//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Silent
//= Copyright (C) L0ne_W0lf
//= Copyright (C) MasterOfMuppets
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Lighthalzen Guides (Pre-Renewal)
//================= Description ===========================================
//= Guides for the City of Lighthalzen
//================= Current Version =======================================
//= 1.2
//=========================================================================
lighthalzen,207,310,5 script Guide#lhz::LhzGuide 4_M_EIN_SOLDIER,{
cutin "ein_soldier",2;
mes "[Lighthalzen Guide]";
mes "Welcome to Lighthalzen,";
mes "the Corporation City-State.";
mes "If you need any guidance";
mes "around the city, feel free";
mes "to ask me and I'll do my";
mes "very best to help you.";
.@loop1 = 1;
while (.@loop1) {
next;
switch(select("City Guide:Remove Marks from Mini-Map:Notice.:Cancel")) {
case 1:
mes "[Lighthalzen Guide]";
mes "Please be aware that I'm";
mes "in charge of providing info";
mes "regarding the West District";
mes "of Lighthalzen. Now, please";
mes "select the location that you'd";
mes "like to learn more about.";
if (.@compass_check == 0) {
next;
mes "[Lighthalzen Guide]";
mes "But before that,";
mes "would you like me";
mes "to mark locations";
mes "on your Mini-Map?";
next;
if (select("Yes.:No.") == 1) .@compass_check = 1;
}
.@loop2 = 1;
while(.@loop2) {
if (.@wait_button_chk == 0) .@wait_button_chk = 1;
else next;
switch(select("^FF0000Rekenber Corporation^000000:Train Station:Police Station:Bank:Hotel:Airport:Merchant Guild:Jewelry Shop:Weapon Shop:Departement Store:Cancel")) {
case 1:
mes "[Lighthalzen Guide]";
mes "Rekenber Corporation,";
mes "the largest company in";
mes "the Schwaltzvalt Republic,";
mes "in located in northwestern";
mes "Lighthalzen. You can't miss";
mes "the headquarters building.";
if (.@compass_check)
viewpoint 1,102,247,2,0xFF0000;
break;
case 2:
mes "[Lighthalzen Guide]";
mes "The Train Station is";
mes "located in the center of";
mes "the city, where we have";
mes "a direct railroad to Einbroch.";
if (.@compass_check)
viewpoint 1,233,164,3,0xFF00FF;
break;
case 3:
mes "[Lighthalzen Guide]";
mes "Our Police Station is just";
mes "north of the city's center.";
mes "Please don't hesitate to report";
mes "any suspicious persons and";
mes "activity, or if you have any";
mes "problems whatsoever.";
if (.@compass_check)
viewpoint 1,236,276,4,0x99FFFF;
break;
case 4:
mes "[Lighthalzen Guide]";
mes "The Bank is located";
mes "just opposite to the";
mes "Lighthalzen Police Station,";
mes "which is a pretty good idea";
mes "when I think about it, actually. ^FFFFFFspacer^000000";
if (.@compass_check)
viewpoint 1,198,257,5,0x0000FF;
break;
case 5:
mes "[Lighthalzen Guide]";
mes "Our Hotel is located in";
mes "the middle of the South Plaza.";
mes "Due to its quality services and";
mes "luxurious accomodations, this";
mes "hotel is extremely popular.";
if (.@compass_check)
viewpoint 1,159,133,6,0x00FF00;
break;
case 6:
mes "[Lighthalzen Guide]";
mes "The Airport is to the far";
mes "west of the Central Promenade.";
mes "You can travel anywhere within";
mes "the Schwaltzvalt Republic by";
mes "riding on one of the Airships.";
if (.@compass_check)
viewpoint 1,267,75,7,0x00FF00;
break;
case 7:
mes "[Lighthalzen Guide]";
mes "The Merchant Guild can be";
mes "found in the southwestern";
mes "part of Lighthalzen.";
if (.@compass_check)
viewpoint 1,74,53,8,0xFF99FF;
break;
case 8:
mes "[Lighthalzen Guide]";
mes "The Jewelry Shop is";
mes "located just west of";
mes "the South Plaza.";
if (.@compass_check)
viewpoint 1,93,110,9,0xFF9900;
break;
case 9:
mes "[Lighthalzen Guide]";
mes "The Weapon Shop is";
mes "located at the end of";
mes "the Central Promenade.";
mes "It's at least worth a look";
mes "if you're serious about";
mes "adventuring around here.";
if (.@compass_check)
viewpoint 1,196,46,10,0x330033;
break;
case 10:
mes "[Lighthalzen Guide]";
mes "The Department Store is";
mes "located in the middle of";
mes "Lighthalzen and is the biggest";
mes "and most convenient place for";
mes "shopping for almost everything.";
if (.@compass_check)
viewpoint 1,199,163,11,0xFFFF00;
break;
case 11:
mes "[Lighthalzen Guide]";
mes "Please ask me to ''Remove";
mes "Marks from Mini-Map'' if you";
mes "no longer wish to have the";
mes "location marks displayed";
mes "on your Mini-Map.";
.@loop2 = 0;
}
}
break;
case 2:
viewpoint 2,102,247,2,0xFF0000;
viewpoint 2,233,164,3,0xFF00FF;
viewpoint 2,236,276,4,0x99FFFF;
viewpoint 2,198,257,5,0x0000FF;
viewpoint 2,159,133,6,0x00FF00;
viewpoint 2,267,75,7,0x00FF00;
viewpoint 2,74,53,8,0xFF99FF;
viewpoint 2,93,110,9,0xFF9900;
viewpoint 2,196,46,10,0x330033;
viewpoint 2,199,163,11,0xFFFF00;
.@compass_check = 0;
break;
case 3:
mes "[Lighthalzen Guide]";
mes "Advances in sorcery and";
mes "technology have allowed";
mes "us to update our information";
mes "system, enabling up to mark";
mes "locations on your Mini-Map";
mes "for easier navigation.";
next;
mes "[Lighthalzen Guide]";
mes "Your Mini-Map is located";
mes "in the upper right corner";
mes "of the screen. If you can't";
mes "see it, press the Ctrl + Tab";
mes "keys or click the ''Map'' button in your Basic Info Window.";
next;
mes "[Lighthalzen Guide]";
mes "On your Mini-Map,";
mes "click on the ''+'' and ''-''";
mes "symbols to zoom in and";
mes "our of your Mini-Map. We";
mes "hope you enjoy your travels";
mes "here in Lighthalzen.";
break;
case 4:
mes "[Lighthalzen Guide]";
mes "Lighthalzen is divided";
mes "into the East and West";
mes "districts by a railroad that";
mes "runs right through the middle.";
mes "There are always guards on";
mes "watch to protect the peace.";
next;
mes "[Lighthalzen Guide]";
mes "Please don't hesitate";
mes "to report any suspicious";
mes "activity or persons to us.";
mes "We hope that you enjoy";
mes "our fair city, adventurer.";
close2;
.@loop1 = 0;
}
}
cutin "ein_soldier",255;
end;
}
lighthalzen,220,311,3 duplicate(LhzGuide) Guide#2lhz 4_M_EIN_SOLDIER
lighthalzen,154,100,5 duplicate(LhzGuide) Guide#3lhz 4_M_EIN_SOLDIER
lighthalzen,307,224,3 duplicate(LhzGuide) Guide#4lhz 4_M_EIN_SOLDIER