//===== Hercules Script ======================================
//= Warper
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.4
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= A complete - but very condensed - warper script.
//= Some coordinates written by Tekno-Kanix and ToastOfDoom.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.1 Added missing duplicates and fixed coordinates.
//= 1.2 Added new episodes and simplified functions.
//= 1.3 Added Renewal checks and Instances menu.
//= Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
//============================================================
- script Warper -1,{
function Go; function Disp; function Pick; function Restrict;
// --------------------------------------------------
// Main Menu:
// --------------------------------------------------
menu "Last Warp ^777777["+lastwarp$+"]^000000",-,
" ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
" ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons,
" ~ Instances",Instances, " ~ Special Areas",Special;
if (lastwarp$ == "")
message strcharinfo(0),"You haven't warped anywhere yet.";
else
warp lastwarp$,lastwarpx,lastwarpy;
close;
// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
// ~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
// ~ Dynamic menu and map selection (auto-numbered).
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
// ~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
// ~ Only allows map for Renewal or Pre-Renewal modes.
// If menu option numbers are given, only those maps
// will be restricted (i.e. not for "Go").
//
// Other notes:
// ~ Array @c[] holds all (x,y) coordinates.
// ~ Use @c[2] EXCEPT when maps begin dynamically
// at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------
function Go {
warp getarg(0),getarg(1,0),getarg(2,0);
getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
end;
}
function Disp {
if (getargcount() < 3)
set @menu$, getarg(0);
else {
set @menu$,"";
for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
set @menu$, @menu$+getarg(0)+" "+.@i+":";
}
return;
}
function Pick {
set .@warp_block,@warp_block;
set @warp_block,0;
if (getarg(0) == "") {
set .@select, select(@menu$);
set .@i, .@select;
set .@map$, getarg(.@i);
} else {
set .@select, select(@menu$);
set .@i, .@select-getarg(1,0);
set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
}
if (.@warp_block & (1<<.@select)) {
message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
end;
}
warp .@map$,@c[.@i*2],@c[.@i*2+1];
getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
deletearray @c[0],getarraysize(@c);
end;
}
function Restrict {
if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
if (getarg(1,0)) {
set @warp_block,0;
for(set .@i,1; .@i<getargcount(); set .@i,.@i+1)
set @warp_block, @warp_block | (1<<getarg(.@i));
} else {
message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
end;
}
}
return;
}
// --------------------------------------------------
Towns:
// --------------------------------------------------
menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
"Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
"Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
"Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
"Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
"Umbala",T34, "Veins",T35, "Yuno",T36;
T1: Go("prontera",155,183);
T2: Go("alberta",28,234);
T3: Go("aldebaran",140,131);
T4: Go("amatsu",198,84);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
Go("dewata",200,180);
T9: Restrict("RE");
Go("ecl_in01",48,53);
T10: Go("einbech",63,35);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
T16: Go("izlude",128,114);
T17: Go("jawaii",251,132);
T18: Go("lighthalzen",158,92);
T19: Go("louyang",217,100);
T20: Go("xmas",147,134);
T21: Restrict("RE");
Go("malangdo",140,114);
T22: Restrict("RE");
Go("malaya",212,206);
T23: Go("manuk",282,138);
T24: Go("mid_camp",210,288);
T25: Restrict("RE");
Go("mora",55,146);
T26: Go("morocc",156,93);
T27: Go("moscovia",223,184);
T28: Go("nameless_n",256,215);
T29: Go("niflheim",202,174);
T30: Go("payon",179,100);
T31: Go("rachel",130,110);
T32: Go("splendide",201,147);
T33: Go("thor_camp",246,68);
T34: Go("umbala",97,153);
T35: Go("veins",216,123);
T36: Go("yuno",157,51);
// --------------------------------------------------
Fields:
// --------------------------------------------------
menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
"Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
"Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
"Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
"Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
"Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
"Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
"Yuno Fields",F28;
F1: setarray @c[2],190,197;
Disp("Amatsu Field",1,1); Pick("ama_fild");
F2: setarray @c[2],173,134,212,150;
Disp("Ayothaya Field",1,2); Pick("ayo_fild");
F3: Restrict("RE");
setarray @c[2],193,220,220,187;
Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
setarray @c[2],74,32;
Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
Disp("Comodo Field",1,9); Pick("cmd_fild");
F6: Restrict("RE");
setarray @c[2],371,212;
Disp("Dewata Field",1,1); Pick("dew_fild");
F7: Restrict("RE");
setarray @c[2],97,314;
Disp("Eclage Field",1,1); Pick("ecl_fild");
F8: Restrict("Pre-RE",2,10);
setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
Disp("Einbroch Field",1,10); Pick("ein_fild");
F9: Restrict("RE");
setarray @c[2],143,132,143,217;
Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
Disp("Gonryun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
Disp("Hugel Field",1,7); Pick("hu_fild");
F13: setarray @c[2],240,179,185,235,240,226;
Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F14: setarray @c[2],229,187;
Disp("Louyang Field",1,1); Pick("lou_fild");
F15: setarray @c[2],115,145;
Disp("Lutie Field",1,1); Pick("xmas_fild");
F16: Restrict("RE");
setarray @c[2],40,272,207,180;
Disp("Malaya Field",1,2); Pick("ma_fild");
F17: setarray @c[2],35,236,35,262,84,365;
Disp("Manuk Field",1,3); Pick("man_fild");
F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F19: setarray @c[2],82,104,131,147;
Disp("Moscovia Field",1,2); Pick("mosk_fild");
F20: setarray @c[2],215,229,167,234;
Disp("Niflheim Field",1,2); Pick("nif_fild");
F21: Restrict("Pre-RE",5,11);
setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
Disp("Payon Forest",1,11); Pick("pay_fild");
F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
Disp("Prontera Field",0,11); Pick("prt_fild",1);
F23: Restrict("Pre-RE",2,7,9,10,11,13);
setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
Disp("Rachel Field",1,13); Pick("ra_fild");
F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
F25: setarray @c[2],175,186,236,184,188,204;
Disp("Splendide Field",1,3); Pick("spl_fild");
F26: setarray @c[2],217,206,223,221,237,215,202,197;
Disp("Umbala Field",1,4); Pick("um_fild");
F27: Restrict("Pre-RE",5);
setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
Disp("Veins Field",1,7); Pick("ve_fild");
F28: Restrict("Pre-RE",5,10);
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
Disp("Yuno Field",1,12); Pick("yuno_fild");
// --------------------------------------------------
Dungeons:
// --------------------------------------------------
menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
"Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
"Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
"Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
"Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
"Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
"Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
"Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
"Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
D1: setarray @c[2],261,272,275,270,116,27;
Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
setarray @c[2],150,288,150,18,140,134,244,52;
Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
setarray @c[2],87,47,262,262;
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
setarray @c[2],285,160,299,29;
Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
Disp("Entrance:Juperos 1:Juperos 2:Core");
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: setarray @c[2],218,196,282,20,165,38;
Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D24: setarray @c[2],126,68,47,30;
Disp("Magma Dungeon",1,2); Pick("mag_dun");
D25: Restrict("RE");
setarray @c[2],33,230;
Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D26: setarray @c[2],189,48,165,30,32,135;
Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D27: setarray @c[2],61,239,60,271;
Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D28: setarray @c[2],298,167,224,149,266,280;
Disp("Odin Temple",1,3); Pick("odin_tem");
D29: setarray @c[2],32,170,21,185;
Disp("Orc Dungeon",1,2); Pick("orcsdun");
D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D33: Restrict("RE");
setarray @c[2],364,44,101,141;
Disp("Scaraba Hole",1,2); Pick("dic_dun");
D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D35: setarray @c[2],69,24,102,27;
Disp("Sunken Ship",1,2); Pick("treasure");
D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
Disp("Thanatos Tower",1,12); Pick("tha_t");
D37: setarray @c[2],21,228,75,205,34,272;
Disp("Thor Volcano",1,3); Pick("thor_v");
D38: setarray @c[2],205,15,129,133;
Disp("Toy Factory",1,2); Pick("xmas_dun");
D39: setarray @c[2],154,49,148,261,132,189,100,192;
Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D40: Restrict("Pre-RE",1,2);
setarray @c[2],42,31,48,30,204,78;
Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
Pick("","um_dun01","um_dun02","yggdrasil01");
// --------------------------------------------------
Castles:
// --------------------------------------------------
menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
"Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
Disp("Mardol:Cyr:Horn:Gefn:Banadis");
Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
// --------------------------------------------------
Guild_Dungeons:
// --------------------------------------------------
menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
"Arunafeltz",G5, "Schwaltzvalt",G6;
G1: Restrict("RE",2,3);
setarray @c[2],119,93,119,93,120,130;
Disp("Baldur F1:Baldur F2:Hall of Abyss");
Pick("","gld_dun01","gld_dun01_2","gld2_pay");
G2: Restrict("RE",2,3);
setarray @c[2],39,161,39,161,147,155;
Disp("Luina F1:Luina F2:Hall of Abyss");
Pick("","gld_dun02","gld_dun02_2","gld2_ald");
G3: Restrict("RE",2,3);
setarray @c[2],50,44,50,44,140,132;
Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
Pick("","gld_dun03","gld_dun03_2","gld2_prt");
G4: Restrict("RE",2,3);
setarray @c[2],116,45,116,45,152,118;
Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
Pick("","gld_dun04","gld_dun04_2","gld2_gef");
G5: Go("arug_dun01",199,195);
G6: Go("schg_dun01",200,124);
// --------------------------------------------------
Instances:
// --------------------------------------------------
menu "Endless Tower",I1, "Hazy Forest",I2, "Malangdo Culvert",I3,
"Nidhoggur's Nest",I4, "Octopus Cave",I5, "Orc's Memory",I6, "Sealed Shrine",I7;
I1: Go("e_tower",72,112);
I2: Restrict("RE");
Go("bif_fild01",161,334);
I3: Restrict("RE");
Go("mal_in01",164,21);
I4: Go("nyd_dun02",95,193);
I5: Restrict("RE");
Go("mal_dun01",152,230);
I6: Go("gef_fild10",240,198);
I7: Go("monk_test",306,143);
// --------------------------------------------------
Special:
// --------------------------------------------------
menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
"Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
S3: Go("cmd_in02",179,129);
S4: Restrict("RE");
Go("moc_para01",31,14);
S5: Go("gon_test",48,10);
S6: Go("arena_room",100,88);
S7: Go("p_track01",62,41);
S8: Go("turbo_room",99,114);
}
// --------------------------------------------------
// Duplicates:
// --------------------------------------------------
alb2trea,57,70,6 duplicate(Warper) Warper#tre 811
alberta,28,240,4 duplicate(Warper) Warper#alb 811
aldebaran,145,118,4 duplicate(Warper) Warper#alde 811
amatsu,203,87,4 duplicate(Warper) Warper#ama 811
ayothaya,209,169,6 duplicate(Warper) Warper#ayo 811
comodo,194,158,4 duplicate(Warper) Warper#com 811
einbech,59,38,6 duplicate(Warper) Warper#einbe 811
einbroch,69,202,4 duplicate(Warper) Warper#einbr 811
gef_fild10,71,339,4 duplicate(Warper) Warper#orc 811
geffen,124,72,4 duplicate(Warper) Warper#gef 811
glast_01,372,308,4 duplicate(Warper) Warper#glh 811
gonryun,162,122,4 duplicate(Warper) Warper#gon 811
hugel,101,151,4 duplicate(Warper) Warper#hug 811
izlu2dun,110,92,4 duplicate(Warper) Warper#izd 811
izlude,132,120,4 duplicate(Warper) Warper#izl 811
jawaii,253,138,4 duplicate(Warper) Warper#jaw 811
lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 811
louyang,208,103,6 duplicate(Warper) Warper#lou 811
manuk,274,146,6 duplicate(Warper) Warper#man 811
mid_camp,216,288,4 duplicate(Warper) Warper#mid 811
mjolnir_02,85,364,4 duplicate(Warper) Warper#mjo 811
moc_ruins,64,164,4 duplicate(Warper) Warper#moc 811
morocc,159,97,4 duplicate(Warper) Warper#mor 811
moscovia,229,191,4 duplicate(Warper) Warper#mos 811
nameless_n,259,213,4 duplicate(Warper) Warper#nam 811
niflheim,205,179,4 duplicate(Warper) Warper#nif 811
pay_arche,42,134,4 duplicate(Warper) Warper#arc 811
payon,182,108,4 duplicate(Warper) Warper#pay 811
prontera,159,192,4 duplicate(Warper) Warper#prt 811
prt_fild05,279,223,6 duplicate(Warper) Warper#cul 811
rachel,135,116,4 duplicate(Warper) Warper#rac 811
splendide,205,153,4 duplicate(Warper) Warper#spl 811
thor_camp,249,76,4 duplicate(Warper) Warper#thor 811
umbala,106,150,3 duplicate(Warper) Warper#umb 811
veins,214,123,4 duplicate(Warper) Warper#ve 811
xmas,150,136,6 duplicate(Warper) Warper#xmas 811
yuno,162,47,4 duplicate(Warper) Warper#yuno 811
// --------------------------------------------------
// Duplicates (Renewal):
// --------------------------------------------------
brasilis,201,222,4 duplicate(Warper) Warper#bra 811
dewata,204,186,6 duplicate(Warper) Warper#dew 811
dicastes01,194,194,6 duplicate(Warper) Warper#dic 811
ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 811
malangdo,134,117,6 duplicate(Warper) Warper#mal 811
malaya,210,205,4 duplicate(Warper) Warper#ma 811
mora,57,152,4 duplicate(Warper) Warper#mora 811