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path: root/npc/guild/prtg/prtg_ev_agit.txt
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//===== eAthena Script =======================================
//= War of Emperium - Prontera Guild Wars Events
//===== By: ==================================================
//= jAthena (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
//= Event Triggers of Prontera Guild Wars
//===== Additional Comments: =================================
//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
//=     (from r11630 bureport:369) [FlavioJS]
//============================================================


// Castle 1 ================================================================
prtg_cas01,197,197,0	script	Agit_Pt01	-1,{
OnInterIfInitOnce:
	GetCastleData "prtg_cas01",0,"::OnRecvCastlePt01";
	end;
OnRecvCastlePt01:
	RequestGuildInfo GetCastleData("prtg_cas01",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","prtg_cas01","Pt01",197,197;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","prtg_cas01","Pt01";
	goto OnAgitEliminate;
OnGuildBreak:
	callfunc "F_GuildBreak","prtg_cas01","Pt01";
	end;
OnAgitEliminate:
	sleep getbattleflag("gvg_eliminate_time");
	MapRespawnGuildID "prtg_cas01",GetCastleData("prtg_cas01",1),6;
	sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
	Monster "prtg_cas01",197,197,"Emperium",1288,1,"Agit_Pt01::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","prtg_cas01","Pt01";
	end;
}

// Castle 2 ================================================================
prtg_cas02,158,174,0	script	Agit_Pt02	-1,{
OnInterIfInitOnce:
	GetCastleData "prtg_cas02",0,"::OnRecvCastlePt02";
	end;
OnRecvCastlePt02:
	RequestGuildInfo GetCastleData("prtg_cas02",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","prtg_cas02","Pt02",158,174;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","prtg_cas02","Pt02";
	goto OnAgitEliminate;
OnGuildBreak:
	callfunc "F_GuildBreak","prtg_cas02","Pt02";
	end;
OnAgitEliminate:
	sleep getbattleflag("gvg_eliminate_time");
	MapRespawnGuildID "prtg_cas02",GetCastleData("prtg_cas02",1),6;
	sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
	Monster "prtg_cas02",158,174,"Emperium",1288,1,"Agit_Pt02::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","prtg_cas02","Pt02";
	end;
}

// Castle 3 ================================================================
prtg_cas03,17,221,0	script	Agit_Pt03	-1,{
OnInterIfInitOnce:
	GetCastleData "prtg_cas03",0,"::OnRecvCastlePt03";
	end;
OnRecvCastlePt03:
	RequestGuildInfo GetCastleData("prtg_cas03",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","prtg_cas03","Pt03",17,221;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","prtg_cas03","Pt03";
	goto OnAgitEliminate;
OnGuildBreak:
	callfunc "F_GuildBreak","prtg_cas03","Pt03";
	end;
OnAgitEliminate:
	sleep getbattleflag("gvg_eliminate_time");
	MapRespawnGuildID "prtg_cas03",GetCastleData("prtg_cas03",1),6;
	sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
	Monster "prtg_cas03",17,221,"Emperium",1288,1,"Agit_Pt03::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","prtg_cas03","Pt03";
	end;
}

// Castle 4 ================================================================
prtg_cas04,292,14,0	script	Agit_Pt04	-1,{
OnInterIfInitOnce:
	GetCastleData "prtg_cas04",0,"::OnRecvCastlePt04";
	end;
OnRecvCastlePt04:
	RequestGuildInfo GetCastleData("prtg_cas04",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","prtg_cas04","Pt04",292,14;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","prtg_cas04","Pt04";
	goto OnAgitEliminate;
OnGuildBreak:
	callfunc "F_GuildBreak","prtg_cas04","Pt04";
	end;
OnAgitEliminate:
	sleep getbattleflag("gvg_eliminate_time");
	MapRespawnGuildID "prtg_cas04",GetCastleData("prtg_cas04",1),6;
	sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
	Monster "prtg_cas04",292,14,"Emperium",1288,1,"Agit_Pt04::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","prtg_cas04","Pt04";
	end;
}

// Castle 5 ================================================================
prtg_cas05,266,266,0	script	Agit_Pt05	-1,{
OnInterIfInitOnce:
	GetCastleData "prtg_cas05",0,"::OnRecvCastlePt05";
	end;
OnRecvCastlePt05:
	RequestGuildInfo GetCastleData("prtg_cas05",1);
	end;
OnAgitStart:
	callfunc "F_AgitStart","prtg_cas05","Pt05",266,266;
	end;
OnAgitBreak:
	callfunc "F_AgitBreak","prtg_cas05","Pt05";
	goto OnAgitEliminate;
OnGuildBreak:
	callfunc "F_GuildBreak","prtg_cas05","Pt05";
	end;
OnAgitEliminate:
	sleep getbattleflag("gvg_eliminate_time");
	MapRespawnGuildID "prtg_cas05",GetCastleData("prtg_cas05",1),6;
	sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
	Monster "prtg_cas05",266,266,"Emperium",1288,1,"Agit_Pt05::OnAgitBreak";
	end;
OnAgitEnd:
	callfunc "F_AgitEnd","prtg_cas05","Pt05";
	end;
}