mes "[Charles Orleans]";
						mes "Perfect, you've brought";
						mes "me 10 Pumpkins! I can't";
						mes "want to taste these flavors";
						mes "that I used to experience";
						mes "everyday in my childhood.";
						next;
					}
					else {
						mes "[Charles Orleans]";
						mes "Oh, how I miss the";
						mes "taste of Pumpkins!";
						mes "Ahhh, how nostalgic~";
						goto L_End;
					}
				}
				else goto L_End;
			}
			else if (.@new_book== 2) {
				cutin "orleans_7",0;
				mes "[Charles Orleans]";
				mes "Today, I have a craving";
				mes "for a cup of tea. Of course,";
				mes "you cannot enjoy tea without";
				mes "crackers or cookies. Please";
				mes "bring me 5 Well-Baked Cookies";
				mes "to borrow my Level 2 Cookbook.";
				if (countitem(538) > 4) {
					next;
					if (select("Give Cookies and Current Cookbook:Cancel") == 1) {
						cutin "orleans_6",0;
						mes "[Charles Orleans]";
						mes "Oh, you brought these";
						mes "cookies much quicker";
						mes "than I had expected!";
						mes "Great, now I can put";
						mes "the tea on, relax, then";
						mes "enjoy a delicious snack~";
						next;
					}
					else {
						mes "[Charles Orleans]";
						mes "Ohh...";
						mes "I must have some tea";
						mes "soon... But the experience";
						mes "isn't complete without any";
						mes "Well-Baked Cookies to munch~";
						goto L_End;
					}
				}
				else goto L_End;
			}
			else if (.@new_book== 3) {
				cutin "orleans_7",0;
				mes "[Charles Orleans]";
				mes "You know that specialty";
				mes "dish from Amatsu? I've";
				mes "been craving that lately.";
				mes "Please bring me 5 Sushi,";
				mes "and I'll let you borrow a";
				mes "Level 3 Cookbook, okay?";
				if (countitem(551) > 4) {
					next;
					if (select("Give Sushi and Current Cookbook:Cancel")) {
						cutin "orleans_6",0;
						mes "[Charles Orleans]";
						mes "Ooh, these look so fresh!";
						mes "And the presentation is also";
						mes "wonderful! These must have";
						mes "been prepared by a skilled chef! ";
						next;
					}
					else {
						mes "[Charles Orleans]";
						mes "Ahhh, Sushi...";
						mes "It's one of the few";
						mes "things I don't know";
						mes "how to make extremely";
						mes "well. Can you believe that?";
						goto L_End;
					}
				}
				else goto L_End;
			}
			else if (.@new_book== 4) {
				cutin "orleans_7",0;
				mes "[Charles Orleans]";
				mes "Oh, I'm in the mood for";
				mes "some cuisine from Kunlun.";
				mes "Would you bring me some of";
				mes "that delicious Bao? 5 would";
				mes "be perfect. Then, I'll let you";
				mes "borrow my Level 4 Cookbook.";
				if (countitem(553) > 4) {
					next;
					if (select("Give Bao and Current Cookbook:Cancel") == 1) {
						cutin "orleans_6",0;
						mes "[Charles Orleans]";
						mes "Great, you actually";
						mes "brought them! These";
						mes "Bao look especially";
						mes "scrumptious! I can't";
						mes "wait to have a taste!";
						next;
					}
					else {
						mes "[Charles Orleans]";
						mes "Oh...";
						mes "It's been so long";
						mes "since I've had a taste";
						mes "of that delicious Bao.";
						mes "I'd cook it myself, but";
						mes "I don't know the secret!";
						goto L_End;
					}
				}
				else goto L_End;
			}
			else if (.@new_book== 5) {
				cutin "orleans_7",0;
				mes "[Charles Orleans]";
				mes "Lately, my pantry has been";
				mes "in some dire need of Shoots.";
				mes "They're a tasty ingredient with";
				mes "unignorable health value. Bring";
				mes "me 10 of those, and you can";
				mes "borrow a Level 5 Cookbook.";
				if (countitem(711) > 9) {
					next;
					if (select("Give Shoots and Current Cookbook:Quit") == 1) {
						cutin "orleans_6",0;
						mes "[Charles Orleans]";
						mes "Goodness, these are";
						mes "some high quality Shoots!";
						mes "These look so good, I'm";
						mes "sure that you you can";
						mes "even eat them raw!";
						next;
					}
					else {
						mes "[Charles Orleans]";
						mes "I'm going to need to";
						mes "cook with those Shoots";
						mes "soon, so I'd appreciate it";
						mes "if you'd do this little favor~";
						goto L_End;
					}
				}
				else goto L_End;
			}

			if (.@old_book == 1) delitem 7472,1; //Cookbook01
			else if (.@old_book == 2) delitem 7473,1; //Cookbook02
			else if (.@old_book == 3) delitem 7474,1; //Cookbook03
			else if (.@old_book == 4) delitem 7475,1; //Cookbook04
			else if (.@old_book == 5) delitem 7476,1; //Cookbook05
			if (.@new_book == 1) {
				delitem 535,10; //Pumpkin
				getitem 7472,1; //Cookbook01
			}
			else if (.@new_book== 2) {
				delitem 538,5; //Well_Baked_Cookie
				getitem 7473,1; //Cookbook02
			}
			else if (.@new_book== 3) {
				delitem 551,5; //Shusi
				getitem 7474,1; //Cookbook03
			}
			else if (.@new_book== 4) {
				delitem 553,5; //Bun
				getitem 7475,1; //Cookbook05
			}
			else if (.@new_book== 5) {
				delitem 711,10; //Shoot
				getitem 7476,1; //Cookbook05
			}
			mes "[Charles Orleans]";
			mes "Well, as promised,";
			mes "here's the cookbook";
			mes "that you asked for. Take";
			mes "good care of it--don't sell";
			mes "it or lose it or anything like";
			mes "that. Good luck cooking now~";
			goto L_End;

		case 2:
			cutin "orleans_3",0;
			mes "[Charles Orleans]";
			mes "What do you mean,";
			mes "''Who do I cook for?''";
			mes "That's a strange question";
			mes "with a simple answer. I'm";
			mes "an artiste that must bring";
			mes "more of my art into the world.";
			next;
			cutin "orleans_3",0;
			mes "[Charles Orleans]";
			mes "Wait, wait...";
			mes "Have you been speaking";
			mes "to Madeleine Chu? She";
			mes "didn't say anything out";
			mes "of the ordinary did she?";
			mes "Because if she did, ignore her!";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "No. There is";
			mes "no special reason";
			mes "why my spirit to create";
			mes "culinary masterpieces has";
			mes "been reinvigorated lately...";
			goto L_End;

		case 3:
			cutin "orleans_5",0;
			mes "[Charles Orleans]";
			mes "Please, do not worry";
			mes "yourself about it. Just";
			mes "let me rest for now~";
			goto L_End;

		}
	}
	else {
		mes "[Charles Orleans]";
		mes "Mon dieu!";
		mes "An error has";
		mes "occurred!";
		goto L_End;
	}

L_End:
	close2;
	cutin "",255;
	end;
}

prt_castle,45,35,5	script	Madeleine Chu#cook	886,{
	set .@now_weight,MaxWeight-Weight;
	if (.@now_weight < 2000) {
		mes "[Madeleine Chu]";
		mes "I'm sorry, but right now";
		mes "you're carrying too many";
		mes "items. You should put your";
		mes "extra things in Kafra Storage,";
		mes "and then talk to me again, okay? ";
		close2;
		//EnableItemMove
		end;
	}
	if (cooking == 0) {
		mes "[Madeleine Chu]";
		mes "Oh, hello~";
		mes "I'm Madeleine Chu,";
		mes "chef apprentice to";
		mes "Sir Charles. May I help";
		mes "you with anything today?";
		next;
		switch(select("What do you do as a chef?:Which foods can you make?:I want to learn cooking too!")) {
		case 1:
			mes "[Madeleine Chu]";
			mes "What do I do as a chef?";
			mes "Well, I'm just an apprentice now, so I'm still learning how to cook.";
			mes "But someday, I want to become";
			mes "a great chef and have everybody";
			mes "recognize my culinary talents~";
			next;
			mes "[Madeleine Chu]";
			mes "There's a lot of grueling";
			mes "work that goes into cooking,";
			mes "as well as a lot of finesse.";
			mes "I have to control fire better";
			mes "tham a firefighter and craft";
			mes "my dishes like an artist.";
			next;
			mes "[Madeleine Chu]";
			mes "Well, I'm exaggerating";
			mes "a little bit, but cooking";
			mes "at a certain level is much";
			mes "more difficult than it appears.";
			close;

		case 2:
			mes "[Madeleine Chu]";
			mes "Well, I only know the basic";
			mes "recipes for now. Sir Charles";
			mes "says that even the best chef";
			mes "knows how to bring out the";
			mes "flavors of even common foods.";
			next;
			mes "[Madeleine Chu]";
			mes "He says that I need to develop";
			mes "my culinary skills until I can";
			mes "learn more advanced recipes.";
			mes "Someday, I'll advance and then";
			mes "I'll know enough to create my";
			mes "own unique, delicious dishes!";
			next;
			mes "[Madeleine Chu]";
			mes "Sir Charles may be harsh to";
			mes "his students, but his skills";
			mes "are unequaled. I tried one of";
			mes "his desserts once, and it was";
			mes "the most heavenly experience.";
			mes "I swear I saw winged hearts~!";
			next;
			mes "[Madeleine Chu]";
			mes "Sadly, I'm a still long way";
			mes "from learning how to make ";
			mes "his specialty, Handmade";
			mes "Chocolates. Before that, I need";
			mes "to master these strange recipes";
			mes "that he keeps teaching me...";
			close;

		case 3:
			mes "[Madeleine Chu]";
			mes "If you want to learn cooking,";
			mes "why don't you ask Sir Charles?";
			mes "He's fairly harsh to his students, but he does it out of tough love.";
			mes "He demands nothing less than";
			mes "absolute perfection, you know.";
			next;
			mes "[Madeleine Chu]";
			mes "If you manage to get";
			mes "Sir Charles to teach you";
			mes "a recipe, you should practice";
			mes "it over and over again to hone";
			mes "your skills. Then, you'll find";
			mes "yourself improving at cooking.";
			next;
			mes "[Madeleine Chu]";
			mes "Now, Sir Charles will only";
			mes "teach students that are truly";
			mes "committed to cooking. You";
			mes "might want to show your";
			mes "dedication with the proper";
			mes "attire... like a Chef Hat.";
			next;
			mes "[Madeleine Chu]";
			mes "But yes, Sir Charles";
			mes "has very little patience for";
			mes "beginners, meaning that";
			mes "you'll have to be patient";
			mes "with his teaching methods...";
			close;
		}
	}
	else if (cooking > 0 && cooking < 7) {
		mes "[Madeleine Chu]";
		mes "Hello, is there any";
		mes "way I can help you today?";
		mes "Oh, if you're studying cooking";
		mes "under Sir Charles, I can remind";
		mes "you of the ingredients you need";
		mes "if you've forgotten them~";
		next;
		switch(select("Fried Grasshopper Legs:Grape Juice Herbal Tea:Honey Grape Juice:Frog Egg and Squid Ink Soup:Steamed Crab Nippers:Fried Monkey Tails")) {
		case 1:
			mes "[Madeleine Chu]";
			mes "Oh! You'll need";
			mes "^4D4DFF5 Grasshopper Legs^000000,";
			mes "^4D4DFF1 Cooking Oil^000000, and";
			mes "^4D4DFF1 Old Frying Pan^000000 to make";
			mes "fried Grasshopper Legs.";
			break;

		case 2:
			mes "[Madeleine Chu]";
			mes "Oh! You'll need";
			mes "^4D4DFF3 Grapes^000000, and";
			mes "^4D4DFF2 Red Potions^000000 for";
			mes "Grape Juice Herbal Tea.";
			break;

		case 3:
			mes "[Madeleine Chu]";
			mes "Oh! You'll need";
			mes "^4D4DFF1 Honey^000000,";
			mes "^4D4DFF2 Grapes^000000, and";
			mes "^4D4DFF1 Red Potion^000000.";
			break;

		case 4:
			mes "[Madeleine Chu]";
			mes "Oh! You'll need";
			mes "^4D4DFF1 Bag of Grain^000000,";
			mes "^4D4DFF10 Spawns^000000, and";
			mes "^4D4DFF1 Squid Ink^000000 for Frog";
			mes "Egg and Squid Ink soup.";
			break;

		case 5:
			mes "[Madeleine Chu]";
			mes "Oh! You'll need";
			mes "^4D4DFF10 Green Herbs^000000,";
			mes "^4D4DFF10 Nippers^000000, and";
			mes "^4D4DFF1 Yellow Potion^000000 for";
			mes "Steamed Crab Nippers.";
			break;

		case 6:
			mes "[Madeleine Chu]";
			mes "Oh! You'll need";
			mes "^4D4DFF1 Frying Pan^000000,";
			mes "^4D4DFF5 Yoyo Tails^000000, and";
			mes "^4D4DFF1 Cooking Oil^000000 for";
			mes "Fried Monkey Tails.";
			break;
		}
		next;
		mes "[Madeleine Chu]";
		mes "I know that Sir Charles";
		mes "is stubborn and won't tell";
		mes "you the ingredients again";
		mes "if you forget. Anyway, I hope";
		mes "you collect them and complete";
		mes "the recipe as soon as you can~";
		close;
	}
	else if (cooking == 7) {
		mes "[Madeleine Chu]";
		mes "Sir Charles taught you";
		mes "a recipe? That's great!";
		mes "I hope you remember that the";
		mes "quality of your dishes mostly";
		mes "relies on your skills, so always remember to keep practicing.";
		next;
		mes "[Madeleine Chu]";
		mes "Ah, you know what might";
		mes "help you improve your";
		mes "culinary skills? Why don't";
		mes "you borrow this cookbook";
		mes "and try some of its recipes?";
		next;
		mes "[Madeleine Chu]";
		mes "Before you cook, make sure";
		mes "that you have enough of the";
		mes "ingredients. Oh, and keep the";
		mes "cookbook nearby while you are";
		mes "cooking. You'll probably need";
		mes "to refer to it pretty often...";
		next;
		mes "[Madeleine Chu]";
		mes "You might fail to make";
		mes "edible food during your";
		mes "first attempts, but you'll";
		mes "improve as you practice. ";
		mes "Please take this cookbook";
		mes "with the basic Level 1 recipes.";
		set cooking,8;
		getitem 7472,1; //Cookbook01
		next;
		mes "[Madeleine Chu]";
		mes "Once you learn all the recipes,";
		mes "feel free to come back to me for more, okay? Also, you'll need";
		mes "these cooking kits to practice.";
		mes "You can have these for free, and you can buy more from me later~";
		getitem 12125,10; //Outdoor_Cooking_Kits
		close;
	}
	else if (cooking == 8) {
		mes "[Madeleine Chu]";
		mes "So how has your cooking";
		mes "been coming along? You'll";
		mes "need to practice to develop";
		mes "your culinary skills. Now,";
		mes "can I help you with anything?";
		next;
		switch(select("I need some Cooking Kits.:Will you try the food I cooked?:How does the food I cooked look?")) {
		case 1:
			mes "[Madeleine Chu]";
			mes "Sure, which kind";
			mes "of Cooking Kits";
			mes "did you need?";
			next;
			switch(Select("Outdoor Cooking Kit - 500z:Home Cooking Kit - 1,000z:Quit")) {
			case 1:
				callsub S_SellSets,12125;
				close;
			case 2:
				mes "[Madeleine Chu]";
				mes "Oh, I'm sorry, but you";
				mes "don't have enough skills";
				mes "to use a Home Cooking Kit.";
				mes "Please practice some more";
				mes "with the Outdoor Cooking";
				mes "Kits first, alright?";
				close;
			case 3:
				mes "[Madeleine Chu]";
				mes "Please come back and";
				mes "let me know if you need";
				mes "to purchase any Cooking";
				mes "Kits, alright? See you later~";
				close;
			}

		case 2:
			if (countitem(12041) > 0 && countitem(12046) > 0 && countitem(12061) > 0 && countitem(12056) > 0 && countitem(12051) > 0 && countitem(12066) > 0) {
				mes "[Madeleine Chu]";
				mes "Oh, you've made a sample";
				mes "of every recipe detailed in";
				mes "that basic cookbook, did you?";
				mes "That must have been very good training for your culinary skills.";
				next;
				mes "[Madeleine Chu]";
				mes "I'd love to taste your";
				mes "food and give my opinion,";
				mes "but do you mind if I ask";
				mes "you a favor first? I have";
				mes "a friend in Payon who used";
				mes "to study cooking in Prontera.";
				next;
				mes "[Madeleine Chu]";
				mes "However, he became frustrated";
				mes "with the culinary classes and";
				mes "moved back to Prontera. Would";
				mes "you mind asking him to taste";
				mes "them? Here, I'll wrap your";
				mes "food in this handy cloth...";
				next;
				delitem 12041,1; //Str_Dish01
				delitem 12046,1; //Int_Dish01
				delitem 12061,1; //Dex_Dish01
				delitem 12056,1; //Agi_Dish01
				delitem 12051,1; //Vit_Dish01
				delitem 12066,1; //Luk_Dish01
				set cooking,9;
				getitem 12111,1; //Food_Package
				mes "[Madeleine Chu]";
				mes "There you go, it's ready";
				mes "to be delivered. Now, make";
				mes "sure not to open this before";
				mes "giving it to my old friend,";
				mes "Chulsoo. You can find him";
				mes "somewhere around Payon...";
				next;
				mes "[Madeleine Chu]";
				mes "You should be able to";
				mes "find Chulsoo around the";
				mes "water mill or the pub in";
				mes "Payon. Oh, and don't";
				mes "forget to tell him that";
				mes "I sent you, okay? Thanks~";
				close;
			}
			mes "[Madeleine Chu]";
			mes "Hmm... I think it'd";
			mes "be better if you tried";
			mes "to make every recipe in";
			mes "that basic cookbook I gave";
			mes "you first. That way, I can more";
			mes "accurately judge your skills.";
			next;
			mes "[Madeleine Chu]";
			mes "It's not bad to focus";
			mes "on just one recipe, but";
			mes "as a beginner, you need";
			mes "to cover all of the basics.";
			mes "Please read the cookbook that I gave you very carefully, okay?";
			close;

		case 3:
			if (countitem(12041) > 0 || countitem(12046) > 0 || countitem(12061) > 0 || countitem(12056) > 0 || countitem(12051) > 0 || countitem(12066) > 0) {
				mes "[Madeleine Chu]";
				mes "Oh, I see that you've";
				mes "tried some recipes in that";
				mes "basic cookbook that I gave";
				mes "you. Everything you made looks";
				mes "delicious. All that's left now";
				mes "is for someone to taste it...";
				close;
			}
			mes "[Madeleine Chu]";
			mes "Well... I don't know...";
			mes "I think you really should try";
			mes "to make every recipe listed";
			mes "in that basic cookbook that";
			mes "I gave to you first. Then, you";
			mes "can present your dishes~";
			close;
		}
	}
	else if (cooking == 9) {
		if (countitem(12111) > 0) {
			mes "[Madeleine Chu]";
			mes "Please find my friend";
			mes "Chulsoo in Payon and";
			mes "give him the Bundle of";
			mes "Food so that he can taste";
			mes "the dishes you've made.";
			close;
		}
		else {
			mes "[Madeleine Chu]";
			mes "Ah, hello~ oh, will you give me a second?";
			mes "Right now, I am frying something so, I need to focus on this work for a while.";
			mes "Hahahaha.";
			next;
			mes "[Madeleine Chu]";
			mes "Oh, so have you met";
			mes "my friend Chulsoo?";
			mes "You brought him the";
			mes "Bundle of Food, right?";
			mes "I'd be disappointed if";
			mes "you lost it or sold it...";
			next;
			if (select("I did!:I lost the Bundle of Food!") == 1) {
				mes "[Madeleine Chu]";
				mes "Hahaha, I suppose you";
				mes "did. But even if you didn't";
				mes "yet, make sure that you do";
				mes "it soon, alright? See you~";
				close;
			}
			if (countitem(7472) > 0) {
				mes "[Madeleine Chu]";
				mes "You lost it? Oh, that's";
				mes "not good. How can you ";
				mes "disrespect the culinary";
				mes "arts in that way? I'm so";
				mes "very ashamed of you...";
				next;
				delitem 7474,1; //Cookbook01
				set cooking,0;
				mes "[Madeleine Chu]";
				mes "First of all, I'd like";
				mes "you to return my cookbook.";
				mes "I want you to reflect on what";
				mes "you've done, and then learn";
				mes "cooking skills from Sir Charles, starting from the very beginning.";
				close;
			}
			mes "[Madeleine Chu]";
			mes "Oh, you must be joking~";
			mes "I'm sure you must have";
			mes "hidden it somewhere.";
			mes "Anyway, please deliver that";
			mes "Bundle of Food to Chulsoo.";
			close;
		}
	}
	else if (cooking == 10) {
		mes "[Madeleine Chu]";
		mes "I just received a";
		mes "message from Chulsoo";
		mes "thanking me for having";
		mes "you send him that food.";
		mes "I'm guessing that he";
		mes "really liked it a lot.";
		next;
		mes "[Madeleine Chu]";
		mes "I think you're ready to use";
		mes "higher grade cooking tools now.";
		mes "But never forget that your own";
		mes "skills are the most important";
		mes "factor in quality cuisine.";
		next;
		set cooking,11;
		getitem 12126,10; //Indoor_Cooking_Kits
		mes "[Madeleine Chu]";
		mes "Please try these Indoor";
		mes "Cooking Kits to help you";
		mes "create more delicate dishes.";
		mes "When you run out, feel free to";
		mes "purchase more from me, okay?";
		next;
		mes "[Madeleine Chu]";
		mes "Also, if you want to";
		mes "learn some new recipes,";
		mes "why don't you talk to Sir";
		mes "Charles again? Okay then,";
		mes "good luck, and I'll see you later~ ";
		close;
	}
	else if (cooking == 11) {
		mes "[Madeleine Chu]";
		mes "How are you? I hope";
		mes "that you've been honing";
		mes "your cooking skills since";
		mes "the last time we've met.";
		mes "Now, can I help you with";
		mes "anything in particular?";
		next;
		switch(select("I need some Cooking Kits.:How is Sir Charles?:Um, who's that kid?")) {
		case 1:
			mes "[Madeleine Chu]";
			mes "Sure, which kind";
			mes "of Cooking Kits";
			mes "did you need?";
			next;
			switch(select("Outdoor Cooking Kit - 500z:Home Cooking Kit - 1,000z:Show me a different kit.:Quit")) {
			case 1:
				callsub S_SellSets,12125;
				close;

			case 2:
				callsub S_SellSets,12126;
				close;

			case 3:
				mes "[Madeleine Chu]";
				mes "Well, I only have two";
				mes "types of cooking kits,";
				mes "although there is a superior";
				mes "Professional Cooking Kit that";
				mes "real experts, like Sir Charles,";
				mes "use. Amazing, isn't it?";
				next;
				mes "[Madeleine Chu]";
				mes "You're still a beginner, so";
				mes "my kits will serve you well. ";
				mes "You know, there's a rumor about a cooking kit that can perfectly";
				mes "make any recipe, so long as all of the ingredients are provided.";
				next;
				mes "[Madeleine Chu]";
				mes "Of course, it's only";
				mes "a rumor, probably just";
				mes "the result of someone's";
				mes "weird imagination. I still";
				mes "believe skill is the most";
				mes "important ingredient~";
				close;

			case 4:
				mes "[Madeleine Chu]";
				mes "Please come back and";
				mes "let me know if you need";
				mes "to purchase any Cooking";
				mes "Kits, alright? See you later~";
				close;
			}

		case 2:
			mes "[Madeleine Chu]";
			mes "Hm? Sir Charles is";
			mes "fine, but lately he's been";
			mes "getting a little upset at";
			mes "even small things. Still,";
			mes "I guess it's understandable.";
			next;
			set .@talk_j,rand(1,3);
			if (.@talk_j == 1) {
				mes "[Madeleine Chu]";
				mes "You know, when I first";
				mes "met him, I assumed he was";
				mes "only good at cooking sweets";
				mes "like chocolates and caramels.";
				mes "However, he is highly skilled";
				mes "at cooking almost everything!";
				next;
				mes "[Madeleine Chu]";
				mes "I suppose he's been focusing";
				mes "on foods other than desserts";
				mes "ever since our king disappeared. I wonder if King Tristram III's";
				mes "disappearance is related to Sir";
				mes "Charles's change in mood?";
				close;
			}
			else if (.@talk_j == 2) {
				mes "[Madeleine Chu]";
				mes "I mean, Sir Charles seems";
				mes "to be the type that has trouble";
				mes "opening up to other people.";
				mes "That may explain why he's much";
				mes "nicer to women than to men.";
				mes "Doesn't that make sense?";
				close;
			}
			mes "[Madeleine Chu]";
			mes "Maybe it's because he's";
			mes "been experimenting with";
			mes "a new recipe lately. I think he";
			mes "mentioned something about";
			mes "wanting to treat some woman";
			mes "to the finest food ever made.";
			next;
			mes "[Madeleine Chu]";
			mes "I've never seen Sir Charles";
			mes "so excited before. That woman";
			mes "must be very lucky: she has the";
			mes "chance to eat his cooking every";
			mes "day if she wanted! I'm almost";
			mes "jealous of her, you know that?";
			close;

		case 3:
			mes "[Madeleine Chu]";
			mes "Oh, you mean the";
			mes "child with the cat?";
			mes "I'm not sure, but I think";
			mes "I overheard that she might";
			mes "be the younger sister of";
			mes "Madam Wickebine.";
			next;
			mes "[Madeleine Chu]";
			mes "I wonder why Sir Charles";
			mes "gives Madam Wickebine such";
			mes "special treatment. Whenever";
			mes "I ask him about it, he gets so";
			mes "upset and doesn't say anything!";
			next;
			cutin "orleans_6",0;
			mes "[Charles Orleans]";
			mes "Mince alors!";
			mes "I just felt a chill down my";
			mes "spine... Could someone";
			mes "be talking about me?";
			close;
			cutin "orleans_6",255;
		}
	}
	mes "[Madeleine Chu]";
	mes "Error occurred.";
	close;

S_SellSets:
	set .@item_cost,getiteminfo(getarg(0),0);
	set .@item_weight,getiteminfo(getarg(0),6);
	mes "[Madeleine Chu]";
	mes "How many Outdoor";
	mes "Cooking Kits would";
	mes "you like to buy? If you";
	mes "want to cancel, please";
	mes "enter the number 0.";
	next;
	while(1) {
		input .@sell;
		if (.@sell == 0) {
			mes "[Madeleine Chu]";
			mes "You've changed your";
			mes "mind? Well, if you need";
			mes "to buy "+getitemname(getarg(0));
			mes "Kits later, just come back";
			mes "to me at anytime, alright?";
			close;
		}
		else if (.@sell > 100) {
			mes "[Madeleine Chu]";
			mes "Oh, I'm sorry, but";
			mes "I don't sell more than";
			mes "100 "+getitemname(getarg(0));
			mes "at a time, just to be safe.";
			next;
		}
		else break;
	}
	set .@total_cost,.@sell * .@item_cost;
	set .@total_weight,.@sell * .@item_weight;
	if (zeny < .@total_cost) {
		mes "[Madeleine Chu]";
		mes "Oh, I'm sorry, but you";
		mes "can't afford this many";
		mes getitemname(getarg(0));
		mes "Please check your zeny";
		mes "before purchasing my kits~";
		close;
	}
	if (!checkweight(getarg(0),.@sell)) {
		mes "[Madeleine Chu]";
		mes "I'm sorry, but you don't";
		mes "have enough room in your";
		mes "Inventory for this many";
		mes getitemname(getarg(0))+"...";
		close;
	}
	set zeny,zeny-.@total_cost;
	getitem getarg(0),.@sell;
	mes "[Madeleine Chu]";
	mes "Here you are~";
	mes "Best of luck with";
	mes "your culinary training!";
	return;
}

prt_castle,45,28,3	script	Child with Cat#cook	877,{
	set .@nyu,rand(1,2);
	if (.@nyu == 1) {
		cutin "nyuang_1",2;
		emotion e_what;
		mes "[Child with Cat]";
		mes "...Nya?";
		mes "(...Meow?)";
		close2;
		cutin "nyuang_1",255;
		end;
	}
	cutin "nyuang_3",2;
	emotion e_ho;
	mes "[Child with Cat]";
	mes "Nyahahahaha,";
	mes "nyahahahaha~";
	mes "(Meow~, meow~)";
	close2;
	cutin "nyuang_1",255;
	end;

OnDelight:
	emotion e_ho;
	end;

OnWhat:
	emotion e_what;
	end;

OnPif:
	emotion e_pif;
	end;

OnOkay:
	emotion e_ok;
	end;

OnHeh:
	emotion e_heh;
	end;

OnDot:
	emotion e_dots;
	end;

OnAngry:
	emotion e_an;
	end;

}

prt_castle,44,30,5	script	Wickebine#cook	725,{
	disablenpc "Wickebine#cook";
	end;

OnInit:
	disablenpc "Wickebine#cook";
	end;

OnEnable:
	enablenpc "Wickebine#cook";
	end;

OnDisable:
	disablenpc "Wickebine#cook";
	end;

OnDelight:
	emotion e_ho;
	end;

OnWhat:
	emotion e_what;
	end;

}

payon,209,127,3	script	Servant	88,{
	if (!checkweight(555,1)) {
		mes "[Chulsoo]";
		mes "Hold on, you're carrying";
		mes "too many items with you.";
		mes "Why don't you put some of";
		mes "your stuff in Kafra Storage";
		mes "before coming back to me?";
		close2;
		//EnableItemMove;
		end;
	}
	if (cooking == 10) {
		mes "[Chulsoo]";
		mes "When you get the chance,";
		mes "please give Madeline my";
		mes "thanks. I'll visit Prontera";
		mes "soon to see her, as well as";
		mes "make amends with Sir Charles.";
		close;
	}
	else if (cooking == 9) {
		mes "[Chulsoo]";
		mes "How would you like";
		mes "to buy a Rice Cake?";
		mes "It's only 200 zeny, but";
		mes "it's oh-so-delicious~";
		next;
		switch(select("Sure, I'll buy one!:No, thanks.:Actually, Madeleine sent me...")) {
		case 1:
			if (zeny < 200) {
				mes "[Chulsoo]";
				mes "Oh, I'm sorry, but";
				mes "you don't have enough";
				mes "money to buy a Rice Cake...";
				mes "Still, it should be easy to";
				mes "raise 200 zeny, right?";
				close;
			}
			set zeny,zeny-200;
			getitem 555,1; //Rice_Cake
			mes "[Chulsoo]";
			mes "Thank you very";
			mes "much! I hope you";
			mes "enjoy your Rice Cake~";
			close;

		case 2:
			mes "[Chulsoo]";
			mes "Are you sure about";
			mes "that? You won't get";
			mes "the chance to have a";
			mes "Rice Cake this delicious";
			mes "anywhere else. Oh well,";
			mes "that means more for me~";
			close;

		case 3:
			if (countitem(12111) > 0) {
				mes "["+strcharinfo(0)+"]";
				mes "Actually, Madeleine";
				mes "sent me here to find";
				mes "you. She said that you'd";
				mes "be willing to taste test";
				mes "the food in this bundle...";
				next;
				mes "[Chulsoo]";
				mes "Madeleine? You mean";
				mes "Madeleine Chu? Oh, I haven't";
				mes "heard from her in such a long";
				mes "time! Great, let me see the";
				mes "bundle that she sent me. Ah, everything here looks appetizing!";
				next;
				mes "[Chulsoo]";
				mes "Oh, wait. She even";
				mes "included a message";
				mes "inside this bundle.";
				mes "Let's see, here...";
				next;
				mes "^333333Dear Chulsoo,";
				mes " It's been a long time.";
				mes "I know you left Prontera on";
				mes "bad terms with Sir Charles,";
				mes "but please understand that";
				mes "he was only trying his best to";
				mes "help improve your cooking.^000000";
				next;
				mes "^333333 Sir Charles always wished";
				mes "that you'd expand your repetoire, and that you'd make these kinds";
				mes "of foods someday. The person";
				mes "that delivered this food also";
				mes "cooked it. Please try it...^000000";
				next;
				mes "^333333 Hopefully, you'll be";
				mes "able to understand Sir ";
				mes "Charles a little better ";
				mes "after tasting this food.";
				mes " ";
				mes " Your friend, Madeleine^000000";
				next;
				mes "[Chulsoo]";
				mes "Now I get it...";
				mes "These are the recipes";
				mes "that Sir Charles tried";
				mes "to teach me. But I refused";
				mes "to learn them because I had";
				mes "thought they were too gross...";
				next;
				mes "[Chulsoo]";
				mes "......";
				mes ".........";
				mes "It's so delicious... Are";
				mes "you sure you're just a";
				mes "beginner? No... This must";
				mes "be what I've been missing...";
				next;
				mes "[Chulsoo]";
				mes "It's what my master";
				mes "always tried to teach me,";
				mes "but I was too impatient to";
				mes "properly learn it. The greatest";
				mes "ingredient of them all... ^D02090heart^000000. After all this time, I understand.";
				next;
				mes "[Chulsoo]";
				mes "Thank you for bringing";
				mes "this food to me. I will enjoy";
				mes "it thoroughly, and reflect upon";
				mes "what my old teacher was trying";
				mes "to tell me. In return, please have one of my humble Rice Cakes.";
				next;
				delitem 12111,1; //Food_Package
				set cooking,10;
				getitem 555,1; //Rice_Cake
				mes "[Chulsoo]";
				mes "I better visit Prontera";
				mes "again soon. It's been a long";
				mes "time since I've seen Madeleine.";
				mes "More importantly, I think that";
				mes "I should apologize to Sir Charles. ";
				close;
			}
			mes "["+strcharinfo(0)+"]";
			mes "Actually, Madeleine";
			mes "sent me here to find";
			mes "you. She said that you'd";
			mes "be willing to taste test";
			mes "the food in this bundle...";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Wait, wait...";
			mes "I don't have it!";
			mes "Where did I put";
			mes "that Bundle of Food?";
			close;
		}
	}
	else if (cooking == 8) {
		mes "[Chulsoo]";
		mes "Lately, it seems that";
		mes "no one wants to buy my";
		mes "Rice Cakes. It's been like";
		mes "that ever since I left Prontera... ";
		next;
		mes "[Chulsoo]";
		mes "You see, I used to study";
		mes "in that city as one of Sir";
		mes "Charles's apprentices. It";
		mes "was only a few months, but";
		mes "I was very excited to get the";
		mes "chance to learn under him.";
		next;
		mes "[Chulsoo]";
		mes "At least, I was excited";
		mes "at first. Sir Charles really";
		mes "frustrated me: he would";
		mes "only teach me to make these";
		mes "really gross sounding recipes! Like Grasshopper Legs and-- ugh!";
		next;
		mes "[Chulsoo]";
		mes "He kept insisting that";
		mes "I was forgetting the most";
		mes "important ingredient, and that";
		mes "it was possible to make things";
		mes "like Fried Monkey Tails delicious. But I can't believe that nonsense!";
		next;
		mes "[Chulsoo]";
		mes "In the end, I ran away.";
		mes "For some reason, I feel";
		mes "a little ashamed and regret";
		mes "what I did. Still, I don't see";
		mes "what Sir Charles meant...";
		close;
	}
	else {
		mes "[Chulsoo]";
		mes "How would you like";
		mes "to buy a Rice Cake?";
		mes "It's only 200 zeny, but";
		mes "it's oh-so-delicious~";
		next;
		if (select("Sure, I'll buy one!:No, thanks.") == 1) {
			if (zeny < 200) {
				mes "[Chulsoo]";
				mes "Oh, I'm sorry, but";
				mes "you don't have enough";
				mes "money to buy a Rice Cake...";
				mes "Still, it should be easy to";
				mes "raise 200 zeny, right?";
				close;
			}
			set zeny,zeny-200;
			getitem 555,1; //Rice_Cake
			mes "[Chulsoo]";
			mes "Thank you very";
			mes "much! I hope you";
			mes "enjoy your Rice Cake~";
			close;
		}
		mes "[Chulsoo]";
		mes "Are you sure about";
		mes "that? You won't get";
		mes "the chance to have a";
		mes "Rice Cake this delicious";
		mes "anywhere else. Oh well,";
		mes "that means more for me~";
		close;
	}
}