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//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015  Hercules Dev Team
//= Copyright (C)  L0ne_W0lf
//= Copyright (C)  Playtester
//= Copyright (C)  Athena
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Morroc Pyramid Dungeon Monster Spawn Script (Pre-Renewal)
//================= Description ===========================================
//= Monster Spawns for Morroc Pyramid Dungeon
//================= Current Version =======================================
//= 1.3
//=========================================================================

//== moc_pryd01 - Inside Pyramid F1 ========================
moc_pryd01,0,0,0,0	monster	Familiar	1005,50,0,0,0
moc_pryd01,0,0,0,0	monster	Poporing	1031,20,0,0,0

//== moc_pryd02 - Inside Pyramid F2 =========================
moc_pryd02,0,0,0,0	monster	Poporing	1031,20,0,0,0
moc_pryd02,0,0,0,0	monster	Drainliar	1111,20,0,0,0
moc_pryd02,0,0,0,0	monster	Mummy	1041,30,0,0,0
moc_pryd02,0,0,0,0	monster	Isis	1029,5,0,0,0
moc_pryd02,0,0,0,0	monster	Soldier Skeleton	1028,30,0,0,0
moc_pryd02,0,0,0,0	monster	Archer Skeleton	1016,30,0,0,0

//== moc_pryd03 - Inside Pyramid F3 ========================
moc_pryd03,0,0,0,0	monster	Drainliar	1111,5,0,0,0
moc_pryd03,0,0,0,0	monster	Mimic	1191,5,0,0,0
moc_pryd03,0,0,0,0	monster	Matyr	1146,10,0,0,0
moc_pryd03,0,0,0,0	monster	Mummy	1041,70,0,0,0
moc_pryd03,0,0,0,0	monster	Verit	1032,20,600000,300000,1

//== moc_pryd04 - Inside Pyramid F4 ========================
moc_pryd04,0,0,0,0	monster	Mummy	1041,25,0,0,0
moc_pryd04,0,0,0,0	monster	Ancient Mummy	1297,3,0,0,0
moc_pryd04,0,0,0,0	monster	Isis	1029,50,150000,75000,0
moc_pryd04,0,0,0,0	monster	Mimic	1191,15,600000,300000,1
moc_pryd04,0,0,0,0	boss_monster	Osiris	1038,1,3600000,600000,0
moc_pryd04,0,0,0,0	monster	Matyr	1146,20,0,0,0

//== moc_pryd05 - Inside Pyramid B1 ========================
moc_pryd05,0,0,0,0	monster	Minorous	1149,60,0,0,0
moc_pryd05,0,0,0,0	monster	Mummy	1041,10,0,0,0
moc_pryd05,0,0,0,0	monster	Verit	1032,50,0,0,0

//== moc_pryd06 - Inside Pyramid B2 ========================
moc_pryd06,0,0,0,0	monster	Verit	1032,10,0,0,0
moc_pryd06,0,0,0,0	monster	Arclouze	1194,20,0,0,0
moc_pryd06,100,90,80,50	monster	Ancient Mummy	1297,20,0,0,0
moc_pryd06,100,90,80,50	monster	Mimic	1191,20,0,0,0
moc_pryd06,102,85,1,1	boss_monster	Amon Ra	1511,1,3600000,600000,0