summaryrefslogblamecommitdiff
path: root/npc/merchants/buying_shops.txt
blob: b58eb33fcd69dd2e1b2412eaa425f6ead3d91f30 (plain) (tree)






















































































































































































































































                                                                                                                                                                                                                                                
 
//===== eAthena Script =======================================
//= Buying Shop Licenses
//===== By: ==================================================
//= Kisuka
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= Buying Shop Licenses
//===== Additional Comments: =================================
//= 1.0 First version. [Kisuka]
//============================================================ 

// Black Marketeer (Buy Licenses - Non-Merchant Classes)
//============================================================ 
que_job01,68,84,1	script	Black Marketeer#Buying	881,{
	if(getskilllv("ALL_BUYING_STORE") == 1) {
		mes "[Mr. Jass]";
		mes "Hey, you already made a contract with Hugh.";
		mes "I don't have any business with you.";
		close;
	}else{
		mes "[Mr. Jass]";
		mes "You must need something badly to come to find me.";
		mes "What do you want?";
		next;
		switch(select("Bulk Buyer Shop License:Who are you?:Nothing, nothing!")) {
		case 1:
			mes "[Mr. Jass]";
			mes "I knew it!";
			mes "Sure, I can make it for you.";
			mes "Mine looks just like the authentic one that Merchants get from that bastard Mr. Hugh!";
			next;
			mes "[Mr. Jass]";
			mes "And my license is better 'cuz you don't need ta' learn any skills.";
			mes "How many do you want?";
			next;
			mes "[Mr. Jass]";
			mes "Just so you know, I can only make them in small quantities, up to 10 at a time.";
			mes "It'll cost 500 zeny for each one.";
			next;
			while(1) {
				input .@input;
				mes "[Mr. Jass]";
				if(.@input == 0) {
					mes "Don't you need those licenses?";
					close;
				}
				else if(.@input > 10) {
					mes "I can only make up to 10 at a time, you know.";
					next;
				}
				else {
					mes "It'll cost "+(.@input*500)+" zeny.";
					if(Zeny < (.@input*500)) {
						mes "but you don't have enough money.";
						next;
						mes "[Mr. Jass]";
						mes "Don't you know the basics of business? Everything has a price.";
						mes "If you want something, you gotta pay for it.";
					}else{
						mes "Ha... Ha ha ha!";
						mes "Mr. Hugh, I'll take over your license business. You'll see!";
						mes "*Giggle Giggle*";
						getitem 12548,.@input;	// Shabby_Purchase_Street
						set Zeny,Zeny-(.@input*500);
					}
					close;
				}
			}

		case 2:
			mes "[Mr. Jass]";
			mes "I left my hometown a long time ago.";
			mes "It's meaningless to ask who I am because all I've got left now is my hatred.";
			next;
			mes "[Mr. Jass]";
			mes "...";
			mes "Hugh is a corrupt merchant with no sense of business ethics.";
			mes "My sole purpose in life is to destroy Hugh.";
			next;
			mes "[Mr. Jass]";
			mes "Aw, I drank too much... (*Hic*)";
			mes "That's just the alohol talking.";
			mes "Please forget anything I said.";
			close;
		case 3:
			mes "[Mr. Jass]";
			mes "Alright, alright! You don't have to yell.";
			mes "Just leave me alone if you've got no business with me.";
			close;
		}
	}
}

// Purchasing Team (Learn Skill - Merchant Classes)
//============================================================ 
alberta_in,58,52,4	script	Purchasing Team#Buying	59,{
	if(BaseClass == Job_Merchant && getskilllv("MC_VENDING") >= 1) {
		if(getskilllv("ALL_BUYING_STORE") == 1) {
			mes "[Mr. Hugh]";
			mes "I'm Hugh from the Purchasing Team.";
			mes "How may I help you today?";
			next;
			if(select("Purchase Bulk Buyer Shop License:Quit") == 2) {
				mes "[Mr. Hugh]";
				mes "Please feel free to ask me if you need any Bulk Buyer Shop Licenses.";
				mes "Come again~";
				close;
			}
			mes "[Mr. Hugh]";
			mes "It's 200 zeny for each Bulk Buyer Shop License, and you may purchase up to 50 at a time.";
			mes "How many licenses do you need?";
			next;
			while(1) {
				input .@input;
				mes "[Mr. Hugh]";
				if(.@input == 0) {
					mes "You have cancelled the trade.";
					mes "Have a good day.";
					close;
				}
				if(.@input > 50) {
					mes "Please enter a value of 50 or less.";
					next;
				}
				else{
					mes "It'll cost "+(.@input*200)+" zeny for "+.@input+" licenses.";
					if(Zeny < (.@input*200)) {
						mes "but you don't seem to have enough money.";
					}else{
						mes "Thank you for your patronage.";
						getitem 6377,.@input;	// Buy_Stall_Permit
						set Zeny,Zeny-(.@input*200);
					}
					close;
				}
			}
		}else{
			mes "[Mr. Hugh]";
			mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild.";
			mes "You're...";
			next;
			mes "[Mr. Hugh]";
			mes "Did you know? Our guild has issued a license to allow individuals to buy goods from others.";
			next;
			select("I've never had problems buying items...");
			mes "[Mr. Hugh]";
			mes "You're right, but think about it:";
			mes "haven't you had a hard time buying in bulk?";
			mes "You'd have to find and talk to everyone that has an item you want.";
			mes "Pretty inconvenient, isn't it?";
			next;
			mes "[Mr. Hugh]";
			mes "Since buying in bulk is an important issue to us Merchants,";
			mes "I've proposed an innovative plan to our guild, based on my 10 years of experience in making purchases.";
			next;
			mes "[Mr. Hugh]";
			mes "'Let Individuals Open";
			mes "a Bulk Buyer Shop!'";
			mes "That's the title of my proposal.";
			mes "You'll see, when you read it...";
			next;
			mes "[Mr. Hugh]";
			mes "...";
			mes "...(Mr. Hugh yammers on and on with all the details.)";
			next;
			select("Alright, what's your point?");
			mes "[Mr. Hugh]";
			mes "Oh, yes. In summary,";
			mes "you can buy certain items in bulk through Vending.";
			next;
			mes "[Mr. Hugh]";
			mes "In order to open a Bulk Buyer Shop, you need a license issued from the Merchant Guild.";
			next;
			mes "[Mr. Hugh]";
			mes "You need it every time you open the shop. We're expecting a significant increase in profits through this new kind of licensing.";
			next;
			mes "[Mr. Hugh]";
			mes "That's the point of my proposal!";
			mes "Our president was so happy to hear that we're going to make big bucks!";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Please get to the point already!";
			next;
			mes "[Mr. Hugh]";
			mes "Don't be so impatient, alright?";
			mes "My point is, we can let you open the Bulk Buyer Shop if you've learned Vending.";
			next;
			mes "[Mr. Hugh]";
			mes "Of course, we charge 10,000 zeny as a one-time registration fee.";
			mes "You will need the ^4A4AFFBulk Buyer Shop License^000000 every time you open the shop.";
			next;
			mes "[Mr. Hugh]";
			mes "Say, would you like to register now?";
			mes "If you do, I'll teach you how to open the Bulk Buyer Shop.";
			next;
			if(select("Learn how to open Bulk Buyer Shop:Cancel") == 2) {
				mes "[Mr. Hugh]";
				mes "Man, that's disappointing!";
				mes "Using this bulk buyer option can benefit your business in many ways, but it's your call.";
				mes "I'm always open for consultation!";
				close;
			}
			mes "[Mr. Hugh]";
			if(Zeny < 10000) {
				mes "The registration fee is 10,000 zeny.";
				mes "Please have the fee ready first.";
				close;
			}else{
				mes "You've made a good decision.";
				mes "Please give me the registration fee, and sign right here....";
				next;
				input .@name$;
				mes "[Mr. Hugh]";
				mes .@name$+"....";
				mes "I like your handwriting.";
				mes "Okay, you're now approved to open the Bulk Buyer Shop.";
				set Zeny,Zeny-10000;
				getitem 6377,5;	// Buy_Stall_Permit
				skill "ALL_BUYING_STORE",1,0;
				next;
				mes "[Mr. Hugh]";
				mes "Currently, only normal items ^8C2121EXCEPT^000000 equipment, certain potions, and hand-crafted items can be purchased in bulk, but this can still be very beneficial to you, depending on how you use it.";
				next;
				mes "[Mr. Hugh]";
				mes "Oh, and you need at least one of the item that you want to buy in your inventory because you have to show it to other through your shop.";
				next;
				mes "[Mr. Hugh]";
				mes "Your skill should now be registered in your skill window. If you can't see it you probably have to minimize your Skill List and check the 3rd Job Tab.";
				next;
				mes "[Mr. Hugh]";
				mes "I've given you 5 Bulk Buyer Shop Licenses for your trial.";
				mes "Enjoy shopping!";
				close;
			}			
		}
	}else{
		mes "[Mr. Hugh]";
		mes "I'm Hugh from the Purchasing Team at the Alberta Merchant Guild.";
		mes "I'd love to chat, but I'm too busy at the moment.";
		next;
		mes "[Mr. Hugh]";
		mes "My time is solely dedicated to our customers in the Merchant industry.";
		close;	
	}
}