//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2016 Hercules Dev Team
//= Copyright (C) Silent
//= Copyright (C) erKURITA
//= Copyright (C) MasterOfMuppets
//= Copyright (C) Lupus
//= Copyright (C) Darkchild
//= Copyright (C) L0ne_W0lf
//= Copyright (C) kobra_k88
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Payon Guides (Pre-Renewal)
//================= Description ===========================================
//= Guides for the City of Payon
//================= Current Version =======================================
//= 1.6.1
//=========================================================================
payon,160,67,4 script Guide#pay 4_M_PAY_SOLDIER,{
cutin "pay_soldier",2;
mes "[Payon Guide]";
mes "Welcome to the";
mes "mountain city of Payon.";
mes "If you're unfamiliar with this";
mes "area, I can help you find what";
mes "you're looking for around here.";
.@loop1 = 1;
while (.@loop1) {
next;
switch(select("City Guide", "Remove Marks from Mini-Map", "Notice.", "Cancel")) {
case 1:
mes "[Payon Guide]";
mes "Please select";
mes "a location from";
mes "the following menu.";
if (.@compass_check == 0) {
mes "Would you like me";
mes "to mark locations";
mes "on your Mini-Map?";
next;
if (select("Yes.", "No.") == 1) .@compass_check = 1;
}
.@loop2 = 1;
while(.@loop2) {
if (.@wait_button_chk == 0) .@wait_button_chk = 1;
else next;
switch(select("^FF0000Archer Guild^000000", "Weapon Shop", "Tool Shop", "Pub", "Central Palace", "The Empress", "Palace Annex", "Royal Kitchen", "Forge", "Cancel")) {
case 1:
mes "[Payon Guide]";
mes "The Archer Guild handles";
mes "Job Changes to the Archer";
mes "Class. You'll need to enter";
mes "the Archer Village which is";
mes "to the northeast of Payon.";
if (.@compass_check)
viewpoint 1,227,328,2,0xFF0000;
break;
case 2:
mes "[Payon Guide]";
mes "The Weapon Shop";
mes "can be found in the";
mes "northwest corner of";
mes "the city of Payon.";
if (.@compass_check)
viewpoint 1,139,159,3,0xFF00FF;
break;
case 3:
mes "[Payon Guide]";
mes "The Tool Shop";
mes "is located near";
mes "the northwest";
mes "corner of Payon.";
if (.@compass_check)
viewpoint 1,144,85,4,0xFF00FF;
break;
case 4:
mes "[Payon Guide]";
mes "The Pub can be";
mes "found in the northeast";
mes "part of Payon. It's the";
mes "best place to relax after";
mes "a long day of hunting.";
if (.@compass_check)
viewpoint 1,220,117,5,0xFF00FF;
break;
case 5:
mes "[Payon Guide]";
mes "The Central Palace";
mes "is located to the north";
mes "within the city of Payon.";
if (.@compass_check)
viewpoint 1,155,245,6,0x00FF00;
break;
case 6:
mes "[Payon Guide]";
mes "The Empress";
mes "can be found to the";
mes "northwest in Payon.";
if (.@compass_check)
viewpoint 1,107,324,7,0x00FF00;
break;
case 7:
mes "[Payon Guide]";
mes "The Palace Annex";
mes "can be found in the";
mes "western part of Payon.";
if (.@compass_check)
viewpoint 1,130,204,8,0x00FF00;
break;
case 8:
mes "[Payon Guide]";
mes "The Royal Kitchen";
mes "is located near the";
mes "northern end of Payon.";
if (.@compass_check)
viewpoint 1,154,325,9,0x00FF00;
break;
case 9:
mes "[Payon Guide]";
mes "The Forge is";
mes "situated near";
mes "the center of Payon.";
if (.@compass_check)
viewpoint 1,126,169,10,0xFFFF00;
break;
case 10:
mes "[Payon Guide]";
mes "Please ask me to ''Remove";
mes "Marks from Mini-Map'' if you";
mes "no longer wish to have the";
mes "location marks displayed";
mes "on your Mini-Map.";
.@loop2 = 0;
break;
}
}
break;
case 2:
viewpoint 2,237,41,2,0x00FF00;
viewpoint 2,237,41,3,0x0000FF;
viewpoint 2,46,345,4,0xFF00FF;
viewpoint 2,175,220,5,0xFF0000;
viewpoint 2,175,220,6,0xFF0000;
viewpoint 2,175,220,7,0xFF0000;
viewpoint 2,237,41,8,0x0000FF;
viewpoint 2,46,345,9,0x00FF00;
viewpoint 2,175,220,10,0xFF0000;
.@compass_check = 0;
break;
case 3:
mes "[Payon Guide]";
mes "Advances in sorcery and";
mes "technology have allowed";
mes "us to update our information";
mes "system, enabling up to mark";
mes "locations on your Mini-Map";
mes "for easier navigation.";
next;
mes "[Payon Guide]";
mes "Your Mini-Map is located";
mes "in the upper right corner";
mes "of the screen. If you can't";
mes "see it, press the Ctrl + Tab";
mes "keys or click the ''Map'' button in your Basic Info Window.";
next;
mes "[Payon Guide]";
mes "On your Mini-Map,";
mes "click on the ''+'' and ''-''";
mes "symbols to zoom in and";
mes "our of your Mini-Map. We";
mes "hope you enjoy your travels";
mes "here in the city of Payon.";
break;
case 4:
mes "[Payon Guide]";
mes "Be safe in";
mes "your travels,";
mes "brave adventurer.";
close2;
.@loop1 = 0;
break;
}
}
cutin "",255;
end;
}
pay_arche,85,30,2 script Guide#2pay 4_M_PAY_SOLDIER,{
cutin "pay_soldier",2;
mes "[Payon Guide]";
mes "Welcome to the";
mes "mountain city of Payon.";
mes "If you're unfamiliar with this";
mes "area, I can help you find what";
mes "you're looking for around here.";
.@loop1 = 1;
while (.@loop1) {
next;
switch(select("City Guide", "Remove Marks from Mini-Map", "Notice", "Cancel")) {
case 1:
mes "[Payon Guide]";
mes "Please, select a menu.";
if (.@compass_check == 0) {
mes "Would you like to leave indicators on the mini-map?";
next;
if (select("Yes.", "No.") == 1) .@compass_check = 1;
}
.@loop2 = 1;
while(.@loop2) {
if (.@wait_button_chk == 0) .@wait_button_chk = 1;
else next;
switch(select("^FF0000Archer Guild^000000", "Tool Shop", "Payon Dungeon", "Cancel")) {
case 1:
mes "[Payon Guide]";
mes "The Archer Guild,";
mes "found northeast in";
mes "the Archer Village,";
mes "handles Job Changes";
mes "to the Archer Class.";
if (.@compass_check)
viewpoint 1,144,164,0,0xFFFF00;
break;
case 2:
mes "[Payon Guide]";
mes "You can find";
mes "a Tool Shop in";
mes "the northeast corner";
mes "of the Archer Village.";
if (.@compass_check)
viewpoint 1,71,156,1,0xFFFF00;
break;
case 3:
mes "[Payon Guide]";
mes "The entrance to";
mes "the Payon Dungeon";
mes "is located at the west";
mes "end of the village.";
if (.@compass_check)
viewpoint 1,34,132,2,0xFFFFFF;
break;
case 4:
mes "[Payon Guide]";
mes "If you'd like to erase the marks on the mini-map, select menu, 'Wipe all indicators on the mini-map'.";
.@loop2 = 0;
break;
}
}
break;
case 2:
viewpoint 2,237,41,0,0xFF00FF;
viewpoint 2,237,41,1,0xFF0000;
viewpoint 2,46,345,2,0xFF00FF;
.@compass_check = 0;
break;
case 3:
mes "[Payon Guide]";
mes "Advances in sorcery and";
mes "technology have allowed";
mes "us to update our information";
mes "system, enabling up to mark";
mes "locations on your Mini-Map";
mes "for easier navigation.";
next;
mes "[Payon Guide]";
mes "Your Mini-Map is located";
mes "in the upper right corner";
mes "of the screen. If you can't";
mes "see it, press the Ctrl + Tab";
mes "keys or click the ''Map'' button in your Basic Info Window.";
next;
mes "[Payon Guide]";
mes "On your Mini-Map,";
mes "click on the ''+'' and ''-''";
mes "symbols to zoom in and";
mes "our of your Mini-Map. We";
mes "hope you enjoy your travels";
mes "here in the city of Payon.";
break;
case 4:
mes "[Payon Guide]";
mes "Be safe in";
mes "your travels,";
mes "brave adventurer.";
close2;
.@loop1 = 0;
break;
}
}
cutin "",255;
end;
}