//===== eAthena Script =======================================
//= Amatsu Script
//===== By: ==================================================
//= Some people & eAthena Dev Team
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
//= Amatsu Town Script
//===== Additional Comments: =================================
//= 1.3 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf]
//= Moved elemental stone trader to 'elemental_trader.txt'
//============================================================
// Amatsu Transportation
//=====================================================
alberta,245,93,3 script Sea Captain#ama1 709,{
mes "[Walter Moers]";
mes "Hey, there.";
mes "Have you ever heard that there";
mes "are totally different countries";
mes "than the Rune-Midgard Kingdom?";
next;
switch(select("About Amatsu...:Go to Amatsu:Cancel")) {
case 1:
mes "[Walter Moers]";
mes "I heard that a drifting ship";
mes "accidentally discovered it...";
mes "The ship was totally destroyed";
mes "by a raging storm in heavy fog.";
mes " ";
next;
mes "[Walter Moers]";
mes "Anyway, the ship was wrecked";
mes "on the beach. It was there";
mes "he arrived at a town called Amatsu.";
next;
mes "[Walter Moers]";
mes "The towners took pity on him";
mes "and took care of his wounds.";
mes "He lived there until he finished making a map.";
next;
mes "[Walter Moers]";
mes "He passed away when he returned";
mes "to Rune-Midgard. Fortunately,";
mes "the map was given to our king, Tristan III.";
next;
mes "[Walter Moers]";
mes "King Tristan III announced";
mes "that he would reward any";
mes "person brave enough to venture to Amatsu, and spread copies of this map.";
next;
mes "[Walter Moers]";
mes "Many brave and adventurous";
mes "sea captains took the";
mes "challenge. Great fortune could";
mes "be made in trade with Amatsu, as well as the rewards from King Tristan III...";
next;
mes "[Walter Moers]";
mes "However, they all failed!";
mes "To overcome various currents";
mes "and bad weather, lots of";
mes "experience is required. But they were all blinded by their greed...";
next;
mes "[Walter Moers]";
mes "Finally, a great man discovered";
mes "the perfect sealane to Amatsu...";
mes "Right! That is me. Sir Walter";
mes "Moers. I started the trade with Amatsu! Hahaha! Well, that's all about Amatsu.";
next;
mes "[Walter Moers]";
mes "I made good money from trades";
mes "for years, and now I'm interested";
mes "in tourism. If you want to go to Amatsu, let me know~!";
close;
case 2:
mes "[Walter Moers]";
mes "Oh yeah? It's a long way to";
mes "Amatsu. That's why we are";
mes "charging a fare. You don't think that crossing oceans and currents is easy, do you?";
next;
mes "[Walter Moers]";
mes "10,000 zeny for a round-trip! I've";
mes "got a stately room in a sturdy and";
mes "safe trade ship for you. It is a ";
mes "reasonable fare when you consider";
mes "that this isn't a one way trip.";
next;
mes "[Walter Moers]";
mes "Shall we go now? You didn't forget";
mes "the fare, right? Let's go.";
next;
if (select("All Aboard!:Cancel") == 1) {
if (Zeny > 9999) {
mes "[Walter Moers]";
mes "Alright, I will start the engine!";
close2;
set zeny,zeny-10000;
warp "amatsu",197,83;
end;
}
mes "[Walter Moers]";
mes "Were you even listening to me?";
mes "10,000 zeny. If you got";
mes "nothing, find some treasure";
mes "somewhere, like in a wrecked ship...Show me the money!";
close;
}
mes "[Walter Moers]";
mes "If you are an adventurer,";
mes "this is a great chance";
mes "to experience a different culture...Well, it is up to you.";
close;
case 3:
mes "[Walter Moers]";
mes "If you are tired of your daily";
mes "life, take a trip to a distant";
mes "country across the ocean.";
mes "Someplace like, oh I don't know, Amatsu~";
close;
}
}
amatsu,194,79,5 script Sea Captain#ama2 709,{
mes "[Walter Moers]";
mes "You came... Did you enjoy";
mes "your trip to Amatsu...?";
mes "Alright, I will take you";
mes "back to Alberta.";
next;
if (select("Back to Alberta:Cancel") == 1) {
mes "[Walter Moers]";
mes "Let's go then. You must have";
mes "so many things to talk about,";
mes "right? All aboard now.";
close2;
warp "alberta",243,91;
end;
}
mes "[Walter Moers]";
mes "Well, take your time.";
mes "The ship to Alberta is";
mes "always ready to depart...";
close;
}
// Generic Amatsu NPCs
//=====================================================
amatsu,230,160,3 script Well-side Maiden#ama 757,{
mes "[Yuuko]";
mes "I usually come to this well to";
mes "draw water, but never when it's";
mes "foggy or rainy. For some reason";
mes "whenever the weather is a";
mes "certain way, I feel like...";
next;
mes "[Yuuko]";
mes "...someone...or some thing is";
mes "struggling to crawl out from";
mes "the bottom of this well...";
mes "It really gives me the creeps.";
close;
}
amatsu,179,107,4 script John#ama 86,{
mes "[John]";
mes "Yo~";
mes "You're not from around here.";
mes "Heh, another outsider.";
mes "Just like me...";
next;
mes "[John]";
mes "It's been five long years";
mes "since I've started doing";
mes "business here...";
next;
mes "[John]";
mes "Af first, I thought, 'What";
mes "a great chance!' when the";
mes "trade between the Rune-Midgard";
mes "Kingdom and Amatsu started.";
next;
mes "[John]";
mes "I wanted to do something great";
mes "and make the most of this";
mes "new opportunity.";
next;
mes "[John]";
mes "And so, I decided to go to";
mes "Amatsu so I could learn to make";
mes "Amatsu cuisine. Then, I could";
mes "return to my hometown and make";
mes "this exotic food for everyone.";
next;
mes "[John]";
mes "But, I fell in love with Amatsu";
mes "and I ended up sticking around";
mes "here for the last five years.";
mes "During all that time, I've";
mes "been learning Amatsu cuisine,";
next;
mes "[John]";
mes "and cooking these dishes for";
mes "the towners, and enjoying myself";
mes "by talking to the locals,";
mes "transfixed in this very spot.";
next;
mes "[John]";
mes "But recently, across the street,";
mes "the Sushi Master opened his shop.";
mes "...";
mes "Now, my only customers are flies.";
next;
mes "[John]";
mes "I was hoping to fulfill my";
mes "dream of becoming a renowned chef";
mes "in Amatsu, but...";
mes "I guess it's over...";
close;
}
amatsu,205,163,3 script Mimi#ama 759,{
mes "[Mimi]";
mes "Puhuhu~!";
mes "Did you see Miss Amatsu near";
mes "the Harbor? Isn't she";
mes "preeeetty?";
next;
mes "[Mimi]";
mes "I'm going to enter the Miss";
mes "Amatsu Contest when I'm older.";
next;
mes "[Mimi]";
mes "I'm sure that I'm the prettiest";
mes "in this town but...";
mes "A lady can always use a little more makeup.";
close;
}
amatsu,185,115,3 script Drunken Man#ama 765,{
mes "[Kosake]";
mes "*Hiccup*...My wife is just like,";
mes "...like a man...*Hiccup*...";
mes "I'm going to really...*Hiccup*...not go home this time...Hiccup";
next;
if (select("Stop drinking and go home:Let's drink together") == 1) {
mes "[Kosake]";
mes "What?! Do you want me to get";
mes "hit by my wife's big fist?";
mes "That's right! I said 'big fist!'";
next;
mes "[Kosake]";
mes "Sad to say, I married a woman";
mes "with man hands...";
mes "Big, strong hands that can kill a tiger.";
next;
mes "[Druken Man]";
mes "It was in Ko...Koko-something";
mes "town. She hit me because I";
mes "lost some money...*Hiccup*";
next;
mes "[Druken Man]";
mes "Life~~ is~~ nothing~~~";
mes "What is zeny~~~~ ";
mes "*Hiccup*...... *Hiccup*.......";
mes ".......................";
mes "........Z.z..z...zzz...";
close;
}
mes "[Kosake]";
mes "Heh heh... nice lad...";
mes "But you know *Hiccup*";
mes "I can't give you any of mine! Heheheh...";
next;
mes "[Kosake]";
mes "If you buy me a drink, I will think about it...Hehehe...*Hiccup*..";
close;
}
amatsu,217,179,1 script Grandma#ama 760,{
mes "[Hatsue]";
mes "I'm worried about my husband.";
mes "He lost a lot of money in some distant town today.";
next;
mes "[Hatsue]";
mes "I got so mad at him, he ran off in";
mes "fear! I'm worried...what if he";
mes "went to the bar and starts drinking again? The man just doesn't have any backbone. *Phew*";
close;
}
amatsu,287,266,3 script Jyaburo#ama 766,{
mes "[Jyaburo]";
mes "This place is special to me.";
mes "It's filled with memories of my wife.";
next;
mes "[Jyaburo]";
mes "It was under that big tree where";
mes "I first told her I loved her. At";
mes "the time, I really didn't know that she also had feelings for me.";
next;
mes "[Jyaburo]";
mes "After that day, we had many";
mes "conversations here. Quiet";
mes "and peaceful, this was our";
mes "favorite place to be together.";
next;
mes "[Jyaburo]";
mes "When I close my eyes here, I";
mes "can picture our good times,";
mes "and it feels like it all happened yesterday.";
mes "...";
next;
mes "[Jyaburo]";
mes "My wife passed away...";
mes "So now I only come here by";
mes "myself...But I feel like I'm with her whenever I'm here.";
next;
mes "[Jyaburo]";
mes "Do you have anyone that you";
mes "think about? If you have a";
mes "special someone, don't hesitate";
mes "or hold back. Be sure to treat";
mes "that person specially.";
next;
mes "[Jyaburo]";
mes "Human beings live such short";
mes "lives. But we're able to laugh";
mes "throughout life and forget the";
mes "sadness.";
mes "...Always be happy.";
close;
}
// Legendary Tree
//=====================================================
amatsu,269,221,1 script Propose Girl#ama 758,{
set jap_tree,1;
mes "[Hutari Shioko]";
mes "It is a pleasure to meet you.";
mes "My name is Hutari Shioko.";
mes "My hobby is listening to music.";
mes "I'm an avid fan of classical music.";
next;
mes "[Hutari Shioko]";
mes "There is an old story about";
mes "the hill in our town.";
mes "Have you heard this story before?";
next;
mes "[Hutari Shioko]";
mes "It is said that if you propose";
mes "under that tree, you and your";
mes "lover will live a happy life for all eternity.";
next;
mes "[Hutari Shioko]";
mes "However, the proposal can not be";
mes "done at any given time. The legend states that it can only be done on Saturday evenings.";
next;
mes "[Hutari Shioko]";
mes "After the proposal, the reply must";
mes "be answered before Sunday evening. This is the most crucial part of it.";
next;
emotion e_lv2;
mes "[Hutari Shioko]";
mes "If you like someone...";
mes "You should try proposing";
mes "under that tree. I'm sure ";
mes "happy things will happen, if you do.";
close;
}
amatsu,243,202,3 script Drama Teacher#ama 760,{
set jap_tree,2;
mes "[Garakame sensei]";
mes "This is a beautiful place";
mes "with everlasting cherry blossoms.";
mes "Also, this town is the origin of";
mes "legendary play, 'White Dryad.' ";
next;
if (Sex) {
mes "[Garakame sensei]";
mes "If you know a girl who is";
mes "talented in acting, please";
mes "bring her to me. I have been";
mes "searching for a girl who could";
mes "play the role as the 'White Dryad.'";
next;
mes "[Garakame sensei]";
mes "The 'White Dryad' is a nymph of";
mes "cherry tree... It has been hard to";
mes "find a girl who can perform";
mes "as the 'White Drayd...'";
close;
}
emotion e_gasp;
mes "[Garakame sensei]";
mes "Are you interested in acting?";
mes "I need someone who sees";
mes "the passion in acting and";
mes "can understand my vision.";
next;
mes "[Garakame sensei]";
mes "When you stand on the stage,";
mes "you need to become the";
mes "character. Your acting needs";
mes "to touch the hearts of the";
mes "audience and touch their souls.";
next;
mes "[Garakame sensei]";
mes "Everyone's life is like a ";
mes "drama, right? Enjoy your life";
mes "as what you are and find me";
mes "someday when you are ready.";
close;
}
amatsu,283,203,1 script Bonubonu#ama1 1323,{
end;
}
amatsu,283,203,1 script Bonubonu#ama2 111,{
set jap_tree,3;
emotion e_swt2;
mes "[Bonubonu]";
mes "That tree on the hill is";
mes "a very old tree. It is a big";
mes "cherry tree with everlasting blossoms.";
next;
emotion e_swt2;
mes "[Bonubonu]";
mes "There is something about this";
mes "tree that makes me forget about";
mes "all the troubles in my life when I sit under it.";
next;
emotion e_swt2;
mes "[Bonubonu]";
mes "Everything about this tree is";
mes "simply wonderful...";
mes "I can't really describe how";
mes "I feel when I look at it...";
mes "It just leaves me breathless...";
next;
emotion e_swt2;
mes "[Bonubonu]";
mes "You should visit the tree and";
mes "spend some time there.";
mes "It is really a miraculous and gracious tree...";
close;
}
amatsu,274,178,7 script Veterinarian#ama 735,{
set jap_tree,4;
mes "[Sakura Seiichi]";
mes "Ah... I'm not a weirdo so";
mes "don't panic. I'm just an ordinary";
mes "veterinarian. My job is curing";
mes "sick animals.";
mes " ";
next;
mes "[Sakura Seiichi]";
mes "By the way... Do you know?";
mes "The story about the cherry tree";
mes "on the hill...I guess you haven't heard about it...";
next;
mes "[Sakura Seiichi]";
mes "That tree has a secret of";
mes "keeping its beauty and whiteness.";
mes "The secret is...";
mes "There are corpses buried under...";
mes "that tree...";
next;
if (select("How horrible!:You have got to be kidding.") == 1) {
mes "[Sakura Seiichi]";
mes "Kuhuhu... They could be...";
mes "By the way, do you want";
mes "make a bet on it...?";
next;
emotion e_dots;
mes "[Sakura Seiichi]";
mes "If I..........";
mes "............";
mes ".........";
next;
mes "^3355FFHis voice was getting lower";
mes "and lower as the wind blew.";
mes "Finally, I couldn't even hear his voice. I can't even recall what he was trying to tell me...^000000";
close;
}
mes "[Sakura Seiichi]";
mes "I can't help it if you think that way. But one day, you too could be buried underneath...";
next;
emotion e_dots;
mes "[Sakura Seiichi]";
mes "Haha... Hahaha.....";
mes "...............";
mes "...........";
next;
mes "^3355FFHis laugh was getting lower";
mes "and lower as the wind blew.";
mes "Finally, I couldn't even hear anything. I can't even recall what he was trying to tell me...^000000";
close;
}
amatsu,262,197,1 script Legendary Tree 111,{
if (jap_tree == 1) {
mes "^3355FFAs she mentioned, this tree";
mes "seems to be a famous place";
mes "for proposing lovers.";
mes "There were several carved symbols";
mes "of hearts and initials of lovers";
mes "on the bark.^000000";
next;
mes "^3355FFBesides proposals, people";
mes "gather under this tree when";
mes "they discuss important";
mes "matters. I could listen to";
mes "all kinds of stories";
mes "in this magnificent place.^000000";
close;
}
else if (jap_tree == 2) {
mes "^3355FFThe legendary play, 'White Dryad'.....";
mes "I never heard about that title but";
mes "it sounds familiar.";
mes "Nymph of cherry tree... What would";
mes "be her position in the play?^000000";
next;
if (Sex) {
mes "^3355FFI would like to find";
mes "a person who is talented";
mes "in acting and help her until";
mes "she performs the play. However,";
mes "it seems to be easier said than done.^000000";
close;
}
mes "^3355FFI might have talent in";
mes "acting which hasn't been discovered yet. I thought, 'If I dress up, I should perform as the 'White Dryad...'^000000";
close;
}
else if (jap_tree == 3) {
mes "^3355FFUnlike other cherry trees,";
mes "this tree has a strong fragnance.";
mes "I just fell into a relaxed";
mes "mood. The fragnance eased";
mes "my burdens and I felt";
mes "very comfortable.^000000";
next;
mes "^3355FFIt was just for a few moments";
mes "but I could forget the";
mes "burdens of life. I wish to";
mes "come back again and";
mes "sit under this tree...^000000";
close;
}
else if (jap_tree == 4) {
mes "^3355FFThis strong fragnance";
mes "is making me dizzy. Not like";
mes "other cherry trees, this tree's";
mes "shimmering white petals";
mes "felt strange.^000000";
next;
mes "^3355FFIt feels as if my soul is";
mes "being drained if I stay here";
mes "longer. After a glimpse of";
mes "the cherry tree, I thought to";
mes "mayself, 'I must get out of here quickly.'^000000";
close;
}
mes "^3355FFThere was a cherry tree";
mes "on the hill. It doesn't look";
mes "like the other trees.";
mes "This tree seems to have";
mes "a long history...^000000";
next;
mes "^3355FFAre there any people";
mes "who live here? I took";
mes "a look around and found";
mes "someone down the hill.";
mes "I better ask her about this tree.^000000";
close;
}
//============================================================
// Old changelog
//============================================================
//= Amatsu Town NPCs : Revision 2 (Fox quest fix)
//= Translated by Makenshi and dj
//= Revisions and edits by Valaris and Darkchild
//= 1.01 event_sushi -> ama_sushi fixed
//= and other fixes, thanks to Shinomori
//= 1.02 Fixed & Spell Checked [massdriller]
//= 1.03 Fixed 2 NPC names, slight optimization [Lupus]
//= 1.04 Fixed a few typos [Nexon]
//= 1.05 Changed all breaks to ends. [Skotlex]
//= 1.06 The Captain now uses iRO dialog [MasterOfMuppets]
//= 1.07 Implemented a missing NPC [MasterOfMuppets]
//= 1.08 Removed Duplicates [Silent]
//= 1.1 Split quests into quests/quests_amatsu.txt [Evera]
//= 1.2 Fixed missing name [Evera]
//============================================================