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//===== eAthena Script ======================================= 
//= Morroc Guides
//===== By: ================================================== 
//= kobra_k88
//===== Current Version: ===================================== 
//= 1.3
//===== Compatible With: ===================================== 
//= eAthena  0.5.2 +
//===== Description: ========================================= 
//=
//===== Additional Comments: ================================= 
//= Fully working.  Added a guide at every exit.
//= v1.1 Now using duplicate command.
//= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Removed Duplicates [Silent]
//============================================================


// North ------------------------------------------------
morocc.gat,153,286,6	script	Guide#1::Mor_Guide	707,{
	cutin "moc_soldier",2;
	mes "[Morroc Soldier]";
	mes "Welcome to Morroc, the Desert Frontier!";
	next;
	mes "[Morroc Soldier]";
	mes "We are here to help you find your way.  Please feel free to speak to us anytime you need help.";
M_Menu:
	next;
	menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;

		mes "[Morroc Soldier]";
		mes "Do you want me to leave indications on the Mini-Map?";
		next;
		menu "No Thanks",-,"Yes Please",sM_1b;
		
			set @COMPASS_CHECK,0;
			goto L_Cont;

		sM_1b:
			set @COMPASS_CHECK,1;

		L_Cont:
		mes "[Morroc Soldier]";
		mes "Please choose a building to view.";
		next;
	sM_Menu:
		menu "^FF0000Thief Guild^000000",-, "Armory",M_1_2, "Inn",M_1_3, "Pub",M_1_4, "Mercenary Guild",M_1_5,
			"Wipe all indications from mini-map.",M_1_6, "Cancel",M_End;

			mes "[Morocc Soldier]";
			mes "The 'Thief Guild'.... I hear that it's the place to go if you want to be a Thief.....";
			viewpoint 1,24,297,1,0xFF0000;
			goto sL_Wipe;
		M_1_2:
			mes "[Morocc Soldier]";
			mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
			viewpoint 1,253,56,2,0xFF00FF;
			goto sL_Wipe;
		M_1_3:
			mes "[Morocc Soldier]";
			mes "In Morroc there are 2 'Inn's' located in the South and NorthEastern parts of town.";
			viewpoint 1,274,269,3,0xFF00FF;
			viewpoint 1,197,66,4,0xFF00FF;
			goto sL_Wipe;
		M_1_4:
			mes "[Morocc Soldier]";
			mes "The 'Pub' is located to the NorthWest of town.";
			viewpoint 1,52,259,5,0xFF00FF;
			goto sL_Wipe;
		M_1_5:
			mes "[Morocc Soldier]";
			mes "The 'Mercenary Guild' is in the Eastern corner of town.";
			viewpoint 1,284,171,6,0x00FF00;
			goto sL_Wipe;
		M_1_6:
			set @COMPASS_CHECK, 2;

		sL_Wipe:
			if(@COMPASS_CHECK != 2) next;	// avoids a double 'next' when 'wipe indications' is chosen
			if(@COMPASS_CHECK == 1) goto sM_Menu;
			viewpoint 2,24,297,1,0xFF0000;
			viewpoint 2,253,56,2,0xFF00FF;
			viewpoint 2,274,269,3,0xFF00FF;
			viewpoint 2,197,66,4,0xFF00FF;
			viewpoint 2,52,259,5,0xFF00FF;
			viewpoint 2,284,171,6,0x00FF00;
			if (@COMPASS_CHECK == 0) goto sM_Menu;
			mes "[Morroc Soldier]";
			mes "All indications have been removed";
			cutin "moc_soldier",255;
			close;

	M_2:
		mes "[Morroc Soldier]";
		mes "We upgraded the Location Guide to the Newest Digital Style.  We hope you like this gorgeous new system.";
		next;
		mes "[Morroc Soldier]";
		mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
		next;
		mes "[Morroc Soldier]";
		mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
		mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
		goto M_Menu;

	M_End:
		mes "[Morocc Soldier]";
		mes "Good by for now.";
		cutin "moc_soldier",255;
		close;
}

// South --------------------------------------------
morocc.gat,162,97,6	duplicate(Mor_Guide)	Guide#Mor2	707
// West --------------------------------------------
morocc.gat,28,161,6	duplicate(Mor_Guide)	Guide#Mor3	707
// East  --------------------------------------------
morocc.gat,294,203,9	duplicate(Mor_Guide)	Guide#Mor4	707