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//================= Hercules Script =======================================
//=       _   _                     _
//=      | | | |                   | |
//=      | |_| | ___ _ __ ___ _   _| | ___  ___
//=      |  _  |/ _ \ '__/ __| | | | |/ _ \/ __|
//=      | | | |  __/ | | (__| |_| | |  __/\__ \
//=      \_| |_/\___|_|  \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015  Hercules Dev Team
//= Copyright (C)  Euphy
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program.  If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= RWC 2011 Golden Poring
//================= Description ===========================================
//= Collect blue cards dropped by Golden Porings to spell out 'RWC2011' and
//= win a prize!
//================= Current Version =======================================
//= 1.0
//=========================================================================

prontera,114,81,5	script	RWC2011 Agent#2	4_M_ATEIL,{
	if (checkweight(1201,1) == 0 || MaxWeight - Weight < 500) {
		mes "[New Agent]";
		mes "You have too many items. Please make room in your inventory and come back.";
		close;
	}
	if (oversea_event == 0) {
		mes "[New Agent]";
		mes "Wow~ Finally!! It's the season we've all been waiting for!";
		emotion e_lv2;
		next;
		mes "[New Agent]";
		mes "It's RWC time!";
		next;
		.@loop = 1;
		while(.@loop) {
			switch(select("What is RWC?:Are you a New Agent?:I don't care.")) {
			case 1:
				mes "[New Agent]";
				if (BaseLevel < 70)
					mes "You must be a new adventurer. I will kindly explain it to you.";
				else
					mes "It seems you've traveled quite enough but you're not good with hearing the news around the world.";
				next;
				mes "[New Agent]";
				mes "There are few adventurers in Rune-Midgard whose lives are dedicated to battle, who never skip their training, live in seclusion, and are experts in their art.";
				next;
				mes "[New Agent]";
				mes "The RWC is the festival where those adventurers can compete with each other and find out who is the best!";
				next;
				mes "[New Agent]";
				mes "But this cannot be achieved all alone. Your friends will have a huge role in the competition.";
				next;
				mes "[New Agent]";
				mes "If you're interested in this festival, start looking for friends you can trust!";
				next;
				break;
			case 2:
				mes "[New Agent]";
				mes "Many events are organized for RWC promotion every year.";
				next;
				mes "[New Agent]";
				mes "And this year, a special mission has been entrusted to a new agent... myself!";
				next;
				mes "[New Agent]";
				mes "I am supposed to attach blue cards with the letters RWC2011 all over the world to promote the event. But... but...";
				next;
				mes "- He thought of something and then looked at your eyes. -";
				next;
				mes "[New Agent]";
				mes "Would you like to listen to my story?";
				next;
				if(select("Sure, let me hear it.:No, thank you.") == 2) {
					mes "[New Agent]";
					mes "Arrgg!! Are you ignoring me because I'm new? Usually people listen...";
					next;
					mes "- New Agent is looking at you with pitiable eyes. -";
					next;
					mes "- His brimming small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -";
					close;
				}
				.@loop = 0;
				break;
			case 3:
				mes "[New Agent]";
				mes "This is my first mission but people's reaction is not good.";
				next;
				mes "- New Agent is looking at you with pitiable eyes. -";
				next;
				mes "- His twinkling small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -";
				close;
			}
		}
		mes "[New Agent]";
		mes "I used to be a very normal boy in Morocc.";
		mes "I am not an adventurer and I don't even know how to buy/sell things. Sometimes I'm just very happy to see adventurers. You know... I am just an ordinary boy.";
		next;
		mes "[New Agent]";
		mes "People used to tell me that since I was very shy.";
		mes "I would spend my life in a suburb.";
		next;
		mes "[New Agent]";
		mes "But eventually, my patience and restrained personality motivated me to become an agent for RWC2011!";
		mes "I was so happy that I couldn't sleep! I would finally have a chance to meet lots of adventurers and get to know them.";
		next;
		mes "[New Agent]";
		mes "This mission was so important to me,";
		mes "I was afraid of being attacked by monsters when attaching the blue cards for RWC2011 in the streets.";
		next;
		mes "[New Agent]";
		mes "......";
		next;
		mes "[New Agent]";
		mes "And you know what?";
		mes "^FF0000It really happened!^000000";
		next;
		select("Are you serious!?");
		mes "[New Agent]";
		mes "I had turned off the light and was trying to get some sleep, then I saw this bright light through the window.";
		mes "Suddenly, the window was broken and it appeared!";
		next;
		select("It?");
		mes "[New Agent]";
		mes "It was a shining poring! And it ate all blue cards I had prepared in less than a second!";
		next;
		mes "[New Agent]";
		mes "I was so shocked, I tried to calm down and think... I had neither heard about nor seen any shining poring!";
		next;
		mes "[New Agent]";
		mes "^FF0000Yes! It must be a dream!^000000 That's the conclusion I came up with and went back to sleep.";
		next;
		mes "[New Agent]";
		mes "But it wasn't a dream. When I woke up, I realized all the blue cards were gone...";
		next;
		mes "[New Agent]";
		mes "If I ruin this promotion, I might lose the job and have to go back to where I used to live alone...";
		next;
		mes "[New Agent]";
		mes "If you see the Golden Poring, could you please find the precious blue cards for me?";
		next;
		emotion e_sob;
		mes "- He looks at you with imploring eyes. -";
		next;
		if(select("Ok, I will help you!:How much money can you offer me?") == 2) {
			mes "[New Agent]";
			mes "Have you decided to help me? Well, I will prepare some gifts. I'm sure you'll like them.";
			next;
		}
		mes "[New Agent]";
		mes "What you are looking for are large cards with the letters ^FF0000RWC2011^000000. Some of them might already be digested though.";
		next;
		mes "[New Agent]";
		mes "Try to gather remaining cards until you make the word, 'RWC2011'.";
		next;
		mes "[New Agent]";
		mes "Please help me out!! My life is in your hands!";
		oversea_event = 1;
		setquest 13000;
		close;
	} else if (oversea_event == 1) {
		if (countitem(6485) && countitem(6486) && countitem(6487) > 1 && countitem(7602) && countitem(7470) && countitem(6012)) {
			mes "[RWC2011 Agent]";
			mes "Have you gathered all the cards?";
			next;
			mes "[RWC2011 Agent]";
			mes "Wow~ You bring light in my life again!";
			next;
			mes "[RWC2011 Agent]";
			mes "Here are the gifts I promised... Let's see...";
			next;
			delitem 6485,1; //BlueCard_2
			delitem 6486,1; //BlueCard_0
			delitem 6487,2; //BlueCard_1
			delitem 7602,1; //BlueCard_R
			delitem 7470,1; //BlueCard_W
			delitem 6012,1; //Blue_Card_C
			//SavePPL BlueCard_2
			oversea_event = 2;
			erasequest 13000;
			setquest 13001;
			.@i = rand(1,100);
			     if (.@i == 1) getitem 12690,1; //Old_C_Album_Helm
			else if (.@i == 2) getitem 12691,1; //Old_C_Album_Armor
			else if (.@i == 3) getitem 12693,1; //Old_C_Album_Garment
			else if (.@i == 4) getitem 12694,1; //Old_C_Album_Shoes
			else if (.@i == 5) getitem 12698,1; //Old_C_Album_Weapon
			else if (.@i == 6) getitem 12695,1; //Old_C_Album_Acc
			else if (.@i == 7) getitem 12692,1; //Old_C_Album_Shield
			else if (.@i < 28) getitem 547,10; //White_Slim_Potion
			else if (.@i < 38) getitem 607,1; //Yggdrasilberry
			else if (.@i < 51) getitem 608,1; //Seed_Of_Yggdrasil
			else {
				getitem 12696,5; //RWC_Cele_Fire
				getitem 12697,5; //RWC_Cele_Fire2
			}
			mes "[RWC2011 Agent]";
			mes "It's not much but please keep it! Haha, we still have lots of cards to be found. I hope you can help me tomorrow as well.";
			next;
			mes "[RWC2011 Agent]";
			mes "Thank you!! I can continue working now. Nothing is impossible when we have great adventurers like you in this world!";
			next;
			mes "[RWC2011 Agent]";
			mes "ADIOS!";
			next;
			mes "- Agent muttered something to himself. -";
			close;
		} else {
			mes "[RWC2011 Agent]";
			mes "Mmmm~ not yet? We're short-handed... Please help me.";
			next;
			mes "[RWC2011 Agent]";
			mes "I'm just saying that out of concern for you. You need TWO ^FF0000Blue 1 Card^000000. It's \"2011\"... Got it?";
			close;
		}
	} else if (oversea_event == 2) {
		.@playtime = questprogress(13001,PLAYTIME);
		if (.@playtime == 1) {
			mes "[RWC2011 Agent]";
			mes "First, I will start attaching cards you found... I'll take the rest of cards tomorrow.";
			mes "Please come back tomorrow.";
			close;
		} else if (.@playtime == 2)
			erasequest 13001;
		mes "[RWC2011 Agent]";
		mes "Thanks for the last time.";
		mes "I must keep on promoting the event so I want to ask you again~!";
		oversea_event = 3;
		close;
	} else if (oversea_event == 3) {
		mes "[RWC2011 Agent]";
		mes "You've come again~";
		mes "Thanks for the last time! We still have lots of cards to find. Could you help me out?";
		next;
		switch(select("Ok!:I'm busy now.")) {
		case 1:
			mes "[RWC2011 Agent]";
			mes "It's the same mission as before.";
			mes "Try to gather blue cards and make the word, ^FF0000R W C 2 0 1 1 ^000000.";
			mes "Good Luck!";
			oversea_event = 1;
			setquest 13000;
			close;
		case 2:
			mes "[RWC2011 Agent]";
			mes "...I see...";
			mes "I still have lots of cards to find so if you have time, please come back and help again.";
			close;
		}
	} else {
		mes "[RWC2011 Agent]";
		mes "... huh...?";
		mes "I am... a new agent.";
		close;
	}
}

//== Monster Spawns ========================================
dic_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dew_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dew_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dew_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mal_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nyd_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bra_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bra_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bra_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
dic_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bif_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
bif_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abbey01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abbey02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abbey03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abyss_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abyss_02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
abyss_03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
alde_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ama_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
anthell01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
anthell02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ayo_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
beach_dun,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
beach_dun2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
beach_dun3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
c_tower4,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
cmd_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ein_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_dun00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gef_fild13,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gefenia04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_cas01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_cas02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_church,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_chyard,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_in01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_knt01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_knt02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_prison,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_prison1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_sew04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gl_step,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
glast_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
gon_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
hu_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ice_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ice_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ice_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx4,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
in_sphinx5,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
iz_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
jupe_core,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
juperos_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
juperos_02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
kh_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
kh_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lhz_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
lou_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mag_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mag_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
man_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjo_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjo_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjo_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
mjolnir_12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild13,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild14,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild15,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild16,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild17,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_fild18,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
moc_pryd06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nameless_n,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nif_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nif_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
nyd_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
odin_tem01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
odin_tem02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
odin_tem03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
orcsdun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
orcsdun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
pay_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild00,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_fild11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_maze01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_maze02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_maze03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb1,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb2,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb3,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
prt_sewb4,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_fild12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ra_san05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
spl_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t11,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tha_t12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
thor_v01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
thor_v02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
thor_v03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
treasure01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
treasure02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
tur_dun04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
um_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild05,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
ve_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
xmas_dun01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
xmas_dun02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
xmas_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild01,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild02,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild03,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild04,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild06,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild07,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild08,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild09,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild10,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0
yuno_fild12,0,0,0,0	monster	Golden Poring	2248,3,5000,0,0