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//===== eAthena Script =======================================
//= Splendide Merchant
//===== By: ==================================================
//= eAthena dev team
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
//= Splendide coin redemption NPC.
//===== Additional Comments: =================================
//= 1.0 First version 
//============================================================

spl_in01,110,326,5	script	Merchant of Splendide	439,{
	if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
		set .@anrp_test,1201;
		if (anrp_test == 1) {
			mes "[Merchant of Splendide]";
			mes "It looks like you're carrying too many things.";
			mes "Why not put some of your items in storage and come back?";
			close;
		}
		mes "[Merchant of Splendide]";
		mes "Hello.";
		mes "What are you looking for?";
		next;
		switch(select("View item description:Buy Pinguicula's fruit Jam:Buy Luciola's Honey Jam:Buy Cornus' Tears:Do nothing")) {
		case 1:
			mes "[Merchant of Splendide]";
			mes "Would you like to see the item description?";
			close2;
			ReadBook 11018,1;
			end;
		case 2:
			mes "[Merchant of Splendide]";
			mes "I can sell you 3 Pinguicula's fruit Jam for^3131FF 1 coin^000000";
			next;
			switch(select("Purchase:Do not purchase.")) {
			case 1:
				if (countitem(6081) > 0) {
					mes "[Merchant of Splendide]";
					mes "Thank you for coming.";
					delitem 6081,1; //Splendide_Coin
					getitem 12344,3; //Pinguicula's_fruit_Jam
					close;
				}
				else {
					mes "[Merchant of Splendide]";
					mes "You don't have enough coins.";
					close;
				}
			case 2:
				mes "[Merchant of Splendide]";
				mes "Come again if you change your mind.";
				close;
			}
		case 3:
			mes "[Merchant of Splendide]";
			mes "I can sell you 3 Luciola's Honey Jam for^3131FF 1 coin^000000";
			next;
			switch(select("Purchase:Do not purchase.")) {
			case 1:
				if (countitem(6081) > 0) {
					mes "[Merchant of Splendide]";
					mes "Thank you for coming.";
					delitem 6081,1; //Splendide_Coin
					getitem 12345,3; //Luciola's_Honey_Jam
					close;
				}
				else {
					mes "[Merchant of Splendide]";
					mes "You don't have enough coins.";
					close;
				}
			case 2:
				mes "[Merchant of Splendide]";
				mes "Come again if you change your mind.";
				close;
			}
		case 4:
			mes "[Merchant of Splendide]";
			mes "I can sell you 3 Cornus' Tears for^3131FF 1 coin^000000";
			next;
			switch(select("Purchase:Do not purchase.")) {
			case 1:
				if (countitem(6081) > 0) {
					mes "[Merchant of Splendide]";
					mes "Thank you for coming.";
					delitem 6081,1; //Splendide_Coin
					getitem 12349,3; //Cornus'_Tears
					close;
				}
				else {
					mes "[Merchant of Splendide]";
					mes "You don't have enough coins.";
					close;
				}
			case 2:
				mes "[Merchant of Splendide]";
				mes "Come again if you change your mind.";
				close;
			}
		case 5:
			mes "[Merchant of Splendide]";
			mes "Come again if you change your mind.";
			close;
		}
	}
	else {
		mes "[Merchant of Splendide]";
		mes "BurWehAla";
		mes "tasnarAndu Ie Ru";
		close;
	}
}