summaryrefslogblamecommitdiff
path: root/npc/pre-re/quests/collection/quest_goat.txt
blob: 292a38459d2b11566e9571f220b2254384d9300b (plain) (tree)
1
2
3
4
5
6
7
8
                                                              




                                                              
                                                              
                         





                                                              
                                                                    



































































































































































































































                                                                                                                                                               
//===== Hercules Script ======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Description: =========================================
//= [Official Conversion]
//= Added Monster Killing quests.
//= Repeatable EXP Quest (Antelope Horns)
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================

ein_fild06,82,171,0	script	Vegetable Farmer#Goat	4_F_SHABBY,{
	if (checkquest(60137) != -1) {
		if (checkquest(60137,HUNTING) != 2 ) {
			mes "[Vegetable Farmer]";
			mes "Have you finished hunting the 50 Goats?";
			next;
			switch(select("Yes:No:I want to quit")) {
			case 1:
				mes "[Vegetable Farmer]";
				mes "Hmm, I don't think you've hunted 50 yet.";
				close;
			case 2:
				mes "[Vegetable Farmer]";
				mes "Remember, I need help hunting Goats so go and hunt 50 of them.";
				close;
			case 3:
				mes "[Vegetable Farmer]";
				mes "Are you sure that you want to stop hunting?";
				mes "Any progress that you've made will be erased";
				next;
				switch(select("Yes:No")) {
				case 1:
					mes "[Vegetable Farmer]";
					mes "Ok then, well come back here if you change your mind.";
					erasequest 60137;
					close;
				case 2:
					mes "[Vegetable Farmer]";
					mes "Please kill 50 Goats so I can farm my vegetables without any worries.";
					close;
				}
			}
		}
		else {
			mes "[Vegetable Farmer]";
			mes "Amazing, you did that with speed.";
			getexp 258489,155155;
			erasequest 60137;
			close;
		}
	}
	if (checkquest(60138) != -1) {
		if (checkquest(60138,HUNTING) != 2) {
			mes "[Vegetable Farmer]";
			mes "Have you finished hunting the 100 Goats?";
			next;
			switch(select("Yes:No:I want to quit")) {
			case 1:
				mes "[Vegetable Farmer]";
				mes "Hmm, I don't think you've hunted 100 yet.";
				close;
			case 2:
				mes "[Vegetable Farmer]";
				mes "Remember, I need help hunting Goats so go and hunt 100 of them.";
				close;
			case 3:
				mes "[Vegetable Farmer]";
				mes "Are you sure that you want to stop hunting?";
				mes "Any progress that you've made will be erased";
				next;
				switch(select("Yes:No")) {
				case 1:
					mes "[Vegetable Farmer]";
					mes "Ok then, well come back here if you change your mind.";
					erasequest 60138;
					close;
				case 2:
					mes "[Vegetable Farmer]";
					mes "Please kill 100 Goats so I can farm my vegetables without any worries.";
					close;
				}
			}
		}
		else {
			mes "[Vegetable Farmer]";
			mes "Amazing, you did that with speed.";
			getexp 258489,155155;
			getexp 258489,155155;
			erasequest 60138;
			close;
		}
	}
	if (checkquest(60139) != -1) {
		if (checkquest(60139,HUNTING) != 2) {
			mes "[Vegetable Farmer]";
			mes "Have you finished hunting the 150 Goats?";
			next;
			switch(select("Yes:No:I want to quit")) {
			case 1:
				mes "[Vegetable Farmer]";
				mes "Hmm, I don't think you've hunted 150 yet.";
				close;
			case 2:
				mes "[Vegetable Farmer]";
				mes "Remember, I need help hunting Goats so go and hunt 150 of them.";
				close;
			case 3:
				mes "[Vegetable Farmer]";
				mes "Are you sure that you want to stop hunting?";
				mes "Any progress that you've made will be erased";
				next;
				switch(select("Yes:No")) {
				case 1:
					mes "[Vegetable Farmer]";
					mes "Ok then, well come back here if you change your mind.";
					erasequest 60139;
					close;
				case 2:
					mes "[Vegetable Farmer]";
					mes "Please kill 150 Goats so I can farm my vegetables without any worries.";
					close;
				}
			}
		}
		else {
			mes "[Vegetable Farmer]";
			mes "Amazing, you did that with speed.";
			getexp 258489,155155;
			getexp 258489,155155;
			getexp 258489,155155;
			erasequest 60139;
			close;
		}
	}
	//for minimum level
	if (BaseLevel > 69) {
		//for maximum level
		if (BaseLevel < 85) {
			mes "[Vegetable Farmer]";
			mes "Oh great!";
			mes "You are here to help me right?";
			mes "If not, then I am in a world of hurt.";
			next;
			switch(select("Sure:No")) {
			case 1:
				mes "[Vegetable Farmer]";
				mes "These Goats keep eating my vegetables.";
				mes "Can you do what you can to help me?";
				next;
				switch(select("Gather Items:Hunt Goats:Cancel")) {
				case 1:
					// Item turn in
					mes "[Vegetable Farmer]";
					mes "I need ^FF0000Antelope Horns^000000 to show for your hard work, and I will reward you.";
					next;
					switch(select("I have Antelope Horns:What did you need?")) {
					case 1:
						/*
						if (checkweight(504,10) == 0) {
							mes "[Vegetable Farmer]";
							mes "Hey, it looks like that the weight on";
							mes "your back will crush you. Come back";
							mes "after you have lost some weight.";
							close;
						}
						*/
						if (countitem(7106) > 49) {
							mes "[Vegetable Farmer]";
							mes "Amazing, you did that with speed.";
							mes "I am truly grateful.";
							delitem 7106,50; //Goat's_Horn
							getexp 258489,155155;
							//getitem 504,10; //White_Potion
							close;
						}
						else {
							mes "[Vegetable Farmer]";
							mes "It doesn't look like you have enough.";
							next;
							mes "[Vegetable Farmer]";
							mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you.";
							close;
						}
					case 2:
						mes "[Vegetable Farmer]";
						mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you.";
						close;
					}
				case 2:
					// Kill Count Quest
					mes "[Vegetable Farmer]";
					mes "Thank you.";
					mes "How many Goats would you like to hunt?";
					next;
					switch(select("50 Goats:100 Goats:150 Goats")) {
					case 1:
						mes "[Vegetable Farmer]";
						mes "Kill 50 of those Goats and let me know when you're done. I will reward you for your efforts.";
						setquest 60137;
						close;
					case 2:
						mes "[Vegetable Farmer]";
						mes "Kill 100 of those Goats and let me know when you're done. I will reward you for your efforts.";
						setquest 60138;
						close;
					case 3:
						mes "[Vegetable Farmer]";
						mes "Kill 150 of those Goats and let me know when you're done. I will reward you for your efforts.";
						setquest 60139;
						close;
					}
				case 3:
					mes "[Vegetable Farmer]";
					mes "If you change your mind, please come back.";
					close;
				}
			case 2:
				mes "[Vegetable Farmer]";
				mes "If you change your mind, please come back.";
				close;
			}
		}
		else {
			mes "[Vegetable Farmer]";
			mes "Oh boy, Oh boy!";
			next;
			mes "[Vegetable Farmer]";
			mes "Sorry I can't talk right now I am in a world of hurt here, these darn Goats are going to kill me.";
			close;
		}
	}
	else {
		mes "[Vegetable Farmer]";
		mes "My vegetables, where did they all go?";
		mes "Oh, no..no!!!";
		close;
	}
}