//===== Hercules Script ======================================
//= Renters
//===== By: ==================================================
//= kobra_k88, mod by Lupus
//===== Current Version: =====================================
//= 2.2
//===== Description: =========================================
//= Knight and Crusader Peco Peco Breeders, Falcon Breeder scripts
//===== Additional Comments: =================================
//= Fully working
//= Added another Falcon Master into the Hunters Guild [Lupus]
//= 1.2: replaced checkoption(x) with checkriding,checkfalcon [Lupus]
//= 1.3: Added support Adv Classes + Baby Class [Lupus]
//= 1.4: Added different prices for normal, advanced and baby classes
//= but you could set them to the same [Lupus]
//= 1.5: Fixed spelling mistakes [Nexon]
//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
//= 1.6: Moved the Falcon Master to Hugel [Poki#3]
//= 1.7 Updated to Aegis 10.3 standards. [L0ne_W0lf]
//= 1.8 Added 3rd Job creature NPCs (Dragon/Gryphon) [L0ne_W0lf]
//= 1.9 Enabled Gryphon Renter NPC and added Mado Gear NPC. [Masao]
//= 2.0 Fixed problems with third classes and new mounts. [Euphy]
//= 2.1 Moved some renters to a separate renewal file. [Daegaladh]
//= 2.2 Added warg checks. [Euphy]
//============================================================
// PecoPeco Breeder (for Knights)-------------------------------------------
prontera,55,350,5 script Peco Peco Breeder#knt 8W_SOLDIER,{
if(Upper==0) set .@price,2500; //Normal Peco - default price
if(Upper==1) set .@price,2500; //Armored Peco
if(Upper==2) set .@price,2500; //Baby Peco
mes "[Peco Peco Breeder]";
if (BaseJob == Job_Knight && Class < Job_Rune_Knight) {
mes "Welcome.";
mes "Honorable Knight,";
mes "would you like to rent";
mes "a Peco Peco? The rental";
mes "fee is "+.@price+" zeny.";
next;
switch(select("Rent Peco Peco:Cancel")) {
case 1:
if (Zeny < .@price) {
mes "[Peco Peco Breeder]";
mes "You do not";
mes "have enough zeny.";
mes "Are you...";
mes "bankrupt?";
close;
}
else if(getskilllv("KN_RIDING") == 0) {
mes "[Peco Peco Breeder]";
mes "I'm sorry, but you're";
mes "not eligible for this";
mes "service. Please go learn";
mes "the Peco Peco Ride skill first.";
close;
}
else if(checkriding()) {
mes "[Peco Peco Breeder]";
mes "You're already";
mes "mounted on a";
mes "Peco Peco.";
close;
}
else if(ismounting()) {
mes "[Peco Peco Breeder]";
mes "Please remove your cash mount.";
close;
}
set Zeny, Zeny-.@price;
setriding;
close;
case 2:
mes "[Peco Peco Breeder]";
mes "I see.";
mes "Well then,";
mes "have a good day.";
close;
}
} else {
mes "I'm sorry, but these";
mes "Peco Pecos are only";
mes "available for Knights";
mes "and Lord Knights.";
close;
}
}
// Grand PecoPeco Breeder (for Crusaders)-------------------------------------------
prontera,232,318,3 script Peco Peco Breeder#cru 8W_SOLDIER,{
if(Upper==0) set .@price,3500; //Normal Peco - default price
if(Upper==1) set .@price,3500; //Armored Peco
if(Upper==2) set .@price,3500; //Baby Peco
mes "[PecoPeco Breeder]";
if (BaseJob == Job_Crusader && Class < Job_Rune_Knight) {
if(Upper != 1 ) mes "Welcome, Crusader.";
else mes "Welcome, Paladin.";
mes "We have a special";
mes "Peco Peco prepared";
mes "for you. To rent one";
mes "will cost "+.@price+" zeny.";
next;
switch(select("Rent a PecoPeco:Quit")) {
case 1:
if (Zeny < .@price) {
mes "[Peco Peco Breeder]";
mes "You do not";
mes "have enough zeny.";
mes "If you would like";
mes "a Peco Peco please";
mes "bring "+.@price+" zeny...";
close;
}
else if(getskilllv("KN_RIDING") == 0) {
mes "[Peco Peco Breeder]";
mes "You must first learn";
mes "to ride a PecoPeco before";
mes "I can rent one to you.";
close;
}
else if(checkriding()) {
mes "[Peco Peco Breeder]";
mes "You are already";
mes "mounted on a Peco Peco.";
close;
}
else if(ismounting()) {
mes "[Peco Peco Breeder]";
mes "Please remove your cash mount.";
close;
}
set Zeny, Zeny-.@price;
setriding;
close;
case 2:
mes "[PecoPeco Breeder]";
mes "See you around.";
close;
}
} else {
mes "What can I do for you?";
mes "Please be aware that";
mes "this Peco Peco rental";
mes "service is strictly for";
mes "Crusaders and Paladins.";
close;
}
}
// Falcon Master--------------------------------------------------------------
hu_in01,381,304,5 script Falcon Breeder#hnt 8W_SOLDIER,{
if(Upper==0) set .@price,2500; //Normal Falcon - default price
if(Upper==1) set .@price,2500; //Scarf Falcon
if(Upper==2) set .@price,2500; //Baby Falcon
mes "[Falcon Breeder]";
if (BaseJob == Job_Hunter) {
if (checkoption(Option_Wug) || checkoption(Option_Wugrider)) {
mes "Um...";
mes "You can't rent a Falcon";
mes "until you dismiss your warg first!";
close;
}
mes "Do you need a Falcon?";
mes "You can rent your own";
mes "trusty bird of prey for a";
mes "fee of just "+.@price+" zeny~";
next;
switch(select("Rent Falcon:Cancel")) {
case 1:
if (checkoption(Option_Wug) || checkoption(Option_Wugrider)) {
mes "[Falcon Breeder]";
mes "Um...";
mes "You can't rent a Falcon";
mes "until you dismiss your warg first!";
close;
}
if (Zeny < .@price) {
mes "[Falcon Breeder]";
mes "What is this?";
mes "You don't have";
mes "enough zeny?!";
mes "You better start";
mes "hunting money";
mes "instead of monsters~";
close;
}
else if(getskilllv("HT_FALCON") == 0) {
mes "[Falcon Breeder]";
mes "Gosh~";
mes "Go learn how to";
mes "manage a Falcon";
mes "first! I can't rent one";
mes "to you if you can't";
mes "handle it, you know.";
close;
}
else if(checkfalcon()) {
mes "[Falcon Breeder]";
mes "Um...";
mes "You already have";
mes "a Falcon. It's right";
mes "there, can't you see it?";
close;
}
set Zeny, Zeny-.@price;
setfalcon;
close;
case 2:
mes "[Falcon Breeder]";
mes "W-wait, where're";
mes "you goin'? These";
mes "Falcons are top notch,";
mes "I guarantee it! C'mon, yo~";
close;
}
} else {
mes "Young fool!";
mes "Falcons can only";
mes "be used by Hunters";
mes "and Snipers, capish?";
mes "...Heh heh, jealous?";
close;
}
}