//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Euphy
//= Copyright (C) Kisuka
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Moscovia Town
//================= Description ===========================================
//= Moscovia Town Script
//================= Current Version =======================================
//= 1.2
//=========================================================================
//== Moscovia Transportation :: mosk_trans =================
- script ::PR_Officer_moscovia FAKE_NPC,{
mes "[Moscovia P.R. Officer]";
mes "Moscovia! Do you know Moscovia?";
mes "the paradise spreading on the endless seas...";
mes "Welcome to Moscovia";
mes "It's adventurous and mystic.";
next;
switch(select("About Moscovia...", "Go to Moscovia.", "Cancel")) {
case 1:
mes "[Moscovia P.R. Officer]";
mes "Moscovia is a beautiful kingdom";
mes "on an island located north of Rune";
mes "Midgarts.";
next;
mes "[Moscovia P.R. Officer]";
mes "I'm sure that you will be";
mes "absolutely fascinated";
mes "by Moscovia's beautiful scenery";
mes "and gorgeous palace.";
next;
mes "[Moscovia P.R. Officer]";
mes "Now that our long winter has";
mes "passed,";
mes "I'm happy that I can now show you";
mes "our gorgeous hometown.";
next;
mes "[Moscovia P.R. Officer]";
mes "If you feel like visiting Moscovia";
mes "take the chance now!";
mes "I'll help you to have a nice trip";
mes "to Moscovia!";
close;
case 2:
mes "[Moscovia P.R. Officer]";
mes "Ok then, let us start now.";
mes "You should pay me 10,000 zeny";
mes "to go to Moscovia.";
mes "But when you come back,";
mes "you don't have to pay.";
next;
mes "[Moscovia P.R. Officer]";
mes "Can we leave now?";
next;
if (select("Let's go!", "Cancel") == 2) {
mes "[Moscovia P.R. Officer]";
mes "If you're too busy now,";
mes "please tell me again whenever you want.";
mes "I'm always ready to guide anyone to Moscovia.";
close;
}
if (Zeny < 10000) {
mes "[Moscovia P.R. Officer]";
mes "I'm sorry but you don't have";
mes "enough zeny now";
mes "You need 10,000 zeny";
mes "to go to Moscovia";
mes "Thank you.";
close;
} else {
mes "[Moscovia P.R. Officer]";
mes "Ok then, we're leaving now.";
close2;
Zeny -= 10000;
warp "moscovia",163,55;
end;
}
case 3:
mes "[Moscovia P.R. Officer]";
mes "If you're too busy now,";
mes "please tell me again whenever you want.";
mes "I'm always ready to guide anyone to Moscovia.";
close;
}
}
moscovia,166,53,4 script Moscovia P.R. Officer#2 4_F_RUSWOMAN2,{
mes "[Moscovia P.R. Officer]";
mes "How was your trip?";
mes "Do you have good memories from Moscovia?";
mes "A ship is now leaving";
mes "for Rune Midgarts.";
next;
if (select("Return to Alberta", "Cancel") == 2) {
mes "[Moscovia P.R. Officer]";
mes "If you want to see more";
mes "please take your time.";
close;
}
mes "[Moscovia P.R. Officer]";
mes "Please come and visit soon.";
mes "Ok then, Let's get going.";
close2;
if (RENEWAL)
warp "alberta",244,52;
else
warp "alberta",243,67;
end;
}
//== Moscovia Palace :: mos_swan ===========================
moscovia,253,166,4 script Soldier#mosk1 4_M_RUSKNIGHT,{
mes "[Soldier]";
mes "Our dear Csar Alexsay III is in the palace.";
mes "He rules over Moscovia.";
mes "Please be careful not to cause him any trouble.";
close;
}
- script Soldier#mosk::MoscSoldier 4_M_RUSKNIGHT,{
mes "[Soldier]";
mes "Please be silent or the Csar will be angry.";
close;
}
mosk_in,118,66,5 duplicate(MoscSoldier) Soldier#mosk02 4_M_RUSKNIGHT
mosk_in,133,110,3 duplicate(MoscSoldier) Soldier#mosk03 4_M_RUSKNIGHT
mosk_in,133,73,3 duplicate(MoscSoldier) Soldier#mosk04 4_M_RUSKNIGHT
mosk_in,113,124,5 duplicate(MoscSoldier) Soldier#mosk05 4_M_RUSKNIGHT