//===== Hercules Script ======================================
//= Platinum Skills
//===== By: ==================================================
//= Keichii, DarkChild
//===== Current Version: =====================================
//= 2.8
//===== Description: =========================================
//= Single NPC that assigns quests skills for all classes
//===== Additional Comments: =================================
//= 2.0 Added advanced classes by ShadowLady.
//= 2.1 Added baby clases by Midas
//= 2.2 Simplified Job Checks [Silentdragon]
//= 2.3 Thehell? Cleaned up script removed the nastiness. Also added rebirth skills. [Spre]
//= 2.4 Added Advanced skills. [Spre]
//= 2.5 Added dialog for if the user is none of the listed jobs. [Kisuka]
//= 2.6 Fixed 2nd advanced classes not being able to get their advanced skills. [Ancyker]
//= 2.7 Rewrote to give all correct skills to all proper classes. [Paradox924X]
//= 2.8 Clustered conditionals replaced with switch to include all Upper types. [Euphy]
//============================================================
prontera,128,200,6 script Platinum Skill NPC 94,{
mes "[Platinum Skill NPC]";
mes "I can give you the special skills available to your job.";
mes "Would you like these skills now?";
next;
if (select("Yes Please:No") == 2) {
mes "[Platinum Skill NPC]";
mes "Have a nice day... >.>";
close;
}
skill 142,1,0;
switch(BaseClass) {
case 0: if (Class !=23) skill 143,1,0; break;
case 1: skill 144,1,0; skill 145,1,0; skill 146,1,0; break;
case 2: skill 157,1,0; break;
case 3: skill 147,1,0; skill 148,1,0; break;
case 4: skill 156,1,0; break;
case 5: skill 153,1,0; skill 154,1,0; skill 155,1,0; break;
case 6: skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; break;
default: break;
}
switch(BaseJob) {
case 7: skill 1001,1,0; break;
case 8: skill 1014,1,0; break;
case 9: skill 1006,1,0; break;
case 10: skill 1012,1,0; skill 1013,1,0; break;
case 11: skill 1009,1,0; break;
case 12: skill 1003,1,0; skill 1004,1,0; break;
case 14: skill 1002,1,0; break;
case 15: skill 1015,1,0; skill 1016,1,0; break;
case 16: skill 1007,1,0; skill 1008,1,0; skill 1017,1,0; skill 1018,1,0; skill 1019,1,0; break;
case 17: skill 1005,1,0; break;
case 18: skill 238,1,0; break;
case 19: skill 1010,1,0; break;
case 20: skill 1011,1,0; break;
default: break;
}
mes "[Platinum Skill NPC]";
mes "There you go!";
close;
}