summaryrefslogblamecommitdiff
path: root/npc/cities/einbroch.txt
blob: c79fd154cb2d3f4e0cb93c789a311f10579f8338 (plain) (tree)
1
2
3
4
5
6
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919




                                                                
        









                                                                                

                                                               
                                                   
                                                 

                                                                    
                                    
                                                         
                                                     



                                                               
                                                      



                                      
                                                              







                                                
                                                              




                              
                                                              




                                
                                                              







                                                   
                                                              




















































































































































































































                                                                                  
                                                                              






















































                                                                          
                                                                                    









































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































                                                                                               
                                                             





                                                                                      












































































































                                                              
                                                      
































                                                 
                                                      




































                                                      

  







































































































































































































































































































































































































                                                                                                                                    


















































                                                                      




















                                                  
 
























                                                                      
//===== eAthena Script ======================================= 
//= Einbroch Town
//===== By: ================================================== 
//= Nexon
//===== Current Version: ===================================== 
//= 1.1
//===== Compatible With: ===================================== 
//= eAthena Revision 3000+
//===== Description: ========================================= 
//=
//===== Additional Comments: ================================= 
//= 0.2 Added some NPCs [MasterOfMuppets]
//= 0.3 Added a few npcs by reddozen [MasterOfMuppets]
//= 0.4 Added a crappy quest, have fun guys... [MasterOfMuppets]
//= 0.4a Added exp bonus for the factory quest, borrowed from a Korean fansite.
//= 0.4b Added missing close [Komurka]
//= 0.5 Added Temporal Locations of Gunslinger Job Change map.
//=	Info provided by RockmanEXE [erKURITA]
//= 0.6 Implemented a crap quest [MasterOfMuppets]
//= 0.7 Implemented an inn NPC [MasterOfMuppets]
//= 0.8 Implemented the Shinokas quest, thanks to [MasterOfMuppets]
//= 	Dj-Yhn for scripting it.
//= 0.9 Removed Duplicates [Silent]
//= 1.0 Implemented the Lover's quest. [MasterOfMuppets]
//= 1.1	Split quests into quests/cities_einbroch.txt
//============================================================


//== some boards, signs ======================
einbroch.gat,220,208,5	script	Notice Board#01	858,{
	mes "[Weapon Shop Entrance]";
	close;
}

einbroch.gat,183,174,5	script	Bulletin Board#01	858,{
	mes "East - Weapon Shop, Hotel";
	mes "South - Factory";
	mes "Southwest - Airship Repair Shop,";
	mes "Laboratory";
	mes "Northwest - Airport";
	close;
}

einbroch.gat,244,255,5	script	Bulletin Board#02	858,{
	mes " ";
	mes " Train Station";
	close;
}
	
einbroch.gat,68,206,5	script	Bulletin Board#03	858,{
	mes " ";
	mes " Airship Airport";
	close;
}
	
einbroch.gat,162,256,5	script	Bulletin Board#04	858,{
	mes "East - Train Station";
	mes "Southeast - Hotel";
	mes "South - Weapon Shop, Factory";
	mes "Southwest - Airport, Airship Repair";
	mes "Shop, Laboratory";
	close;
}

einbroch.gat,235,141,5	script	Bulletin Board#05	858,{
	mes "Southwest- Airship Repair Shop,";
	mes "Laboratory";
	mes "Northwest- Airport";
	mes "Northwest- Weapon Shop, Hotel, Train";
	mes "Station";
	close;
}

//===== Town NPC ===========================================
function	script	Ein_Tower	{
	mes "["+ @Tower_Name$ +"]";
	mes "Good day~";
	mes "I'm " + @Tower_Name$ +", your";
	mes "guide to exploring";
	mes "the Einbroch Tower.";
	next;
	mes "["+ @Tower_Name$ +"]";
	mes "Einbroch Tower offers";
	mes "the best view of our city";
	mes "and it's a great place to";
	mes "meet with friends or take";
	mes "a date. The Einbroch Tower";
	mes "admission fee is 10 zeny.";
	next;
	mes "["+ @Tower_Name$ +"]";
	mes "Right now, we're offering";
	mes "a special promotion called";
	mes "the Apple Combo Set for only";
	mes "20 zeny. This set includes";
	mes "Einbroch Tower admission";
	mes "and an Apple to snack on.";
	next;
	menu "Tower Admission Only",s_Tower,"Apple Combo Set",s_Apple,"Cancel",-;

	mes "["+ @Tower_Name$ +"]";
	mes "I see.";
	mes "Feel free to";
	mes "come back any";
	mes "time. Thank you.";
	close2;
	return;
	
s_Tower:
	if(Zeny < 10)goto s_NEnough;
	set Zeny,Zeny - 10;
s_Tower2:
	mes "["+ @Tower_Name$ +"]";
	mes "Thank you for";
	mes "using our services.";
	mes "Let me guide you to";
	mes "the tower right away.";
	close2;
	warp "einbroch.gat",174,204;
	return;
	
s_Apple:
	if(Zeny < 20)goto s_NEnough;
	mes "["+ @Tower_Name$ +"]";
	mes "Before I guide you to";
	mes "the tower, let me check";
	mes "your status to insure";
	mes "your safety before I give";
	mes "you the Apple Combo Set.";
	next;
	set Zeny,Zeny - 20;
	getitem 512,1;
	goto s_Tower2;
	
s_NEnough:
	mes "["+ @Tower_Name$ +"]";
	mes "I'm sorry but you don't";
	mes "have enough zeny for the";
	mes "requested service.";
	close2;
	return;
}
	
einbroch.gat,176,172,5	script	Khemko	855,{
	set @Tower_Name$,"Khemko";
	callfunc "Ein_Tower";
	end;
}
	
einbroch.gat,218,198,5	script	Mark	855,{
	set @Tower_Name$,"Mark";
	callfunc "Ein_Tower";
	end;
}
	
einbroch.gat,174,228,5	script	Oberu	855,{
	set @Tower_Name$,"Oberu";
	callfunc "Ein_Tower";
	end;
}
	
einbroch.gat,175,196,5	script	Morei	854,{
	mes "[Morei]";
	mes "Greetings,";
	mes "I am Morei,";
	mes "Assistant Guide";
	mes "of Einbroch Tower.";
	next;
	mes "[Morei]";
	mes "If you wish to return";
	mes "to the ground floor,";
	mes "please let me know.";
	mes "Would you like to go";
	mes "back to ground level?";
	next;
	menu "Yes.",s_Goback,"No.",-;

	mes "[Morei]";
	mes "I see.";
	mes "I hope you";
	mes "enjoy your time";
	mes "in Einbroch Tower.";
	close;
s_Goback:
	mes "[Morei]";
	mes "I see.";
	mes "Let me lead you";
	mes "to the ground floor.";
	mes "Thank you for using";
	mes "our services.";
	close2;
	set @towerwarp,rand(1,3);
	if(@towerwarp == 0)warp "einbroch.gat",218,196;
	if(@towerwarp == 1)warp "einbroch.gat",178,172;
	if(@towerwarp == 3)warp "einbroch.gat",172,228;
	end;
}
	
einbroch.gat,208,208,3	script	Kesunboss	850,{
	mes "[Kesunboss]";
	mes "Lady Calla is the";
	mes "epitome of elegance,";
	mes "a veritable goddess";
	mes "of Einbroch";
	next;
	mes "[Kesunboss]";
	mes "Her gentle voice,";
	mes "that angelic smile, her";
	mes "kindness and warmth";
	mes "towards other people";
	mes "and above all...";
	next;
	mes "[Kesunboss]";
	mes "Calla's family";
	mes "is wealthy beyond";
	mes "imagination! She's";
	mes "perfect! I don't know who";
	mes "she'll marry, but he'd be";
	mes "a lucky gentleman, I'm sure.";
	next;
	mes "[Kesunboss]";
	mes "Lady Calla lives in a magnificent";
	mes "mansion that makes other houses";
	mes "look like schacks in comparison.";
	mes "Head north and then west from";
	mes "here if you wish to marvel in its";
	mes "beauty and elegance.";
	close;
}

einbroch.gat,232,255,5	script	Khowropher	847,{
	mes "[Khowropher]";
	mes "^6A6A6A*Cough cough*^000000";
	mes "Jiminy! The air here";
	mes "is so thick and grimy!";
	mes "And it's worse for us old";
	mes "people with breathing";
	mes "problems! ^111111*Haaack*^000000";
	next;
	mes "[Khowropher]";
	mes "I don't care if they keep";
	mes "building more and more";
	mes "factories and homes in this";
	mes "town. Still, I'd like to spend";
	mes "the rest of my life somewhere";
	mes "quiet and with clean air...";
	next;
	mes "[Khowropher]";
	mes "Then again, Einbroch is my";
	mes "hometown and I can't just up";
	mes "and leave. I suppose it's my";
	mes "fate to suffer from this fould air";
	mes "until the day I die.^6A6A6A*Sigh...*";
	close;
}

einbroch.gat,259,327,5	script	Leslie	846,{
	mes "[Leslie]";
	mes "^6A6A6A*Cough cough*^000000";
	mes "Laaaand sakes!";
	next;
	mes "[Leslie]";
	mes "An old woman like me";
	mes "can't breathe this air! How";
	mes "do people even live in all this";
	mes "smog? Sure, the air in Einbech";
	mes "isn't pristine, but the air here in";
	mes "Einbroch is much worse! ^111111*Cough~!*^000000";
	next;
	mes "[Leslie]";
	mes "I hate coming here";
	mes "sometimes! The air is";
	mes "totally polluted and this";
	mes "city is full of stuck up";
	mes "pricks! But they sell stuff";
	mes "here I can't buy back home...";
	close;
}

einbroch.gat,232,272,3	script	Train Station Staff#01::EinbrochTrain	852,{
	mes "[Staff]";
	mes "Welcome to";
	mes "the Train Station.";
	mes "Trains to Einbech";
	mes "are always running";
	mes "so if you miss one,";
	mes "it's no problem.";
	next;
	mes "[Staff]";
	mes "The fare to board the";
	mes "train that runs the Einbroch";
	mes "to Einbech line is 200 zeny.";
	mes "Would you like to buy a ticket?";
	next;
	menu "Yes.",s_Yes,"No.",-,"About the Enviroment...",s_Enviroment;

	mes "[Staff]";
	mes "Very well, then.";
	mes "Please enjoy your";
	mes "stay in Einbroch.";
	close;
s_Yes:
	if(Zeny < 200)goto s_NEnough;
	mes "[Staff]";
	mes "Thank you";
	mes "very much.";
	mes "Have a safe trip.";
	mes "^111111*Ahem*^000000 All aboard!";
	close2;
	set Zeny,Zeny - 200;
	warp "einbech.gat",43,215;
	end;
s_NEnough:
	mes "[Staff]";
	mes "I'm sorry but you";
	mes "do not have enough";
	mes "money to pay the fee.";
	close;
s_Enviroment:
	mes "[Staff]";
	mes "Einbroch is infamous for";
	mes "its air pollution, no doubt";
	mes "caused by the industrial";
	mes "facilities located here.";
	mes "it's really horrible...";
	next;
	mes "[Staff]";
	mes "Sometimes the air pollution";
	mes "gets so bad that it becomes";
	mes "hard to breathe. If you hear";
	mes "the Einbroch Smog Alert, you";
	mes "should find shelter immediately!";
	close;
}
	
einbroch.gat,252,301,3	duplicate(EinbrochTrain)	Train Station Staff#02	852

einbroch.gat,228,121,5	script	Little Toby	855,{
	mes "[Little Toby]";
	mes "Excuse me...";
	mes "But I'm lost!";
	mes "I can't find my";
	mes "mom or dad!";
	next;
	mes "[Little Toby]";
	mes "A-am I at the airport?!";
	mes "My parents are suposed";
	mes "to come get me, but I still";
	mes "haven't found them! We just";
	mes "moved here, so i dont know";
	mes "where anything is!";
	next;
	mes "[Little Toby]";
	mes "W-wait!";
	mes "Where are you";
	mes "going?! Dont leave";
	mes "me, I'm all alone...!";
	close;
}
	
einbroch.gat,229,149,3	script	Sleik	854,{
	mes "[Sleik]";
	mes "Surprisingly, we have";
	mes "a Train Station that everyone";
	mes "has been calling a victory for";
	mes "science. I mean, shouldn't we";
	mes "be more amazed by the airship";
	next;
	mes "[Sleik]";
	mes "Now, if you want to know";
	mes "where the train actually goes";
	mes "I wouldn't be able to tell you.";
	mes "After all, I never rode it. But";
	mes "still, I guess having our own";
	mes "Train Station is a good thing";
	close;
}

einbroch.gat,236,191,3	script	Tan	855,{
	mes "[Tan]";
	mes "All the factories";
	mes "here in Einbroch are";
	mes "causing a serious air";
	mes "pollution problem.";
	next;
	mes "[Tan]";
	mes "I'm an Airship engineer and";
	mes "everyday, all day long, I deal";
	mes "with oil stains and all sorts";
	mes "of pollutants. i'm supprised";
	mes "I havn't gotten sick yet...";
	next;
	mes "[Tan]";
	mes "Still, I try to be careful";
	mes "when I can. Whenever I go";
	mes "out into the city's red fog,";
	mes "I always wear my Flu Mask.";
	mes "If you'll be here a while,";
	mes "you should carry one with you.";
	close;
}

einbroch.gat,132,84,3	script	Liotzburg	853,{

if(EinFactory > 13)goto s_Budget2;
if(EinFactory == 13)goto s_Budget;
	mes "[Liotzburg]";
	mes "I'm the plant";
	mes "superintendant of this";
	mes "factory. Most of my employees";
	mes "are diligent workers. I can't say";
	mes "that of everyone, but overall we're";
	mes "doing an excellent job. Ha ha ha~!";
	next;
	mes "[Liotzburg]";
	mes "So long as this factory";
	mes "is well maintained, we won't";
	mes "have to worry about this city's";
	mes "safety. The field overseer,";
	mes "Zelmeto, is also very reliable.";
	next;
	mes "[Liotzburg]";
	mes "I can trust Zelmeto";
	mes "to look after things,";
	mes "so there's no need for";
	mes "me to go inside the factory.";
	mes "Delegating work is great!";
	next;
	mes "[Liotzburg]";
	mes "Our factory will";
	mes "continue to develop";
	mes "and everyone will be";
	mes "proud of the progress";
	mes "we're making. Yes, I can";
	mes "assure you of that!";
	close;
s_Budget:
	mes "[Liotzburg]";
	mes "Why waste money?";
	mes "We haven't had any";
	mes "problems so far! Look,";
	mes "everything's fine! Why";
	mes "are you exaggerating";
	mes "such small details?";
	next;
	mes "[Liotzburg]";
	mes "The field overseer,";
	mes "Zelmeto, just came by to";
	mes "ask for a budget increase.";
	mes "Well, I think he's lying!";
	mes "Everything's perfect!";
	if(EinFactory == 13)set EinFactory,14;
	close;
s_Budget2:
	mes "[Liotzburg]";
	mes "What...?";
	mes "Factory Repair";
	mes "budget? No way!";
	next;
	goto s_Budget;

}

ein_in01.gat,31,217,3	script	Cendadt	851,{

	mes "[Cendadt]";
	mes "This factory has a lot";
	mes "of things that need fixing,";
	mes "pronto! I'm amazed that";
	mes "the place is still operating!";
	next;
	mes "[Cendadt]";
	mes "Lucky for us, I head that";
	mes "some altruistic adventurers";
	mes "have been donating materials";
	mes "to help keep this factory from";
	mes "falling apart... Or worse.";
	mes "But that's just a rumor.";
	next;
	mes "[Cendadt]";
	mes "^6A6A6A*Sigh*^000000";
	mes "Even if it is true,";
	mes "there's nothing no one";
	mes "here can do. Nobody has";
	mes "the courage to challenge";
	mes "the system, you know?";
	next;
	mes "[Cendadt]";
	mes "I...";
	mes "I better get";
	mes "back to work";
	mes "before I get";
	mes "in trouble...";
	close;
}

ein_in01.gat,36,204,3	script	Rombell	851,{

	mes "[Rombell]";
	mes "It's great that the";
	mes "factory is making good";
	mes "business and drawing";
	mes "in a lot of profit, but I still";
	mes "have one major convern.";
	next;
	mes "[Rombell]";
	mes "The ammount of pollution";
	mes "that this place is causing";
	mes "is horrific! We've got these";
	mes "machines blowing out toxic";
	mes "gas all day long! The air";
	mes "can't be safe for very long...";
	next;
	mes "[Rombell]";
	mes "I mean, the air we're";
	mes "breathing right now is";
	mes "pretty foul and things";
	mes "are only going to get";
	mes "worse. How can we";
	mes "solve this problem?";
	close;
}

ein_in01.gat,49,202,3	script	Dorf	851,{

	mes "[Dorf]";
	mes "machines are sooo";
	mes "convenient. Just look";
	mes "at this contraption easily";
	mes "do tasks that'd be tough";
	mes "for me to finish alone";
	next;
	mes "[Dorf]";
	mes "Now this is what";
	mes "I call technology!";
	mes "Sure, it takes effort and";
	mes "money to make one of";
	mes "these, but what do I care?";
	next;
	mes "[Dorf]";
	mes "I've got no problems,";
	mes "so long as this freaking";
	mes "thing keeps working the";
	mes "way I want it to!";
	close;
}

ein_in01.gat,48,220,3	script	Lowe	851,{

	mes "[Lowe]";
	mes "...";
	next;
	mes "[Lowe]";
	mes "...";
	mes "......";
	next;
	mes "[Lowe]";
	mes "...";
	mes "......";
	mes ".........";
	next;
	mes "[Lowe]";
	mes "Hey. Why are you";
	mes "looking at me like";
	mes "that? There's no idle";
	mes "chatting allowed at work.";
	mes "If Canphotii catches";
	mes "you, you'll be punished";
	next;
	mes "[Lowe]";
	mes "Oh wait...";
	mes "You don't work here.";
	mes "I appologize, that kind";
	mes "of reaction's an old";
	mes "habit for me, adventurer.";
	close;
}

ein_in01.gat,43,253,4	script	Canphotii	852,{

	mes "[Canphotii]";
	mes "Hustle, hustle!";
	mes "Pick up the pace!";
	mes "Anyone working too";
	mes "slowly will be punished!";
	next;
	mes "[Canphotii]";
	mes "Can't you understand";
	mes "that?! Now go to your";
	mes "station and get back to";
	mes "work! Wait, are you even";
	mes "an employee? If not, then";
	mes "stop wandering around!";
	next;
	mes "[Canphotii]";
	mes "You're not supposed";
	mes "to be able to get in here!";
	mes "I can't believe they let you";
	mes "in! This requires extreme";
	mes "disciplinary action!";
	close;
}

ein_in01.gat,68,209,4	script	Khashurantze	852,{

	mes "[Khashurantze]";
	mes "I'm sorry, but you need";
	mes "special authority in order";
	mes "to enter this place. I'll have";
	mes "to ask you to leave right now.";
	if(EinFactory > 0)goto L_work;
	close2;
	warp "einbroch.gat",179,63;
	end;

L_work:
	next;
	mes "[Khashurantze]";
	mes "Oh? Mr. Zelmeto asked you to help out?";
	mes "In that case excuse me.";
	close;
}

ein_in01.gat,113,211,3	script	Treinz	851,{

	mes "[Treinz]";
	mes "If you just pay me money,";
	mes "I'll be your slave! There's";
	mes "nothing I won't do! Anything";
	mes "is fair game. Hell, I'll get buck";
	mes "naked if you pay me enough.";
	next;
	mes "[Treinz]";
	mes "If you pay me what I'm";
	mes "worth, I'll work hard at";
	mes "any task you set me to.";
	mes "Sure, mining's rough, but";
	mes "as long as the zeny's coming";
	mes "in, I'm happy. Heh heh heh~";
	close;
}

ein_in01.gat,84,218,3	script	Tsuen	851,{

	mes "[Tsuen]";
	mes "There was a time";
	mes "when I dreamed of";
	mes "being an adventurer,";
	mes "just like you. But that";
	mes "was a long time ago...";
	next;
	mes "[Tsuen]";
	mes "Now, I'm nothing but";
	mes "a factory manager. Still,";
	mes "even if my job's not that";
	mes "great, I'm pretty satisifed.";
	mes "I'm sure people enjoy the";
	mes "products I oversee and all...";
	next;
	mes "[Tsuen]";
	mes "Maybe my life was meant";
	mes "to be this way, even if it's";
	mes "not how I planned it. But the";
	mes "time will come when I up and";
	mes "leave and travel the world";
	mes "once I get my chance!";
	next;
	mes "[Tsuen]";
	mes "I hope the day will";
	mes "come when I can meet";
	mes "you out in that big wide";
	mes "world and greet you as";
	mes "a fellow adventurer.";
	close;
}

ein_in01.gat,85,261,3	script	Zherin	851,{

	mes "[Zherin]";
	mes "I'm in charge of this";
	mes "blast furnace which";
	mes "contains all of this";
	mes "boiling magma.";
	next;
	mes "[Zherin]";
	mes "Even though it doesn't";
	mes "require actual labor, this";
	mes "job is pretty tiring. I've got";
	mes "to pay careful attention all";
	mes "the time. It's pretty stressful.";
	next;
	mes "[Zherin]";
	mes "Still, I'm proud of my job";
	mes "since I have the responsibility";
	mes "of ensuring employee safety.";
	mes "Anyway, don't get too close";
	mes "to the furnace. It won't do if";
	mes "you get burned on accident!";
	close;
}

ein_in01.gat,64,271,3	script	Vonstein	851,{

	mes "[Vonstein]";
	mes "Staring at this";
	mes "bubbling hot liquid";
	mes "metal gives me a good";
	mes "feeling inside. It's like";
	mes "that stuff can melt anything!";
	next;
	mes "[Vonstein]";
	mes "Imagine covering an";
	mes "entire street of people";
	mes "with that stuff! Bwahah--";
	mes "Oh, I'm sorry if I'm talking";
	mes "crazy talk! I'm just kidding~";
	close;	
}

ein_in01.gat,33,275,9	script	Pevtatin	848,{

	mes "[Pevtatin]";
	mes "Good god!";
	mes "I'm so stressed!";
	mes "It's been nonstop";
	mes "since I moved here!";
	next;
	mes "[Pevtatin]";
	mes "The work is tough and";
	mes "already the boss hates";
	mes "me! I didn't move here";
	mes "for this! Still, the pay is";
	mes "decent so I guess I should";
	mes "endure just a little longer.";
	next;
	mes "[Pevtatin]";
	mes "Here goes...!";
	mes "Yo-heave-ho!";
	mes "Yo-heave-ho~!";
	close;
}

ein_in01.gat,87,237,3	script	Dinje	850,{

	mes "[Dinje]";
	mes "Do you know why a woman";
	mes "like me has to work in this";
	mes "factory? I'll tell you why...";
	next;
	mes "[Dinje]";
	mes "My lazy husband, Gesin,";
	mes "is just lying there on the";
	mes "ground! So I have to work";
	mes "in order to support us!";
	next;
	mes "[Dinje]";
	mes "We can't rest for even";
	mes "a second if we want to save";
	mes "enough money to become";
	mes "wealthy and powerful some";
	mes "day. Don't you understand?";
	next;
	mes "[Dinje]";
	mes "Well, my husband obviously";
	mes "doesn't! How can he not know";
	mes "how the real world works?!";
	mes "Hey, kick his ass for me if";
	mes "he doesn't wake up soon!";
	close;
}

ein_in01.gat,103,238,9	script	Gesin	849,{

	mes "[Gesin]";
	mes "Arrgh!";
	mes "This is killing me!";
	mes "Why should I be rich?!";
	mes "What's wrong with living";
	mes "within our means?";
	next;
	mes "[Gesin]";
	mes "I've got no problem";
	mes "with my current way";
	mes "of life, but the old ball";
	mes "and chain disagrees.";
	mes "Why is she so obsessed";
	mes "with riches and power?";
	next;
	mes "[Gesin]";
	mes "Well, in any case, I'd";
	mes "like to help her, but I can't";
	mes "get up! I'm exhausted and";
	mes "my body is just overtaxed.";
	mes "I have no strength at all.";
	next;
	mes "[Gesin]";
	mes "This is horrible~";
	mes "I should be resting";
	mes "instead of worrying";
	mes "about making money...";
	close;
}

ein_in01.gat,67,243,3	script	Zelmeto	851,{
	
	if(EinFactory > 0)goto s_Switches;
	mes "[Zelmeto]";
	mes "Ah, you must be a visitor.";
	mes "I'm Zelmeto Abellov, the";
	mes "field overseer. Have you";
	mes "been in this facility before?";
	next;
	mes "[Zelmeto]";
	mes "This factory plays an";
	mes "important role in our city";
	mes "and generates a lot of income.";
	mes "However, our employess suffer";
	mes "from a poor work environment.";
	next;
	mes "[Zelmeto]";
	mes "Our superintendant makes a lot";
	mes "of money and seems content with";
	mes "the current situation. However, the";
	mes "rest of the workforce doesn't enjoy";
	mes "all of the benefits he receives.";
	mes "[Zelmeto]";
	mes "Many people have already";
	mes "quit and there are only a few";
	mes "people who continue to work";
	mes "here. So now we're understaffed";
	mes "and I'm in quite a bind...";
	next;
	mes "[Zelmeto]";
	mes "There are some urgent";
	mes "tasks I need done, but";
	mes "there's no way for me";
	mes "to recruit new workers.";
	mes "Ah, I'm sorry, I've spoken too";
	mes "freely about my own problems...";
	next;
	menu "You're understaffed?",s_Underst,"No, it's okay.",-;

	mes "[Zelmeto]";
	mes "Thank you for";
	mes "your kindness.";
	mes "And please don't";
	mes "let anyone know about";
	mes "anything I just told you.";
	close;

s_Underst:
	mes "[Zelmeto]";
	mes "Yes, we are!";
	mes "I don't have enough";
	mes "people to inspect the";
	mes "factory machines and";
	mes "determine what kinds";
	mes "of problems we have.";
	next;
	mes "[Zelmeto]";
	mes "It's a time consuming";
	mes "task I'd rather do on my";
	mes "own. However, between that";
	mes "and managing the workforce,";
	mes "I don't have enough time...";
	next;
	menu "I can help you.",s_Help,"Keep up the good job.",-;

	mes "[Zelmeto]";
	mes "Well, it's a living.";
	mes "^6A6A6A*Sigh*^000000 I can put up with";
	mes "this, but I hope the higher";
	mes "ups will consider improving";
	mes "the work environment here...";
	close;

s_Help:
	mes "[Zelmeto]";
	mes "You can help me?";
	mes "I know something like";
	mes "this is too much to ask,";
	mes "but I'll accept any help";
	mes "anyone offers me. I'm";
	mes "that desperate.";
	next;
	mes "[Zelmeto]";
	mes "Alright, I'll have you";
	mes "inspect the machines";
	mes "in the factory one by one.";
	mes "It's imperative that we know";
	mes "what needs to be repaired";
	mes "and what's working fine";
	next;
	mes "[Zelmeto]";
	mes "First, find the ^FF00002nd control";
	mes "panel^000000 and determine its";
	mes "status. I'm fairly certain that";
	mes "it broke a long time ago, but";
	mes "it wouldn't hur to make sure.";
	mes "You should find it easily.";
	next;
	mes "[Zelmeto]";
	mes "When you finish your";
	mes "inspection, report back";
	mes "to me so I can tell you";
	mes "which machine to check";
	mes "next. Thanks again for";
	mes "offering to help";
	set EinFactory,1;
	close;
s_Switches:
	switch(EinFactory)
{
	case 1:
		mes "[Zelmeto]";
		mes "If you would,";
		mes "please inspect the";
		mes "2nd control panel that";
		mes "seems to have been";
		mes "broken for a while...";
		close;
	break;

	case 2:
		mes "[Zelmeto]";
		mes "Huh, I see.";
		mes "We must do something";
		mes "about that as soon as";
		mes "we can. Now, let me tell";
		mes "you what to check next.";
		next;
		mes "[Zelmeto]";
		mes "There are 3 automatic";
		mes "pressure governors which";
		mes "hammer the bent iron plates";
		mes "from above to flatten them. It";
		mes "seems that one of them may";
		mes "have some kind of problem.";
		next;
		mes "[Zelmeto]";
		mes "Please inspect the ^FF0000automatic";
		mes "pressure governors^000000. Even if the";
		mes "problem seems small, please";
		mes "report it to me. I know it might";
		mes "seem fine now, but I want to";
		mes "prevent an accident if I can.";
		next;
		mes "[Zelmeto]";
		mes "Thank you";
		mes "in advance,";
		mes "adventurer.";
		set EinFactory,3;
		close;
	break;

	case 3:
		mes "[Zelmeto]";
		mes "You need to inspect";
		mes "an automatic pressure";
		mes "governor. It looks fine,";
		mes "but sometimes it makes";
		mes "strange noises.";
		next;
		mes "[Zelmeto]";
		mes "It probably will";
		mes "be a good idea to";
		mes "check that machine";
		mes "more carefully this";
		mes "time, just in case.";
		next;
		mes "[Zelmeto]";
		mes "Thank you";
		mes "for helping us,";
		mes "adventurer.";
		close;
	break;

	case 4:
		mes "[Zelmeto]";
		mes "What...?";
		mes "This is worse";
		mes "than I expected. But";
		mes "it's good that we know";
		mes "about these problems";
		mes "as soon as possible.";
		next;
		mes "[Zelmeto]";
		mes "Don't you worry,";
		mes "we'll take care of";
		mes "this. In the meantime,";
		mes "I'd like you to inspect";
		mes "the next machine for me.";
		next;
		mes "[Zelmeto]";
		mes "I want you to check";
		mes "a ^FF0000control panel^000000. It's the";
		mes "same kind as the one";
		mes "you just inspected, but";
		mes "bigger in size.";
		next;
		mes "[Zelmeto]";
		mes "It's located in the";
		mes "middle of the factory,";
		mes "so you should be able";
		mes "to find it. It may be in bad";
		mes "condition, even though it's";
		mes "operating fine for now...";
		next;
		mes "[Zelmeto]";
		mes "We need to ensure that";
		mes "it's stable, reliable and";
		mes "doesn't pose a threat to";
		mes "our workforce. Thanks";
		mes "again, adventurer.";
		set EinFactory,5;
		close;
	break;

	case 5:
		mes "[Zelmeto]";
		mes "I'd like you to inspect";
		mes "the control panel. It's";
		mes "fairly large and can be";
		mes "found in the middle of the";
		mes "factory. You shouldn't have";
		mes "too much trouble finding it.";
		close;
	break;

	case 6:
		mes "[Zelmeto]";
		mes "I see...";
		mes "It's most likely that";
		mes "there was a short";
		mes "circuit and most";
		mes "of the internal devices";
		mes "were burnt out...";
		next;
		mes "[Zelmeto]";
		mes "Thanks for checking";
		mes "that out for me. Now,";
		mes "the next machine I need";
		mes "you to inspect is different";
		mes "than the others I've had";
		mes "you examine.";
		next;
		mes "[Zelmeto]";
		mes "It's a mechanical";
		mes "hand that transports";
		mes "small objects. We didn't";
		mes "really give it a name, but";
		mes "you should be able to find it.";
		next;
		mes "[Zelmeto]";
		mes "Recently, it seems";
		mes "that there have been";
		mes "problems in operating";
		mes "that machine. If something's";
		mes "broken, we need to know";
		mes "and fix it right away.";
		next;
		mes "[Zelmeto]";
		mes "Thanks again";
		mes "in advance.";
		set EinFactory,7;
		close;		
	break;

	case 7:
		mes "[Zelmeto]";
		mes "The machine which";
		mes "I want you to inspect";
		mes "this time is a small";
		mes "sized conveyor.";
		next;
		mes "[Zelmeto]";
		mes "Be sure that you";
		mes "inspect the small";
		mes "one, since we also";
		mes "have a large conveyor";
		mes "in the factory as well";
		close;
	break;

	case 8:
		mes "[Zelmeto]";
		mes "Huh?";
		mes "I'm suprised to hear";
		mes "that. ^6A6A6A*Sigh*^000000 There's just";
		mes "too many things that need";
		mes "fixing. This is terrible...";
		next;
		mes "[Zelmeto]";
		mes "Well, let me worry";
		mes "about that for now. Please";
		mes "focus on continuing to inspect";
		mes "some of the other machines.";
		next;
		mes "[Zelmeto]";
		mes "Now, there's a pipe inside";
		mes "this factory that I want you";
		mes "to look at. Many of our pipes";
		mes "aren't in the best condition,";
		mes "but this particular one might";
		mes "be severely damaged.";
		next;
		mes "[Zelmeto]";
		mes "Now, the pipe I want";
		mes "you to inspect is located";
		mes "near those large caultrons";
		mes "of molten metal. You should";
		mes "be able to find it pretty easily";
		next;
		mes "[Zelmeto]";
		mes "Thanks again";
		mes "for your help,";
		mes "adventurer.";
		set EinFactory,9;
		close;
	break;

	case 9:
		mes "[Zelmeto]";
		mes "The pipe I want";
		mes "you to inspect is located";
		mes "near those large caultrons";
		mes "of molten metal. You should";
		mes "be able to find it pretty easily";
		next;
		mes "[Zelmeto]";
		mes "Thanks again";
		mes "for your help,";
		mes "adventurer.";
		close;
	break;

	case 10:
		mes "[Zelmeto]";
		mes "This is";
		mes "worse than";
		mes "I imagined...";
		next;
		mes "[Zelmeto]";
		mes "We've got to start";
		mes "repairs as soon as we";
		mes "can! Hopefully, we can";
		mes "resolve this before";
		mes "any serious problems happen...";
		next;
		mes "[Zelmeto]";
		mes "Alright, the last";
		mes "thing that you need to";
		mes "inspect is a ^FF0000large conveyor^000000.";
		mes "It's similiar to the one you";
		mes "inspected before, but it's";
		mes "bigger and more powerful.";
		next;
		mes "[Zelmeto]";
		mes "We have only one of these";
		mes "machines and it's usually";
		mes "moved around a lot since";
		mes "a lot of people in the factory";
		mes "use it. I really don't know";
		mes "where it could be now.";
		next;
		mes "[Zelmeto]";
		mes "Still I'm sure that";
		mes "it's inside the building,";
		mes "so you should be able to";
		mes "find it. I hope you can inspect";
		mes "that conveyor for me soon.";
		set EinFactory,11;
		close;
	break;

	case 11:
		mes "[Zelmeto]";
		mes "The machine which";
		mes "you are supposed to";
		mes "inspect right now";
		mes "is a large convyore.";
		next;
		mes "[Zelmeto]";
		mes "Remember that we";
		mes "also have a small sized";
		mes "conveyor, so make sure";
		mes "that you examine the";
		mes "larger one, alright?";
		close;
	break;

	case 12:
		mes "[Zelmeto]";
		mes "Well, I figured that both";
		mes "conveyors would have";
		mes "similiar problems. We";
		mes "can fix them at the";
		mes "same time, but it'll";
		mes "be a hassle";
		next;
		mes "[Zelmeto]";
		mes "Thank you so much for";
		mes "your help. Without you,";
		mes "I'm pretty sure we wouldn't";
		mes "know about these problems";
		mes "until it was too late.";
		next;
		mes "[Zelmeto]";
		mes "Now, I've got to make sure";
		mes "we have enough materials";
		mes "to make the repairs so that";
		mes "the machines will be safely";
		mes "functioning again.";
		next;
		mes "[Zelmeto]";
		mes "First, I better";
		mes "hurry and request";
		mes "an increase for the";
		mes "Factory Repair budget";
		mes "from our superintendant.";
		set EinFactory,13;
		close;
	break;

	case 13:
		mes "[Zelmeto]";
		mes "I've got to report this";
		mes "to our superintendant";
		mes "as soon as possible.";
		next;
		mes "[Zelmeto]";
		mes "With any luck, he'll approve";
		mes "a budget increase so that we";
		mes "can get all of the materials";
		mes "needed for the repairs.";
		close;
	break;

	case 14:
		mes "[Zelmeto]";
		mes "...";
		mes "......";
		next;
		mes "[Zelmeto]";
		mes "^6A6A6A*Sigh*^000000";
		mes "My proposal was rejected";
		mes "by our superintendant. But";
		mes "maintainance and repairs";
		mes "are crucial for peak operating";
		mes "efficiency and worker safety!";
		next;
		mes "[Zelmeto]";
		mes "I'm frustrated and worried.";
		mes "Maybe nothing will happen";
		mes "for now, but we've got to";
		mes "safeguard our future by";
		mes "regularly maintaining";
		mes "all of these machines";
		next;
		mes "[Zelmeto]";
		mes "Even possible threats";
		mes "to the safety of our workers";
		mes "can't be ignored. Isn't there";
		mes "something I can do? ^6A6A6A*Sigh*^000000";
		next;
		mes "[Zelmeto]";
		mes "If we can";
		mes "just get";
		mes "20 ^FF0000Flexible Tube^000000,";
		mes "10 ^FF0000Rusty Screw^000000 and";
		mes "10 ^FF0000Used Iron Plate^000000,";
		mes "we could make those repairs.";	
		next;
		mes "[Zelmeto]";
		mes "But without funds, there's";
		mes "no way we can purchase";
		mes "those items. If something";
		mes "happens, who's going to";
		mes "be responsible?";
		set EinFactory,15;
		close;
	break;

	case 15:
	if(countitem(7325) > 19 && countitem(7317) > 9 && countitem(7319) > 9)goto s_Again;
		mes "[Zelmeto]";
		mes "We need";
		mes "at least";
		mes "20 ^FF0000Flexible Tube^000000,";
		mes "10 ^FF0000Rusty Screw^000000 and";
		mes "10 ^FF0000Used Iron Plate^000000,";
		mes "to repair this factory.";
		next;
		mes "[Zelmeto]";
		mes "^6A6A6A*Sigh*^000000";
		mes "But there's no way";
		mes "we can get all of those";
		mes "things. Our budget isn't";
		mes "big enough to cover it.";
		close;
	s_Again:
		mes "[Zelmeto]";
		mes "Ah, it's you again.";
		mes "It's shameful letting";
		mes "other people know about";
		mes "our miserable situation...";
		next;
		mes "[Zelmeto]";
		mes "There's nothing";
		mes "worth seeing here,";
		mes "so there really isn't";
		mes "a point in you coming to";
		mes "visit this place anymore.";
		next;
		menu "Give him the materials.",s_Give,"Huh.",-;

		mes "[Zelmeto]";
		mes "^6A6A6A*Sigh*^000000";
		mes "I'm really worried";
		mes "about this factory's";
		mes "future. What is our";
		mes "superintendant thinking...?";
		close;

	s_Give:	
		mes "[Zelmeto]";
		mes "...Hm?";
		mes "Aren't these the";
		mes "materials we need";
		mes "to make repairs in";
		mes "the factory? How did";
		mes "you find all of these?";
		next;
		if(countitem(7325) < 20 || countitem(7317) < 10 || countitem(7319) < 10)close;
		delitem 7325,20;
		delitem 7317,10;
		delitem 7319,10;
		set EinFactory,16;
		if (BaseLevel < 41) set BaseExp,BaseExp+615;
		if ((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075;
		if ((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604;
		if ((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508;
		if ((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062;
		if ((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026;
		if (BaseLevel >= 91) set BaseExp,BaseExp+290675;
		mes "[Zelmeto]";
		mes "I don't know how";
		mes "I can possible pay you";
		mes "back for this great favor.";
		mes "I appreciate that you've";
		mes "stepped forward to help us.";
		next;
		mes "[Zelmeto]";
		mes "Oh...!";
		mes "In my years of managing,";
		mes "I've learned the ultimate";
		mes "motivation techniques. Let";
		mes "me enhance your motivation";
		mes "to show you my gratitude.";
		next;
		mes "[Zelmeto]";
		mes "Now...";
		mes "Just open your mind";
		mes "and listen to my words";
		mes "of encouragement";
		mes "and inspiration...";
		next;
		mes "[Zelmeto]";
		mes "^3131FFWhen the going";
		mes "gets rough, you've";
		mes "gotta get rougher!";
		mes "You gotta climb that";
		mes "mountain 'cause no one's";
		mes "gonna climb it for you!";
		next;
		mes "[Zelmeto]";
		mes "^3131FFDon't give it up!";
		mes "Go for broke!";
		mes "Losers are quitters";
		mes "and quitters are losers!";
		next;
		mes "[Zelmeto]";
		mes "^6A6A6A*Whew*";
		mes "^000000I haven't given that much";
		mes "inspiration in a while, but";
		mes "your help was well worth it.";
		mes "I'm going to start  the repairs, but";
		mes "once again I'd like to thank you.";
		close;
	break;

	case 16:
		mes "[Zelmeto]";
		mes "We'll be putting good";
		mes "use to the materials you";
		mes "gave me. With your help,";
		mes "our factory will operate";
		mes "safely. At least, for just";
		mes "a little while longer.";
		close;
}	

}

ein_in01.gat,50,232,4	script	2nd Control Panel	111,{

if(EinFactory == 1)
{
	mes "^3131FFIt's the 2nd control panel";
	mes "Zelmeto asked you to inspect.";
	mes "it looks totally broken: screws";
	mes "are missing, and the iron cover";
	mes "has been bent open, revealing";
	mes "a tangled mess of wires inside.";
	set EinFactory,2;
	close;
}
end;
}


ein_in01.gat,108,217,4	script	3rd Pressure Governor	111,{

if(EinFactory == 3)
{
	mes "^3131FFAt first glance, this";
	mes "pressure governor looks";
	mes "perfectly fine. But after you";
	mes "check it more carefully, you";
	mes "find that it's making strange";
	mes "grinding noises and a few of";
	mes "the surface screws are loose.";
	set EinFactory,4;
	close;
}
end;
}

ein_in01.gat,61,259,4	script	Main Control Panel	111,{

if(EinFactory == 5)
{
	mes "^3131FFThe main control panel";
	mes "doesn't look like it has";
	mes "any problems. But after";
	mes "tapping on its surface,";
	mes "you hear a disheartening";
	mes "hollow sound. It looks like";
	mes "it's missing some parts...";
	set EinFactory,6;
	close;
}
end;
}
ein_in01.gat,47,197,4	script	Conveyor#01	111,{

if(EinFactory == 7)
{
	mes "^3131FFThe conveyor's movements";
	mes "look jittery and clumsy. The";
	mes "mechanical arm also doesn't";
	mes "look powerful enough to bear";
	mes "the loads that it's carrying. The";
	mes "screws in the conveyor look";
	mes "loose and rusted over.";
	set EinFactory,8;
	close;
}
end;
}

ein_in01.gat,100,267,4	script	Pipe	111,{

if(EinFactory == 9)
{
	mes "^3131FFThe inspection of this";
	mes "pipe didn't take very long.";
	mes "It's bloated and worn out";
	mes "from long durations of";
	mes "being overloaded with";
	mes "pressure. It's a wonder";
	mes "it hasn't exploded yet.";
	set EinFactory,10;
	close;
}
end;
}

ein_in01.gat,95,238,4	script	Conveyor#02	111,{

if(EinFactory == 11)
{
	mes "^3131FFThis conveyor seems";
	mes "to have similiar problems";
	mes "as its smaller version. Its";
	mes "movements are awkward,";
	mes "erratic and weak, and almost";
	mes "all of its screws are rusted.";
	set EinFactory,12;
	close;
}
end;
}

einbroch.gat,188,72,3	script	Keneshiotz	855,{

	mes "[Keneshiotz]";
	mes "This city is full of sky";
	mes "high smokestacks and";
	mes "the droning hum of machines.";
	next;
	mes "[Keneshiotz]";
	mes "Sure, the air is polluted,";
	mes "but I think it's a fair price";
	mes "to pay for wealth and a";
	mes "modern life of comfort.";
	mes "Screw the environment!";
	next;
	mes "[Keneshiotz]";
	mes "I'd much rather live like";
	mes "this than end up like those";
	mes "backwards vagrants in that";
	mes "filthy Einbech. Don't they";
	mes "know that money makes";
	mes "the world go 'round?";
	close;
}

einbroch.gat,215,180,5	script	Uwe Kleine	85,{

	if(EinUwe == 2)goto s_Cont2;
	if(EinUwe == 1)goto s_Cont;
	mes "[Uwe]";
	mes "Cooking is such a joy~!";
	mes "The scents, the flavors, the";
	mes "sensation of sheer ^EFAEBDsatiation^000000...";
	next;
	menu "Um, isn't this a forge?",s_Forge,"Ignore him.",-;

	mes "[Uwe]";
	mes "Cooking begins with";
	mes "fire and ends with fire.";
	mes "There's a certain art to";
	mes "creating fine, delicious";
	mes "foods to delight the palate~";
	close;

s_Forge:
	mes "[Uwe]";
	mes "Is this a forge?";
	mes "Oh, sugar honey,";
	mes "you haven't been here";
	mes "before, haven't you?";
	next;
	mes "[Uwe]";
	mes "My name is Uwe Kleine";
	mes "and this is my forge~! I am";
	mes "the most elegant Blacksmith";
	mes "and the best chef here in the";
	mes "Schwartzwald Republic~";
	next;
	mes "[Uwe]";
	mes "So, how can";
	if(!Sex)mes "I help you?";
	if(Sex)
	{
	mes "I help you, you";
	mes "adoooooooooorable";
	mes "hunk of a man?";
	}
	next;
	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Master, I want to learn cooking.",s_Cook,"Cancel.",-;

	mes "[Uwe]";
	mes "Take care,";
	mes "sugar honey~";
	mes "Ho ho ho!";
	close;

s_Ein:
	mes "[Uwe]";
	mes "Einbroch was originally";
	mes "build to support Einbech's";
	mes "mining efforts. Because it's";
	mes "small and crowded with people,";
	mes "there's no room to build the ore";
	mes "refining factories over there.";
	next;
	mes "[Uwe]";
	mes "Sine Einbroch used to be";
	mes "an empty lot, it was perfect";
	mes "for building factories. That's";
	mes "what my grandfather told me a";
	mes "long time ago. Anyway, Einbroch";
	mes "quickly grew into a major city.";
	next;
	mes "[Uwe]";
	mes "Now people think that this";
	mes "city was never planned to be";
	mes "just an extension of Einbech.";
	mes "See that rampart over there?";
	mes "It doesn't connection to Einbech";
	mes "at all! No protection for them...";
	next;
	mes "[Uwe]";
	mes "It's like the government";
	mes "lost all interest in Einbech.";
	mes "Even the miners there have";
	mes "been moving here to work in";
	mes "the factories. But more people";
	mes "hasn't made this city more lively.";
	next;
	mes "[Uwe]";
	mes "Einbroch may look modern";
	mes "and exciting now, but soon";
	mes "you'll see that there's no sign";
	mes "of warmth or life. So... Just";
	mes "don't live here in your old age.";
	next;
	menu "Then why are you here?",s_WhyHere,"I won't. Thanks for the advice.",-;

	mes "[Uwe]";
	mes "Oh, that is such";
	mes "a good decision,";
	mes "sugar honey! Oh, you";
	mes "cutie adventurers are";
	mes "so precious, so lovable.";
	mes "^111111*Tee hee hee~*^000000";
	next;
	mes "[Uwe]";
	mes "Well, that was";
	mes "a fun talk. Come";
	mes "back and visit, 'kay?";
	mes "I'll miss you until";
	mes "the next time~";
	close;

s_WhyHere:
	mes "[Uwe]";
	mes "Well, I have some";
	mes "precious memories of";
	mes "this place. Once, there was";
	mes "a man who lived here who";
	mes "was just like a father to me.";
	next;
	mes "[Uwe]";
	mes "Oh, but I'm sure that";
	mes "you don't want to hear";
	mes "about that. Next time you";
	mes "drop by, we'll talk about";
	mes "something more fun, 'kay?";
	mes "Buhbye for now, cutie~";
	close;

s_Weap:
	mes "[Uwe]";
	mes "Well...";
	mes "I actually just";
	mes "do smithing work";
	mes "to create my own";
	mes "cooking tools.";
	next;
	mes "[Uwe]";
	mes "Oh, I understand";
	mes "that somebody needs";
	mes "to fight the monsters,";
	mes "but I'm the wrong person";
	mes "to ask for forging weapons.";
	mes "I... am a strict pacifist~";
	next;
	mes "[Uwe]";
	mes "Just go look";
	mes "around for a little";
	mes "bit, I'm sure you'll";
	mes "find a Blacksmith";
	mes "who's willing to forge";
	mes "you a good weapon~";
	close;

s_Cook:
	mes "[Uwe]";
	mes "Mm...?";
	mes "Did you just";
	mes "say that you";
	mes "want to learn";
	mes "the art of cooking?";
	next;
	mes "[Uwe]";
	mes "I'm sorry, but I can't";
	mes "really give culinary";
	mes "lessons. But I will";
	mes "give good advice for";
	mes "hopeful beginners.";
	next;
	mes "[Uwe]";
	mes "Now...";
	mes "For your tuiton";
	mes "I'll need-- Gosh,";
	mes "there's just so many";
	mes "things. Get some paper,";
	mes "and a pen for this list...";
	next;
	mes "[Uwe]";
	mes "Just kidding!";
	mes "^111111*Titter~* ^000000I don't need";
	mes "much to make some";
	mes "cooking utensils. Bring";
	mes "6 ^0000FFLarge Jellopies^000000. That's it!";
	next;
	mes "[Uwe]";
	mes "In return, I will give you";
	mes "1 Coal and some useful";
	mes "cooking advice for novices.";
	mes "I give this advice for free to";
	mes "my smithing colleages, though.";
	next;
	mes "[Uwe]";
	mes "Why ^EFAEBDdon't^000000 you";
	mes "become a Blacksmith?";
	mes "I'm much more confident";
	mes "in that field. ^111111*Tee hee~*^000000";
	next;
	mes "[Uwe]";
	mes "Well, I'll be";
	mes "waiting right";
	mes "here until you";
	mes "come back.";
	mes "^111111...*Tee hee~*";
	set EinUwe,1;
	close;

s_Cont:
	mes "[Uwe]";
	mes "Oh hello hello~";
	mes "It's been a long";
	mes "time since we've talked,";
	mes "you cutie adventurer~";
	next;
	mes "[Uwe]";
	mes "So, sugar honey,";
	mes "how is it going with";
	mes "the little favor I asked";
	mes "you about last time?";
	mes "Did you already forget";
	mes "the 6 Large Jellopies?";
	next;
	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Give him the Materials.",s_Material,"Cancel.",-;

s_Material:
	if(countitem(7126) > 5)goto s_EnoughItems;
	mes "[Uwe]";
	mes "Huh...?";
	mes "You brought";
	if(countitem(7126))mes "only " + countitem(7126) + " of them?";
	if(!countitem(7126))mes "none at all...?";
	mes "Next time, be sure";
	mes "to bring 6 Large Jellopies,";
	mes "okay? Don't forget, cutie~";
	close;

s_EnoughItems:
	mes "[Uwe]";
	mes "Thank you ^EFAEBDso^000000 much!";
	mes "Here's the Coal I promised~";
	delitem 7126,6;
	getitem 1003,1;
	set EinUwe,2;
	next;
	mes "[Uwe]";
	mes "Now, I can't teach you everything";
	mes "about cooking, but I will give you";
	mes "some good advice for beginners.";
	mes "I hope you pay attnetion, sugar";
	mes "honey. Now what would you like";
	mes "to hear more about? Hmm...?";
	next;
s_Menu3:
	menu "Heart",s_Heart,"Ingredients",s_Ingredients,"Skills",s_Skills,"Tools",s_Tools,"Cancel.",-;

	mes "[Uwe]";
	mes "Take care,";
	mes "sugar honey~";
	mes "Ho ho ho!";
	close;

s_Heart:
	mes "[Uwe]";
	mes "Ah, heart. Just like forging,";
	mes "you need passion and desire";
	mes "to create something special.";
	mes "Every smith and cook knows that";
	mes "you can do anything if you have";
	mes "the will and the commitments.";
	next;
	mes "[Uwe]";
	mes "Well, that's all";
	mes "I really have to";
	mes "say about that. But";
	mes "come back and chat";
	mes "whenever you please.";
	mes "...Behbie~";
	close;

s_Ingredients:
	mes "[Uwe]";
	mes "Now, for beginners,";
	mes "learning to select";
	mes "and use ingredients";
	mes "is one of the most";
	mes "important fundamentals.";
	next;
	mes "[Uwe]";
	mes "Cooking is like forging";
	mes "since specific ingredients";
	mes "are needed to make specialty";
	mes "items or dishes. You can't just";
	mes "skip them if you really need";
	mes "them, right? Right!";
	next;
	mes "[Uwe]";
	mes "Once you make up your";
	mes "mind to do something,";
	mes "focus on finishing it, 'kay?";
	mes "Never cut corners and always";
	mes "dedicate yourself to make the";
	mes "very best finished product~";
	next;
	mes "[Uwe]";
	mes "Well, that was";
	mes "a fun talk. Come";
	mes "back and visit, 'kay?";
	mes "I'll miss you until";
	mes "the next time~";
	mes "...Ho ho~";
	close;

s_Skills:
	mes "[Uwe]";
	mes "When you're beginning to learn";
	mes "skills, you can't let yourself be";
	mes "discouraged! Practice makes";
	mes "perfect, you know? But never";
	mes "use your lack of skills as an";
	mes "excuse if you happen to fail...";
	next;
	mes "[Uwe]";
	mes "Effort is also an essential";
	mes "in forging and cooking! Now,";
	mes "on the oher hand, if you put";
	mes "in all the effort but didn't learn";
	mes "any of the skills, you'll still get";
	mes "nowhere fast, right? Right!";
	next;
	mes "[Uwe]";
	mes "The key is to always";
	mes "give 100% effort and work";
	mes "on improving your skills.";
	mes "Before you know it, you'll";
	mes "be a respected master!";
	next;
	mes "[Uwe]";
	mes "Well, that was";
	mes "a fun talk. Come";
	mes "back and visit, 'kay?";
	mes "I'll miss you until";
	mes "the next time~";
	mes "...Ho ho~";
	close;

s_Tools:
	mes "[Uwe]";
	mes "Cooking is a little";
	mes "easier if you have";
	mes "nicer tools to use,";
	mes "but that's it. Tools by";
	mes "themselves can't make";
	mes "just anybody a master.";
	next;
	mes "[Uwe]";
	mes "In the end, the best";
	mes "tools are the ones you're";
	mes "most comfortable with using.";
	mes "In fact, I still use the old knife";
	mes "I used back when I was just";
	mes "a little novice chef~";
	next;
	mes "[Uwe]";
	mes "Well, that was";
	mes "a fun talk. Come";
	mes "back and visit, 'kay?";
	mes "I'll miss you until";
	mes "the next time~";
	mes "...Ho ho~";
	close; 

s_Cont2:
	mes "[Uwe]";
	mes "Ah, hello again,";
	mes "cutie adventurer.";
	mes "How can I help you?";
	next;
	menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Talk about Cooking.",s_Cooking,"Cancel.",-;	

	mes "[Uwe]";
	mes "Take care,";
	mes "sugar honey~";
	mes "Ho ho ho!";
	close;


s_Cooking:
	mes "[Uwe]";
	mes "Ooh, cooking!";
	mes "So what did you";
	mes "want to ask me...?";
	next;
	goto s_Menu3;

}

ein_in01.gat,206,224,2	script	Hotel Employee	855,{

	mes "[Hotel Employee]";
	mes "Good day, welcome to the";
	mes "Einbroch Hotel. The staff is";
	mes "always striving to accomodate";
	mes "our guests with the highest";
	mes "standards in cleanliness,";
	mes "service and convenience~";
	next;
	menu "Save",s_Save,"Take Rest- 5,000 zeny",s_Rest,"Cancel",-;

	mes "[Hotel Employee]";
	mes "Thank you and";
	mes "please come again~";
	close;

s_Save:
	savepoint "ein_in01.gat",199,224;
	mes "[Hotel Employee]";
	mes "Your Respawn Point";
	mes "has been saved here";
	mes "in the Einbroch Hotel.";
	mes "Thank you, and please";
	mes "come again.";
	next;
	mes "[Hotel Employee]";
	mes "Have a good day.";
	close;

s_Rest:
	if(Zeny < 5000)goto s_NEnoughZeny;
	mes "[Hotel Employee]";
	mes "Thank you.";
	mes "Please enjoy";
	mes "your rest~";
	close2;
	set zeny,zeny - 5000;
	warp "ein_in01.gat",272,167;
	percentheal 100,100;
	end;

s_NEnoughZeny:
	mes "[Hotel Employee]";
	mes "I'm sorry but";
	mes "you don't seem";
	mes "to have enough zeny.";
	close;

}

ein_in01.gat,21,147,4	script	Megass	853,3,3,{
	end;

OnTouch:
	mes "[Megass]";
	mes "How dare you...";
	mes "A vagabond like";
	mes "you setting foot";
	mes "into my home!?";
	mes "Unthinkable!";
	next;
	mes "[Megass]";
	mes "Leave immediately";
	mes "before I report you";
	mes "to the authorities";
	mes "for trespassing!";
	close2;
	warp "einbroch.gat",112,245;
	end;
}


//| Temporal NPC locations until the text inside it has been obtained

//que_ng.gat,182,85,2	script	TempNPC0	109,{
//end;
//}

//que_ng.gat,187,149,3	script	TempNPC1	83,{
//end;
//}

//que_ng.gat,187,154,3	script	TempNPC2	86,{
//end;
//}

//que_ng.gat,187,161,3	script	TempNPC3	744,{
//end;
//}

//que_ng.gat,185,180,3	script	TempNPC4	726,{
//end;
//}

//que_ng.gat,149,178,5	script	TempNPC5	744,{
//end;
//}