//=====================================================================
//MOMOTARO event
//=====================================================================
amatsu.gat,223,235,4 script Publisher 763,{
if (event_momo > 4) goto Lfin;
if ((event_momo >= 1) && (event_momo <= 4)) goto Lget;
mes "[Publisher]";
mes "Hello.";
mes "I represent ^009CFFTsurukame Publishing Inc.^000000 and handle the legends that are told in the village for generations.";
mes "A popular legend among men and women of all ages is ^009CFF<Momotaro>^000000......";
next;
mes "[Publisher]";
mes "One Million copies were sold!";
mes "To celebrate the anniversary, the ^3163FFMomotaro Event Hall^000000 was established.";
next;
mes "[Publisher]";
mes "You practical become the protagonist of the Momotaro Story and fight against a small demon.";
mes "There are also presents!";
next;
menu "Who is Momotaro?",-,"I really wanna do that!",L1,"I'm busy right now......",L2;
mes "[Publisher]";
mes "What? You do not know Momotaro? Oh my, what an insensitive person......";
mes "Well then, I will tell you......";
next;
mes "[Publisher]";
mes "Once upon a time, there was an old couple......";
mes "The couple had a very good relation, but they had no children...";
next;
mes "[Publisher]";
mes "Someday, the grandmother did their laundry at the river, a big peach flowed by. ";
mes "The Grandmother picked up the peach and returned home, where the grandfather tried to divide the fruit...... ";
mes "But from the middle of the peach a baby appeared.";
next;
mes "[Publisher]";
mes "Grandfather and Grandmother were surprised very much, but decided to raise the baby as their own child.";
next;
mes "[Publisher]";
mes "The Child grow up rapidly and became a strong young boy several days later.";
next;
mes "[Publisher]";
mes "The name of the child was ^3163FF<Momotaro>^000000.";
mes "In those days a small demon appeard and tormented the village people so Momotaro decided to go on a travel to exterminate the demon......";
next;
mes "[Publisher]";
mes "Along the way Momotaro met a ^3163FFmonkey^000000, a ^3163FFpheasant^000000 and a ^3163FFdog^000000m which followed him as companions.";
mes " Finally they defeated the demon and lived with the grandfather and the grandmother in happiness...... ";
mes "- the end -";
next;
mes "[Publisher]";
mes "How was it?";
mes "It was of interest One Million times!";
close;
L1:
mes "[Publisher]";
mes "Oh! You are a good and powerfull person! To me you seem to be vigorous. ";
mes "Well then, this application form has to be filled......";
next;
mes "[Publisher]";
mes "......";
mes "......Hmm hmm......";
mes "......Well! Everything ok!";
mes "We can start at once. Please enjoy the ^3163FFMomotaro Event Hall^000000.";
next;
//modification
// warp "ama_test",52,35;
warp "ama_fild01",330,130;
//end modification
end;
L2:
mes "[Publisher]";
mes "There are also premium presents, you know....... (wink)";
close;
Lget:
mes "[Publisher]";
mes "How was it? Did you enjoy the event?";
mes "I hope the arrangements at the event hall allowed you to spend an enjoyable time there.";
next;
if (event_momo == 1) getitem 627,1; //sweet milk
if (event_momo == 2) getitem 629,1; //singing flower
if (event_momo == 3) getitem 625,1; //rusty iron
//Am Mut successful finish unknown
if (event_momo == 4) getitem 627,1; //sweet milk
if (event_momo == 4) getitem 629,1; //singing flower
if (event_momo == 4) getitem 625,1; //rusty iron
set event_momo,10;
mes "[Publisher]";
mes "Well then, I will give you a small present which I have prepared.";
mes "May the legend be widely loved also in the future......";
close;
Lfin:
mes "[Publisher]";
mes "We have a nice weather today, don't we...... It is a perfect day to dry the futon.";
set event_momo,event_momo+1;
if (event_momo == 20) set event_momo,0;
close;
}
//=====================================================================
ama_test.gat,52,44,4 script Event Hall Staff 109,{
mes "[Satoshi]";
mes "Welcome to the Momotaro Event Hall";
next;
mes "[Satoshi]";
mes "I'm in charge of the waiting room of the Momotaro Event Hall. My name is Satoshi.";
next;
mes "[Satoshi]";
mes "Originally this was the work of the publisher, but...... she was not sufficient for that job and got transfered suddenly......";
mes "But this was good! Because this way we could make the attraction even more challenging for the visitors.";
next;
mes "[Satoshi]";
mes "......hehehe, no no, it was just a joke...... (sweat)";
next;
mes "[Satoshi]";
mes "Well, I will give you an explanation about the Event Hall.";
next;
mes "[Satoshi]";
mes "Did you ask the Publisher outside about the Momotaro Story?";
next;
menu "Yes",L1,"No",-;
mes "[Satoshi]";
mes "What the heck? You come here without knowing the story?";
mes "......";
mes "You are by no means a fan of Momotaro.";
next;
mes "[Satoshi]";
mes "The Story is told by the publisher outside. Well then...... Goodby.";
next;
warp "amatsu.gat",223,230;
end;
L1:
mes "[Satoshi]";
mes "Hmm......";
mes "The story of Momotaro is the best work of this Publisher. Maybe it is even a supreme masterpiece?";
mes "Hahaha!!!";
next;
mes "[Satoshi]";
mes "...... So, what's next...";
next;
mes "[Satoshi]";
mes "The rule of the Event Hall are simple. Just go in, like the brave Momotaro! And if the small demon is defeated, everything will be good.";
mes "Well, be brave!";
next;
mes "[Satoshi]";
mes "Furthermore, there are 3 important points.";
next;
mes "[Satoshi]";
mes "First:";
mes "When the Event Hall is cleared it cannot be entered again.";
mes "Please pay attention to this point.";
next;
mes "[Satoshi]";
mes "Second:";
mes "Please do not go accompanied by a pet inside the Event Hall. If you have a pet with you, please change it back to an egg before entering.";
next;
mes "[Satoshi]";
mes "And the last important point:";
mes "There is a time restriction of 6 minutes for people entering the Event Hall.";
next;
mes "[Satoshi]";
mes "Well then, Please enter the Waiting Room Chat and wait for your turn. I wish you a good fight.";
close;
OnInit:
waitingroom "Event Hall Waiting Room",1,"Event Hall Staff::OnMax";
//modification
//do clear everything in case of somebody got stuck in the hall
areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
disablenpc "Manager";
enablenpc "Grandfather";
enablenpc "Grandmother";
killmonsterall "ama_test.gat";
stopnpctimer "roomtimer";
//end modification
end;
OnMax:
//modification
// doevent "roomt";
initnpctimer "roomtimer";
//end modification
warpwaitingpc "ama_test.gat",50,83;
disablenpc "Event Hall Staff";
disablenpc "Manager";
enablenpc "Grandfather";
enablenpc "Grandmother";
end;
}
ama_test.gat,49,95,4 script Grandfather 766,{
//modification
mes "[Grandfather]";
mes "Zzzzzz......";
//end modification
close;
}
ama_test.gat,51,95,4 script Grandmother 761,{
mes "[Grandmother]";
mes "Oh....!?";
next;
mes "[Grandmother]";
mes "Grandfather, do you know where I put my money?";
next;
mes "[Grandfather]";
mes "Grandmother...... The village headman said, that the small demons recently stole money from people right in the middle of the village, causing big tumult...";
next;
mes "[Grandmother]";
mes "Iiiiiii......!";
next;
mes "[Grandfather]";
mes "This is the recent talk in the village......";
next;
mes "[Grandfather]";
mes "Oh, there is Momotaro......";
next;
mes "[Grandfather]";
mes "As you probably know, there are only cowards here with no power to fight the small demons....";
mes "So I would like to ask you a favour, Momotaro.";
next;
mes "[Grandmother]";
mes "Momotaro......";
mes "Your Grandmother would like to give you ^3355ffthe tastiest red portion on this world^000000...... but I cannot...... ";
next;
mes "[Grandmother]";
mes "I'm so sorry...... Momotaro......";
next;
mes "[Grandmother & Grandfather]";
mes "Please, Momotaro, help us......";
//modification
addtimer 5000, "Grandmother::OnTimer5000";
close;
OnTimer5000:
//end modification
disablenpc "Grandfather";
disablenpc "Grandmother";
set @mobdie,0;
monster "ama_test.gat",47,101,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",51,101,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",55,101,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",55,97,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",55,93,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",53,91,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",49,91,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",45,96,"Small Demon",1110,1,"mobcount";
monster "ama_test.gat",45,99,"Small Demon",1110,1,"mobcount";
end;
}
ama_test.gat,50,100,4 script Manager 762,{
//modification
if (event_momo >= 4) goto LSecondFin;
//end modification
mes "[Manager]";
mes "Hoho, you did it...... I'm the manager here...... You are not an ordinary person, right? You did very well.";
next;
mes "[Manager]";
mes "The Momotaro from the legend appears in this world!";
mes "Hohohohoho!";
next;
menu "Is there some extra?",L1,"Thanks for nothing......",L2;
L1:
mes "[Manager]";
mes "Hohoho......";
mes "This is maybe not really recomending......";
mes "I think in your current condition the small demons can twirl you lightly around their fingers.";
mes "......Hohoho......";
next;
mes "[Manager]";
mes "......";
mes "Just a joke.";
next;
mes "[Manager]";
mes "Well then, you enjoyed the Momotaro Event Hall?";
mes "Talk to the staff member, that you have met first, about our premium presents. He will give you some.";
next;
mes "[Manager]";
mes "Whatever you encounter, never loose that strong spirit!";
next;
set event_momo,1;
//modification
// deltimer "roomt";
//end modification
disablenpc "Manager";
enablenpc "Event Hall Staff";
warp "amatsu.gat",223,230;
end;
L2:
mes "[Manager]";
mes "!!!!!";
mes "......Ho...Hohoho......";
mes "You are an amusing fellow......";
mes "Well...... One little suggestion from me to you.";
next;
mes "[Manager]";
mes "Normally I would just kick you out, but...... I would like to see your true capabilities... Hohoho.";
mes "As if I would look at my own young self. Hohohoho.";
next;
mes "[Manager]";
mes "What do you think? I will give this one nonrecurring chance. It is the challenge of ^3355ffSecond Grad^000000 which is not officially available......";
mes "But I warn you, this one will be difficult.";
next;
menu "Na, it is enough",L2_1,"I take the challenge",L2_2;
L2_1:
mes "[Manager]";
mes "Hoho......";
mes "You got tired from the last fight?";
mes "Well, ok...... Did you enjoy the Momotaro Event Hall? Talk to the staff member, that you have met first, about our premium presents. She will give you some.";
next;
mes "[Manager]";
mes "Whatever you encounter, never loose that strong spirit!";
next;
set event_momo,2;
//modification
goto LWarpOut;
// end;
//end modification
L2_2:
mes "[Manager]";
mes "Hohoho, You like it more and more, right? This will be the last decisive battle. Show your power without regrets!";
//modification
addtimer 5000, "Manager::OnTimer5000";
//end modification
close;
OnTimer5000:
monster "ama_test.gat",35,103,"Demon",1301,1,"mobcount2";
monster "ama_test.gat",56,111,"Demon",1301,1,"mobcount2";
monster "ama_test.gat",40,91,"Demon",1301,1,"mobcount2";
disablenpc "Manager";
set event_momo,3;
end;
//modification
LSecondFin:
mes "[Manager]";
mes "You are really strong... Wasn't it thrilling? Momotaro Event Hall can be really enjoyable, right?";
mes "Ok now, talk to the staff member, that you have met first, about our premium presents. She will give you some.";
next;
set event_momo,4;
LWarpOut:
//end modification
mes "[Manager]";
mes "Whatever you encounter, never loose that strong spirit!";
next;
warp "amatsu.gat",223,230;
disablenpc "Manager";
stopnpctimer "roomtimer";
enablenpc "Event Hall Staff";
donpcevent "Event Hall Staff::OnInit";
end;
Onstart:
mes "[Manager]";
mes "Hohoho......";
close;
}
//=======================================MobCount===============================-
ama_test.gat,0,1,0 script mobcount -1,{
if (@mobdie >= 8) goto Lfin;
set @mobdie,@mobdie+1;
set @mobrand,rand(4);
if (@mobrand == 1) goto Lrand2;
if (@mobrand == 2) goto Lrand3;
if (@mobrand == 3) goto Lrand4;
Lrand1:
areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I havn't done anything!",8;end;
Lrand2:
areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Excuse me, Excuse me",8;end;
Lrand3:
areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Ahhh......",8;end;
Lrand4:
areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I've been hit on surprise...",8;end;
Lfin:
areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Uhhaaa......",8;
addtimer 5000, "mobcount2::OnTimer5000";
//modification
// stopnpctimer "roomtimer";
end;
// enablenpc "Manager";
// doevent "Manager::Onstart";
// end;
//end modification
}
//=======================================MobCount2==============================-
ama_test.gat,50,101,0 script mobcount2 -1,{
if (@mobdie2 == 2) goto Lfin;
set @mobdie2,@mobdie2+1;
areaannounce "ama_test.gat",30,78,68,120,"Demon: Uhaaa...",8;end;
Lfin:
set event_momo,4;
//modification
addtimer 5000, "mobcount2::OnTimer5000";
end;
OnTimer5000:
//end modification
enablenpc "Manager";
doevent "Manager::Onstart";
end;
}
//=======================================TIMER==================================-
//modification
//dead code
//ama_test.gat,50,102,0 script roomt -1,{
//
// deltimer "roomt";
// mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8;
// addtimer 180000,"roomt::On180000";
// end;
//
//OnTestTime:
// mapannounce "ama_test.gat","Time left: "+temp_time+"sec ",8;
// end;
//
//On180000:
// deltimer "roomt";
// mapannounce "ama_test.gat","3 Minutes left.",8;
// addtimer 120000,"roomt::On300000";
// end;
//On300000:
// deltimer "roomt";
// mapannounce "ama_test.gat","One Minute left.",8;
// addtimer 60000,"roomt::On360000";
// end;
//On360000:
// mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8;
// disablenpc "Manager";
// enablenpc "Event Hall Staff";
// areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
// end;
//}
ama_test.gat,50,102,0 script roomtimer -1,{
OnTimer1000:
mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8;
end;
OnTimer180000:
mapannounce "ama_test.gat","3 Minutes left.",8;
end;
OnTimer300000:
mapannounce "ama_test.gat","One Minute left.",8;
end;
OnTimer360000:
stopnpctimer "roomtimer";
mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8;
areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
disablenpc "Manager";
enablenpc "Event Hall Staff";
donpcevent "Event Hall Staff::OnInit";
end;
}
//end modification