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path: root/doc/atcommands.txt
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//===== rAthena Documentation ================================
//= Atcommand List
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 20120824
//===== Description: =========================================
//= List of available atcommands and their functions.
//===== Additional Comments: =================================
//= TODO: With such short descriptions, it's duplicated 'conf/help.txt' 
//= Consider explaining commands in detail, similar to 'doc/script_commands.txt'
//=
//= This file describes the usage of in-game commands and
//= assumes that 'conf/atcommand_athena.conf' has the following:
//= atcommand_symbol : "@"
//= charcommand_symbol: "#"
//=
//= To search this file for commands, add an @ to
//= the beginning of your command.
//= Example: @rates
//= If you search for the string 'rates' on its own, you will have
//= multiple search results, and only a selection of them may
//= refer to the actual command.
//============================================================


@commands

Displays a list of @ commands available to the player.


---------------------------------------
@charcommands

Displays a list of # (char)commands available to the player.


---------------------------------------
@rates

Displays the server rates.

Output Example:
Experience rates: Base 1.00x / Job 1.00x
Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
Boss Drop Rates:  Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x


---------------------------------------
@uptime

Show server uptime since last map server restart.

Output Example:
Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.


---------------------------------------
@showdelay

Shows/Hides the "Cannot use the skills" message.

Output Example:
Skill delay failures are shown now.
-- or -- 
Skill delay failures won't be shown.

If @showdelay is toggled, for skill 89 (Storm Gust), the chat window will display in red:
[Storm Gust] Cannot use the skills.

If @showdelay is toggled, for skill 85 (Lord of Vermilion), the chat window will display in red:
[Lord of Vermilion] Cannot use the skills.


---------------------------------------
@exp

Displays current levels and % progress.

Output Example:
Base Level: 13 (3.323%) | Job Level: 10 (0.000%)


---------------------------------------
@email <current@email.tld> <new@email.tld>

To change your (own) email. 
Note: This command doesn't validate the email address itself, but checks the structure of the email (xxx@xxx).

Example:
In this example, my current email is a@a.com and i want to change it to b@b.com

@email a@b.com b@b.com
This returns a fail message: Invalid email. If you have default e-mail, type a@a.com.

@email a@a.com b@b
Returns success message: Information sent to login-server via char-server.


---------------------------------------
@monsterinfo <ID/Name>

Show Monster info (rates, stats, drops, MVP stuff).

Example:
@monsterinfo Poring

Output:
Monster: 'Poring'/'Poring'/'PORING' (1002)
Lv: 1 HP:60 Base EXP:27 Job EXP:20 HIT:103 FLEE:183
DEF:2 MDEF:5 STR:6 AGI:1 VIT:1 INT:1 DEX:6 LUK:5
ATK:8~9 Range:1~10~12 Size:Medium Race:Plant Element:Water (Lv:1)
Drops:
 - Jellopy 70.00% - Knife[4] 1.00% etc.. etc...
 

---------------------------------------
@iteminfo <ID/Name>

Show Item info (type, price, etc).

Example:
@iteminfo Jellopy

Output:
Item: 'Jellopy'/'Jellopy'[0] (909) Type: Etc. | Extra Effect: None
NPC Buy:6z, Sell:3z | Weight: 1.0
- Maximal monsters drop change: 75.00%


---------------------------------------
@whodrops <ID/Name>

Show who drops an item (mobs with highest drop rate).
 

---------------------------------------
@refresh

Syncronizes the player's position on the client with the one stored on the server.
 

---------------------------------------
@time

Displays the local server time, along with day/night information.
 

---------------------------------------
@version

Displays SVN version of the server.
 

---------------------------------------
@petrename

If have not already renamed your pet, you can do this on the Pet window.

If you have already renamed your pet, use @petrename which will allow you to use
the rename option on the Pet window again.
 

---------------------------------------
@party <party_name>

Organize a new party, with you as the party leader.
 

---------------------------------------
@storage

Opens your Kafra storage wherever you are.
 

---------------------------------------
@mail

Opens your mailbox.
 

---------------------------------------
@auction

Opens auction window.
 

---------------------------------------
@where

Locate someone on a map, returns your coordinates if the person isn't on.
 

---------------------------------------
@duel, invite, accept, reject, leave:

Duel organizing commands. Duel aspects can be modified in:
/conf/battle/misc.conf
 

---------------------------------------
@main {<message>}

Using without a message will enable/disable main chat from appearing in the client chat window.
Adding a message after @main will forward the message to main chat.
 

---------------------------------------
@noask

Toggles automatic rejection of deals and invites.
 

---------------------------------------
@jailtime

Displays remaining jail time. If a GM used @jail <player> then the chat window
will display "You have been jailed indefinitley."
 

---------------------------------------
@hominfo, homstats: Homunculus commands for players
 

---------------------------------------
@noks

Enables Kill Steal Protection.
 

---------------------------------------
@font <ID>

Sets Font using values 1 to 9. 0 will return to default font.
 

---------------------------------------
@showexp

Toggles the display of Experience gained messages. Using again will turn this feature off.


---------------------------------------
@showzeny

Toggles the display of Zeny gained messages.
Configuration for zeny being dropped by mobs is in /conf/battle/monster.conf
// Zeny from mobs
zeny_from_mobs: no


---------------------------------------
@go <Location ID>

Warps you to predefined locations in major cities. If no ID is given, all @go'able maps will
be displayed in the chat window. Locations and coordinates are stored in the command itself:
/src/map/atcommand.c
 

---------------------------------------
@autoloot {<%>}

Enables/disables autolooting from killed mobs. If a percentage is given, only items with
a drop rate of <%> will be autolooted.
 

---------------------------------------
@alootid <Item ID/reset>

Enables/disables autolooting a particular item. Using "reset" instead of an Item ID will
clear the autoloot item list.
 

---------------------------------------
@autotrade

Allows you continue vending offline. This will log you out of your character, but will
leave your character to vend until map server is restarted, until you login to that account
again, or until there are no more items left in the vending list.
 

---------------------------------------
@changegm <guild_member_name>

Change Guild Master of your Guild to another member. You must be the Guild Master
to use this command.
 

---------------------------------------
@changeleader <party_member_name>

Change the leader of your party to another member. You must be the party leader
to use this command.


---------------------------------------
@partyoption <pickup share: yes/no> <item distribution: yes/no>

Change the party exp share and item share rules.
 

---------------------------------------
@pettalk <message>

Command what the player's pet will say.
 

---------------------------------------
@homtalk <message>

Command what the player's homunculus will say.
 

---------------------------------------
@mobsearch <Monster Name>

Locates and displays the position of a certain mob on the current map.

Output Example:
1[155:184] Poring
2[154:188] Poring
3[127:146] Poring
 

---------------------------------------
@showmobs <Monster ID/Name>

Locates and displays the position of a certain mob on your mini-map. This
shows up as a small white cross (+).
 

---------------------------------------
@whereis

Prints out in which maps a monster normally spawns at (does not count script-invoked mobs).
 

---------------------------------------
@feelreset

Resets a Star Gladiator's marked maps.
 

---------------------------------------
@help <command>

Displays help about the given command.
 

---------------------------------------
@goto <Char Name/ID>

Warp yourself to a player.
 

---------------------------------------
@gmotd

Displays the motd file to all players.
 

---------------------------------------
@follow <Char Name>

Follow a player. Command will warp you to them if the target isn't on the same map as you.
 

---------------------------------------
@request <message>

Sends a message to all connected GMs (via the gm whisper system).
 

---------------------------------------
@kick <Char ID/Name>

Disconnects a user from the server.
 

---------------------------------------
@model <hair: 0-27> <hair color: 0-8> <clothes color: 0-4>

Basically, changes your appearance based on the given parameters.
 

---------------------------------------
@mount

Toggles mounting/unmounting a peco.
 

---------------------------------------
@who

Returns list of logged in characters with their position.
 

---------------------------------------
@who2

Returns list of logged in characters with their job.
 

---------------------------------------
@who3

Returns list of logged in characters with their party/guild.
 

---------------------------------------
@whomap

Returns list of logged in characters with their position in a specifical map.
 

---------------------------------------
@whomap2

Returns list of logged in characters with their job in a specifical map.
 

---------------------------------------
@whomap3

Returns list of logged in characters with their party/guild in a specifical map.
 

---------------------------------------
@whogm

Displays GMs online. For those who are higher GM level than yourself, only the name is shown, for the rest, it displays the same info of @who+@who2+who3.
 

---------------------------------------
@disguise <Name/ID>

Change your appearence to other players to a mob.
 

---------------------------------------
@undisguise

Restore your normal appearance.
 

---------------------------------------
@me <message>

Displays the text as a normal message with the format "*name message*" instead
of "name : message" (Like the /me command in IRC).
 

---------------------------------------
@fakename <text string>

Changes your name to your choice temporarily.
 

---------------------------------------
@size <0-2>

Changes your size.
0 = Normal
1 = Small
2 = Large 

---------------------------------------
@npctalk <NPC Name> <message>

Can command what other npcs (by name) can say. Displays the message above their head
like the npctalk script command.
 

---------------------------------------
@broadcast <message>

Broadcast to the whole server, prefixed with the name of the character that used it.
 

---------------------------------------
@localbroadcast <message>

Broadcast to the map you're on, prefixed with the name of the character that used it.

---------------------------------------
@kami <message>

Broadcast (with or without name).
 

---------------------------------------
@kamib <message>

Same as kami but with blue color.
 

---------------------------------------
@kamic <color> <message>

Same as kami but you can choose the color (uses different packet). The color is a
hexadecimal value i.e. FF0000 for red, 0000FF for blue.

Example:
@kamic FF0000 This message is in red.
 

---------------------------------------
@gvgon

Enables GvG on a map.
 

---------------------------------------
@gvgoff

Turns GvG (Guild vs. Guild) off on a map.
 

---------------------------------------
@allowks

Toggles Activate/Deactivate kill steal protection on a map.
 

---------------------------------------
@heal

Fully heals the characters HP and SP. 
 

---------------------------------------
@hide

Toggles GM Hide (total invisibility to characters and monsters).
 

---------------------------------------
@job <Job ID/Name>

Changes your job to the one you specify. If no job ID, or name is specified, the
client will output the list of jobs available through the @job command.

Jobs 22 (Wedding), 26 (Summer) and 27 (Christmas) are not available via @job.


---------------------------------------
@jump

Warps your character to a random set of coordinates on the current map.
 

---------------------------------------
@load

Warps you to your last save point.
 

---------------------------------------
@tonpc <NPC Name>

Warps you to a specific npc.
 

---------------------------------------
@memo <0-2>

Saves a warp point. If a number is not specified, the command will output
all currently saved locations. Location "void" means no warp point is saved
to that number.
 

---------------------------------------
@option <param 1>{ <param 2>{ <param 3>}}

Set your characters display options. (Visual effects of your character)
If no parameter is specified, the full list of options are output to the chat window.
 

---------------------------------------
@petfriendly <0-1000>

Sets the intimacy level of your pet, with 1000 being "Loyal".
 

---------------------------------------
@pethungry <0-100>

Sets the hunger level of your pet, with 100 being "Stuffed".
 

---------------------------------------
@pvpoff

Turns PvP (Person vs. Person) off on a map.
 

---------------------------------------
@pvpon

Enables PvP on a map.
 

---------------------------------------
@questskill <Skill ID>

Permanently adds the specified quest skill. If the skill ID is not specified, a list of skills
are output to the chat window, grouped by Job.
 

---------------------------------------
@lostskill <Skill ID>

Permanently removes the specified quest skill.
 

---------------------------------------
@speed <0-1000>

Sets the speed you can walk/attack at. Default is 150, 0 is fastest, 1000 is slowest.
 

---------------------------------------
@spiritball <0-100>

Summons X amount of spirit spheres around you.
 

---------------------------------------
@warp <map>{ <x> <y>}

Warp yourself to a certain map, at (x,y) coordinates (2 same commands) + also /mm or /mapmove.
 

---------------------------------------
@dye <number>

Changes clothes color. The min/max of this is set in /conf/battle/client.conf
min_cloth_color: 0 
max_cloth_color: 4 <--
 

---------------------------------------
@hairstyle <number>

Changes hair style. The min/max of this is set in /conf/battle/client.conf
min_hair_style: 0
max_hair_style: 27 <--
 

---------------------------------------
@haircolor <number>

Changes clothes color. The min/max of this is set in /conf/battle/client.conf
min_hair_color: 0
max_hair_color: 8 <--


---------------------------------------
@itemreset

Deletes all your items.
 

---------------------------------------
@reset

Performs a skill/stat reset.
 

---------------------------------------
@users

Displays distribution of players on the server per map (% on each map which has players.)

Output Example :
prontera: 1 (50%)
prt_fild01: 1 (50%)
all: 2

---------------------------------------
@cleanmap

Deletes floor items in sight range.
 

---------------------------------------
@killmonster2

Kill all monsters in the current map (without drops).
 

---------------------------------------
@save

Sets spawn point (aka save point).
 

---------------------------------------
@effect <Effect ID>

Creates a visual effect on a character. The list of valid IDs can
be found in /db/const.txt
 

---------------------------------------
@misceffect

Original Desc: Do some visual effect on a character (misceffect)

More info needed.
 

---------------------------------------
@identify

Magnifier.
 

---------------------------------------
@dropall

Drop all your items onto the floor.
 

---------------------------------------
@storeall

Store all your items direclty into the Kafra Storage.
 

---------------------------------------
@killable

Allow other players to hit you out of PvP.
 

---------------------------------------
@skillid <Skill Name>

Look up a skill by name.
 

---------------------------------------
@useskill <Skill ID> <Skill Level> <Target>

Use a skill by id.

Example:
To cast a level 5 Heal on Char2, you would use
@useskill 28 5 Char2


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@skilltree <Skill ID> <Target>

Lists requirements to obtain the specified skill on the target character.
 

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@marry <"Char 1"> <"Char 2">
@divorce <Char 1>

Marriage commands.. Self-explainatory.
 

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@adopt <Father> <Mother> <Child>

Adopt a novice into a family.
 

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@sound <filename>

Play a Sound!
 

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@storagelist <Char Name>

Displays the contents of another player's storage.
 

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@cartlist <Char Name>

Displays a player's cart contents.
 

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@itemlist

Displays a player's inventory.
 

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@stats

Displays the stats of the specified player in the chat bar.
 

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@guild <Guild Name>

Creates a new guild, with you as the guildmaster.
 

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@gstorage

Brings up your guild storage wherever you are.
 

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@monster <Monster ID/Name>{ <amount>}

Spawns the specified monster. If an amount is given, a specified number of
the specified monster will be spawned.
 

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@monstersmall <Monster ID/Name>

Spawns a smaller sized version of a monster.
 

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@monsterbig <Monster ID/Name>

Spawns a larger sized version of a monster.
 

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@summon <Monster ID/Name>{ <duration>}

Spawns mobs that treat you as their master. If a duration is specified, they will
stay with you until the duration has ended.
 

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@clone <Char Name/ID>

It will spawn a supportive clone of the given player.
 

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@slaveclone <Char Name/ID>

It will spawn a supportive clone of the given player that follows the creator around.
 

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@evilclone <Char Name/ID>

It will spawn an aggresive clone of the given player.
 

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@cash <amount>

Add or Remove Cash Points on your account.
 

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@points <amount>

Add or Remove Kafra Points on your account.
 

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@agitstart

Starts War of Emperium and scripts that have the OnAgitStart label.
 

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@agitend

Ends War of Emperium.
 

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@alive

Resurects yourself.
 

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@blvl <amount>

Raises your base level by specified amount.
 

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@jlvl <amount>

Raises your job level by specified amount.
 

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@changesex

Toggles genders. Changes the gender of your account from Male to Female and vice vercer.
 

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@glvl <amount>

Raises your guild level by specified amount.
 

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@idsearch <Item Name>

Find an Item ID based on Item Name.
 

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@item <Item ID/Name>{ <amount>}

Creates an item based on either Item ID or Name. 
 

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@item2: Creates a complete item (card, etc...) of your choosing, either Item ID or Name.
 

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@delitem: Deletes an item of your choosing, either Item ID or Name.
 

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@kill <Char Name>

Kills the specified player.
 

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@killmonster

Kills all monsters on current map (with drops).
 

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@makeegg <Egg ID>

Creates a Pet Egg based on the given ID.
 

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@hatch

Opens the Hatch window. Emulates using a Pet Incubator.
 

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@nuke <Char Name>

Instantly kills player whose name is entered and deals splash damage.
 

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@killer

Enables hitting players when not in PvP.
 

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@produce <Equip ID/Name> <Element> <# of Very's>

Creates weapon of desired element.

Example:
@produce 1602 1 2
Will craft an item called "Very Very Strong Char's Ice Rod".
 

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@recall <Char Name>

Warps a character to you.
 

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@refine <Equip Position> <+/- amount>

Refines any weapon/armor that you currently have equiped.
 

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@repairall

Will repair all broken items in inventory.
 

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@str, agi, vit, int, dex, luk <+/- amount>

Change Status of your character.
 

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@allskill

Gives your character all skills in their current skill tree.
 

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@allstats

Sets stats to maximum (99 in most servers).
 

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@stpoint <+/- amount>

Gives you stat points.
 

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@skpoint <+/- amount>

Gives you skill points of desired amount.
 

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@guildrecall <Guild Name>

Warps all online characters of a guild to you. (at least one member of that guild must be on.)
 

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@partyrecall <Party Name>

Warps all online characters of a party to you. (at least one party member must be online.)
 

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@guildspy <Guild Name>

Allows you to spy on any Guilds Guild chat. (at least one member of that guild must be on.)
NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
 

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@partyspy <Party Name>

Allows you to spy on any party's party chat. (at least one party member must be online.)
NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
 

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@zeny <+/- amount>

Gives you zeny (or subtracts, if amount is negative).
 

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@block <Char Name>

Block a player from logging in indefinitely.
 

---------------------------------------
@unblock <Char Name>

Unblocks a player.
 

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@ban <time> <Char Name>

Ban a player for a limited time.
Time elements: y/a, m, d/j, h, mn, s

Example:
@ban +2d Char2
This would ban Char2's account for 2 days.


---------------------------------------
@unban <Char Name>

Unbans a player.
 

---------------------------------------
@jail <Char Name>

To send specified character in jails.
 

---------------------------------------
@unjail <Char Name>

To discharge a jailed character.
 

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@jailfor <time> <Char Name>

Timed jailing.
 

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@addwarp <map> <x> <y>

Create a static warp portal that lasts until the next reboot. When used, the
new warp will have a name that is only displayed once in the chat window.

Example:
Current location: prontera 162 192
@addwarp prontera 50 50
"New warp NPC 'warp_4_170_198' created."
 

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@trade <Char Name>

Opens the trade window with the specified player.
 

---------------------------------------
@changelook <ID>

Changes the player's appearance (headgear).
 

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@hlvl, homevolve, makehomun, homfriendly, homhungry: Homunculus commands for GMs.
 

---------------------------------------
@homshuffle

Re-calculates stats, as if the homun was sent back to level 1 and re-leveled.
 

---------------------------------------
@agitstart2, agitend2

Same as regular WoE commands.
 

---------------------------------------
@streset

Resets player stats.
 

---------------------------------------
@skreset

Resets player skills.
 

---------------------------------------
@day

Set the server to day.
 

---------------------------------------
@night

Set the server to night.
 

---------------------------------------
@doom

Kills everyone on the server.
 

---------------------------------------
@doommap

Kills everyone on the map you are on.
 

---------------------------------------
@recallall

Recalls all connected characters to your coordinates.
 

---------------------------------------
@raisemap

Revives all players on the map.
 

---------------------------------------
@raise

Revives all players on the server.
 

---------------------------------------
@hidenpc, @shownpc <NPC Name>

Toggles the visibility of an NPC's sprite.
 

---------------------------------------
@loadnpc <path>

Loads an NPC script by path.

Example:
@loadnpc npc/custom/jobmaster.txt

---------------------------------------
@unloadnpc <NPC Name>

Unloads an NPC.

Example:
@unloadnpc Job Master
 

---------------------------------------
@unloadnpcfile <path>

Unloads all NPCs in a file.

Example:
@unloadnpcfile npc/custom/jobmaster.txt
 

---------------------------------------
@npcmove: Move a NPC.
 

---------------------------------------
@skillon/@skilloff

Toggles skill usage on a map.
 

---------------------------------------
@mute <time> <Char Name>

Mute a player (prevents talking, usage of skills and commands)
 

---------------------------------------
@unmute <Char Name>

Unmutes the specified player.
 

---------------------------------------
@kickall

Disconnect all users from the server.
 

---------------------------------------
@mapexit

Sends quit signal to Map-Server which causes a gracefull close and saves unsaved data.
This will also send a packet to clients causing them to close.
 

---------------------------------------
@send <Hex Number>{ <value>}

Used for testing packet sends from the client (debug function).
Value: <type=B(default),W,L><number> or S<length>"<string>"

---------------------------------------
@gat

Give information about terrain/area (debug function).

Output Example: 
prontera (x= 165, y= 202) 00 00 00 00 00
prontera (x= 165, y= 201) 01 00 00 00 00
prontera (x= 165, y= 200) 01 00 00 00 00
prontera (x= 165, y= 199) 01 00 00 00 00
prontera (x= 165, y= 198) 01 00 00 00 00

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@displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}

Displays a status change without really applying it (debug function).
 

---------------------------------------
@displayskill <Skill ID>{ <Skill Level>}

Displays the animation of a skill without really using it (debug function).
 

---------------------------------------
@mapinfo

Displays information about the map.

Example:
------ Map Info ------
Map Name: prontera | Players In Map: 1 | NPCs In Map: 127 | Chats In Map: 0
------ Map Flags ------
Town Map
Autotrade Enabled
PvP Flags: 
GvG Flags: 
Teleport Flags: 
No Exp Penalty: On | No Zeny Penalty: On
Weather Flags: Displays Night | 
Other Flags: NoBranch | Reset | 
Other Flags: 
 

---------------------------------------
@mapflag <flag> <0/1>

Set Map Flags based on current map. Mapflags can be found in /conf/mapflag

0 = Off
1 = On
 

---------------------------------------
@reloaditemdb

Reload item database.
 

---------------------------------------
@reloadmobdb

Reload monsters database.
 

---------------------------------------
@reloadskilldb

Reload skills database.
 

---------------------------------------
@reloadquestdb

Reload quest dtabase.
 

---------------------------------------
@reloadscript

Reload scripts.
 

---------------------------------------
@setbattleflag <flag> <value>

Change a battle_config flag without rebooting server.
 

---------------------------------------
@reloadatcommand

Reload atcommand config.
 

---------------------------------------
@reloadbattleconf

Reload battle config. Note that some player config settings won't take
effect until relog (display exp, display zeny, display skill delay fail, ...)
 

---------------------------------------
@reloadstatusdb

Reload status database.
 

---------------------------------------
@reloadpcdb

Reload player info database.
 

---------------------------------------
@reloadmotd

Reload the Message of the Day.
 

---------------------------------------
@adjgroup <Group ID>

Changes the group of a character (lasts until relog). The groups are
specified in /conf/groups.conf
 

---------------------------------------
@addperm, rmvperm <Permission Name>

Changes the permissions of a character (lasts until relog).
 

---------------------------------------
@disguiseall, undisguiseall <Monster Name/ID>

(Un)Disguise All Players.
 

---------------------------------------
@mutearea <time>

Mutes every player on screen based on specified number of minutes.
 

---------------------------------------
@battleignore

Makes you immune to attacks (monsters/players/skills cannot target/hit you.
 

---------------------------------------
@snow, clouds, clouds2, fog, fireworks, sakura, leaves

Toggles weather effects. Turning them off may require a map change or an @refresh
for the effect to stop client-side.
 

---------------------------------------
@clearweather

Stop all weather effects. May require a map change or an @refresh for the effect
to stop client-side.
 

---------------------------------------
@disguiseguild, undisguiseguild <Monster Name/ID> <Guild Name/ID>

(Un)disguises all online characters of a guild. (At least one member of that guild must be on.)
 

---------------------------------------
@sizeall <0-2>

Changes the size of all players. 0 resets back to normal.


---------------------------------------
@sizeguild <size> <Guild Name>

Changes the size of all online characters of a guild. (At least one member of that guild must be on.)
 

---------------------------------------