//================= Hercules Database ==========================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ====================================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2014-2016 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//==============================================================================
//= Pre-Renewal Skill Database [Hercules]
//==============================================================================
//= @Format Notes:
//= - All string entries are case-sensitive and must be quoted.
//= - All setting names are case-sensitive and must be keyed accurately.
/******************************************************************************
********************************* Entry structure *****************************
*******************************************************************************
{
// ------------------------------ Mandatory Fields ----------------------------
Id: ID (int) (Required)
Name: "Skill Name" (string) (Required)
MaxLevel: Skill Level (int) (Required)
// ------------------------------ Optional Fields -----------------------------
Description: "Skill Description" (string) (optional but recommended)
Range: Skill Range (int) (optional, defaults to 0) (can be grouped by Levels)
Note: Range < 5 is considered Melee range.
Hit: Hit Type (int) (optional, default "BDT_NORMAL")
Types - "BDT_SKILL", "BDT_MULTIHIT" or "BDT_NORMAL"
SkillType: { (bool, defaults to "Passive")
Passive: true/false (boolean, defaults to false)
Enemy: true/false (boolean, defaults to false)
Place: true/false (boolean, defaults to false)
Self: true/false (boolean, defaults to false)
Friend: true/false (boolean, defaults to false)
Trap: true/false (boolean, defaults to false)
}
SkillInfo: { (bool, defaults to "None")
Quest: true/false (boolean, defaults to false)
NPC: true/false (boolean, defaults to false)
Wedding: true/false (boolean, defaults to false)
Spirit: true/false (boolean, defaults to false)
Guild: true/false (boolean, defaults to false)
Song: true/false (boolean, defaults to false)
Ensemble: true/false (boolean, defaults to false)
Trap: true/false (boolean, defaults to false)
TargetSelf: true/false (boolean, defaults to false)
NoCastSelf: true/false (boolean, defaults to false)
PartyOnly: true/false (boolean, defaults to false)
GuildOnly: true/false (boolean, defaults to false)
NoEnemy: true/false (boolean, defaults to false)
IgnoreLandProtector: true/false (boolean, defaults to false)
Chorus: true/false (boolean, defaults to false)
FreeCastReduced: true/false (boolean, defaults to false)
Works like skill SA_FREECAST, allow move and attack with reduced speed.
FreeCastNormal: true/false (boolean, defaults to false)
Works like FreeCastReduced, but not reduce speed.
}
AttackType: "Attack Type" (string, defaults to "None")
Types: "None", "Weapon", "Magic" or "Misc"
Element: "Element Type" (string) (Optional field - Default "Ele_Neutral")
(can be grouped by Levels)
Types: "Ele_Neutral", "Ele_Water", "Ele_Earth", "Ele_Fire", "Ele_Wind"
"Ele_Poison", "Ele_Holy", "Ele_Dark", "Ele_Ghost", "Ele_Undead"
"Ele_Weapon" - Uses weapon's element.
"Ele_Endowed" - Uses Endowed element.
"Ele_Random" - Uses random element.
DamageType: { (bool, default to "NoDamage")
NoDamage: true/false No damage skill
SplashArea: true/false Has splash area (requires source modification)
SplitDamage: true/false Damage should be split among targets (requires 'SplashArea' in order to work)
IgnoreCards: true/false Skill ignores caster's % damage cards (misc type always ignores)
IgnoreElement: true/false Skill ignores elemental adjustments
IgnoreDefense: true/false Skill ignores target's defense (misc type always ignores)
IgnoreFlee: true/false Skill ignores target's flee (magic type always ignores)
IgnoreDefCards: true/false Skill ignores target's def cards
}
SplashRange: Damage Splash Area (int, defaults to 0) (can be grouped by Levels)
Note: -1 for screen-wide.
NumberOfHits: Number of Hits (int, defaults to 1) (can be grouped by Levels)
Note: when positive, damage is increased by hits,
negative values just show number of hits without
increasing total damage.
InterruptCast: Cast Interruption (bool, defaults to false)
CastDefRate: Cast Defense Reduction (int, defaults to 0)
SkillInstances: Skill instances (int, defaults to 0) (can be grouped by Levels)
Notes: max amount of skill instances to place on the ground when
player_land_skill_limit/monster_land_skill_limit is enabled. For skills
that attack using a path, this is the path length to be used.
KnockBackTiles: Knock-back by 'n' Tiles (int, defaults to 0) (can be grouped by Levels)
CastTime: Skill cast Time (in ms) (int, defaults to 0) (can be grouped by Levels)
AfterCastActDelay: Skill Delay (in ms) (int, defaults to 0) (can be grouped by Levels)
AfterCastWalkDelay: Walk Delay (in ms) (int, defaults to 0) (can be grouped by Levels)
SkillData1: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels)
SkillData2: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels)
CoolDown: Skill Cooldown (in ms) (int, defaults to 0) (can be grouped by Levels)
CastTimeOptions: {
IgnoreDex: true/false (boolean, defaults to false)
IgnoreStatusEffect: true/false (boolean, defaults to false)
IgnoreItemBonus: true/false (boolean, defaults to false)
Note: Delay setting 'IgnoreDex' only makes sense when
delay_dependon_dex is enabled.
}
SkillDelayOptions: {
IgnoreDex: true/false (boolean, defaults to false)
IgnoreStatusEffect: true/false (boolean, defaults to false)
IgnoreItemBonus: true/false (boolean, defaults to false)
Note: Delay setting 'IgnoreDex' only makes sense when
delay_dependon_dex is enabled.
}
Requirements: {
HPCost: HP Cost (int, defaults to 0) (can be grouped by Levels)
SPCost: SP Cost (int, defaults to 0) (can be grouped by Levels)
HPRateCost: HP % Cost (int, defaults to 0) (can be grouped by Levels)
Note: If positive, it is a percent of your current hp,
otherwise it is a percent of your max hp.
SPRateCost: SP % Cost (int, defaults to 0) (can be grouped by Levels)
Note: If positive, it is a percent of your current sp,
otherwise it is a percent of your max sp.
ZenyCost: Zeny Cost (int, defaults to 0) (can be grouped by Levels)
WeaponTypes: { (bool or string, defaults to "All")
NoWeapon: true/false (boolean, defaults to false)
Daggers: true/false (boolean, defaults to false)
1HSwords: true/false (boolean, defaults to false)
2HSwords: true/false (boolean, defaults to false)
1HSpears: true/false (boolean, defaults to false)
2HSpears: true/false (boolean, defaults to false)
1HAxes: true/false (boolean, defaults to false)
2HAxes: true/false (boolean, defaults to false)
Maces: true/false (boolean, defaults to false)
2HMaces: true/false (boolean, defaults to false)
Staves: true/false (boolean, defaults to false)
Bows: true/false (boolean, defaults to false)
Knuckles: true/false (boolean, defaults to false)
Instruments: true/false (boolean, defaults to false)
Whips: true/false (boolean, defaults to false)
Books: true/false (boolean, defaults to false)
Katars: true/false (boolean, defaults to false)
Revolvers: true/false (boolean, defaults to false)
Rifles: true/false (boolean, defaults to false)
GatlingGuns: true/false (boolean, defaults to false)
Shotguns: true/false (boolean, defaults to false)
GrenadeLaunchers: true/false (boolean, defaults to false)
FuumaShurikens: true/false (boolean, defaults to false)
2HStaves: true/false (boolean, defaults to false)
MaxSingleWeaponType: true/false (boolean, defaults to false)
DWDaggers: true/false (boolean, defaults to false)
DWSwords: true/false (boolean, defaults to false)
DWAxes: true/false (boolean, defaults to false)
DWDaggerSword: true/false (boolean, defaults to false)
DWDaggerAxe: true/false (boolean, defaults to false)
DWSwordAxe: true/false (boolean, defaults to false)
}
AmmoTypes: { (for all types use string "All")
A_ARROW: true/false (boolean, defaults to false)
A_DAGGER: true/false (boolean, defaults to false)
A_BULLET: true/false (boolean, defaults to false)
A_SHELL: true/false (boolean, defaults to false)
A_GRENADE: true/false (boolean, defaults to false)
A_SHURIKEN: true/false (boolean, defaults to false)
A_KUNAI: true/false (boolean, defaults to false)
A_CANNONBALL: true/false (boolean, defaults to false)
A_THROWWEAPON: true/false (boolean, defaults to false)
}
AmmoAmount: Ammunition Amount (int, defaults to 0) (can be grouped by Levels)
State: "Required State" (string, defaults to "None") (can be grouped by Levels)
Types : 'None' = Nothing special
'Moveable' = Requires to be able to move
'NotOverWeight' = Requires to be less than 50% weight
'InWater' = Requires to be standing on a water cell
'Cart' = Requires a Pushcart
'Riding' = Requires to ride either a peco or a dragon
'Falcon' = Requires a Falcon
'Sight' = Requires Sight skill activated
'Hiding' = Requires Hiding skill activated
'Cloaking' = Requires Cloaking skill activated
'ExplosionSpirits' = Requires Fury skill activated
'CartBoost' = Requires a Pushcart and Cart Boost skill activated
'Shield' = Requires a 0,shield equipped
'Warg' = Requires a Warg
'Dragon' = Requires to ride a Dragon
'RidingWarg' = Requires to ride a Warg
'Mado' = Requires to have an active mado
'PoisonWeapon' = Requires to be under Poisoning Weapon.
'RollingCutter' = Requires at least one Rotation Counter from Rolling Cutter.
'ElementalSpirit' = Requires to have an Elemental Spirit summoned.
'MH_Fighting' = Requires Eleanor fighthing mode
'MH_Grappling' = Requires Eleanor grappling mode
'Peco' = Requires riding a peco
SpiritSphereCost: Spirit Sphere Cost (int, defaults to 0) (can be grouped by Levels)
Items: {
ItemID or Aegis_Name : Amount (int, defaults to 0) (can be grouped by Levels)
Item example: "ID717" or "Blue_Gemstone".
Notes: Items with amount 0 will not be consumed.
Amount can also be grouped by levels.
}
}
Unit: {
Id: [ UnitID, UnitID2 ] (int, defaults to 0) (can be grouped by Levels)
Layout: Unit Layout (int, defaults to 0) (can be grouped by Levels)
Range: Unit Range (int, defaults to 0) (can be grouped by Levels)
Interval: Unit Interval (int, defaults to 0) (can be grouped by Levels)
Target: "Unit Target" (string, defaults to "None")
Types:
All - affects everyone
NotEnemy - affects anyone who isn't an enemy
Friend - affects party, guildmates and neutral players
Party - affects party only
Guild - affects guild only
Ally - affects party and guildmates only
Sameguild - affects guild but not allies
Enemy - affects enemies only
None - affects nobody
Flag: {
UF_DEFNOTENEMY: true/false (boolean, defaults to false)
UF_NOREITERATION: true/false (boolean, defaults to false)
UF_NOFOOTSET: true/false (boolean, defaults to false)
UF_NOOVERLAP: true/false (boolean, defaults to false)
UF_PATHCHECK: true/false (boolean, defaults to false)
UF_NOPC: true/false (boolean, defaults to false)
UF_NOMOB: true/false (boolean, defaults to false)
UF_SKILL: true/false (boolean, defaults to false)
UF_DANCE: true/false (boolean, defaults to false)
UF_ENSEMBLE: true/false (boolean, defaults to false)
UF_SONG: true/false (boolean, defaults to false)
UF_DUALMODE: true/false (boolean, defaults to false)
UF_RANGEDSINGLEUNI: true/false (boolean, defaults to false)
}
}
}
*******************************************************************************/
skill_db: (
{
Id: 1
Name: "NV_BASIC"
Description: "Basic Skill"
MaxLevel: 9
NumberOfHits: 0
},
{
Id: 2
Name: "SM_SWORD"
Description: "Sword Mastery"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 3
Name: "SM_TWOHAND"
Description: "Two-Handed Sword Mastery"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 4
Name: "SM_RECOVERY"
Description: "Increase HP Recovery"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 5
Name: "SM_BASH"
Description: "Bash"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: {
Lv1: 8
Lv2: 8
Lv3: 8
Lv4: 8
Lv5: 8
Lv6: 15
Lv7: 15
Lv8: 15
Lv9: 15
Lv10: 15
}
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
}
},
{
Id: 6
Name: "SM_PROVOKE"
Description: "Provoke"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
SkillData1: 30000
CoolDown: 1000
Requirements: {
SPCost: {
Lv1: 4
Lv2: 5
Lv3: 6
Lv4: 7
Lv5: 8
Lv6: 9
Lv7: 10
Lv8: 11
Lv9: 12
Lv10: 13
}
}
},
{
Id: 7
Name: "SM_MAGNUM"
Description: "Magnum Break"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SplashRange: 2
KnockBackTiles: 2
SkillData1: 2000
SkillData2: 10000
CoolDown: 2000
Requirements: {
HPCost: {
Lv1: 20
Lv2: 20
Lv3: 19
Lv4: 19
Lv5: 18
Lv6: 18
Lv7: 17
Lv8: 17
Lv9: 16
Lv10: 16
}
SPCost: 30
}
},
{
Id: 8
Name: "SM_ENDURE"
Description: "Endure"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 10000
Lv2: 13000
Lv3: 16000
Lv4: 19000
Lv5: 22000
Lv6: 25000
Lv7: 28000
Lv8: 31000
Lv9: 34000
Lv10: 37000
}
SkillData2: 10000
CoolDown: 10000
Requirements: {
SPCost: 10
}
},
{
Id: 9
Name: "MG_SRECOVERY"
Description: "Increase SP Recovery"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 10
Name: "MG_SIGHT"
Description: "Sight"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
InterruptCast: true
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 11
Name: "MG_NAPALMBEAT"
Description: "Napalm Beat"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Ghost"
DamageType: {
SplashArea: true
SplitDamage: true
}
SplashRange: 1
InterruptCast: true
CastTime: 1000
AfterCastActDelay: {
Lv1: 1000
Lv2: 1000
Lv3: 1000
Lv4: 900
Lv5: 900
Lv6: 800
Lv7: 800
Lv8: 700
Lv9: 600
Lv10: 500
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 9
Lv2: 9
Lv3: 9
Lv4: 12
Lv5: 12
Lv6: 12
Lv7: 15
Lv8: 15
Lv9: 15
Lv10: 18
}
}
},
{
Id: 12
Name: "MG_SAFETYWALL"
Description: "Safety Wall"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Ghost"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 4000
Lv2: 3500
Lv3: 3500
Lv4: 2500
Lv5: 2000
Lv6: 1500
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 30
Lv3: 30
Lv4: 35
Lv5: 35
Lv6: 35
Lv7: 40
Lv8: 40
Lv9: 40
Lv10: 40
}
Items: {
Blue_Gemstone: 1
}
}
Unit: {
Id: 0x7e
Interval: -1
Target: "All"
Flag: {
UF_DEFNOTENEMY: true
UF_NOREITERATION: true
}
}
},
{
Id: 13
Name: "MG_SOULSTRIKE"
Description: "Soul Strike"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Ghost"
NumberOfHits: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
InterruptCast: true
CastTime: 500
AfterCastActDelay: {
Lv1: 1200
Lv2: 1000
Lv3: 1400
Lv4: 1200
Lv5: 1600
Lv6: 1400
Lv7: 1800
Lv8: 1600
Lv9: 2000
Lv10: 1800
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 14
Lv3: 24
Lv4: 20
Lv5: 30
Lv6: 26
Lv7: 36
Lv8: 32
Lv9: 42
Lv10: 38
}
}
},
{
Id: 14
Name: "MG_COLDBOLT"
Description: "Cold Bolt"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: {
Lv1: 700
Lv2: 1400
Lv3: 2100
Lv4: 2800
Lv5: 3500
Lv6: 4200
Lv7: 4900
Lv8: 5600
Lv9: 6300
Lv10: 7000
}
AfterCastActDelay: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 15
Name: "MG_FROSTDIVER"
Description: "Frost Diver"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
InterruptCast: true
CastTime: 800
AfterCastActDelay: 1500
SkillData2: {
Lv1: 3000
Lv2: 6000
Lv3: 9000
Lv4: 12000
Lv5: 15000
Lv6: 18000
Lv7: 21000
Lv8: 24000
Lv9: 27000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 24
Lv3: 23
Lv4: 22
Lv5: 21
Lv6: 20
Lv7: 19
Lv8: 18
Lv9: 17
Lv10: 16
}
}
},
{
Id: 16
Name: "MG_STONECURSE"
Description: "Stone Curse"
MaxLevel: 10
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
SkillData1: 5000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 24
Lv3: 23
Lv4: 22
Lv5: 21
Lv6: 20
Lv7: 19
Lv8: 18
Lv9: 17
Lv10: 16
}
Items: {
Red_Gemstone: 1
}
}
},
{
Id: 17
Name: "MG_FIREBALL"
Description: "Fire Ball"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SplashRange: 2
InterruptCast: true
CastTime: {
Lv1: 1500
Lv2: 1500
Lv3: 1500
Lv4: 1500
Lv5: 1500
Lv6: 1000
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
AfterCastActDelay: {
Lv1: 1500
Lv2: 1500
Lv3: 1500
Lv4: 1500
Lv5: 1500
Lv6: 1000
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
CoolDown: 0
Requirements: {
SPCost: 25
}
},
{
Id: 18
Name: "MG_FIREWALL"
Description: "Fire Wall"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Fire"
InterruptCast: true
SkillInstances: 3
KnockBackTiles: 2
CastTime: {
Lv1: 2000
Lv2: 1850
Lv3: 1700
Lv4: 1550
Lv5: 1400
Lv6: 1250
Lv7: 1100
Lv8: 950
Lv9: 800
Lv10: 650
}
SkillData1: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
CoolDown: 0
Requirements: {
SPCost: 40
}
Unit: {
Id: 0x7f
Layout: -1
Interval: 20
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 19
Name: "MG_FIREBOLT"
Description: "Fire Bolt"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: {
Lv1: 700
Lv2: 1400
Lv3: 2100
Lv4: 2800
Lv5: 3500
Lv6: 4200
Lv7: 4900
Lv8: 5600
Lv9: 6300
Lv10: 7000
}
AfterCastActDelay: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 20
Name: "MG_LIGHTNINGBOLT"
Description: "Lightning Bolt"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: {
Lv1: 700
Lv2: 1400
Lv3: 2100
Lv4: 2800
Lv5: 3500
Lv6: 4200
Lv7: 4900
Lv8: 5600
Lv9: 6300
Lv10: 7000
}
AfterCastActDelay: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 21
Name: "MG_THUNDERSTORM"
Description: "Thunderstorm"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Wind"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
AfterCastActDelay: 2000
SkillData1: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 29
Lv2: 34
Lv3: 39
Lv4: 44
Lv5: 49
Lv6: 54
Lv7: 59
Lv8: 64
Lv9: 69
Lv10: 74
}
}
Unit: {
Id: 0x86
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 22
Name: "AL_DP"
Description: "Divine Protection"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 23
Name: "AL_DEMONBANE"
Description: "Demon Bane"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 24
Name: "AL_RUWACH"
Description: "Ruwach"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
InterruptCast: true
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 25
Name: "AL_PNEUMA"
Description: "Pneuma"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: 10
}
Unit: {
Id: 0x85
Layout: 1
Interval: -1
Target: "All"
Flag: {
UF_DEFNOTENEMY: true
UF_NOREITERATION: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 26
Name: "AL_TELEPORT"
Description: "Teleport"
MaxLevel: 2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 9
Lv3: 8
Lv4: 7
Lv5: 6
Lv6: 5
Lv7: 4
Lv8: 3
Lv9: 2
Lv10: 1
}
}
},
{
Id: 27
Name: "AL_WARP"
Description: "Warp Portal"
MaxLevel: 4
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 3
CastTime: 1000
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 35
Lv2: 32
Lv3: 29
Lv4: 26
Lv5: 23
Lv6: 20
Lv7: 17
Lv8: 14
Lv9: 11
Lv10: 8
}
Items: {
Blue_Gemstone: 1
}
}
Unit: {
Id: [ 0x81, 0x80 ]
Interval: -1
Target: "All"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
UF_NOOVERLAP: true
}
}
},
{
Id: 28
Name: "AL_HEAL"
Description: "Heal"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
IgnoreDefense: true
}
InterruptCast: true
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 13
Lv2: 16
Lv3: 19
Lv4: 22
Lv5: 25
Lv6: 28
Lv7: 31
Lv8: 34
Lv9: 37
Lv10: 40
}
}
},
{
Id: 29
Name: "AL_INCAGI"
Description: "Increase AGI"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
Requirements: {
HPCost: 15
SPCost: {
Lv1: 18
Lv2: 21
Lv3: 24
Lv4: 27
Lv5: 30
Lv6: 33
Lv7: 36
Lv8: 39
Lv9: 42
Lv10: 45
}
}
},
{
Id: 30
Name: "AL_DECAGI"
Description: "Decrease AGI"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 40000
Lv2: 50000
Lv3: 60000
Lv4: 70000
Lv5: 80000
Lv6: 90000
Lv7: 100000
Lv8: 110000
Lv9: 120000
Lv10: 130000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 15
Lv2: 17
Lv3: 19
Lv4: 21
Lv5: 23
Lv6: 25
Lv7: 27
Lv8: 29
Lv9: 31
Lv10: 33
}
}
},
{
Id: 31
Name: "AL_HOLYWATER"
Description: "Aqua Benedicta"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 10
State: "InWater"
}
},
{
Id: 32
Name: "AL_CRUCIS"
Description: "Signum Crucis"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
InterruptCast: true
CastTime: 500
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: 35
}
},
{
Id: 33
Name: "AL_ANGELUS"
Description: "Angelus"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
CastTime: 500
AfterCastActDelay: 3500
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 23
Lv2: 26
Lv3: 29
Lv4: 32
Lv5: 35
Lv6: 38
Lv7: 41
Lv8: 44
Lv9: 47
Lv10: 50
}
}
},
{
Id: 34
Name: "AL_BLESSING"
Description: "Blessing"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 28
Lv2: 32
Lv3: 36
Lv4: 40
Lv5: 44
Lv6: 48
Lv7: 52
Lv8: 56
Lv9: 60
Lv10: 64
}
}
},
{
Id: 35
Name: "AL_CURE"
Description: "Cure"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData2: 6000
CoolDown: 0
Requirements: {
SPCost: 15
}
},
{
Id: 36
Name: "MC_INCCARRY"
Description: "Enlarge Weight Limit"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 37
Name: "MC_DISCOUNT"
Description: "Discount"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 38
Name: "MC_OVERCHARGE"
Description: "Overcharge"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 39
Name: "MC_PUSHCART"
Description: "Pushcart"
MaxLevel: 10
Range: 1
NumberOfHits: 0
},
{
Id: 40
Name: "MC_IDENTIFY"
Description: "Item Appraisal"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 10
}
},
{
Id: 41
Name: "MC_VENDING"
Description: "Vending"
MaxLevel: 10
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 30
State: "Cart"
}
},
{
Id: 42
Name: "MC_MAMMONITE"
Description: "Mammonite"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 5
ZenyCost: {
Lv1: 100
Lv2: 200
Lv3: 300
Lv4: 400
Lv5: 500
Lv6: 600
Lv7: 700
Lv8: 800
Lv9: 900
Lv10: 1000
}
}
},
{
Id: 43
Name: "AC_OWL"
Description: "Owl's Eye"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 44
Name: "AC_VULTURE"
Description: "Vulture's Eye"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 45
Name: "AC_CONCENTRATION"
Description: "Improve Concentration"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 30
Lv3: 35
Lv4: 40
Lv5: 45
Lv6: 50
Lv7: 55
Lv8: 60
Lv9: 65
Lv10: 70
}
}
},
{
Id: 46
Name: "AC_DOUBLE"
Description: "Double Strafe"
MaxLevel: 10
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 2
SkillData1: 100
CoolDown: 0
Requirements: {
SPCost: 12
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 47
Name: "AC_SHOWER"
Description: "Arrow Shower"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
IgnoreLandProtector: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
KnockBackTiles: 2
SkillData1: 100
CoolDown: 0
Requirements: {
SPCost: 15
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
Unit: {
Id: 0x86
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_SKILL: true
}
}
},
{
Id: 48
Name: "TF_DOUBLE"
Description: "Double Attack"
MaxLevel: 10
Range: -1
Hit: "BDT_MULTIHIT"
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 2
},
{
Id: 49
Name: "TF_MISS"
Description: "Improve Dodge"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 50
Name: "TF_STEAL"
Description: "Steal"
MaxLevel: 10
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 10
}
},
{
Id: 51
Name: "TF_HIDING"
Description: "Hiding"
MaxLevel: 10
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 52
Name: "TF_POISON"
Description: "Envenom"
MaxLevel: 10
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
SkillData2: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 12
}
},
{
Id: 53
Name: "TF_DETOXIFY"
Description: "Detoxify"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 10
}
},
{
Id: 54
Name: "ALL_RESURRECTION"
Description: "Resurrection"
MaxLevel: 4
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 6000
Lv2: 4000
Lv3: 2000
Lv4: 0
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AfterCastActDelay: {
Lv1: 0
Lv2: 1000
Lv3: 2000
Lv4: 3000
Lv5: 4000
Lv6: 5000
Lv7: 6000
Lv8: 7000
Lv9: 8000
Lv10: 9000
}
CoolDown: 0
Requirements: {
SPCost: 60
Items: {
Blue_Gemstone: 1
}
}
},
{
Id: 55
Name: "KN_SPEARMASTERY"
Description: "Spear Mastery"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 56
Name: "KN_PIERCE"
Description: "Pierce"
MaxLevel: 10
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 3
Requirements: {
SPCost: 7
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 57
Name: "KN_BRANDISHSPEAR"
Description: "Brandish Spear"
MaxLevel: 10
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
KnockBackTiles: 3
CastTime: 700
CoolDown: 0
Requirements: {
SPCost: 12
WeaponTypes: {
1HSpears: true
2HSpears: true
}
State: "Riding"
}
},
{
Id: 58
Name: "KN_SPEARSTAB"
Description: "Spear Stab"
MaxLevel: 10
Range: -4
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
KnockBackTiles: 6
Requirements: {
SPCost: 9
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 59
Name: "KN_SPEARBOOMERANG"
Description: "Spear Boomerang"
MaxLevel: 5
Range: {
Lv1: 3
Lv2: 5
Lv3: 7
Lv4: 9
Lv5: 11
Lv6: 13
Lv7: 15
Lv8: 17
Lv9: 19
Lv10: 21
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 10
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 60
Name: "KN_TWOHANDQUICKEN"
Description: "Twohand Quicken"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 14
Lv2: 18
Lv3: 22
Lv4: 26
Lv5: 30
Lv6: 34
Lv7: 38
Lv8: 42
Lv9: 46
Lv10: 50
}
WeaponTypes: {
2HSwords: true
}
}
},
{
Id: 61
Name: "KN_AUTOCOUNTER"
Description: "Counter Attack"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreDefense: true
}
SkillData1: {
Lv1: 400
Lv2: 800
Lv3: 1200
Lv4: 1600
Lv5: 2000
Lv6: 2400
Lv7: 2800
Lv8: 3200
Lv9: 3600
Lv10: 4000
}
CoolDown: 0
Requirements: {
SPCost: 3
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
}
},
{
Id: 62
Name: "KN_BOWLINGBASH"
Description: "Bowling Bash"
MaxLevel: 10
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
KnockBackTiles: 1
CastTime: 700
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 13
Lv2: 14
Lv3: 15
Lv4: 16
Lv5: 17
Lv6: 18
Lv7: 19
Lv8: 20
Lv9: 21
Lv10: 22
}
}
},
{
Id: 63
Name: "KN_RIDING"
Description: "Peco Peco Riding"
MaxLevel: 1
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 64
Name: "KN_CAVALIERMASTERY"
Description: "Cavalier Mastery"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 65
Name: "PR_MACEMASTERY"
Description: "Mace Mastery"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 66
Name: "PR_IMPOSITIO"
Description: "Impositio Manus"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 3000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 13
Lv2: 16
Lv3: 19
Lv4: 22
Lv5: 25
Lv6: 28
Lv7: 31
Lv8: 34
Lv9: 37
Lv10: 40
}
}
},
{
Id: 67
Name: "PR_SUFFRAGIUM"
Description: "Suffragium"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 2000
SkillData1: {
Lv1: 30000
Lv2: 20000
Lv3: 10000
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 8
}
},
{
Id: 68
Name: "PR_ASPERSIO"
Description: "Aspersio"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
IgnoreElement: true
IgnoreDefense: true
}
InterruptCast: true
AfterCastActDelay: 2000
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 14
Lv2: 18
Lv3: 22
Lv4: 26
Lv5: 30
Lv6: 34
Lv7: 38
Lv8: 42
Lv9: 46
Lv10: 50
}
Items: {
Holy_Water: 1
}
}
},
{
Id: 69
Name: "PR_BENEDICTIO"
Description: "B.S. Sacramenti"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
IgnoreDefense: true
}
SplashRange: 1
InterruptCast: true
SkillData1: {
Lv1: 40000
Lv2: 80000
Lv3: 120000
Lv4: 160000
Lv5: 200000
Lv6: 240000
Lv7: 280000
Lv8: 320000
Lv9: 360000
Lv10: 400000
}
CoolDown: 0
Requirements: {
SPCost: 20
}
},
{
Id: 70
Name: "PR_SANCTUARY"
Description: "Sanctuary"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
IgnoreDefense: true
}
InterruptCast: true
KnockBackTiles: 1
CastTime: 5000
SkillData1: {
Lv1: 4000
Lv2: 7000
Lv3: 10000
Lv4: 13000
Lv5: 16000
Lv6: 19000
Lv7: 22000
Lv8: 25000
Lv9: 28000
Lv10: 31000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 15
Lv2: 18
Lv3: 21
Lv4: 24
Lv5: 27
Lv6: 30
Lv7: 33
Lv8: 36
Lv9: 39
Lv10: 42
}
Items: {
Blue_Gemstone: 1
}
}
Unit: {
Id: 0x83
Layout: -1
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 71
Name: "PR_SLOWPOISON"
Description: "Slow Poison"
MaxLevel: 4
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 30000
Lv4: 40000
Lv5: 50000
Lv6: 60000
Lv7: 70000
Lv8: 80000
Lv9: 90000
Lv10: 100000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 6
Lv2: 8
Lv3: 10
Lv4: 12
Lv5: 14
Lv6: 16
Lv7: 18
Lv8: 20
Lv9: 22
Lv10: 24
}
}
},
{
Id: 72
Name: "PR_STRECOVERY"
Description: "Status Recovery"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 2000
SkillData2: 30000
CoolDown: 0
Requirements: {
SPCost: 5
}
},
{
Id: 73
Name: "PR_KYRIE"
Description: "Kyrie Eleison"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: 120000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 20
Lv4: 25
Lv5: 25
Lv6: 25
Lv7: 30
Lv8: 30
Lv9: 30
Lv10: 35
}
}
},
{
Id: 74
Name: "PR_MAGNIFICAT"
Description: "Magnificat"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
CastTime: 4000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 75
Name: "PR_GLORIA"
Description: "Gloria"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
AfterCastActDelay: 2000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 0
Requirements: {
SPCost: 20
}
},
{
Id: 76
Name: "PR_LEXDIVINA"
Description: "Lex Divina"
MaxLevel: 10
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
InterruptCast: true
AfterCastActDelay: 3000
SkillData1: {
Lv1: 30000
Lv2: 35000
Lv3: 40000
Lv4: 45000
Lv5: 50000
Lv6: 60000
Lv7: 60000
Lv8: 60000
Lv9: 60000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 20
Lv4: 20
Lv5: 20
Lv6: 18
Lv7: 16
Lv8: 14
Lv9: 12
Lv10: 10
}
}
},
{
Id: 77
Name: "PR_TURNUNDEAD"
Description: "Turn Undead"
MaxLevel: 10
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
IgnoreCards: true
IgnoreDefense: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 3000
CoolDown: 0
Requirements: {
SPCost: 20
}
},
{
Id: 78
Name: "PR_LEXAETERNA"
Description: "Lex Aeterna"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
InterruptCast: true
AfterCastActDelay: 3000
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 79
Name: "PR_MAGNUS"
Description: "Magnus Exorcismus"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Holy"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: 15000
AfterCastActDelay: 4000
SkillData1: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 42
Lv3: 44
Lv4: 46
Lv5: 48
Lv6: 50
Lv7: 52
Lv8: 54
Lv9: 56
Lv10: 58
}
Items: {
Blue_Gemstone: 1
}
}
Unit: {
Id: 0x84
Layout: -1
Range: 1
Interval: 3000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 80
Name: "WZ_FIREPILLAR"
Description: "Fire Pillar"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
IgnoreDefense: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 1
Lv5: 1
Lv6: 2
Lv7: 2
Lv8: 2
Lv9: 2
Lv10: 2
}
NumberOfHits: {
Lv1: -3
Lv2: -4
Lv3: -5
Lv4: -6
Lv5: -7
Lv6: -8
Lv7: -9
Lv8: -10
Lv9: -11
Lv10: -12
}
InterruptCast: true
SkillInstances: 5
CastTime: {
Lv1: 3000
Lv2: 2700
Lv3: 2400
Lv4: 2100
Lv5: 1800
Lv6: 1500
Lv7: 1200
Lv8: 900
Lv9: 600
Lv10: 300
}
AfterCastActDelay: 1000
SkillData1: 30000
SkillData2: {
Lv1: 600
Lv2: 800
Lv3: 1000
Lv4: 1200
Lv5: 1400
Lv6: 1600
Lv7: 1800
Lv8: 2000
Lv9: 2200
Lv10: 2400
}
CoolDown: 0
Requirements: {
SPCost: 75
Items: {
Blue_Gemstone: 1
}
}
Unit: {
Id: [ 0x87, 0x88 ]
Range: 1
Interval: 2000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 81
Name: "WZ_SIGHTRASHER"
Description: "Sightrasher"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Fire"
SplashRange: 3
InterruptCast: true
KnockBackTiles: 5
CastTime: 500
AfterCastActDelay: 2000
SkillData1: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 35
Lv2: 37
Lv3: 39
Lv4: 41
Lv5: 43
Lv6: 45
Lv7: 47
Lv8: 49
Lv9: 51
Lv10: 53
}
State: "Sight"
}
},
{
Id: 83
Name: "WZ_METEOR"
Description: "Meteor Storm"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Fire"
SplashRange: {
Lv1: 3
Lv2: 3
Lv3: 3
Lv4: 3
Lv5: 3
Lv6: 3
Lv7: 3
Lv8: 3
Lv9: 3
Lv10: 3
}
NumberOfHits: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
InterruptCast: true
CastTime: 15000
AfterCastActDelay: {
Lv1: 2000
Lv2: 3000
Lv3: 3000
Lv4: 4000
Lv5: 4000
Lv6: 5000
Lv7: 5000
Lv8: 6000
Lv9: 6000
Lv10: 7000
}
SkillData1: 500
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 30
Lv4: 34
Lv5: 40
Lv6: 44
Lv7: 50
Lv8: 54
Lv9: 60
Lv10: 64
}
}
Unit: {
Id: 0x86
Range: 3
Interval: 1000
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 84
Name: "WZ_JUPITEL"
Description: "Jupitel Thunder"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
NumberOfHits: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
InterruptCast: true
KnockBackTiles: {
Lv1: 2
Lv2: 3
Lv3: 3
Lv4: 4
Lv5: 4
Lv6: 5
Lv7: 5
Lv8: 6
Lv9: 6
Lv10: 7
}
CastTime: {
Lv1: 2500
Lv2: 3000
Lv3: 3500
Lv4: 4000
Lv5: 4500
Lv6: 5000
Lv7: 5500
Lv8: 6000
Lv9: 6500
Lv10: 7000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 23
Lv3: 26
Lv4: 29
Lv5: 32
Lv6: 35
Lv7: 38
Lv8: 41
Lv9: 44
Lv10: 47
}
}
},
{
Id: 85
Name: "WZ_VERMILION"
Description: "Lord of Vermilion"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Wind"
NumberOfHits: -10
InterruptCast: true
CastTime: {
Lv1: 15000
Lv2: 14500
Lv3: 14000
Lv4: 13500
Lv5: 13000
Lv6: 12500
Lv7: 12000
Lv8: 11500
Lv9: 11000
Lv10: 10500
}
AfterCastActDelay: 5000
SkillData1: 4000
SkillData2: {
Lv1: 5500
Lv2: 6000
Lv3: 6500
Lv4: 7000
Lv5: 7500
Lv6: 8000
Lv7: 8500
Lv8: 9000
Lv9: 9500
Lv10: 10000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 64
Lv3: 68
Lv4: 72
Lv5: 76
Lv6: 80
Lv7: 84
Lv8: 88
Lv9: 92
Lv10: 96
}
}
Unit: {
Id: 0x86
Layout: 5
Range: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
Interval: 1250
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 86
Name: "WZ_WATERBALL"
Description: "Water Ball"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 15
Lv2: 20
Lv3: 20
Lv4: 25
Lv5: 25
Lv6: 25
Lv7: 25
Lv8: 25
Lv9: 25
Lv10: 25
}
State: "InWater"
}
},
{
Id: 87
Name: "WZ_ICEWALL"
Description: "Ice Wall"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
CoolDown: 0
Requirements: {
SPCost: 20
}
Unit: {
Id: 0x8d
Layout: -1
Interval: -1
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 88
Name: "WZ_FROSTNOVA"
Description: "Frost Nova"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
SplashArea: true
}
SplashRange: 2
InterruptCast: true
CastTime: {
Lv1: 6000
Lv2: 6000
Lv3: 5500
Lv4: 5500
Lv5: 5000
Lv6: 5000
Lv7: 4500
Lv8: 4500
Lv9: 4000
Lv10: 4000
}
AfterCastActDelay: 1000
SkillData2: {
Lv1: 1500
Lv2: 3000
Lv3: 4500
Lv4: 6000
Lv5: 7500
Lv6: 9000
Lv7: 10500
Lv8: 12000
Lv9: 13500
Lv10: 15000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 45
Lv2: 43
Lv3: 41
Lv4: 39
Lv5: 37
Lv6: 35
Lv7: 33
Lv8: 31
Lv9: 29
Lv10: 27
}
}
},
{
Id: 89
Name: "WZ_STORMGUST"
Description: "Storm Gust"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Water"
InterruptCast: true
KnockBackTiles: 2
CastTime: {
Lv1: 6000
Lv2: 7000
Lv3: 8000
Lv4: 9000
Lv5: 10000
Lv6: 11000
Lv7: 12000
Lv8: 13000
Lv9: 14000
Lv10: 15000
}
AfterCastActDelay: 5000
SkillData1: 4600
SkillData2: 12000
CoolDown: 0
Requirements: {
SPCost: 78
}
Unit: {
Id: 0x86
Layout: 4
Range: 1
Interval: 450
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 90
Name: "WZ_EARTHSPIKE"
Description: "Earth Spike"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Earth"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
AfterCastActDelay: 700
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 91
Name: "WZ_HEAVENDRIVE"
Description: "Heaven's Drive"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Earth"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
AfterCastActDelay: 700
SkillData1: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 28
Lv2: 32
Lv3: 36
Lv4: 40
Lv5: 44
Lv6: 48
Lv7: 52
Lv8: 56
Lv9: 60
Lv10: 64
}
}
Unit: {
Id: 0x86
Layout: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 92
Name: "WZ_QUAGMIRE"
Description: "Quagmire"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 3
AfterCastActDelay: 1000
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
SkillData2: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 5
Lv2: 10
Lv3: 15
Lv4: 20
Lv5: 25
Lv6: 30
Lv7: 35
Lv8: 40
Lv9: 45
Lv10: 50
}
}
Unit: {
Id: 0x8e
Layout: 2
Interval: -1
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 93
Name: "WZ_ESTIMATION"
Description: "Sense"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 94
Name: "BS_IRON"
Description: "Iron Tempering"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 95
Name: "BS_STEEL"
Description: "Steel Tempering"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 96
Name: "BS_ENCHANTEDSTONE"
Description: "Enchanted Stone Craft"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 97
Name: "BS_ORIDEOCON"
Description: "Oridecon Research"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 98
Name: "BS_DAGGER"
Description: "Smith Dagger"
MaxLevel: 3
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 99
Name: "BS_SWORD"
Description: "Smith Sword"
MaxLevel: 3
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 100
Name: "BS_TWOHANDSWORD"
Description: "Smith Two-handed Sword"
MaxLevel: 3
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 101
Name: "BS_AXE"
Description: "Smith Axe"
MaxLevel: 3
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 102
Name: "BS_MACE"
Description: "Smith Mace"
MaxLevel: 3
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 103
Name: "BS_KNUCKLE"
Description: "Smith Knucklebrace"
MaxLevel: 3
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 104
Name: "BS_SPEAR"
Description: "Smith Spear"
MaxLevel: 3
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 105
Name: "BS_HILTBINDING"
Description: "Hilt Binding"
MaxLevel: 1
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 106
Name: "BS_FINDINGORE"
Description: "Ore Discovery"
MaxLevel: 1
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 107
Name: "BS_WEAPONRESEARCH"
Description: "Weaponry Research"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 108
Name: "BS_REPAIRWEAPON"
Description: "Weapon Repair"
MaxLevel: 1
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 7500
CoolDown: 0
Requirements: {
SPCost: 30
}
},
{
Id: 109
Name: "BS_SKINTEMPER"
Description: "Skin Tempering"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 110
Name: "BS_HAMMERFALL"
Description: "Hammer Fall"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 2
Lv3: 2
Lv4: 2
Lv5: 2
Lv6: 14
Lv7: 14
Lv8: 14
Lv9: 14
Lv10: 14
}
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: 10
WeaponTypes: {
Daggers: true
1HSwords: true
1HAxes: true
2HAxes: true
Maces: true
}
}
},
{
Id: 111
Name: "BS_ADRENALINE"
Description: "Adrenaline Rush"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 23
Lv3: 26
Lv4: 29
Lv5: 32
Lv6: 35
Lv7: 38
Lv8: 41
Lv9: 44
Lv10: 47
}
WeaponTypes: {
1HAxes: true
2HAxes: true
Maces: true
}
}
},
{
Id: 112
Name: "BS_WEAPONPERFECT"
Description: "Weapon Perfection"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 30000
Lv4: 40000
Lv5: 50000
Lv6: 60000
Lv7: 70000
Lv8: 80000
Lv9: 90000
Lv10: 100000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 16
Lv3: 14
Lv4: 12
Lv5: 10
Lv6: 8
Lv7: 6
Lv8: 4
Lv9: 2
Lv10: 1
}
}
},
{
Id: 113
Name: "BS_OVERTHRUST"
Description: "Power-Thrust"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
SkillData1: {
Lv1: 20000
Lv2: 40000
Lv3: 60000
Lv4: 80000
Lv5: 100000
Lv6: 120000
Lv7: 140000
Lv8: 160000
Lv9: 180000
Lv10: 200000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 16
Lv3: 14
Lv4: 12
Lv5: 10
Lv6: 8
Lv7: 6
Lv8: 4
Lv9: 2
Lv10: 1
}
}
},
{
Id: 114
Name: "BS_MAXIMIZE"
Description: "Maximize Power"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 115
Name: "HT_SKIDTRAP"
Description: "Skid Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
KnockBackTiles: {
Lv1: 6
Lv2: 7
Lv3: 8
Lv4: 9
Lv5: 10
Lv6: 11
Lv7: 12
Lv8: 13
Lv9: 14
Lv10: 15
}
SkillData1: {
Lv1: 300000
Lv2: 240000
Lv3: 180000
Lv4: 120000
Lv5: 60000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Booby_Trap: 1
}
}
Unit: {
Id: 0x90
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 116
Name: "HT_LANDMINE"
Description: "Land Mine"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Earth"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 1
SkillData1: {
Lv1: 200000
Lv2: 160000
Lv3: 120000
Lv4: 80000
Lv5: 40000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Booby_Trap: 1
}
}
Unit: {
Id: 0x93
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 117
Name: "HT_ANKLESNARE"
Description: "Ankle Snare"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 250000
Lv2: 200000
Lv3: 150000
Lv4: 100000
Lv5: 50000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: {
Lv1: 4000
Lv2: 8000
Lv3: 12000
Lv4: 16000
Lv5: 20000
Lv6: 24000
Lv7: 28000
Lv8: 32000
Lv9: 36000
Lv10: 40000
}
CoolDown: 0
Requirements: {
SPCost: 12
Items: {
Booby_Trap: 1
}
}
Unit: {
Id: 0x91
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 118
Name: "HT_SHOCKWAVE"
Description: "Shockwave Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
SplashArea: true
}
SplashRange: 1
SkillData1: {
Lv1: 200000
Lv2: 160000
Lv3: 120000
Lv4: 80000
Lv5: 40000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 45
Items: {
Booby_Trap: 2
}
}
Unit: {
Id: 0x94
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 119
Name: "HT_SANDMAN"
Description: "Sandman"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
SkillData1: {
Lv1: 150000
Lv2: 120000
Lv3: 90000
Lv4: 60000
Lv5: 30000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: 12
Items: {
Booby_Trap: 1
}
}
Unit: {
Id: 0x95
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 120
Name: "HT_FLASHER"
Description: "Flasher"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 1
SkillData1: {
Lv1: 150000
Lv2: 120000
Lv3: 90000
Lv4: 60000
Lv5: 30000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
CoolDown: 0
Requirements: {
SPCost: 12
Items: {
Booby_Trap: 2
}
}
Unit: {
Id: 0x96
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 121
Name: "HT_FREEZINGTRAP"
Description: "Freezing Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Weapon"
Element: "Ele_Water"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 1
SkillData1: {
Lv1: 150000
Lv2: 120000
Lv3: 90000
Lv4: 60000
Lv5: 30000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: {
Lv1: 3000
Lv2: 6000
Lv3: 9000
Lv4: 12000
Lv5: 15000
Lv6: 18000
Lv7: 21000
Lv8: 24000
Lv9: 27000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Booby_Trap: 2
}
}
Unit: {
Id: 0x97
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 122
Name: "HT_BLASTMINE"
Description: "Blast Mine"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Wind"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 1
SkillData1: {
Lv1: 25000
Lv2: 20000
Lv3: 15000
Lv4: 10000
Lv5: 5000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Booby_Trap: 1
}
}
Unit: {
Id: 0x8f
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 123
Name: "HT_CLAYMORETRAP"
Description: "Claymore Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 2
SkillData1: {
Lv1: 20000
Lv2: 40000
Lv3: 60000
Lv4: 80000
Lv5: 100000
Lv6: 120000
Lv7: 140000
Lv8: 160000
Lv9: 180000
Lv10: 200000
}
CoolDown: 0
Requirements: {
SPCost: 15
Items: {
Booby_Trap: 2
}
}
Unit: {
Id: 0x98
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 124
Name: "HT_REMOVETRAP"
Description: "Remove Trap"
MaxLevel: 1
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 5
}
},
{
Id: 125
Name: "HT_TALKIEBOX"
Description: "Talkie Box"
MaxLevel: 1
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 1
Items: {
Booby_Trap: 1
}
}
Unit: {
Id: 0x99
Range: 1
Interval: 1000
Target: "All"
}
},
{
Id: 126
Name: "HT_BEASTBANE"
Description: "Beast Bane"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 127
Name: "HT_FALCON"
Description: "Falconry Mastery"
MaxLevel: 1
AttackType: "Misc"
NumberOfHits: 0
},
{
Id: 128
Name: "HT_STEELCROW"
Description: "Steel Crow"
MaxLevel: 10
AttackType: "Misc"
NumberOfHits: 0
},
{
Id: 129
Name: "HT_BLITZBEAT"
Description: "Blitz Beat"
MaxLevel: 5
Range: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 1
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: 1500
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 13
Lv3: 16
Lv4: 19
Lv5: 22
Lv6: 25
Lv7: 28
Lv8: 31
Lv9: 34
Lv10: 37
}
State: "Falcon"
}
},
{
Id: 130
Name: "HT_DETECTING"
Description: "Detect"
MaxLevel: 4
Range: {
Lv1: 3
Lv2: 5
Lv3: 7
Lv4: 9
Lv5: 11
Lv6: 13
Lv7: 15
Lv8: 17
Lv9: 19
Lv10: 21
}
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
Requirements: {
SPCost: 8
State: "Falcon"
}
},
{
Id: 131
Name: "HT_SPRINGTRAP"
Description: "Spring Trap"
MaxLevel: 5
Range: {
Lv1: 4
Lv2: 5
Lv3: 6
Lv4: 7
Lv5: 8
Lv6: 9
Lv7: 10
Lv8: 11
Lv9: 12
Lv10: 13
}
Hit: "BDT_SKILL"
SkillType: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 10
State: "Falcon"
}
},
{
Id: 132
Name: "AS_RIGHT"
Description: "Righthand Mastery"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 133
Name: "AS_LEFT"
Description: "Lefthand Mastery"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 134
Name: "AS_KATAR"
Description: "Katar Mastery"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 135
Name: "AS_CLOAKING"
Description: "Cloaking"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 500
Lv2: 1000
Lv3: 2000
Lv4: 3000
Lv5: 4000
Lv6: 5000
Lv7: 6000
Lv8: 7000
Lv9: 8000
Lv10: 9000
}
CoolDown: 0
Requirements: {
SPCost: 15
}
},
{
Id: 136
Name: "AS_SONICBLOW"
Description: "Sonic Blow"
MaxLevel: 10
Range: 1
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -8
AfterCastActDelay: 2000
AfterCastWalkDelay: 2000
SkillData2: 5000
CoolDown: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 16
Lv2: 18
Lv3: 20
Lv4: 22
Lv5: 24
Lv6: 26
Lv7: 28
Lv8: 30
Lv9: 32
Lv10: 34
}
WeaponTypes: {
Katars: true
}
}
},
{
Id: 137
Name: "AS_GRIMTOOTH"
Description: "Grimtooth"
MaxLevel: 5
Range: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
Requirements: {
SPCost: 3
WeaponTypes: {
Katars: true
}
State: "Hiding"
}
},
{
Id: 138
Name: "AS_ENCHANTPOISON"
Description: "Enchant Poison"
MaxLevel: 10
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
PartyOnly: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
SkillData2: {
Lv1: 10000
Lv2: 20000
Lv3: 30000
Lv4: 40000
Lv5: 50000
Lv6: 60000
Lv7: 70000
Lv8: 80000
Lv9: 90000
Lv10: 100000
}
CoolDown: 0
Requirements: {
SPCost: 20
}
},
{
Id: 139
Name: "AS_POISONREACT"
Description: "Poison React"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
SkillData1: {
Lv1: 20000
Lv2: 25000
Lv3: 30000
Lv4: 35000
Lv5: 40000
Lv6: 45000
Lv7: 50000
Lv8: 55000
Lv9: 60000
Lv10: 65000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 30
Lv3: 35
Lv4: 40
Lv5: 45
Lv6: 50
Lv7: 55
Lv8: 60
Lv9: 45
Lv10: 45
}
}
},
{
Id: 140
Name: "AS_VENOMDUST"
Description: "Venom Dust"
MaxLevel: 10
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
SkillData2: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 20
Items: {
Red_Gemstone: 1
}
}
Unit: {
Id: 0x92
Layout: -1
Range: 1
Interval: 1000
Target: "Enemy"
}
},
{
Id: 141
Name: "AS_SPLASHER"
Description: "Venom Splasher"
MaxLevel: 10
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
IgnoreElement: true
IgnoreFlee: true
}
SplashRange: 2
InterruptCast: true
CastTime: 1000
SkillData1: {
Lv1: 5000
Lv2: 5500
Lv3: 6000
Lv4: 6500
Lv5: 7000
Lv6: 7500
Lv7: 8000
Lv8: 8500
Lv9: 9000
Lv10: 9500
}
SkillData2: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
Items: {
Red_Gemstone: 1
}
}
},
{
Id: 142
Name: "NV_FIRSTAID"
Description: "First Aid"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 3
}
},
{
Id: 143
Name: "NV_TRICKDEAD"
Description: "Play Dead"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
DamageType: {
NoDamage: true
}
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 5
}
},
{
Id: 144
Name: "SM_MOVINGRECOVERY"
Description: "Moving HP-Recovery"
MaxLevel: 1
SkillInfo: {
Quest: true
}
NumberOfHits: 0
},
{
Id: 145
Name: "SM_FATALBLOW"
Description: "Fatal Blow"
MaxLevel: 1
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
NumberOfHits: 0
SkillData2: 5000
CoolDown: 0
},
{
Id: 146
Name: "SM_AUTOBERSERK"
Description: "Auto Berserk"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 147
Name: "AC_MAKINGARROW"
Description: "Arrow Crafting"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
Requirements: {
SPCost: 10
State: "NotOverWeight"
}
},
{
Id: 148
Name: "AC_CHARGEARROW"
Description: "Arrow Repel"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
KnockBackTiles: 6
CastTime: 1500
CoolDown: 0
Requirements: {
SPCost: 15
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 149
Name: "TF_SPRINKLESAND"
Description: "Sand Attack"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
Element: "Ele_Earth"
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 9
}
},
{
Id: 150
Name: "TF_BACKSLIDING"
Description: "Back Slide"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
KnockBackTiles: 5
Requirements: {
SPCost: 7
}
},
{
Id: 151
Name: "TF_PICKSTONE"
Description: "Find Stone"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
DamageType: {
NoDamage: true
}
CastTime: 500
CoolDown: 0
Requirements: {
SPCost: 3
State: "NotOverWeight"
}
},
{
Id: 152
Name: "TF_THROWSTONE"
Description: "Stone Fling"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Misc"
DamageType: {
IgnoreFlee: true
}
SkillData1: 5000
SkillData2: 8000
CoolDown: 0
Requirements: {
SPCost: 2
Items: {
Stone: 1
}
}
},
{
Id: 153
Name: "MC_CARTREVOLUTION"
Description: "Cart Revolution"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
KnockBackTiles: 2
Requirements: {
SPCost: 12
State: "Cart"
}
},
{
Id: 154
Name: "MC_CHANGECART"
Description: "Change Cart"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 40
State: "Cart"
}
},
{
Id: 155
Name: "MC_LOUD"
Description: "Crazy Uproar"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 8
}
},
{
Id: 156
Name: "AL_HOLYLIGHT"
Description: "Holy Light"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
Element: "Ele_Holy"
InterruptCast: true
CastTime: 2000
CoolDown: 0
Requirements: {
SPCost: 15
}
},
{
Id: 157
Name: "MG_ENERGYCOAT"
Description: "Energy Coat"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 5000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 30
}
},
{
Id: 158
Name: "NPC_PIERCINGATT"
Description: "Piercing Attack"
MaxLevel: 10
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
},
{
Id: 159
Name: "NPC_MENTALBREAKER"
Description: "Spirit Destruction"
MaxLevel: 5
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
},
{
Id: 160
Name: "NPC_RANGEATTACK"
Description: "Stand off attack"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
},
{
Id: 161
Name: "NPC_ATTRICHANGE"
Description: "Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 162
Name: "NPC_CHANGEWATER"
Description: "Water Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 163
Name: "NPC_CHANGEGROUND"
Description: "Earth Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 164
Name: "NPC_CHANGEFIRE"
Description: "Fire Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 165
Name: "NPC_CHANGEWIND"
Description: "Wind Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 166
Name: "NPC_CHANGEPOISON"
Description: "Poison Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Poison"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 167
Name: "NPC_CHANGEHOLY"
Description: "Holy Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 168
Name: "NPC_CHANGEDARKNESS"
Description: "Shadow Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Dark"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 169
Name: "NPC_CHANGETELEKINESIS"
Description: "Ghost Attribute Change"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Ghost"
DamageType: {
NoDamage: true
}
SkillData1: 1800000
CoolDown: 0
},
{
Id: 170
Name: "NPC_CRITICALSLASH"
Description: "Defense disregard attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreDefense: true
}
},
{
Id: 171
Name: "NPC_COMBOATTACK"
Description: "Multi-stage Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: {
Lv1: -2
Lv2: -3
Lv3: -4
Lv4: -5
Lv5: -6
Lv6: -7
Lv7: -8
Lv8: -9
Lv9: -10
Lv10: -11
}
},
{
Id: 172
Name: "NPC_GUIDEDATTACK"
Description: "Guided Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
},
{
Id: 173
Name: "NPC_SELFDESTRUCTION"
Description: "Suicide bombing"
MaxLevel: 10
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Misc"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
IgnoreDefense: true
IgnoreFlee: true
IgnoreDefCards: true
}
SplashRange: 5
KnockBackTiles: 3
SkillData1: 3500
CoolDown: 0
},
{
Id: 174
Name: "NPC_SPLASHATTACK"
Description: "Splash attack"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
},
{
Id: 175
Name: "NPC_SUICIDE"
Description: "Suicide"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
IgnoreFlee: true
}
},
{
Id: 176
Name: "NPC_POISON"
Description: "Poison Attack"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 60000
CoolDown: 0
},
{
Id: 177
Name: "NPC_BLINDATTACK"
Description: "Blind Attack"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 30000
CoolDown: 0
},
{
Id: 178
Name: "NPC_SILENCEATTACK"
Description: "Silence Attack"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 30000
CoolDown: 0
},
{
Id: 179
Name: "NPC_STUNATTACK"
Description: "Stun Attack"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 5000
CoolDown: 0
},
{
Id: 180
Name: "NPC_PETRIFYATTACK"
Description: "Petrify Attack"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 20000
CoolDown: 0
},
{
Id: 181
Name: "NPC_CURSEATTACK"
Description: "Curse Attack"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Dark"
SkillData2: 30000
CoolDown: 0
},
{
Id: 182
Name: "NPC_SLEEPATTACK"
Description: "Sleep attack"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 30000
CoolDown: 0
},
{
Id: 183
Name: "NPC_RANDOMATTACK"
Description: "Random Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
},
{
Id: 184
Name: "NPC_WATERATTACK"
Description: "Water Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Water"
},
{
Id: 185
Name: "NPC_GROUNDATTACK"
Description: "Earth Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Earth"
},
{
Id: 186
Name: "NPC_FIREATTACK"
Description: "Fire Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
},
{
Id: 187
Name: "NPC_WINDATTACK"
Description: "Wind Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Wind"
},
{
Id: 188
Name: "NPC_POISONATTACK"
Description: "Poison Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
},
{
Id: 189
Name: "NPC_HOLYATTACK"
Description: "Holy Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Holy"
},
{
Id: 190
Name: "NPC_DARKNESSATTACK"
Description: "Shadow Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Dark"
},
{
Id: 191
Name: "NPC_TELEKINESISATTACK"
Description: "Ghost Attribute Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Ghost"
},
{
Id: 192
Name: "NPC_MAGICALATTACK"
Description: "Demon Shock Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData1: 15000
CoolDown: 0
},
{
Id: 193
Name: "NPC_METAMORPHOSIS"
Description: "Metamorphosis"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 194
Name: "NPC_PROVOCATION"
Description: "Provocation"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 195
Name: "NPC_SMOKING"
Description: "Smoking"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Misc"
DamageType: {
IgnoreElement: true
IgnoreFlee: true
}
},
{
Id: 196
Name: "NPC_SUMMONSLAVE"
Description: "Follower Summons"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
},
{
Id: 197
Name: "NPC_EMOTION"
Description: "Emotion"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 198
Name: "NPC_TRANSFORMATION"
Description: "Transformation"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
},
{
Id: 199
Name: "NPC_BLOODDRAIN"
Description: "Sucking Blood"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Dark"
DamageType: {
IgnoreFlee: true
}
},
{
Id: 200
Name: "NPC_ENERGYDRAIN"
Description: "Energy Drain"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Dark"
},
{
Id: 201
Name: "NPC_KEEPING"
Description: "Keeping"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 60000
Lv2: 70000
Lv3: 80000
Lv4: 90000
Lv5: 100000
Lv6: 110000
Lv7: 120000
Lv8: 130000
Lv9: 140000
Lv10: 150000
}
CoolDown: 0
},
{
Id: 202
Name: "NPC_DARKBREATH"
Description: "Dark Breath"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Misc"
Element: "Ele_Dark"
},
{
Id: 203
Name: "NPC_DARKBLESSING"
Description: "Dark Blessing"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Dark"
DamageType: {
NoDamage: true
}
},
{
Id: 204
Name: "NPC_BARRIER"
Description: "Barrier"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 60000
Lv2: 70000
Lv3: 80000
Lv4: 90000
Lv5: 100000
Lv6: 110000
Lv7: 120000
Lv8: 130000
Lv9: 140000
Lv10: 150000
}
CoolDown: 0
},
{
Id: 205
Name: "NPC_DEFENDER"
Description: "Defender"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 60000
Lv2: 70000
Lv3: 80000
Lv4: 90000
Lv5: 100000
Lv6: 110000
Lv7: 120000
Lv8: 130000
Lv9: 140000
Lv10: 150000
}
CoolDown: 0
},
{
Id: 206
Name: "NPC_LICK"
Description: "Lick"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
SkillData2: 3000
CoolDown: 0
},
{
Id: 207
Name: "NPC_HALLUCINATION"
Description: "Hallucination"
MaxLevel: 10
Range: 9
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 40000
Lv3: 50000
Lv4: 60000
Lv5: 70000
Lv6: 80000
Lv7: 90000
Lv8: 100000
Lv9: 110000
Lv10: 120000
}
CoolDown: 0
},
{
Id: 208
Name: "NPC_REBIRTH"
Description: "Rebirth"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
},
{
Id: 209
Name: "NPC_SUMMONMONSTER"
Description: "Monster Summons"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
},
{
Id: 210
Name: "RG_SNATCHER"
Description: "Gank"
MaxLevel: 10
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 0
},
{
Id: 211
Name: "RG_STEALCOIN"
Description: "Mug"
MaxLevel: 10
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 15
}
},
{
Id: 212
Name: "RG_BACKSTAP"
Description: "Back Stab"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 16
}
},
{
Id: 213
Name: "RG_TUNNELDRIVE"
Description: "Stalk"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 214
Name: "RG_RAID"
Description: "Sightless Mind"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
SkillData1: 5000
SkillData2: {
Lv1: 8000
Lv2: 9000
Lv3: 10000
Lv4: 11000
Lv5: 12000
Lv6: 13000
Lv7: 14000
Lv8: 15000
Lv9: 16000
Lv10: 17000
}
CoolDown: 0
Requirements: {
SPCost: 20
State: "Hiding"
}
},
{
Id: 215
Name: "RG_STRIPWEAPON"
Description: "Divest Weapon"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 75000
Lv2: 90000
Lv3: 105000
Lv4: 120000
Lv5: 135000
Lv6: 150000
Lv7: 165000
Lv8: 180000
Lv9: 195000
Lv10: 210000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 17
Lv2: 19
Lv3: 21
Lv4: 23
Lv5: 25
Lv6: 27
Lv7: 29
Lv8: 31
Lv9: 33
Lv10: 35
}
}
},
{
Id: 216
Name: "RG_STRIPSHIELD"
Description: "Divest Shield"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 75000
Lv2: 90000
Lv3: 105000
Lv4: 120000
Lv5: 135000
Lv6: 150000
Lv7: 165000
Lv8: 180000
Lv9: 195000
Lv10: 210000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 217
Name: "RG_STRIPARMOR"
Description: "Divest Armor"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 75000
Lv2: 90000
Lv3: 105000
Lv4: 120000
Lv5: 135000
Lv6: 150000
Lv7: 165000
Lv8: 180000
Lv9: 195000
Lv10: 210000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 17
Lv2: 19
Lv3: 21
Lv4: 23
Lv5: 25
Lv6: 27
Lv7: 29
Lv8: 31
Lv9: 33
Lv10: 35
}
}
},
{
Id: 218
Name: "RG_STRIPHELM"
Description: "Divest Helm"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 75000
Lv2: 90000
Lv3: 105000
Lv4: 120000
Lv5: 135000
Lv6: 150000
Lv7: 165000
Lv8: 180000
Lv9: 195000
Lv10: 210000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 219
Name: "RG_INTIMIDATE"
Description: "Snatch"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: {
Lv1: 13
Lv2: 16
Lv3: 19
Lv4: 22
Lv5: 25
Lv6: 28
Lv7: 31
Lv8: 34
Lv9: 37
Lv10: 40
}
}
},
{
Id: 220
Name: "RG_GRAFFITI"
Description: "Scribble"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 15
Items: {
Red_Gemstone: 1
}
}
Unit: {
Id: 0xb0
Interval: -1
Target: "All"
Flag: {
UF_NOREITERATION: true
}
}
},
{
Id: 221
Name: "RG_FLAGGRAFFITI"
Description: "Piece"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 10
}
},
{
Id: 222
Name: "RG_CLEANER"
Description: "Remover"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 5
Requirements: {
SPCost: 5
}
},
{
Id: 223
Name: "RG_GANGSTER"
Description: "Slyness"
MaxLevel: 1
SplashRange: 1
NumberOfHits: 0
},
{
Id: 224
Name: "RG_COMPULSION"
Description: "Haggle"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 225
Name: "RG_PLAGIARISM"
Description: "Intimidate"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 226
Name: "AM_AXEMASTERY"
Description: "Axe Mastery"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 227
Name: "AM_LEARNINGPOTION"
Description: "Potion Research"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 228
Name: "AM_PHARMACY"
Description: "Prepare Potion"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
Requirements: {
SPCost: 5
Items: {
Medicine_Bowl: 1
}
}
},
{
Id: 229
Name: "AM_DEMONSTRATION"
Description: "Bomb"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
IgnoreCards: true
}
InterruptCast: true
CastTime: 1000
SkillData1: {
Lv1: 40000
Lv2: 45000
Lv3: 50000
Lv4: 55000
Lv5: 60000
Lv6: 65000
Lv7: 70000
Lv8: 75000
Lv9: 80000
Lv10: 85000
}
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Fire_Bottle: 1
}
}
Unit: {
Id: 0xb1
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 230
Name: "AM_ACIDTERROR"
Description: "Acid Terror"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
IgnoreCards: true
IgnoreFlee: true
}
InterruptCast: true
CastTime: 1000
SkillData1: {
Lv1: 3
Lv2: 7
Lv3: 10
Lv4: 12
Lv5: 13
Lv6: 13
Lv7: 13
Lv8: 13
Lv9: 13
Lv10: 13
}
SkillData2: 120000
CoolDown: 0
Requirements: {
SPCost: 15
Items: {
Acid_Bottle: 1
}
}
},
{
Id: 231
Name: "AM_POTIONPITCHER"
Description: "Aid Potion"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
PartyOnly: true
GuildOnly: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 1
Items: {
Red_Potion: 1
Orange_Potion: 1
Yellow_Potion: 1
White_Potion: 1
Blue_Potion: 1
Fruit_Of_Mastela: 1
Royal_Jelly: 1
Seed_Of_Yggdrasil: 1
Yggdrasilberry: 1
Berserk_Potion: 1
}
}
},
{
Id: 232
Name: "AM_CANNIBALIZE"
Description: "Summon Flora"
MaxLevel: 5
Range: 4
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
SkillInstances: 5
CastTime: 2000
AfterCastActDelay: 500
SkillData1: {
Lv1: 300000
Lv2: 240000
Lv3: 180000
Lv4: 120000
Lv5: 60000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 20
Items: {
MenEater_Plant_Bottle: 1
}
}
},
{
Id: 233
Name: "AM_SPHEREMINE"
Description: "Summon Marine Sphere"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
SkillInstances: 3
CastTime: 2000
AfterCastActDelay: 500
SkillData1: 30000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Mini_Bottle: 1
}
}
},
{
Id: 234
Name: "AM_CP_WEAPON"
Description: "Alchemical Weapon"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 240000
Lv3: 360000
Lv4: 480000
Lv5: 600000
Lv6: 720000
Lv7: 840000
Lv8: 960000
Lv9: 1080000
Lv10: 1200000
}
CoolDown: 0
Requirements: {
SPCost: 30
Items: {
Coating_Bottle: 1
}
}
},
{
Id: 235
Name: "AM_CP_SHIELD"
Description: "Synthesized Shield"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 240000
Lv3: 360000
Lv4: 480000
Lv5: 600000
Lv6: 720000
Lv7: 840000
Lv8: 960000
Lv9: 1080000
Lv10: 1200000
}
CoolDown: 0
Requirements: {
SPCost: 25
Items: {
Coating_Bottle: 1
}
}
},
{
Id: 236
Name: "AM_CP_ARMOR"
Description: "Synthetic Armor"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 240000
Lv3: 360000
Lv4: 480000
Lv5: 600000
Lv6: 720000
Lv7: 840000
Lv8: 960000
Lv9: 1080000
Lv10: 1200000
}
CoolDown: 0
Requirements: {
SPCost: 25
Items: {
Coating_Bottle: 1
}
}
},
{
Id: 237
Name: "AM_CP_HELM"
Description: "Biochemical Helm"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 240000
Lv3: 360000
Lv4: 480000
Lv5: 600000
Lv6: 720000
Lv7: 840000
Lv8: 960000
Lv9: 1080000
Lv10: 1200000
}
CoolDown: 0
Requirements: {
SPCost: 25
Items: {
Coating_Bottle: 1
}
}
},
{
Id: 238
Name: "AM_BIOETHICS"
Description: "Bioethics"
MaxLevel: 1
SkillInfo: {
Quest: true
}
NumberOfHits: 0
},
{
Id: 243
Name: "AM_CALLHOMUN"
Description: "Call Homunculus"
MaxLevel: 1
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SplashRange: 1
NumberOfHits: 0
Requirements: {
SPCost: 10
Items: {
Germination_Breed: 1
}
}
},
{
Id: 244
Name: "AM_REST"
Description: "Vaporize"
MaxLevel: 1
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
Requirements: {
SPCost: 50
}
},
{
Id: 247
Name: "AM_RESURRECTHOMUN"
Description: "Homunculus Resurrection"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SplashRange: 1
NumberOfHits: 0
CastTime: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 74
Lv2: 68
Lv3: 62
Lv4: 56
Lv5: 50
Lv6: 44
Lv7: 38
Lv8: 32
Lv9: 26
Lv10: 20
}
}
},
{
Id: 248
Name: "CR_TRUST"
Description: "Faith"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 249
Name: "CR_AUTOGUARD"
Description: "Guard"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
State: "Shield"
}
},
{
Id: 250
Name: "CR_SHIELDCHARGE"
Description: "Smite"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
KnockBackTiles: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: 10
State: "Shield"
}
},
{
Id: 251
Name: "CR_SHIELDBOOMERANG"
Description: "Shield Boomerang"
MaxLevel: 5
Range: {
Lv1: 3
Lv2: 5
Lv3: 7
Lv4: 9
Lv5: 11
Lv6: 13
Lv7: 15
Lv8: 17
Lv9: 19
Lv10: 21
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
AfterCastActDelay: 700
CoolDown: 0
Requirements: {
SPCost: 12
State: "Shield"
}
},
{
Id: 252
Name: "CR_REFLECTSHIELD"
Description: "Shield Reflect"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 35
Lv2: 40
Lv3: 45
Lv4: 50
Lv5: 55
Lv6: 60
Lv7: 65
Lv8: 70
Lv9: 75
Lv10: 80
}
State: "Shield"
}
},
{
Id: 253
Name: "CR_HOLYCROSS"
Description: "Holy Cross"
MaxLevel: 10
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Holy"
NumberOfHits: -2
SkillData2: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 11
Lv2: 12
Lv3: 13
Lv4: 14
Lv5: 15
Lv6: 16
Lv7: 17
Lv8: 18
Lv9: 19
Lv10: 20
}
}
},
{
Id: 254
Name: "CR_GRANDCROSS"
Description: "Grand Cross"
MaxLevel: 10
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
TargetSelf: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
IgnoreCards: true
IgnoreFlee: true
}
CastDefRate: 33
CastTime: 2000
AfterCastActDelay: 1500
AfterCastWalkDelay: 900
SkillData1: 900
SkillData2: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 37
Lv2: 44
Lv3: 51
Lv4: 58
Lv5: 65
Lv6: 72
Lv7: 79
Lv8: 86
Lv9: 93
Lv10: 100
}
HPRateCost: 20
}
Unit: {
Id: 0x86
Layout: -1
Interval: 300
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 255
Name: "CR_DEVOTION"
Description: "Sacrifice"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
PartyOnly: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData2: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: 25
}
},
{
Id: 256
Name: "CR_PROVIDENCE"
Description: "Resistant Souls"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 30
}
},
{
Id: 257
Name: "CR_DEFENDER"
Description: "Defending Aura"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 800
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 30
State: "Shield"
}
},
{
Id: 258
Name: "CR_SPEARQUICKEN"
Description: "Spear Quicken"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
WeaponTypes: {
2HSpears: true
}
}
},
{
Id: 259
Name: "MO_IRONHAND"
Description: "Iron Fists"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 260
Name: "MO_SPIRITSRECOVERY"
Description: "Spiritual Cadence"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 261
Name: "MO_CALLSPIRITS"
Description: "Summon Spirit Sphere"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: 1000
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 8
}
},
{
Id: 262
Name: "MO_ABSORBSPIRITS"
Description: "Absorb Spirit Sphere"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
CoolDown: 0
Requirements: {
SPCost: 5
}
},
{
Id: 263
Name: "MO_TRIPLEATTACK"
Description: "Raging Trifecta Blow"
MaxLevel: 10
Range: -1
Hit: "BDT_MULTIHIT"
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -3
AfterCastActDelay: 1000
CoolDown: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
},
{
Id: 264
Name: "MO_BODYRELOCATION"
Description: "Snap"
MaxLevel: 1
Range: 18
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 14
SpiritSphereCost: 1
}
},
{
Id: 265
Name: "MO_DODGE"
Description: "Dodge"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 266
Name: "MO_INVESTIGATE"
Description: "Occult Impaction"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
IgnoreFlee: true
}
CastTime: 1000
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 14
Lv3: 17
Lv4: 19
Lv5: 20
Lv6: 20
Lv7: 20
Lv8: 20
Lv9: 20
Lv10: 20
}
SpiritSphereCost: 1
}
},
{
Id: 267
Name: "MO_FINGEROFFENSIVE"
Description: "Throw Spirit Sphere"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
CastTime: 1000
AfterCastActDelay: 500
AfterCastWalkDelay: {
Lv1: 0
Lv2: 200
Lv3: 400
Lv4: 600
Lv5: 800
Lv6: 1000
Lv7: 1200
Lv8: 1400
Lv9: 1600
Lv10: 1800
}
CoolDown: 0
Requirements: {
SPCost: 10
SpiritSphereCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
}
},
{
Id: 268
Name: "MO_STEELBODY"
Description: "Mental Strength"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 5000
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: 200
SpiritSphereCost: 5
}
},
{
Id: 269
Name: "MO_BLADESTOP"
Description: "Root"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 500
Lv2: 700
Lv3: 900
Lv4: 1100
Lv5: 1300
Lv6: 1500
Lv7: 1700
Lv8: 1900
Lv9: 2100
Lv10: 2300
}
SkillData2: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: 10
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
SpiritSphereCost: 1
}
},
{
Id: 270
Name: "MO_EXPLOSIONSPIRITS"
Description: "Fury"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 15
SpiritSphereCost: 5
}
},
{
Id: 271
Name: "MO_EXTREMITYFIST"
Description: "Asura Strike"
MaxLevel: 5
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
IgnoreDefense: true
IgnoreFlee: true
}
InterruptCast: true
CastTime: {
Lv1: 4000
Lv2: 3500
Lv3: 3000
Lv4: 2500
Lv5: 2000
Lv6: 1500
Lv7: 1000
Lv8: 500
Lv9: 1
Lv10: 1
}
AfterCastActDelay: {
Lv1: 3000
Lv2: 2500
Lv3: 2000
Lv4: 1500
Lv5: 1000
Lv6: 500
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: 300000
CoolDown: 0
Requirements: {
SPCost: 1
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
State: "ExplosionSpirits"
SpiritSphereCost: 5
}
},
{
Id: 272
Name: "MO_CHAINCOMBO"
Description: "Raging Quadruple Blow"
MaxLevel: 5
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -4
AfterCastActDelay: 1000
CoolDown: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 11
Lv2: 12
Lv3: 13
Lv4: 14
Lv5: 15
Lv6: 16
Lv7: 17
Lv8: 18
Lv9: 19
Lv10: 20
}
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
}
},
{
Id: 273
Name: "MO_COMBOFINISH"
Description: "Raging Thrust"
MaxLevel: 5
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
AfterCastActDelay: 700
CoolDown: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 11
Lv2: 12
Lv3: 13
Lv4: 14
Lv5: 15
Lv6: 16
Lv7: 17
Lv8: 18
Lv9: 19
Lv10: 20
}
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
SpiritSphereCost: 1
}
},
{
Id: 274
Name: "SA_ADVANCEDBOOK"
Description: "Study"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 275
Name: "SA_CASTCANCEL"
Description: "Cast Cancel"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 2
}
},
{
Id: 276
Name: "SA_MAGICROD"
Description: "Magic Rod"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: {
Lv1: 400
Lv2: 600
Lv3: 800
Lv4: 1000
Lv5: 1200
Lv6: 1400
Lv7: 1600
Lv8: 1800
Lv9: 2000
Lv10: 2200
}
CoolDown: 0
Requirements: {
SPCost: 2
}
},
{
Id: 277
Name: "SA_SPELLBREAKER"
Description: "Spell Breaker"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 700
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 278
Name: "SA_FREECAST"
Description: "Free Cast"
MaxLevel: 10
AttackType: "Magic"
NumberOfHits: 0
},
{
Id: 279
Name: "SA_AUTOSPELL"
Description: "Hindsight"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 120000
Lv2: 150000
Lv3: 180000
Lv4: 210000
Lv5: 240000
Lv6: 270000
Lv7: 300000
Lv8: 330000
Lv9: 360000
Lv10: 390000
}
CoolDown: 0
Requirements: {
SPCost: 35
}
},
{
Id: 280
Name: "SA_FLAMELAUNCHER"
Description: "Endow Blaze"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
PartyOnly: true
GuildOnly: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 1200000
Lv2: 1200000
Lv3: 1200000
Lv4: 1200000
Lv5: 1800000
Lv6: 1800000
Lv7: 1800000
Lv8: 1800000
Lv9: 1800000
Lv10: 1800000
}
CoolDown: 0
Requirements: {
SPCost: 40
Items: {
Boody_Red: 1
}
}
},
{
Id: 281
Name: "SA_FROSTWEAPON"
Description: "Endow Tsunami"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
PartyOnly: true
GuildOnly: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 1200000
Lv2: 1200000
Lv3: 1200000
Lv4: 1200000
Lv5: 1800000
Lv6: 1800000
Lv7: 1800000
Lv8: 1800000
Lv9: 1800000
Lv10: 1800000
}
CoolDown: 0
Requirements: {
SPCost: 40
Items: {
Crystal_Blue: 1
}
}
},
{
Id: 282
Name: "SA_LIGHTNINGLOADER"
Description: "Endow Tornado"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
PartyOnly: true
GuildOnly: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 1200000
Lv2: 1200000
Lv3: 1200000
Lv4: 1200000
Lv5: 1800000
Lv6: 1800000
Lv7: 1800000
Lv8: 1800000
Lv9: 1800000
Lv10: 1800000
}
CoolDown: 0
Requirements: {
SPCost: 40
Items: {
Wind_Of_Verdure: 1
}
}
},
{
Id: 283
Name: "SA_SEISMICWEAPON"
Description: "Endow Quake"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
PartyOnly: true
GuildOnly: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 1200000
Lv2: 1200000
Lv3: 1200000
Lv4: 1200000
Lv5: 1800000
Lv6: 1800000
Lv7: 1800000
Lv8: 1800000
Lv9: 1800000
Lv10: 1800000
}
CoolDown: 0
Requirements: {
SPCost: 40
Items: {
Yellow_Live: 1
}
}
},
{
Id: 284
Name: "SA_DRAGONOLOGY"
Description: "Dragonology"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 285
Name: "SA_VOLCANO"
Description: "Volcano"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 5000
SkillData1: {
Lv1: 60000
Lv2: 120000
Lv3: 180000
Lv4: 240000
Lv5: 300000
Lv6: 360000
Lv7: 420000
Lv8: 480000
Lv9: 540000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 48
Lv2: 46
Lv3: 44
Lv4: 42
Lv5: 40
Lv6: 38
Lv7: 36
Lv8: 34
Lv9: 32
Lv10: 30
}
Items: {
Yellow_Gemstone: 1
}
}
Unit: {
Id: 0x9a
Layout: 3
Interval: -1
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 286
Name: "SA_DELUGE"
Description: "Deluge"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 5000
SkillData1: {
Lv1: 60000
Lv2: 120000
Lv3: 180000
Lv4: 240000
Lv5: 300000
Lv6: 360000
Lv7: 420000
Lv8: 480000
Lv9: 540000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 48
Lv2: 46
Lv3: 44
Lv4: 42
Lv5: 40
Lv6: 38
Lv7: 36
Lv8: 34
Lv9: 32
Lv10: 30
}
Items: {
Yellow_Gemstone: 1
}
}
Unit: {
Id: 0x9b
Layout: 3
Interval: -1
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 287
Name: "SA_VIOLENTGALE"
Description: "Whirlwind"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 5000
SkillData1: {
Lv1: 60000
Lv2: 120000
Lv3: 180000
Lv4: 240000
Lv5: 300000
Lv6: 360000
Lv7: 420000
Lv8: 480000
Lv9: 540000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 48
Lv2: 46
Lv3: 44
Lv4: 42
Lv5: 40
Lv6: 38
Lv7: 36
Lv8: 34
Lv9: 32
Lv10: 30
}
Items: {
Yellow_Gemstone: 1
}
}
Unit: {
Id: 0x9c
Layout: 3
Interval: -1
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 288
Name: "SA_LANDPROTECTOR"
Description: "Magnetic Earth"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 5000
SkillData1: {
Lv1: 165000
Lv2: 210000
Lv3: 255000
Lv4: 300000
Lv5: 345000
Lv6: 390000
Lv7: 435000
Lv8: 480000
Lv9: 525000
Lv10: 570000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 66
Lv2: 62
Lv3: 58
Lv4: 54
Lv5: 50
Lv6: 46
Lv7: 42
Lv8: 38
Lv9: 34
Lv10: 30
}
Items: {
Blue_Gemstone: 1
Yellow_Gemstone: 1
}
}
Unit: {
Id: 0x9d
Layout: {
Lv1: 3
Lv2: 3
Lv3: 4
Lv4: 4
Lv5: 5
Lv6: 5
Lv7: 6
Lv8: 6
Lv9: 7
Lv10: 7
}
Interval: -1
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 289
Name: "SA_DISPELL"
Description: "Dispell"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NoCastSelf: true
PartyOnly: true
GuildOnly: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SplashRange: {
Lv1: 0
Lv2: 0
Lv3: 0
Lv4: 0
Lv5: 0
Lv6: -1
Lv7: -1
Lv8: -1
Lv9: -1
Lv10: -1
}
InterruptCast: true
CastTime: 2000
CoolDown: 0
Requirements: {
SPCost: 1
Items: {
Yellow_Gemstone: 1
}
}
},
{
Id: 290
Name: "SA_ABRACADABRA"
Description: "Hocus-pocus"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 50
Items: {
Yellow_Gemstone: 2
}
}
},
{
Id: 291
Name: "SA_MONOCELL"
Description: "Monocell"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 292
Name: "SA_CLASSCHANGE"
Description: "Class Change"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 293
Name: "SA_SUMMONMONSTER"
Description: "Monster Chant"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 294
Name: "SA_REVERSEORCISH"
Description: "Grampus Morph"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 1200000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 295
Name: "SA_DEATH"
Description: "Grim Reaper"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 296
Name: "SA_FORTUNE"
Description: "Gold Digger"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 297
Name: "SA_TAMINGMONSTER"
Description: "Beastly Hypnosis"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 298
Name: "SA_QUESTION"
Description: "Questioning"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 299
Name: "SA_GRAVITY"
Description: "Gravity"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 300
Name: "SA_LEVELUP"
Description: "Leveling"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 301
Name: "SA_INSTANTDEATH"
Description: "Suicide"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 302
Name: "SA_FULLRECOVERY"
Description: "Rejuvenation"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 303
Name: "SA_COMA"
Description: "Coma"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
InterruptCast: true
Requirements: {
SPCost: 1
}
},
{
Id: 304
Name: "BD_ADAPTATION"
Description: "Amp"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 305
Name: "BD_ENCORE"
Description: "Encore"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 306
Name: "BD_LULLABY"
Description: "Lullaby"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 15000
CoolDown: 0
Requirements: {
SPCost: 20
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0x9e
Layout: 4
Interval: 6000
Target: "Enemy"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 307
Name: "BD_RICHMANKIM"
Description: "Mental Sensing"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: 20
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0x9f
Layout: 4
Interval: -1
Target: "Enemy"
Flag: {
UF_NOPC: true
UF_ENSEMBLE: true
}
}
},
{
Id: 308
Name: "BD_ETERNALCHAOS"
Description: "Down Tempo"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: 30
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa0
Layout: 4
Interval: -1
Target: "Enemy"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 309
Name: "BD_DRUMBATTLEFIELD"
Description: "Battle Theme"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 38
Lv2: 41
Lv3: 44
Lv4: 47
Lv5: 50
Lv6: 53
Lv7: 56
Lv8: 59
Lv9: 62
Lv10: 65
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa1
Layout: 4
Interval: -1
Target: "Party"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 310
Name: "BD_RINGNIBELUNGEN"
Description: "Harmonic Lick"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 38
Lv2: 41
Lv3: 44
Lv4: 47
Lv5: 50
Lv6: 53
Lv7: 56
Lv8: 59
Lv9: 62
Lv10: 65
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa2
Layout: 4
Interval: -1
Target: "Party"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 311
Name: "BD_ROKISWEIL"
Description: "Classical Pluck"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: 15
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa3
Layout: 4
Interval: -1
Target: "All"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 312
Name: "BD_INTOABYSS"
Description: "Power Chord"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: 10
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa4
Layout: 4
Interval: -1
Target: "Party"
Flag: {
UF_NOMOB: true
UF_ENSEMBLE: true
}
}
},
{
Id: 313
Name: "BD_SIEGFRIED"
Description: "Acoustic Rhythm"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: 20
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa5
Layout: 4
Interval: -1
Target: "Party"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 315
Name: "BA_MUSICALLESSON"
Description: "Music Lessons"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 316
Name: "BA_MUSICALSTRIKE"
Description: "Melody Strike"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
CastTime: 1500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 1
Lv2: 3
Lv3: 5
Lv4: 7
Lv5: 9
Lv6: 11
Lv7: 13
Lv8: 15
Lv9: 17
Lv10: 19
}
WeaponTypes: {
Instruments: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 317
Name: "BA_DISSONANCE"
Description: "Unchained Serenade"
MaxLevel: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
IgnoreFlee: true
}
SkillData1: 30000
SkillData2: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 21
Lv3: 24
Lv4: 27
Lv5: 30
Lv6: 33
Lv7: 36
Lv8: 39
Lv9: 42
Lv10: 45
}
WeaponTypes: {
Instruments: true
}
}
Unit: {
Id: 0xa6
Layout: 3
Interval: 3000
Target: "Enemy"
Flag: {
UF_SONG: true
}
}
},
{
Id: 318
Name: "BA_FROSTJOKER"
Description: "Unbarring Octave"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
AfterCastActDelay: 3000
SkillData2: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 319
Name: "BA_WHISTLE"
Description: "Perfect Tablature"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa7
Layout: 3
Interval: 3000
Target: "All"
Flag: {
UF_NOMOB: true
UF_SONG: true
UF_DUALMODE: true
}
}
},
{
Id: 320
Name: "BA_ASSASSINCROSS"
Description: "Impressive Riff"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 120000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 38
Lv2: 41
Lv3: 44
Lv4: 47
Lv5: 50
Lv6: 53
Lv7: 56
Lv8: 59
Lv9: 62
Lv10: 65
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa8
Layout: 3
Interval: 3000
Target: "All"
Flag: {
UF_NOMOB: true
UF_SONG: true
UF_DUALMODE: true
}
}
},
{
Id: 321
Name: "BA_POEMBRAGI"
Description: "Magic Strings"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 180000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xa9
Layout: 3
Interval: 3000
Target: "All"
Flag: {
UF_NOMOB: true
UF_SONG: true
UF_DUALMODE: true
}
}
},
{
Id: 322
Name: "BA_APPLEIDUN"
Description: "Song of Lutie"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 180000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xaa
Layout: 3
Interval: 6000
Target: "All"
Flag: {
UF_NOMOB: true
UF_SONG: true
UF_DUALMODE: true
}
}
},
{
Id: 323
Name: "DC_DANCINGLESSON"
Description: "Dance Lessons"
MaxLevel: 10
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 324
Name: "DC_THROWARROW"
Description: "Slinging Arrow"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
CastTime: 1500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 1
Lv2: 3
Lv3: 5
Lv4: 7
Lv5: 9
Lv6: 11
Lv7: 13
Lv8: 15
Lv9: 17
Lv10: 19
}
WeaponTypes: {
Whips: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 325
Name: "DC_UGLYDANCE"
Description: "Hip Shaker"
MaxLevel: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 30000
SkillData2: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 23
Lv2: 26
Lv3: 29
Lv4: 32
Lv5: 35
Lv6: 38
Lv7: 41
Lv8: 44
Lv9: 47
Lv10: 50
}
WeaponTypes: {
Whips: true
}
}
Unit: {
Id: 0xab
Layout: 3
Interval: 3000
Target: "Enemy"
Flag: {
UF_DANCE: true
}
}
},
{
Id: 326
Name: "DC_SCREAM"
Description: "Dazzler"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
AfterCastActDelay: 3000
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 327
Name: "DC_HUMMING"
Description: "Focus Ballet"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 60000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 22
Lv2: 24
Lv3: 26
Lv4: 28
Lv5: 30
Lv6: 32
Lv7: 34
Lv8: 36
Lv9: 38
Lv10: 40
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xac
Layout: 3
Interval: 3000
Target: "All"
Flag: {
UF_NOMOB: true
UF_DANCE: true
UF_DUALMODE: true
}
}
},
{
Id: 328
Name: "DC_DONTFORGETME"
Description: "Slow Grace"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 180000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 28
Lv2: 31
Lv3: 34
Lv4: 37
Lv5: 40
Lv6: 43
Lv7: 46
Lv8: 49
Lv9: 52
Lv10: 55
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xad
Layout: 3
Interval: 3000
Target: "Enemy"
Flag: {
UF_DANCE: true
UF_DUALMODE: true
}
}
},
{
Id: 329
Name: "DC_FORTUNEKISS"
Description: "Lady Luck"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 120000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 43
Lv2: 46
Lv3: 49
Lv4: 52
Lv5: 55
Lv6: 58
Lv7: 61
Lv8: 64
Lv9: 67
Lv10: 70
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xae
Layout: 3
Interval: 3000
Target: "All"
Flag: {
UF_NOMOB: true
UF_DANCE: true
UF_DUALMODE: true
}
}
},
{
Id: 330
Name: "DC_SERVICEFORYOU"
Description: "Gypsy's Kiss"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Song: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SkillData1: 180000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xaf
Layout: 3
Interval: 3000
Target: "All"
Flag: {
UF_NOMOB: true
UF_DANCE: true
UF_DUALMODE: true
}
}
},
{
Id: 331
Name: "NPC_RANDOMMOVE"
Description: "Random Move"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
},
{
Id: 332
Name: "NPC_SPEEDUP"
Description: "Speed UP"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
},
{
Id: 333
Name: "NPC_REVENGE"
Description: "Revenge"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
},
{
Id: 334
Name: "WE_MALE"
Description: "I Will Protect You"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Wedding: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
CoolDown: 0
Requirements: {
SPCost: 1
HPRateCost: -10
}
},
{
Id: 335
Name: "WE_FEMALE"
Description: "I Look up to You"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Wedding: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
CoolDown: 0
Requirements: {
SPCost: 1
SPRateCost: -10
}
},
{
Id: 336
Name: "WE_CALLPARTNER"
Description: "I miss You"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Wedding: true
}
DamageType: {
NoDamage: true
}
SplashRange: 3
InterruptCast: true
SkillInstances: 1
SkillData1: 20000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 1
}
Unit: {
Id: 0xb2
Range: -1
Interval: -1
}
},
{
Id: 337
Name: "ITM_TOMAHAWK"
Description: "Throw Tomahawk"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 1
}
},
{
Id: 338
Name: "NPC_DARKCROSS"
Description: "Cross of Darkness"
MaxLevel: 10
Range: -1
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Dark"
NumberOfHits: -2
},
{
Id: 339
Name: "NPC_GRANDDARKNESS"
Description: "Grand cross of Darkness"
MaxLevel: 10
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
TargetSelf: true
}
AttackType: "Magic"
Element: "Ele_Dark"
DamageType: {
IgnoreCards: true
IgnoreFlee: true
}
CastTime: 2000
AfterCastActDelay: 1500
AfterCastWalkDelay: 900
SkillData1: 900
SkillData2: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
CoolDown: 0
Unit: {
Id: 0x86
Layout: -1
Interval: 300
Target: "Enemy"
}
},
{
Id: 340
Name: "NPC_DARKSTRIKE"
Description: "Soul Strike of Darkness"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Dark"
NumberOfHits: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
InterruptCast: true
},
{
Id: 341
Name: "NPC_DARKTHUNDER"
Description: "Darkness Jupitel"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Dark"
NumberOfHits: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
InterruptCast: true
KnockBackTiles: {
Lv1: 2
Lv2: 3
Lv3: 3
Lv4: 4
Lv5: 4
Lv6: 5
Lv7: 5
Lv8: 6
Lv9: 6
Lv10: 7
}
},
{
Id: 342
Name: "NPC_STOP"
Description: "Stop"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: 10000
CoolDown: 0
},
{
Id: 343
Name: "NPC_WEAPONBRAKER"
Description: "Break weapon"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
},
{
Id: 344
Name: "NPC_ARMORBRAKE"
Description: "Break armor"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
},
{
Id: 345
Name: "NPC_HELMBRAKE"
Description: "Break helm"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
},
{
Id: 346
Name: "NPC_SHIELDBRAKE"
Description: "Break shield"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
},
{
Id: 347
Name: "NPC_UNDEADATTACK"
Description: "Undead Element Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Undead"
},
{
Id: 348
Name: "NPC_CHANGEUNDEAD"
Description: "Undead Attribute Change"
MaxLevel: 5
Range: 9
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Undead"
DamageType: {
NoDamage: true
}
SkillData1: 30000
CoolDown: 0
},
{
Id: 349
Name: "NPC_POWERUP"
Description: "Power Up"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 0
},
{
Id: 350
Name: "NPC_AGIUP"
Description: "Agility UP"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 0
},
{
Id: 351
Name: "NPC_SIEGEMODE"
Description: "Siege Mode"
MaxLevel: 1
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
},
{
Id: 352
Name: "NPC_CALLSLAVE"
Description: "Recall Slaves"
MaxLevel: 1
Range: 2
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
},
{
Id: 353
Name: "NPC_INVISIBLE"
Description: "Invisible"
MaxLevel: 1
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: 30000
CoolDown: 0
},
{
Id: 354
Name: "NPC_RUN"
Description: "Run"
MaxLevel: 20
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
AfterCastActDelay: {
Lv1: 0
Lv2: 500
Lv3: 1000
Lv4: 1500
Lv5: 2000
Lv6: 2500
Lv7: 3000
Lv8: 3500
Lv9: 4000
Lv10: 4500
}
CoolDown: 0
},
{
Id: 355
Name: "LK_AURABLADE"
Description: "Aura Blade"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 40000
Lv2: 60000
Lv3: 80000
Lv4: 100000
Lv5: 120000
Lv6: 140000
Lv7: 160000
Lv8: 180000
Lv9: 200000
Lv10: 220000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 26
Lv3: 34
Lv4: 42
Lv5: 50
Lv6: 58
Lv7: 66
Lv8: 74
Lv9: 82
Lv10: 90
}
WeaponTypes: {
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Bows: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
}
},
{
Id: 356
Name: "LK_PARRYING"
Description: "Parrying"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 50
WeaponTypes: {
2HSwords: true
}
}
},
{
Id: 357
Name: "LK_CONCENTRATION"
Description: "Concentration"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 25000
Lv2: 30000
Lv3: 35000
Lv4: 40000
Lv5: 45000
Lv6: 50000
Lv7: 55000
Lv8: 60000
Lv9: 65000
Lv10: 70000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 14
Lv2: 18
Lv3: 22
Lv4: 26
Lv5: 30
Lv6: 34
Lv7: 38
Lv8: 42
Lv9: 46
Lv10: 50
}
}
},
{
Id: 358
Name: "LK_TENSIONRELAX"
Description: "Relax"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 15
}
},
{
Id: 359
Name: "LK_BERSERK"
Description: "Frenzy"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 300000
SkillData2: 15000
CoolDown: 0
Requirements: {
SPCost: 200
}
},
{
Id: 361
Name: "HP_ASSUMPTIO"
Description: "Assumptio"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SplashRange: 1
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
AfterCastActDelay: {
Lv1: 1100
Lv2: 1200
Lv3: 1300
Lv4: 1400
Lv5: 1500
Lv6: 1600
Lv7: 1700
Lv8: 1800
Lv9: 1900
Lv10: 2000
}
SkillData1: {
Lv1: 20000
Lv2: 40000
Lv3: 60000
Lv4: 80000
Lv5: 100000
Lv6: 120000
Lv7: 140000
Lv8: 160000
Lv9: 180000
Lv10: 200000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 30
Lv3: 40
Lv4: 50
Lv5: 60
Lv6: 70
Lv7: 80
Lv8: 90
Lv9: 100
Lv10: 110
}
}
},
{
Id: 362
Name: "HP_BASILICA"
Description: "Basilica"
MaxLevel: 5
Range: 4
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
KnockBackTiles: 2
CastTime: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
AfterCastActDelay: {
Lv1: 2000
Lv2: 3000
Lv3: 4000
Lv4: 5000
Lv5: 6000
Lv6: 7000
Lv7: 8000
Lv8: 9000
Lv9: 10000
Lv10: 11000
}
SkillData1: {
Lv1: 20000
Lv2: 25000
Lv3: 30000
Lv4: 35000
Lv5: 40000
Lv6: 45000
Lv7: 50000
Lv8: 55000
Lv9: 60000
Lv10: 65000
}
SkillData2: {
Lv1: 20000
Lv2: 25000
Lv3: 30000
Lv4: 35000
Lv5: 40000
Lv6: 45000
Lv7: 50000
Lv8: 55000
Lv9: 60000
Lv10: 65000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
Items: {
Yellow_Gemstone: 1
Red_Gemstone: 1
Blue_Gemstone: 1
Holy_Water: 1
}
}
Unit: {
Id: 0xb4
Range: 2
Interval: 300
Target: "All"
}
},
{
Id: 363
Name: "HP_MEDITATIO"
Description: "Meditatio"
MaxLevel: 10
AttackType: "Magic"
NumberOfHits: 0
},
{
Id: 364
Name: "HW_SOULDRAIN"
Description: "Soul Drain"
MaxLevel: 10
AttackType: "Magic"
},
{
Id: 365
Name: "HW_MAGICCRASHER"
Description: "Stave Crasher"
MaxLevel: 1
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
InterruptCast: true
CastTime: 300
AfterCastActDelay: 300
CoolDown: 0
Requirements: {
SPCost: 8
}
},
{
Id: 366
Name: "HW_MAGICPOWER"
Description: "Mystical Amplification"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
CastTime: 700
SkillData1: 30000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 14
Lv2: 18
Lv3: 22
Lv4: 26
Lv5: 30
Lv6: 34
Lv7: 38
Lv8: 42
Lv9: 46
Lv10: 50
}
}
},
{
Id: 367
Name: "PA_PRESSURE"
Description: "Gloria Domini"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
IgnoreElement: true
IgnoreFlee: true
IgnoreDefCards: true
}
CastTime: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
AfterCastActDelay: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
SkillData2: {
Lv1: 2000
Lv2: 3000
Lv3: 4000
Lv4: 5000
Lv5: 6000
Lv6: 7000
Lv7: 8000
Lv8: 9000
Lv9: 10000
Lv10: 11000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
}
},
{
Id: 368
Name: "PA_SACRIFICE"
Description: "Martyr's Reckoning"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
IgnoreDefense: true
IgnoreFlee: true
}
InterruptCast: true
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: 100
}
},
{
Id: 369
Name: "PA_GOSPEL"
Description: "Battle Chant"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
IgnoreFlee: true
}
InterruptCast: true
SkillData1: 60000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 80
Lv2: 80
Lv3: 80
Lv4: 80
Lv5: 80
Lv6: 100
Lv7: 100
Lv8: 100
Lv9: 100
Lv10: 100
}
}
Unit: {
Id: 0xb3
Layout: -1
Interval: 10000
Target: "All"
Flag: {
UF_NOOVERLAP: true
}
}
},
{
Id: 370
Name: "CH_PALMSTRIKE"
Description: "Raging Palm Strike"
MaxLevel: 5
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
InterruptCast: true
KnockBackTiles: 3
AfterCastActDelay: 300
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: {
Lv1: 2
Lv2: 4
Lv3: 6
Lv4: 8
Lv5: 10
Lv6: 12
Lv7: 14
Lv8: 16
Lv9: 18
Lv10: 20
}
State: "ExplosionSpirits"
}
},
{
Id: 371
Name: "CH_TIGERFIST"
Description: "Glacier Fist"
MaxLevel: 5
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 700
SkillData2: {
Lv1: 2000
Lv2: 4000
Lv3: 6000
Lv4: 8000
Lv5: 10000
Lv6: 12000
Lv7: 14000
Lv8: 16000
Lv9: 18000
Lv10: 20000
}
CoolDown: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 4
Lv2: 6
Lv3: 8
Lv4: 10
Lv5: 12
Lv6: 14
Lv7: 16
Lv8: 18
Lv9: 20
Lv10: 22
}
SpiritSphereCost: 1
}
},
{
Id: 372
Name: "CH_CHAINCRUSH"
Description: "Chain Crush Combo"
MaxLevel: 10
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: {
Lv1: -1
Lv2: -1
Lv3: -2
Lv4: -2
Lv5: -3
Lv6: -3
Lv7: -4
Lv8: -4
Lv9: -5
Lv10: -5
}
AfterCastActDelay: {
Lv1: 800
Lv2: 800
Lv3: 800
Lv4: 800
Lv5: 800
Lv6: 1000
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
CoolDown: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 4
Lv2: 6
Lv3: 8
Lv4: 10
Lv5: 12
Lv6: 14
Lv7: 16
Lv8: 18
Lv9: 20
Lv10: 22
}
SpiritSphereCost: 2
}
},
{
Id: 373
Name: "PF_HPCONVERSION"
Description: "Indulge"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
AfterCastActDelay: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
}
},
{
Id: 374
Name: "PF_SOULCHANGE"
Description: "Soul Exhale"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NoCastSelf: true
PartyOnly: true
GuildOnly: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
AfterCastActDelay: 5000
CoolDown: 0
Requirements: {
SPCost: 5
}
},
{
Id: 375
Name: "PF_SOULBURN"
Description: "Soul Siphon"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
IgnoreCards: true
IgnoreElement: true
IgnoreDefCards: true
}
InterruptCast: true
CoolDown: {
Lv1: 10000
Lv2: 10000
Lv3: 10000
Lv4: 10000
Lv5: 15000
Lv6: 15000
Lv7: 15000
Lv8: 15000
Lv9: 15000
Lv10: 15000
}
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
}
},
{
Id: 376
Name: "ASC_KATAR"
Description: "Advanced Katar Mastery"
MaxLevel: 5
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
},
{
Id: 378
Name: "ASC_EDP"
Description: "Enchant Deadly Poison"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 2000
SkillData1: {
Lv1: 40000
Lv2: 45000
Lv3: 50000
Lv4: 55000
Lv5: 60000
Lv6: 65000
Lv7: 70000
Lv8: 75000
Lv9: 80000
Lv10: 85000
}
SkillData2: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
Items: {
Poison_Bottle: 1
}
}
},
{
Id: 379
Name: "ASC_BREAKER"
Description: "Soul Destroyer"
MaxLevel: 10
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreCards: true
}
InterruptCast: true
CastTime: 700
AfterCastActDelay: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 20
Lv4: 20
Lv5: 20
Lv6: 30
Lv7: 30
Lv8: 30
Lv9: 30
Lv10: 30
}
}
},
{
Id: 380
Name: "SN_SIGHT"
Description: "Falcon Eyes"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 30000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 25
Lv4: 25
Lv5: 30
Lv6: 30
Lv7: 35
Lv8: 35
Lv9: 40
Lv10: 40
}
}
},
{
Id: 381
Name: "SN_FALCONASSAULT"
Description: "Falcon Assault"
MaxLevel: 5
Range: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
IgnoreFlee: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 34
Lv3: 38
Lv4: 42
Lv5: 46
Lv6: 50
Lv7: 54
Lv8: 58
Lv9: 62
Lv10: 66
}
State: "Falcon"
}
},
{
Id: 382
Name: "SN_SHARPSHOOTING"
Description: "Focused Arrow Strike"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SplashRange: 2
InterruptCast: true
SkillInstances: 13
CastTime: 2000
AfterCastActDelay: 1500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 21
Lv3: 24
Lv4: 27
Lv5: 30
Lv6: 33
Lv7: 36
Lv8: 39
Lv9: 42
Lv10: 45
}
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 383
Name: "SN_WINDWALK"
Description: "Wind Walker"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2400
Lv3: 2800
Lv4: 3200
Lv5: 3600
Lv6: 4000
Lv7: 4400
Lv8: 4800
Lv9: 5200
Lv10: 5600
}
AfterCastActDelay: 2000
SkillData1: {
Lv1: 130000
Lv2: 160000
Lv3: 190000
Lv4: 220000
Lv5: 250000
Lv6: 280000
Lv7: 310000
Lv8: 340000
Lv9: 370000
Lv10: 400000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 46
Lv2: 52
Lv3: 58
Lv4: 64
Lv5: 70
Lv6: 76
Lv7: 82
Lv8: 88
Lv9: 94
Lv10: 100
}
}
},
{
Id: 384
Name: "WS_MELTDOWN"
Description: "Shattering Strike"
MaxLevel: 10
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 500
Lv2: 500
Lv3: 600
Lv4: 600
Lv5: 700
Lv6: 700
Lv7: 800
Lv8: 800
Lv9: 900
Lv10: 1000
}
SkillData1: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 50
Lv2: 50
Lv3: 60
Lv4: 60
Lv5: 70
Lv6: 70
Lv7: 80
Lv8: 80
Lv9: 90
Lv10: 90
}
}
},
{
Id: 387
Name: "WS_CARTBOOST"
Description: "Cart Boost"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: 20
State: "Cart"
}
},
{
Id: 389
Name: "ST_CHASEWALK"
Description: "Stealth"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: 1200
SkillData1: 10000
SkillData2: 30000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 390
Name: "ST_REJECTSWORD"
Description: "Counter Instinct"
MaxLevel: 5
SkillType: {
Self: true
}
AttackType: "Weapon"
InterruptCast: true
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 15
Lv3: 20
Lv4: 25
Lv5: 30
Lv6: 35
Lv7: 40
Lv8: 45
Lv9: 50
Lv10: 55
}
}
},
{
Id: 392
Name: "CR_ALCHEMY"
Description: "Alchemy"
MaxLevel: 1
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
},
{
Id: 393
Name: "CR_SYNTHESISPOTION"
Description: "Potion Synthesis"
MaxLevel: 1
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
},
{
Id: 394
Name: "CG_ARROWVULCAN"
Description: "Vulcan Arrow"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -9
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2200
Lv3: 2400
Lv4: 2600
Lv5: 2800
Lv6: 3000
Lv7: 3200
Lv8: 3400
Lv9: 3600
Lv10: 3800
}
AfterCastActDelay: {
Lv1: 2800
Lv2: 2800
Lv3: 2800
Lv4: 2800
Lv5: 2800
Lv6: 3000
Lv7: 3000
Lv8: 3000
Lv9: 3000
Lv10: 3000
}
AfterCastWalkDelay: 2000
CoolDown: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
WeaponTypes: {
Instruments: true
Whips: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 395
Name: "CG_MOONLIT"
Description: "Sheltering Bliss"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SplashRange: 3
InterruptCast: true
KnockBackTiles: 2
SkillData1: {
Lv1: 20000
Lv2: 25000
Lv3: 30000
Lv4: 35000
Lv5: 40000
Lv6: 45000
Lv7: 50000
Lv8: 55000
Lv9: 60000
Lv10: 65000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xb5
Layout: 4
Interval: -1
Target: "All"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 396
Name: "CG_MARIONETTE"
Description: "Marionette Control"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
PartyOnly: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 1000
CoolDown: 0
Requirements: {
SPCost: 100
}
},
{
Id: 397
Name: "LK_SPIRALPIERCE"
Description: "Spiral Pierce"
MaxLevel: 5
Range: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreDefense: true
}
NumberOfHits: 5
CastTime: {
Lv1: 300
Lv2: 500
Lv3: 700
Lv4: 900
Lv5: 1000
Lv6: 1000
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
AfterCastActDelay: {
Lv1: 1200
Lv2: 1400
Lv3: 1600
Lv4: 1800
Lv5: 2000
Lv6: 2200
Lv7: 2400
Lv8: 2600
Lv9: 2800
Lv10: 3000
}
SkillData2: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 21
Lv3: 24
Lv4: 27
Lv5: 30
Lv6: 33
Lv7: 36
Lv8: 39
Lv9: 42
Lv10: 45
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 398
Name: "LK_HEADCRUSH"
Description: "Traumatic Blow"
MaxLevel: 5
Range: 4
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 500
SkillData2: 120000
CoolDown: 0
Requirements: {
SPCost: 23
}
},
{
Id: 399
Name: "LK_JOINTBEAT"
Description: "Vital Strike"
MaxLevel: 10
Range: 4
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: {
Lv1: 800
Lv2: 800
Lv3: 800
Lv4: 800
Lv5: 800
Lv6: 1000
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
SkillData2: 30000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 12
Lv3: 14
Lv4: 14
Lv5: 16
Lv6: 16
Lv7: 18
Lv8: 18
Lv9: 20
Lv10: 20
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 400
Name: "HW_NAPALMVULCAN"
Description: "Napalm Vulcan"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Ghost"
DamageType: {
SplashArea: true
SplitDamage: true
}
SplashRange: 1
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData2: 45000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 25
Lv3: 40
Lv4: 55
Lv5: 70
Lv6: 85
Lv7: 100
Lv8: 115
Lv9: 130
Lv10: 145
}
}
},
{
Id: 401
Name: "CH_SOULCOLLECT"
Description: "Zen"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 20
}
},
{
Id: 402
Name: "PF_MINDBREAKER"
Description: "Mind Breaker"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: {
Lv1: 800
Lv2: 900
Lv3: 1000
Lv4: 1100
Lv5: 1200
Lv6: 1300
Lv7: 1400
Lv8: 1500
Lv9: 1600
Lv10: 1700
}
SkillData1: 30000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 15
Lv3: 18
Lv4: 21
Lv5: 24
Lv6: 27
Lv7: 30
Lv8: 33
Lv9: 36
Lv10: 39
}
}
},
{
Id: 403
Name: "PF_MEMORIZE"
Description: "Foresight"
MaxLevel: 1
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 5000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 404
Name: "PF_FOGWALL"
Description: "Blinding Mist"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
TargetSelf: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 2
SkillData1: 20000
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 25
}
Unit: {
Id: 0xb6
Layout: -1
Interval: -1
Target: "All"
}
},
{
Id: 405
Name: "PF_SPIDERWEB"
Description: "Fiber Lock"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SkillInstances: 3
SkillData1: 30000
SkillData2: 8000
CoolDown: 0
Requirements: {
SPCost: 50
Items: {
Spiderweb: 1
}
}
Unit: {
Id: 0xb7
Interval: -1
Target: "Enemy"
}
},
{
Id: 406
Name: "ASC_METEORASSAULT"
Description: "Meteor Assault"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
IgnoreCards: true
}
SplashRange: 2
CastDefRate: 33
CastTime: 500
AfterCastActDelay: 500
SkillData2: {
Lv1: 10000
Lv2: 5000
Lv3: 120000
Lv4: 120000
Lv5: 120000
Lv6: 120000
Lv7: 120000
Lv8: 120000
Lv9: 120000
Lv10: 120000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
}
},
{
Id: 407
Name: "ASC_CDP"
Description: "Create Deadly Poison"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 50
}
},
{
Id: 408
Name: "WE_BABY"
Description: "Baby"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Wedding: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: 300000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 1
SPRateCost: -10
}
},
{
Id: 409
Name: "WE_CALLPARENT"
Description: "Call Parent"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Wedding: true
}
DamageType: {
NoDamage: true
}
SplashRange: 3
InterruptCast: true
SkillInstances: 1
SkillData1: 20000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 1
}
Unit: {
Id: 0xb2
Range: -1
Interval: -1
}
},
{
Id: 410
Name: "WE_CALLBABY"
Description: "Call Baby"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Wedding: true
}
DamageType: {
NoDamage: true
}
SplashRange: 3
InterruptCast: true
SkillInstances: 1
SkillData1: 20000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 1
}
Unit: {
Id: 0xb2
Range: -1
Interval: -1
}
},
{
Id: 411
Name: "TK_RUN"
Description: "Running"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
InterruptCast: true
KnockBackTiles: 4
CastTime: {
Lv1: 6000
Lv2: 5000
Lv3: 4000
Lv4: 3000
Lv5: 2000
Lv6: 1000
Lv7: 0
Lv8: 0
Lv9: 0
Lv10: 0
}
SkillData1: 1000
SkillData2: 150000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 100
Lv2: 90
Lv3: 80
Lv4: 70
Lv5: 60
Lv6: 50
Lv7: 40
Lv8: 30
Lv9: 20
Lv10: 10
}
State: "Moveable"
}
},
{
Id: 412
Name: "TK_READYSTORM"
Description: "Tornado Stance"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 413
Name: "TK_STORMKICK"
Description: "Tornado Kick"
MaxLevel: 7
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
NumberOfHits: -3
Requirements: {
SPCost: {
Lv1: 14
Lv2: 12
Lv3: 10
Lv4: 8
Lv5: 6
Lv6: 4
Lv7: 2
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 414
Name: "TK_READYDOWN"
Description: "Heel Drop Stance"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 415
Name: "TK_DOWNKICK"
Description: "Heel Drop"
MaxLevel: 7
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -3
SkillData2: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 14
Lv2: 12
Lv3: 10
Lv4: 8
Lv5: 6
Lv6: 4
Lv7: 2
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 416
Name: "TK_READYTURN"
Description: "Roundhouse Stance"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 417
Name: "TK_TURNKICK"
Description: "Roundhouse Kick"
MaxLevel: 7
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
NumberOfHits: -3
KnockBackTiles: 2
SkillData2: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 14
Lv2: 12
Lv3: 10
Lv4: 8
Lv5: 6
Lv6: 4
Lv7: 2
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 418
Name: "TK_READYCOUNTER"
Description: "Counter Kick Stance"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 419
Name: "TK_COUNTER"
Description: "Counter Kick"
MaxLevel: 7
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
NumberOfHits: -3
Requirements: {
SPCost: {
Lv1: 14
Lv2: 12
Lv3: 10
Lv4: 8
Lv5: 6
Lv6: 4
Lv7: 2
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 420
Name: "TK_DODGE"
Description: "Tumbling"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 421
Name: "TK_JUMPKICK"
Description: "Flying Kick"
MaxLevel: 7
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Friend: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
NumberOfHits: -3
Requirements: {
SPCost: {
Lv1: 70
Lv2: 60
Lv3: 50
Lv4: 40
Lv5: 30
Lv6: 20
Lv7: 10
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 422
Name: "TK_HPTIME"
Description: "Peaceful Break"
MaxLevel: 10
SplashRange: 1
NumberOfHits: 0
},
{
Id: 423
Name: "TK_SPTIME"
Description: "Happy Break"
MaxLevel: 10
SplashRange: 1
NumberOfHits: 0
SkillData1: 1800000
CoolDown: 0
},
{
Id: 424
Name: "TK_POWER"
Description: "Kihop"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 425
Name: "TK_SEVENWIND"
Description: "Mild Wind"
MaxLevel: 7
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: {
Lv1: "Ele_Earth"
Lv2: "Ele_Wind"
Lv3: "Ele_Water"
Lv4: "Ele_Fire"
Lv5: "Ele_Ghost"
Lv6: "Ele_Dark"
Lv7: "Ele_Holy"
}
DamageType: {
NoDamage: true
}
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 20
Lv4: 20
Lv5: 50
Lv6: 50
Lv7: 50
Lv8: 50
Lv9: 50
Lv10: 50
}
}
},
{
Id: 426
Name: "TK_HIGHJUMP"
Description: "Taekwon Jump"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 5000
Lv2: 4000
Lv3: 3000
Lv4: 2000
Lv5: 1000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 50
}
},
{
Id: 427
Name: "SG_FEEL"
Description: "Feeling the Sun Moon and Stars"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
CoolDown: 0
Requirements: {
SPCost: 100
}
},
{
Id: 428
Name: "SG_SUN_WARM"
Description: "Warmth of the Sun"
MaxLevel: 3
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
InterruptCast: true
KnockBackTiles: 2
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 60000
Lv4: 60000
Lv5: 60000
Lv6: 60000
Lv7: 60000
Lv8: 60000
Lv9: 60000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 20
}
Unit: {
Id: 0x86
Range: 1
Interval: 100
Target: "Enemy"
}
},
{
Id: 429
Name: "SG_MOON_WARM"
Description: "Warmth of the Moon"
MaxLevel: 3
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
InterruptCast: true
KnockBackTiles: 2
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 60000
Lv4: 60000
Lv5: 60000
Lv6: 60000
Lv7: 60000
Lv8: 60000
Lv9: 60000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 20
}
Unit: {
Id: 0x86
Range: 1
Interval: 100
Target: "Enemy"
}
},
{
Id: 430
Name: "SG_STAR_WARM"
Description: "Warmth of the Stars"
MaxLevel: 3
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
InterruptCast: true
KnockBackTiles: 2
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 60000
Lv4: 60000
Lv5: 60000
Lv6: 60000
Lv7: 60000
Lv8: 60000
Lv9: 60000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 10
}
Unit: {
Id: 0x86
Range: 1
Interval: 100
Target: "Enemy"
}
},
{
Id: 431
Name: "SG_SUN_COMFORT"
Description: "Comfort of the Sun"
MaxLevel: 4
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: {
Lv1: 80000
Lv2: 160000
Lv3: 240000
Lv4: 320000
Lv5: 400000
Lv6: 480000
Lv7: 560000
Lv8: 640000
Lv9: 720000
Lv10: 800000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 70
Lv2: 60
Lv3: 50
Lv4: 40
Lv5: 30
Lv6: 20
Lv7: 10
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 432
Name: "SG_MOON_COMFORT"
Description: "Comfort of the Moon"
MaxLevel: 4
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: {
Lv1: 80000
Lv2: 160000
Lv3: 240000
Lv4: 320000
Lv5: 400000
Lv6: 480000
Lv7: 560000
Lv8: 640000
Lv9: 720000
Lv10: 800000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 70
Lv2: 60
Lv3: 50
Lv4: 40
Lv5: 30
Lv6: 20
Lv7: 10
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 433
Name: "SG_STAR_COMFORT"
Description: "Comfort of the Stars"
MaxLevel: 4
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: {
Lv1: 80000
Lv2: 160000
Lv3: 240000
Lv4: 320000
Lv5: 400000
Lv6: 480000
Lv7: 560000
Lv8: 640000
Lv9: 720000
Lv10: 800000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 70
Lv2: 60
Lv3: 50
Lv4: 40
Lv5: 30
Lv6: 20
Lv7: 10
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 434
Name: "SG_HATE"
Description: "Hatred of the Sun Moon and Stars"
MaxLevel: 3
Range: 10
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
CoolDown: 0
Requirements: {
SPCost: 100
}
},
{
Id: 435
Name: "SG_SUN_ANGER"
Description: "Anger of the Sun"
MaxLevel: 3
NumberOfHits: 0
},
{
Id: 436
Name: "SG_MOON_ANGER"
Description: "Anger of the Moon"
MaxLevel: 3
NumberOfHits: 0
},
{
Id: 437
Name: "SG_STAR_ANGER"
Description: "Anger of the Stars"
MaxLevel: 3
NumberOfHits: 0
},
{
Id: 438
Name: "SG_SUN_BLESS"
Description: "Blessing of the Sun"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 439
Name: "SG_MOON_BLESS"
Description: "Blessing of the Moon"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 440
Name: "SG_STAR_BLESS"
Description: "Blessing of the Stars"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 441
Name: "SG_DEVIL"
Description: "Demon of the Sun Moon and Stars"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 442
Name: "SG_FRIEND"
Description: "Friend of the Sun Moon and Stars"
MaxLevel: 3
NumberOfHits: 0
SkillData1: 10000
CoolDown: 0
},
{
Id: 443
Name: "SG_KNOWLEDGE"
Description: "Knowledge of the Sun Moon and Stars"
MaxLevel: 10
NumberOfHits: 0
SkillData1: 600000
CoolDown: 0
},
{
Id: 444
Name: "SG_FUSION"
Description: "Union of the Sun Moon and Stars"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 100
}
},
{
Id: 445
Name: "SL_ALCHEMIST"
Description: "Spirit of the Alchemist"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 446
Name: "AM_BERSERKPITCHER"
Description: "Aid Berserk Potion"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
Spirit: true
PartyOnly: true
GuildOnly: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 10
SPRateCost: 8
Items: {
Berserk_Potion: 2
}
}
},
{
Id: 447
Name: "SL_MONK"
Description: "Spirit of the Monk"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 448
Name: "SL_STAR"
Description: "Spirit of the Star Gladiator"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 449
Name: "SL_SAGE"
Description: "Spirit of the Sage"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 450
Name: "SL_CRUSADER"
Description: "Spirit of the Crusader"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 451
Name: "SL_SUPERNOVICE"
Description: "Spirit of the Supernovice"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 452
Name: "SL_KNIGHT"
Description: "Spirit of the Knight"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 453
Name: "SL_WIZARD"
Description: "Spirit of the Wizard"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 454
Name: "SL_PRIEST"
Description: "Spirit of the Priest"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 455
Name: "SL_BARDDANCER"
Description: "Spirit of the Artist"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 456
Name: "SL_ROGUE"
Description: "Spirit of the Rogue"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 457
Name: "SL_ASSASIN"
Description: "Spirit of the Assasin"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 458
Name: "SL_BLACKSMITH"
Description: "Spirit of the Blacksmith"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 459
Name: "BS_ADRENALINE2"
Description: "Advanced Adrenaline Rush"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Spirit: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
KnockBackTiles: 0
SkillData1: 150000
CoolDown: 0
Requirements: {
SPCost: 64
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
}
}
},
{
Id: 460
Name: "SL_HUNTER"
Description: "Spirit of the Hunter"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 461
Name: "SL_SOULLINKER"
Description: "Spirit of the Soul Linker"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 462
Name: "SL_KAIZEL"
Description: "Kaizel"
MaxLevel: 7
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 4500
Lv2: 4000
Lv3: 3500
Lv4: 3000
Lv5: 2500
Lv6: 2000
Lv7: 1500
Lv8: 1000
Lv9: 500
Lv10: 1
}
SkillData1: 1800000
SkillData2: 2000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: {
Lv1: 120
Lv2: 110
Lv3: 100
Lv4: 90
Lv5: 80
Lv6: 70
Lv7: 60
Lv8: 50
Lv9: 40
Lv10: 30
}
}
},
{
Id: 463
Name: "SL_KAAHI"
Description: "Kaahi"
MaxLevel: 7
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 500
SkillData1: 1800000
SkillData2: 500
CoolDown: 0
Requirements: {
SPCost: 30
}
},
{
Id: 464
Name: "SL_KAUPE"
Description: "Kaupe"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 500
AfterCastActDelay: 500
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 30
Lv3: 40
Lv4: 50
Lv5: 60
Lv6: 70
Lv7: 80
Lv8: 90
Lv9: 100
Lv10: 110
}
}
},
{
Id: 465
Name: "SL_KAITE"
Description: "Kaite"
MaxLevel: 7
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 6000
Lv2: 5500
Lv3: 5000
Lv4: 4500
Lv5: 4000
Lv6: 3500
Lv7: 3000
Lv8: 2500
Lv9: 2000
Lv10: 1500
}
SkillData1: {
Lv1: 60000
Lv2: 120000
Lv3: 180000
Lv4: 240000
Lv5: 300000
Lv6: 360000
Lv7: 600000
Lv8: 600000
Lv9: 600000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: 70
}
},
{
Id: 466
Name: "SL_KAINA"
Description: "Kaina"
MaxLevel: 7
AttackType: "Magic"
NumberOfHits: 0
InterruptCast: true
},
{
Id: 467
Name: "SL_STIN"
Description: "Estin"
MaxLevel: 7
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Endowed"
KnockBackTiles: 2
CastTime: 100
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 20
Lv3: 22
Lv4: 24
Lv5: 26
Lv6: 28
Lv7: 30
Lv8: 32
Lv9: 34
Lv10: 36
}
}
},
{
Id: 468
Name: "SL_STUN"
Description: "Estun"
MaxLevel: 7
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Endowed"
CastTime: 100
AfterCastActDelay: 500
SkillData1: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 20
Lv3: 22
Lv4: 24
Lv5: 26
Lv6: 28
Lv7: 30
Lv8: 32
Lv9: 34
Lv10: 36
}
}
},
{
Id: 469
Name: "SL_SMA"
Description: "Esma"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Endowed"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 500
SkillData1: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 8
Lv2: 16
Lv3: 24
Lv4: 32
Lv5: 40
Lv6: 48
Lv7: 56
Lv8: 64
Lv9: 72
Lv10: 80
}
}
},
{
Id: 470
Name: "SL_SWOO"
Description: "Eswoo"
MaxLevel: 7
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 75
Lv2: 65
Lv3: 55
Lv4: 45
Lv5: 35
Lv6: 25
Lv7: 15
Lv8: 5
Lv9: 1
Lv10: 1
}
}
},
{
Id: 471
Name: "SL_SKE"
Description: "Eske"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 3000
Lv2: 2000
Lv3: 1000
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AfterCastActDelay: 500
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 30000
Lv4: 40000
Lv5: 50000
Lv6: 60000
Lv7: 70000
Lv8: 80000
Lv9: 90000
Lv10: 100000
}
SkillData2: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 55
Lv2: 35
Lv3: 15
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 472
Name: "SL_SKA"
Description: "Eska"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 3000
Lv2: 2000
Lv3: 1000
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AfterCastActDelay: 500
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 30000
Lv4: 40000
Lv5: 50000
Lv6: 60000
Lv7: 70000
Lv8: 80000
Lv9: 90000
Lv10: 100000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 100
Lv2: 80
Lv3: 60
Lv4: 40
Lv5: 20
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 473
Name: "SM_SELFPROVOKE"
Description: "Provoke Self"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillData1: 30000
CoolDown: 0
},
{
Id: 474
Name: "NPC_EMOTION_ON"
Description: "Emotion ON"
MaxLevel: 10
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 475
Name: "ST_PRESERVE"
Description: "Preserve"
MaxLevel: 1
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 30
}
},
{
Id: 476
Name: "ST_FULLSTRIP"
Description: "Divest All"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: {
Lv1: 75000
Lv2: 90000
Lv3: 105000
Lv4: 120000
Lv5: 135000
Lv6: 150000
Lv7: 165000
Lv8: 180000
Lv9: 195000
Lv10: 210000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 22
Lv2: 24
Lv3: 26
Lv4: 28
Lv5: 30
Lv6: 32
Lv7: 34
Lv8: 36
Lv9: 38
Lv10: 40
}
}
},
{
Id: 477
Name: "WS_WEAPONREFINE"
Description: "Upgrade Weapon"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 5
}
},
{
Id: 478
Name: "CR_SLIMPITCHER"
Description: "Aid Condensed Potion"
MaxLevel: 10
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 30
Items: {
Red_Slim_Potion: 1
Red_Slim_Potion: 1
Red_Slim_Potion: 1
Red_Slim_Potion: 1
Red_Slim_Potion: 1
Yellow_Slim_Potion: 1
Yellow_Slim_Potion: 1
Yellow_Slim_Potion: 1
Yellow_Slim_Potion: 1
White_Slim_Potion: 1
}
}
},
{
Id: 479
Name: "CR_FULLPROTECTION"
Description: "Full Protection"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 240000
Lv3: 360000
Lv4: 480000
Lv5: 600000
Lv6: 720000
Lv7: 840000
Lv8: 960000
Lv9: 1080000
Lv10: 1200000
}
CoolDown: 0
Requirements: {
SPCost: 40
Items: {
Coating_Bottle: 1
}
}
},
{
Id: 480
Name: "PA_SHIELDCHAIN"
Description: "Shield Chain"
MaxLevel: 5
Range: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
NumberOfHits: 5
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 28
Lv2: 31
Lv3: 34
Lv4: 37
Lv5: 40
Lv6: 43
Lv7: 46
Lv8: 49
Lv9: 52
Lv10: 55
}
State: "Shield"
}
},
{
Id: 481
Name: "HP_MANARECHARGE"
Description: "Mana Recharge"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 482
Name: "PF_DOUBLECASTING"
Description: "Double Casting"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
CastTime: 2000
SkillData1: 90000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
}
},
{
Id: 483
Name: "HW_GANBANTEIN"
Description: "Ganbantein"
MaxLevel: 1
Range: 16
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
SplashRange: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
CastTime: 3000
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: 40
Items: {
Yellow_Gemstone: 1
Blue_Gemstone: 1
}
}
},
{
Id: 484
Name: "HW_GRAVITATION"
Description: "Gravitation Field"
MaxLevel: 5
Range: 18
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Misc"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
IgnoreElement: true
IgnoreDefCards: true
}
InterruptCast: true
CastTime: 5000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 40
Lv3: 60
Lv4: 80
Lv5: 100
Lv6: 120
Lv7: 140
Lv8: 160
Lv9: 180
Lv10: 200
}
Items: {
Blue_Gemstone: 1
}
}
Unit: {
Id: 0xb8
Layout: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_DUALMODE: true
}
}
},
{
Id: 485
Name: "WS_CARTTERMINATION"
Description: "Cart Termination"
MaxLevel: 10
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreCards: true
}
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: 15
ZenyCost: {
Lv1: 600
Lv2: 700
Lv3: 800
Lv4: 900
Lv5: 1000
Lv6: 1100
Lv7: 1200
Lv8: 1300
Lv9: 1400
Lv10: 1500
}
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
State: "CartBoost"
}
},
{
Id: 486
Name: "WS_OVERTHRUSTMAX"
Description: "Maximum Power Thrust"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 15
ZenyCost: {
Lv1: 3000
Lv2: 3500
Lv3: 4000
Lv4: 4500
Lv5: 5000
Lv6: 5500
Lv7: 6000
Lv8: 6500
Lv9: 7000
Lv10: 7500
}
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
}
},
{
Id: 487
Name: "CG_LONGINGFREEDOM"
Description: "Longing for Freedom"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 15
}
},
{
Id: 488
Name: "CG_HERMODE"
Description: "Wand of Hermode"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Ensemble: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
SplashRange: 1
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
SkillData2: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 30
Lv3: 40
Lv4: 50
Lv5: 60
Lv6: 70
Lv7: 80
Lv8: 90
Lv9: 100
Lv10: 110
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
Unit: {
Id: 0xb9
Layout: 3
Interval: -1
Target: "All"
Flag: {
UF_ENSEMBLE: true
}
}
},
{
Id: 489
Name: "CG_TAROTCARD"
Description: "Tarot Card of Fate"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
IgnoreFlee: true
}
CastTime: 1000
AfterCastActDelay: 3000
SkillData2: 30000
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 490
Name: "CR_ACIDDEMONSTRATION"
Description: "Acid Demonstration"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
IgnoreFlee: true
}
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 30
Items: {
Fire_Bottle: 1
Acid_Bottle: 1
}
}
},
{
Id: 491
Name: "CR_CULTIVATION"
Description: "Plant Cultivation"
MaxLevel: 2
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Mushroom_Spore: 1
Stem: 1
}
}
},
{
Id: 492
Name: "ITEM_ENCHANTARMS"
Description: "Weapon Enchantment"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
Element: {
Lv1: "Ele_Neutral"
Lv2: "Ele_Water"
Lv3: "Ele_Earth"
Lv4: "Ele_Fire"
Lv5: "Ele_Wind"
Lv6: "Ele_Poison"
Lv7: "Ele_Holy"
Lv8: "Ele_Dark"
Lv9: "Ele_Ghost"
Lv10: "Ele_Undead"
}
DamageType: {
NoDamage: true
}
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 493
Name: "TK_MISSION"
Description: "Taekwon Mission"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: 1000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 494
Name: "SL_HIGH"
Description: "Spirit of Rebirth"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 150000
Lv2: 200000
Lv3: 250000
Lv4: 300000
Lv5: 350000
Lv6: 400000
Lv7: 450000
Lv8: 500000
Lv9: 550000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 460
Lv2: 360
Lv3: 260
Lv4: 160
Lv5: 60
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
}
},
{
Id: 495
Name: "KN_ONEHAND"
Description: "Onehand Quicken"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Spirit: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 100
WeaponTypes: {
1HSwords: true
}
}
},
{
Id: 496
Name: "AM_TWILIGHT1"
Description: "Twilight Alchemy 1"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Spirit: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: 3000
AfterCastActDelay: 10000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 200
Items: {
Medicine_Bowl: 200
}
}
},
{
Id: 497
Name: "AM_TWILIGHT2"
Description: "Twilight Alchemy 2"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Spirit: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: 3000
AfterCastActDelay: 10000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 200
Items: {
Medicine_Bowl: 200
}
}
},
{
Id: 498
Name: "AM_TWILIGHT3"
Description: "Twilight Alchemy 3"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Spirit: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: 3000
AfterCastActDelay: 10000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 200
Items: {
Medicine_Bowl: 200
}
}
},
{
Id: 499
Name: "HT_POWER"
Description: "Beast Strafing"
MaxLevel: 1
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
Spirit: true
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 2
SkillData1: 100
CoolDown: 0
Requirements: {
SPCost: 12
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 500
Name: "GS_GLITTERING"
Description: "Flip the Coin"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
DamageType: {
IgnoreFlee: true
}
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 2
ZenyCost: 1
}
},
{
Id: 501
Name: "GS_FLING"
Description: "Fling"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Misc"
Element: "Ele_Weapon"
DamageType: {
IgnoreElement: true
IgnoreFlee: true
}
SkillData1: 30000
CoolDown: 0
Requirements: {
SPCost: 10
SpiritSphereCost: 5
}
},
{
Id: 502
Name: "GS_TRIPLEACTION"
Description: "Triple Action"
MaxLevel: 1
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 3
Requirements: {
SPCost: 20
AmmoTypes: "All"
AmmoAmount: 1
SpiritSphereCost: 1
}
},
{
Id: 503
Name: "GS_BULLSEYE"
Description: "Bulls Eye"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreCards: true
}
CastTime: 500
CoolDown: 0
Requirements: {
SPCost: 30
AmmoTypes: "All"
AmmoAmount: 1
SpiritSphereCost: 1
}
},
{
Id: 504
Name: "GS_MADNESSCANCEL"
Description: "Madness Canceller"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 3000
AfterCastActDelay: 4000
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 30
SpiritSphereCost: 4
}
},
{
Id: 505
Name: "GS_ADJUSTMENT"
Description: "AdJustment"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 30000
CoolDown: 0
Requirements: {
SPCost: 15
SpiritSphereCost: 2
}
},
{
Id: 506
Name: "GS_INCREASING"
Description: "Increasing Accuracy"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: 30
SpiritSphereCost: 4
}
},
{
Id: 507
Name: "GS_MAGICALBULLET"
Description: "Magical Bullet"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Ghost"
Requirements: {
SPCost: 7
SpiritSphereCost: 1
}
},
{
Id: 508
Name: "GS_CRACKER"
Description: "Cracker"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: 10
AmmoTypes: "All"
AmmoAmount: 1
SpiritSphereCost: 1
}
},
{
Id: 509
Name: "GS_SINGLEACTION"
Description: "Single Action"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 510
Name: "GS_SNAKEEYE"
Description: "Snake Eye"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 511
Name: "GS_CHAINACTION"
Description: "Chain Action"
MaxLevel: 10
Range: -9
Hit: "BDT_MULTIHIT"
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 2
},
{
Id: 512
Name: "GS_TRACKING"
Description: "Tracking"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
InterruptCast: true
CastTime: {
Lv1: 1200
Lv2: 1400
Lv3: 1600
Lv4: 1800
Lv5: 2000
Lv6: 2200
Lv7: 2400
Lv8: 2600
Lv9: 2800
Lv10: 3000
}
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
}
Requirements: {
SPCost: {
Lv1: 15
Lv2: 20
Lv3: 25
Lv4: 30
Lv5: 35
Lv6: 40
Lv7: 45
Lv8: 50
Lv9: 55
Lv10: 60
}
WeaponTypes: {
Revolvers: true
Rifles: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: 1
}
},
{
Id: 513
Name: "GS_DISARM"
Description: "Disarm"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData1: 30000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 15
Lv2: 20
Lv3: 25
Lv4: 30
Lv5: 35
Lv6: 40
Lv7: 45
Lv8: 50
Lv9: 55
Lv10: 60
}
WeaponTypes: {
Revolvers: true
Rifles: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: 1
}
},
{
Id: 514
Name: "GS_PIERCINGSHOT"
Description: "Piercing Shot"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreDefense: true
}
CastTime: 1500
SkillData2: 120000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 11
Lv2: 12
Lv3: 13
Lv4: 14
Lv5: 15
Lv6: 16
Lv7: 17
Lv8: 18
Lv9: 19
Lv10: 20
}
WeaponTypes: {
Revolvers: true
Rifles: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: 1
}
},
{
Id: 515
Name: "GS_RAPIDSHOWER"
Description: "Rapid Shower"
MaxLevel: 10
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 5
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 22
Lv2: 24
Lv3: 26
Lv4: 28
Lv5: 30
Lv6: 32
Lv7: 34
Lv8: 36
Lv9: 38
Lv10: 40
}
WeaponTypes: {
Revolvers: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: 5
}
},
{
Id: 516
Name: "GS_DESPERADO"
Description: "Desperado"
MaxLevel: 10
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
AfterCastActDelay: 1000
AfterCastWalkDelay: 1000
SkillData1: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 32
Lv2: 34
Lv3: 36
Lv4: 38
Lv5: 40
Lv6: 42
Lv7: 44
Lv8: 46
Lv9: 48
Lv10: 50
}
WeaponTypes: {
Revolvers: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: 10
}
Unit: {
Id: 0x86
Layout: 3
Interval: 100
Target: "Enemy"
}
},
{
Id: 517
Name: "GS_GATLINGFEVER"
Description: "Gatling Fever"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 32
Lv3: 34
Lv4: 36
Lv5: 38
Lv6: 40
Lv7: 42
Lv8: 44
Lv9: 46
Lv10: 48
}
WeaponTypes: {
GatlingGuns: true
}
}
},
{
Id: 518
Name: "GS_DUST"
Description: "Dust"
MaxLevel: 10
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
KnockBackTiles: 5
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 3
Lv2: 6
Lv3: 9
Lv4: 12
Lv5: 15
Lv6: 18
Lv7: 21
Lv8: 24
Lv9: 27
Lv10: 30
}
WeaponTypes: {
Shotguns: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: 1
}
},
{
Id: 519
Name: "GS_FULLBUSTER"
Description: "Full Buster"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
InterruptCast: true
AfterCastActDelay: {
Lv1: 1200
Lv2: 1400
Lv3: 1600
Lv4: 1800
Lv5: 2000
Lv6: 2200
Lv7: 2400
Lv8: 2600
Lv9: 2800
Lv10: 3000
}
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
WeaponTypes: {
Shotguns: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: {
Lv1: 2
Lv2: 2
Lv3: 4
Lv4: 4
Lv5: 6
Lv6: 6
Lv7: 8
Lv8: 8
Lv9: 10
Lv10: 10
}
}
},
{
Id: 520
Name: "GS_SPREADATTACK"
Description: "Spread Attack"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 2
Lv5: 2
Lv6: 2
Lv7: 3
Lv8: 3
Lv9: 3
Lv10: 4
}
Requirements: {
SPCost: {
Lv1: 15
Lv2: 20
Lv3: 25
Lv4: 30
Lv5: 35
Lv6: 40
Lv7: 45
Lv8: 50
Lv9: 55
Lv10: 60
}
WeaponTypes: {
Shotguns: true
}
AmmoTypes: {
A_BULLET: true
}
AmmoAmount: 5
}
},
{
Id: 521
Name: "GS_GROUNDDRIFT"
Description: "Ground Drift"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
SplashRange: 1
KnockBackTiles: 3
CastTime: 2000
SkillData1: {
Lv1: 3000
Lv2: 6000
Lv3: 9000
Lv4: 12000
Lv5: 15000
Lv6: 18000
Lv7: 21000
Lv8: 24000
Lv9: 27000
Lv10: 30000
}
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 4
Lv2: 8
Lv3: 12
Lv4: 16
Lv5: 20
Lv6: 24
Lv7: 28
Lv8: 32
Lv9: 36
Lv10: 40
}
WeaponTypes: {
GrenadeLaunchers: true
}
AmmoTypes: {
A_GRENADE: true
}
AmmoAmount: 1
}
Unit: {
Id: 0xbe
Range: 1
Interval: 1000
Target: "Enemy"
}
},
{
Id: 522
Name: "NJ_TOBIDOUGU"
Description: "Shuriken Training"
MaxLevel: 10
AttackType: "Weapon"
},
{
Id: 523
Name: "NJ_SYURIKEN"
Description: "Throw Shuriken"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
Requirements: {
SPCost: 2
AmmoTypes: {
A_SHURIKEN: true
}
AmmoAmount: 1
}
},
{
Id: 524
Name: "NJ_KUNAI"
Description: "Throw Kunai"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
NumberOfHits: 3
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 25
Lv3: 20
Lv4: 15
Lv5: 10
Lv6: 5
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AmmoTypes: {
A_KUNAI: true
}
AmmoAmount: 1
}
},
{
Id: 525
Name: "NJ_HUUMA"
Description: "Throw Huuma Shuriken"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
SplitDamage: true
}
SplashRange: 1
NumberOfHits: {
Lv1: -3
Lv2: -3
Lv3: -4
Lv4: -4
Lv5: -5
Lv6: -5
Lv7: -6
Lv8: -6
Lv9: -7
Lv10: -7
}
InterruptCast: true
CastTime: 3000
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
WeaponTypes: {
FuumaShurikens: true
}
}
},
{
Id: 526
Name: "NJ_ZENYNAGE"
Description: "Throw Zeny"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
IgnoreElement: true
IgnoreFlee: true
}
AfterCastActDelay: 5000
CoolDown: 0
Requirements: {
SPCost: 50
ZenyCost: {
Lv1: 500
Lv2: 1000
Lv3: 1500
Lv4: 2000
Lv5: 2500
Lv6: 3000
Lv7: 3500
Lv8: 4000
Lv9: 4500
Lv10: 5000
}
}
},
{
Id: 527
Name: "NJ_TATAMIGAESHI"
Description: "Improvised Defense"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
KnockBackTiles: 3
AfterCastActDelay: 3000
SkillData1: 3000
SkillData2: 3000
CoolDown: 0
Requirements: {
SPCost: 15
}
Unit: {
Id: 0xbc
Layout: -1
Interval: 2000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 528
Name: "NJ_KASUMIKIRI"
Description: "Vanishing Slash"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
}
},
{
Id: 529
Name: "NJ_SHADOWJUMP"
Description: "Shadow Leap"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 9
Lv3: 11
Lv4: 13
Lv5: 15
Lv6: 17
Lv7: 19
Lv8: 21
Lv9: 23
Lv10: 25
}
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 10
State: "Hiding"
}
},
{
Id: 530
Name: "NJ_KIRIKAGE"
Description: "Shadow Slash"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 9
Lv3: 11
Lv4: 13
Lv5: 15
Lv6: 17
Lv7: 19
Lv8: 21
Lv9: 23
Lv10: 25
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 14
Lv2: 16
Lv3: 18
Lv4: 20
Lv5: 22
Lv6: 24
Lv7: 26
Lv8: 28
Lv9: 30
Lv10: 32
}
State: "Hiding"
}
},
{
Id: 531
Name: "NJ_UTSUSEMI"
Description: "Cicada Skin Sheeding"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
KnockBackTiles: 7
AfterCastActDelay: 1000
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 15
Lv3: 18
Lv4: 21
Lv5: 24
Lv6: 27
Lv7: 30
Lv8: 33
Lv9: 36
Lv10: 39
}
}
},
{
Id: 532
Name: "NJ_BUNSINJYUTSU"
Description: "Mirror Image"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 4000
Lv2: 3500
Lv3: 3000
Lv4: 2500
Lv5: 2000
Lv6: 1500
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 32
Lv3: 34
Lv4: 36
Lv5: 38
Lv6: 40
Lv7: 42
Lv8: 44
Lv9: 46
Lv10: 48
}
Items: {
Shadow_Orb: 1
}
}
},
{
Id: 533
Name: "NJ_NINPOU"
Description: "Spirit of the Blade"
MaxLevel: 10
NumberOfHits: 0
Requirements: {
SPCost: 10
}
},
{
Id: 534
Name: "NJ_KOUENKA"
Description: "Crimson Fire Petal"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: {
Lv1: 700
Lv2: 1400
Lv3: 2100
Lv4: 2800
Lv5: 3500
Lv6: 4200
Lv7: 4900
Lv8: 5600
Lv9: 6300
Lv10: 7000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 18
Lv2: 20
Lv3: 22
Lv4: 24
Lv5: 26
Lv6: 28
Lv7: 30
Lv8: 32
Lv9: 34
Lv10: 36
}
}
},
{
Id: 535
Name: "NJ_KAENSIN"
Description: "Crimson Fire Formation"
MaxLevel: 10
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Fire"
InterruptCast: true
CastTime: {
Lv1: 6000
Lv2: 5500
Lv3: 5000
Lv4: 4500
Lv5: 4000
Lv6: 3500
Lv7: 3000
Lv8: 2500
Lv9: 2000
Lv10: 1500
}
AfterCastActDelay: 1000
SkillData1: 20000
CoolDown: 0
Requirements: {
SPCost: 25
Items: {
Flame_Stone: 1
}
}
Unit: {
Id: 0xbd
Layout: -1
Interval: 20
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 536
Name: "NJ_BAKUENRYU"
Description: "Raging Fire Dragon"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SplashRange: 2
NumberOfHits: 3
InterruptCast: true
CastTime: 3000
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
Items: {
Flame_Stone: 1
}
}
},
{
Id: 537
Name: "NJ_HYOUSENSOU"
Description: "Spear of Ice"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
NumberOfHits: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
InterruptCast: true
CastTime: {
Lv1: 700
Lv2: 1400
Lv3: 2100
Lv4: 2800
Lv5: 3500
Lv6: 4200
Lv7: 4900
Lv8: 5600
Lv9: 6300
Lv10: 7000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 15
Lv2: 18
Lv3: 21
Lv4: 24
Lv5: 27
Lv6: 30
Lv7: 33
Lv8: 36
Lv9: 39
Lv10: 42
}
}
},
{
Id: 538
Name: "NJ_SUITON"
Description: "Hidden Water"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
SkillData2: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 15
Lv2: 18
Lv3: 21
Lv4: 24
Lv5: 27
Lv6: 30
Lv7: 33
Lv8: 36
Lv9: 39
Lv10: 42
}
Items: {
Ice_Stone: 1
}
}
Unit: {
Id: 0xbb
Layout: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 2
Lv5: 2
Lv6: 2
Lv7: 3
Lv8: 3
Lv9: 3
Lv10: 4
}
Interval: -1
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 539
Name: "NJ_HYOUSYOURAKU"
Description: "Ice Meteor"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
SplashArea: true
}
SplashRange: 3
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
AfterCastActDelay: 2000
SkillData2: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
Items: {
Ice_Stone: 1
}
}
},
{
Id: 540
Name: "NJ_HUUJIN"
Description: "Wind Blade"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 2
Lv4: 3
Lv5: 3
Lv6: 4
Lv7: 4
Lv8: 5
Lv9: 5
Lv10: 6
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 5000
Lv9: 5500
Lv10: 6000
}
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 541
Name: "NJ_RAIGEKISAI"
Description: "Lightning Strike of Destruction"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 2
Lv3: 3
Lv4: 3
Lv5: 4
Lv6: 4
Lv7: 5
Lv8: 5
Lv9: 6
Lv10: 6
}
InterruptCast: true
CastTime: 4000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 16
Lv2: 20
Lv3: 24
Lv4: 28
Lv5: 32
Lv6: 36
Lv7: 40
Lv8: 44
Lv9: 48
Lv10: 52
}
Items: {
Wind_Stone: 1
}
}
},
{
Id: 542
Name: "NJ_KAMAITACHI"
Description: "Kamaitachi"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
SplashRange: 3
InterruptCast: true
SkillInstances: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
CastTime: 4000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
Items: {
Wind_Stone: 1
}
}
},
{
Id: 543
Name: "NJ_NEN"
Description: "Soul"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 5000
Lv2: 4000
Lv3: 3000
Lv4: 2000
Lv5: 1000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 30
Lv3: 40
Lv4: 50
Lv5: 60
Lv6: 70
Lv7: 80
Lv8: 90
Lv9: 100
Lv10: 110
}
HPRateCost: -5
}
},
{
Id: 544
Name: "NJ_ISSEN"
Description: "Final Strike"
MaxLevel: 10
Range: -5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
IgnoreFlee: true
}
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
}
},
{
Id: 653
Name: "NPC_EARTHQUAKE"
Description: "Earthquake"
MaxLevel: 10
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
IgnoreLandProtector: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
SplitDamage: true
IgnoreDefense: true
}
SplashRange: {
Lv1: 5
Lv2: 7
Lv3: 9
Lv4: 11
Lv5: 13
Lv6: 5
Lv7: 7
Lv8: 9
Lv9: 11
Lv10: 13
}
SkillData1: 900
CoolDown: 0
Unit: {
Id: 0xc6
Range: {
Lv1: 5
Lv2: 7
Lv3: 9
Lv4: 11
Lv5: 13
Lv6: 5
Lv7: 7
Lv8: 9
Lv9: 11
Lv10: 13
}
Interval: 300
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 654
Name: "NPC_FIREBREATH"
Description: "Fire Breath"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
SplashRange: 5
SkillInstances: 14
},
{
Id: 655
Name: "NPC_ICEBREATH"
Description: "Ice Breath"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Water"
SplashRange: 5
SkillInstances: 14
SkillData2: 12000
CoolDown: 0
},
{
Id: 656
Name: "NPC_THUNDERBREATH"
Description: "Thunder Breath"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Wind"
SplashRange: 5
SkillInstances: 14
},
{
Id: 657
Name: "NPC_ACIDBREATH"
Description: "Acid Breath"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
SplashRange: 5
SkillInstances: 14
SkillData2: 60000
CoolDown: 0
},
{
Id: 658
Name: "NPC_DARKNESSBREATH"
Description: "Darkness Breath"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Dark"
SplashRange: 5
SkillInstances: 14
},
{
Id: 659
Name: "NPC_DRAGONFEAR"
Description: "Dragon Fear"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: {
Lv1: 5000
Lv2: 30000
Lv3: 30000
Lv4: 120000
Lv5: 120000
Lv6: 120000
Lv7: 120000
Lv8: 120000
Lv9: 120000
Lv10: 120000
}
CoolDown: 0
},
{
Id: 660
Name: "NPC_BLEEDING"
Description: "Bleeding"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 120000
CoolDown: 0
},
{
Id: 661
Name: "NPC_PULSESTRIKE"
Description: "Pulse Strike"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 7
KnockBackTiles: 7
},
{
Id: 662
Name: "NPC_HELLJUDGEMENT"
Description: "Hell's Judgement"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 14
SkillData2: 30000
CoolDown: 0
},
{
Id: 663
Name: "NPC_WIDESILENCE"
Description: "Wide Silence"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 30000
CoolDown: 0
},
{
Id: 664
Name: "NPC_WIDEFREEZE"
Description: "Wide Freeze"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 12000
CoolDown: 0
},
{
Id: 665
Name: "NPC_WIDEBLEEDING"
Description: "Wide Bleeding"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 120000
CoolDown: 0
},
{
Id: 666
Name: "NPC_WIDESTONE"
Description: "Wide Petrify"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 20000
CoolDown: 0
},
{
Id: 667
Name: "NPC_WIDECONFUSE"
Description: "Wide Confusion"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 30000
CoolDown: 0
},
{
Id: 668
Name: "NPC_WIDESLEEP"
Description: "Wide Sleep"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 30000
CoolDown: 0
},
{
Id: 669
Name: "NPC_WIDESIGHT"
Description: "Wide Sight"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 5
SkillData1: 10000
CoolDown: 0
},
{
Id: 670
Name: "NPC_EVILLAND"
Description: "Evil Land"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
Element: "Ele_Dark"
DamageType: {
NoDamage: true
IgnoreElement: true
IgnoreDefCards: true
}
SkillData1: 30000
SkillData2: 30000
CoolDown: 0
Unit: {
Id: 0xc7
Layout: 1
Range: {
Lv1: 4
Lv2: 7
Lv3: 10
Lv4: 13
Lv5: 16
Lv6: 19
Lv7: 22
Lv8: 25
Lv9: 28
Lv10: 31
}
Interval: 1000
Target: "All"
Flag: {
UF_NOOVERLAP: true
}
}
},
{
Id: 671
Name: "NPC_MAGICMIRROR"
Description: "Magic Mirror"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SkillData1: 30000
CoolDown: 0
},
{
Id: 672
Name: "NPC_SLOWCAST"
Description: "Slow Cast"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 30000
CoolDown: 0
},
{
Id: 673
Name: "NPC_CRITICALWOUND"
Description: "Critical Wounds"
MaxLevel: 5
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 30000
CoolDown: 0
},
{
Id: 674
Name: "NPC_EXPULSION"
Description: "Expulsion"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
},
{
Id: 675
Name: "NPC_STONESKIN"
Description: "Stone Skin"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SkillData1: 30000
CoolDown: 0
},
{
Id: 676
Name: "NPC_ANTIMAGIC"
Description: "Anti Magic"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SkillData1: 30000
CoolDown: 0
},
{
Id: 677
Name: "NPC_WIDECURSE"
Description: "Wide Curse"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 30000
CoolDown: 0
},
{
Id: 678
Name: "NPC_WIDESTUN"
Description: "Wide Stun"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 5
Lv3: 8
Lv4: 11
Lv5: 14
Lv6: 17
Lv7: 20
Lv8: 23
Lv9: 26
Lv10: 29
}
SkillData2: 5000
CoolDown: 0
},
{
Id: 679
Name: "NPC_VAMPIRE_GIFT"
Description: "Vampire Gift"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 7
Lv3: 9
Lv4: 11
Lv5: 13
Lv6: 13
Lv7: 13
Lv8: 13
Lv9: 13
Lv10: 13
}
},
{
Id: 680
Name: "NPC_WIDESOULDRAIN"
Description: "Wide Soul Drain"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 7
Lv3: 9
Lv4: 11
Lv5: 13
Lv6: 13
Lv7: 13
Lv8: 13
Lv9: 13
Lv10: 13
}
},
{
Id: 681
Name: "ALL_INCCARRY"
Description: "Increase Weight Limit R"
MaxLevel: 10
SkillInfo: {
Quest: true
}
NumberOfHits: 0
},
{
Id: 682
Name: "NPC_TALK"
Description: "Talk"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 683
Name: "NPC_HELLPOWER"
Description: "Hell Power"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
NPC: true
}
Element: "Ele_Weapon"
SkillData2: 300000
CoolDown: 0
},
{
Id: 684
Name: "NPC_WIDEHELLDIGNITY"
Description: "Hell Dignity"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
SkillData2: 300000
CoolDown: 0
},
{
Id: 685
Name: "NPC_INVINCIBLE"
Description: "Invincible"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
},
{
Id: 686
Name: "NPC_INVINCIBLEOFF"
Description: "Invincible off"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
SkillData1: 60000
CoolDown: 0
},
{
Id: 687
Name: "NPC_ALLHEAL"
Description: "Full Heal"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
},
{
Id: 688
Name: "GM_SANDMAN"
Description: "GM Sandman"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
Requirements: {
SPCost: 1
}
},
{
Id: 689
Name: "CASH_BLESSING"
Description: "Party Blessing"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
},
{
Id: 690
Name: "CASH_INCAGI"
Description: "Party Increase AGI"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
},
{
Id: 691
Name: "CASH_ASSUMPTIO"
Description: "Party Assumptio"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
SkillData1: {
Lv1: 20000
Lv2: 40000
Lv3: 60000
Lv4: 80000
Lv5: 100000
Lv6: 120000
Lv7: 140000
Lv8: 160000
Lv9: 180000
Lv10: 200000
}
CoolDown: 0
},
{
Id: 693
Name: "ALL_PARTYFLEE"
Description: "Party Flee"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
CoolDown: 300000
},
{
Id: 698
Name: "ALL_WEWISH"
Description: "Christmas Carol"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NPC: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 20000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 1001
Name: "KN_CHARGEATK"
Description: "Charge Attack"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
CastTime: 300
AfterCastActDelay: 300
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 1002
Name: "CR_SHRINK"
Description: "Shrink"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
KnockBackTiles: 2
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 15
State: "Shield"
}
},
{
Id: 1003
Name: "AS_SONICACCEL"
Description: "Sonic Acceleration"
MaxLevel: 1
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 1004
Name: "AS_VENOMKNIFE"
Description: "Throw Venom Knife"
MaxLevel: 1
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
IgnoreCards: true
}
SkillData2: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 15
AmmoTypes: {
A_DAGGER: true
}
AmmoAmount: 1
}
},
{
Id: 1005
Name: "RG_CLOSECONFINE"
Description: "Close Confine"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: 25
}
},
{
Id: 1006
Name: "WZ_SIGHTBLASTER"
Description: "Sight Blaster"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
Element: "Ele_Fire"
SplashRange: 1
InterruptCast: true
KnockBackTiles: 3
CastTime: 2000
SkillData1: 120000
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 1007
Name: "SA_CREATECON"
Description: "Create Elemental Converter"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
Requirements: {
SPCost: 30
}
},
{
Id: 1008
Name: "SA_ELEMENTWATER"
Description: "Elemental Change Water"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: 1800000
CoolDown: 0
Requirements: {
SPCost: 30
Items: {
Elemental_Water: 1
}
}
},
{
Id: 1009
Name: "HT_PHANTASMIC"
Description: "Phantasmic Arrow"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
KnockBackTiles: 3
CoolDown: 0
Requirements: {
SPCost: 10
WeaponTypes: {
Bows: true
}
}
},
{
Id: 1010
Name: "BA_PANGVOICE"
Description: "Pang Voice"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: 17000
CoolDown: 0
Requirements: {
SPCost: 20
}
},
{
Id: 1011
Name: "DC_WINKCHARM"
Description: "Wink of Charm"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: 10000
SkillData2: 17000
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 1012
Name: "BS_UNFAIRLYTRICK"
Description: "Unfair Trick"
MaxLevel: 1
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 1013
Name: "BS_GREED"
Description: "Greed"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
NumberOfHits: 0
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 1014
Name: "PR_REDEMPTIO"
Description: "Redemptio"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 14
NumberOfHits: 0
InterruptCast: true
CastTime: 4000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
}
Requirements: {
SPCost: 400
}
},
{
Id: 1015
Name: "MO_KITRANSLATION"
Description: "Ki Translation"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
Quest: true
PartyOnly: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: 600000
CoolDown: 0
Requirements: {
SPCost: 40
SpiritSphereCost: 1
}
},
{
Id: 1016
Name: "MO_BALKYOUNG"
Description: "Ki Explosion"
MaxLevel: 1
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
KnockBackTiles: 5
AfterCastActDelay: 2000
SkillData2: 2000
CoolDown: 0
Requirements: {
HPCost: 10
SPCost: 20
}
},
{
Id: 1017
Name: "SA_ELEMENTGROUND"
Description: "Elemental Change Earth"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: 1800000
CoolDown: 0
Requirements: {
SPCost: 30
Items: {
Elemental_Earth: 1
}
}
},
{
Id: 1018
Name: "SA_ELEMENTFIRE"
Description: "Elemental Change Fire"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: 1800000
CoolDown: 0
Requirements: {
SPCost: 30
Items: {
Elemental_Fire: 1
}
}
},
{
Id: 1019
Name: "SA_ELEMENTWIND"
Description: "Elemental Change Wind"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: 1800000
CoolDown: 0
Requirements: {
SPCost: 30
Items: {
Elemental_Wind: 1
}
}
},
{
Id: 2001
Name: "RK_ENCHANTBLADE"
Description: "Enchant Blade"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
}
},
{
Id: 2002
Name: "RK_SONICWAVE"
Description: "Sonic Wave"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
}
},
{
Id: 2003
Name: "RK_DEATHBOUND"
Description: "Death Bound"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
KnockBackTiles: 3
AfterCastActDelay: 2000
SkillData1: 2000
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 28
Lv2: 31
Lv3: 34
Lv4: 37
Lv5: 40
Lv6: 43
Lv7: 46
Lv8: 49
Lv9: 52
Lv10: 55
}
}
},
{
Id: 2004
Name: "RK_HUNDREDSPEAR"
Description: "Hundred Spear"
MaxLevel: 10
Range: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -5
CastTime: {
Lv1: 1000
Lv2: 900
Lv3: 800
Lv4: 700
Lv5: 600
Lv6: 500
Lv7: 400
Lv8: 300
Lv9: 200
Lv10: 100
}
AfterCastActDelay: 500
CoolDown: 3000
Requirements: {
SPCost: 60
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2005
Name: "RK_WINDCUTTER"
Description: "Wind Cutter"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Wind"
DamageType: {
SplashArea: true
}
SplashRange: 2
KnockBackTiles: 3
SkillData1: 15000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
WeaponTypes: {
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2006
Name: "RK_IGNITIONBREAK"
Description: "Ignition Break"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 5
CastTime: 1000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 35
Lv2: 40
Lv3: 45
Lv4: 50
Lv5: 55
Lv6: 60
Lv7: 65
Lv8: 70
Lv9: 75
Lv10: 80
}
WeaponTypes: {
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2007
Name: "RK_DRAGONTRAINING"
Description: "Dragon Training"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 2008
Name: "RK_DRAGONBREATH"
Description: "Dragon Breath"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 2
Lv5: 2
Lv6: 2
Lv7: 3
Lv8: 3
Lv9: 4
Lv10: 4
}
CastTime: {
Lv1: 0
Lv2: 0
Lv3: 0
Lv4: 1000
Lv5: 1000
Lv6: 1000
Lv7: 1500
Lv8: 1500
Lv9: 2000
Lv10: 2000
}
AfterCastActDelay: 2000
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
State: "Dragon"
}
},
{
Id: 2009
Name: "RK_DRAGONHOWLING"
Description: "Dragon Howling"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
InterruptCast: true
SkillData1: 15000
CoolDown: 10000
Requirements: {
SPCost: 30
State: "Dragon"
}
},
{
Id: 2010
Name: "RK_RUNEMASTERY"
Description: "Rune Mastery"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 2011
Name: "RK_MILLENNIUMSHIELD"
Description: "Millenium Shield"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: 180000
SkillData2: 60000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2012
Name: "RK_CRUSHSTRIKE"
Description: "Crush Strike"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SplashRange: 0
InterruptCast: true
SkillData1: 180000
SkillData2: 30000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2013
Name: "RK_REFRESH"
Description: "Refresh"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 60000
SkillData2: 120000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2014
Name: "RK_GIANTGROWTH"
Description: "Giant Growth"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2015
Name: "RK_STONEHARDSKIN"
Description: "Stone Hard Skin"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 180000
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2016
Name: "RK_VITALITYACTIVATION"
Description: "Vitality Activation"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2017
Name: "RK_STORMBLAST"
Description: "Storm Blast"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
KnockBackTiles: 7
CastTime: 2000
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2018
Name: "RK_FIGHTINGSPIRIT"
Description: "Fighting Spirit"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2019
Name: "RK_ABUNDANCE"
Description: "Abundance"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Holy"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2020
Name: "RK_PHANTOMTHRUST"
Description: "Phantom Thrust"
MaxLevel: 5
Range: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
InterruptCast: true
Requirements: {
SPCost: {
Lv1: 15
Lv2: 18
Lv3: 21
Lv4: 24
Lv5: 27
Lv6: 30
Lv7: 33
Lv8: 36
Lv9: 39
Lv10: 42
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2021
Name: "GC_VENOMIMPRESS"
Description: "Venom Impress"
MaxLevel: 5
Range: 10
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: {
Lv1: 3000
Lv2: 2500
Lv3: 2000
Lv4: 1500
Lv5: 1000
Lv6: 500
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData1: {
Lv1: 10000
Lv2: 20000
Lv3: 30000
Lv4: 40000
Lv5: 50000
Lv6: 60000
Lv7: 70000
Lv8: 80000
Lv9: 90000
Lv10: 100000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 16
Lv3: 20
Lv4: 24
Lv5: 28
Lv6: 32
Lv7: 36
Lv8: 40
Lv9: 44
Lv10: 48
}
}
},
{
Id: 2022
Name: "GC_CROSSIMPACT"
Description: "Cross Impact"
MaxLevel: 5
Range: 3
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -7
AfterCastActDelay: {
Lv1: 2500
Lv2: 2000
Lv3: 1500
Lv4: 1000
Lv5: 500
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 25
State: "Moveable"
}
},
{
Id: 2023
Name: "GC_DARKILLUSION"
Description: "Dark Illusion"
MaxLevel: 5
Range: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
}
},
{
Id: 2024
Name: "GC_RESEARCHNEWPOISON"
Description: "Research New Poison"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 2025
Name: "GC_CREATENEWPOISON"
Description: "Create New Poison"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 2026
Name: "GC_ANTIDOTE"
Description: "Antidote"
MaxLevel: 1
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 10
Items: {
Guillotine_Antidote: 1
}
}
},
{
Id: 2027
Name: "GC_POISONINGWEAPON"
Description: "Poisoning Weapon"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 120000
Lv3: 180000
Lv4: 240000
Lv5: 300000
Lv6: 360000
Lv7: 420000
Lv8: 480000
Lv9: 540000
Lv10: 600000
}
SkillData2: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
}
},
{
Id: 2028
Name: "GC_WEAPONBLOCKING"
Description: "Weapon Blocking"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 2000
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 36
Lv3: 32
Lv4: 28
Lv5: 24
Lv6: 20
Lv7: 16
Lv8: 12
Lv9: 8
Lv10: 4
}
}
},
{
Id: 2029
Name: "GC_COUNTERSLASH"
Description: "Counter Slash"
MaxLevel: 5
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
KnockBackTiles: 3
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 5
Lv2: 8
Lv3: 11
Lv4: 14
Lv5: 17
Lv6: 20
Lv7: 23
Lv8: 26
Lv9: 29
Lv10: 32
}
}
},
{
Id: 2030
Name: "GC_WEAPONCRUSH"
Description: "Weapon Crush"
MaxLevel: 5
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: 20
}
},
{
Id: 2031
Name: "GC_VENOMPRESSURE"
Description: "Venom Pressure"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
State: "PoisonWeapon"
}
},
{
Id: 2032
Name: "GC_POISONSMOKE"
Description: "Poison Smoke"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 1
AfterCastActDelay: 2000
SkillData1: {
Lv1: 6000
Lv2: 8000
Lv3: 10000
Lv4: 12000
Lv5: 14000
Lv6: 16000
Lv7: 18000
Lv8: 20000
Lv9: 22000
Lv10: 24000
}
CoolDown: 0
Requirements: {
SPCost: 40
State: "PoisonWeapon"
}
Unit: {
Id: 0xe1
Layout: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2033
Name: "GC_CLOAKINGEXCEED"
Description: "Cloaking Exceed"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: 45
}
},
{
Id: 2034
Name: "GC_PHANTOMMENACE"
Description: "Phantom Menace"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 30
}
},
{
Id: 2035
Name: "GC_HALLUCINATIONWALK"
Description: "Hallucination Walk"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 35000
Lv3: 40000
Lv4: 45000
Lv5: 50000
Lv6: 55000
Lv7: 60000
Lv8: 65000
Lv9: 70000
Lv10: 75000
}
SkillData2: 25000
CoolDown: 300000
Requirements: {
SPCost: 100
}
},
{
Id: 2036
Name: "GC_ROLLINGCUTTER"
Description: "Rolling Cutter"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 1
Lv5: 2
Lv6: 2
Lv7: 2
Lv8: 2
Lv9: 2
Lv10: 2
}
AfterCastActDelay: 200
SkillData1: 3000
CoolDown: 0
Requirements: {
SPCost: 5
WeaponTypes: {
Katars: true
}
}
},
{
Id: 2037
Name: "GC_CROSSRIPPERSLASHER"
Description: "Cross Ripper Slasher"
MaxLevel: 5
Range: {
Lv1: 9
Lv2: 10
Lv3: 11
Lv4: 12
Lv5: 13
Lv6: 14
Lv7: 15
Lv8: 16
Lv9: 17
Lv10: 18
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
WeaponTypes: {
Katars: true
}
State: "RollingCutter"
}
},
{
Id: 2038
Name: "AB_JUDEX"
Description: "Judex"
MaxLevel: 5
Range: 11
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
SplashArea: true
}
SplashRange: 3
NumberOfHits: -3
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 23
Lv3: 26
Lv4: 29
Lv5: 32
Lv6: 35
Lv7: 38
Lv8: 41
Lv9: 44
Lv10: 47
}
}
},
{
Id: 2039
Name: "AB_ANCILLA"
Description: "Ancilla"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 30
SPRateCost: -30
}
},
{
Id: 2040
Name: "AB_ADORAMUS"
Description: "Adoramus"
MaxLevel: 10
Range: 11
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Holy"
NumberOfHits: -10
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 500
SkillData1: {
Lv1: 6000
Lv2: 7000
Lv3: 8000
Lv4: 9000
Lv5: 10000
Lv6: 11000
Lv7: 12000
Lv8: 13000
Lv9: 14000
Lv10: 15000
}
SkillData2: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
Items: {
Blue_Gemstone: 1
}
}
},
{
Id: 2041
Name: "AB_CLEMENTIA"
Description: "Crementia"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 7
Lv3: 15
Lv4: 15
Lv5: 15
Lv6: 15
Lv7: 15
Lv8: 15
Lv9: 15
Lv10: 15
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 120000
Lv2: 180000
Lv3: 240000
Lv4: 300000
Lv5: 360000
Lv6: 420000
Lv7: 480000
Lv8: 540000
Lv9: 600000
Lv10: 660000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 280
Lv2: 320
Lv3: 360
Lv4: 400
Lv5: 440
Lv6: 480
Lv7: 520
Lv8: 560
Lv9: 600
Lv10: 640
}
}
},
{
Id: 2042
Name: "AB_CANTO"
Description: "Canto Candidus"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 7
Lv3: 15
Lv4: 15
Lv5: 15
Lv6: 15
Lv7: 15
Lv8: 15
Lv9: 15
Lv10: 15
}
InterruptCast: true
CastTime: 3000
SkillData1: {
Lv1: 120000
Lv2: 180000
Lv3: 240000
Lv4: 300000
Lv5: 360000
Lv6: 420000
Lv7: 480000
Lv8: 540000
Lv9: 600000
Lv10: 660000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 200
Lv2: 220
Lv3: 240
Lv4: 260
Lv5: 280
Lv6: 300
Lv7: 320
Lv8: 340
Lv9: 360
Lv10: 380
}
}
},
{
Id: 2043
Name: "AB_CHEAL"
Description: "Coluceo Heal"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 7
Lv3: 15
Lv4: 15
Lv5: 15
Lv6: 15
Lv7: 15
Lv8: 15
Lv9: 15
Lv10: 15
}
InterruptCast: true
CastTime: 3000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 200
Lv2: 220
Lv3: 240
Lv4: 260
Lv5: 280
Lv6: 300
Lv7: 320
Lv8: 340
Lv9: 360
Lv10: 380
}
}
},
{
Id: 2044
Name: "AB_EPICLESIS"
Description: "Epiclesis"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 1
CastTime: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
AfterCastActDelay: 2000
SkillData1: {
Lv1: 18000
Lv2: 21000
Lv3: 24000
Lv4: 27000
Lv5: 30000
Lv6: 33000
Lv7: 36000
Lv8: 39000
Lv9: 42000
Lv10: 45000
}
CoolDown: 60000
Requirements: {
SPCost: 300
Items: {
Ansila: 1
Holy_Water: 1
}
}
Unit: {
Id: 0xca
Range: 2
Interval: 1000
Target: "All"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2045
Name: "AB_PRAEFATIO"
Description: "Praefatio"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
InterruptCast: true
CastTime: 2000
SkillData1: 120000
CoolDown: {
Lv1: 13000
Lv2: 16000
Lv3: 19000
Lv4: 22000
Lv5: 25000
Lv6: 28000
Lv7: 31000
Lv8: 34000
Lv9: 37000
Lv10: 40000
}
Requirements: {
SPCost: {
Lv1: 90
Lv2: 100
Lv3: 110
Lv4: 120
Lv5: 130
Lv6: 140
Lv7: 150
Lv8: 160
Lv9: 170
Lv10: 180
}
}
},
{
Id: 2046
Name: "AB_ORATIO"
Description: "Oratio"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
InterruptCast: true
CastTime: 4000
SkillData1: 30000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 35
Lv2: 38
Lv3: 41
Lv4: 44
Lv5: 47
Lv6: 50
Lv7: 53
Lv8: 56
Lv9: 59
Lv10: 62
}
}
},
{
Id: 2047
Name: "AB_LAUDAAGNUS"
Description: "Lauda Agnus"
MaxLevel: 4
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
InterruptCast: true
CastTime: 1000
SkillData1: 60000
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 50
Lv2: 60
Lv3: 70
Lv4: 80
Lv5: 90
Lv6: 100
Lv7: 110
Lv8: 120
Lv9: 130
Lv10: 140
}
}
},
{
Id: 2048
Name: "AB_LAUDARAMUS"
Description: "Lauda Ramus"
MaxLevel: 4
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
InterruptCast: true
CastTime: 1000
SkillData1: 60000
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 50
Lv2: 60
Lv3: 70
Lv4: 80
Lv5: 90
Lv6: 100
Lv7: 110
Lv8: 120
Lv9: 130
Lv10: 140
}
}
},
{
Id: 2049
Name: "AB_EUCHARISTICA"
Description: "Eucharistica"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 2050
Name: "AB_RENOVATIO"
Description: "Renovatio"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData1: 90000
CoolDown: 1000
Requirements: {
SPCost: 70
}
},
{
Id: 2051
Name: "AB_HIGHNESSHEAL"
Description: "Highness Heal"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
IgnoreDefense: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 70
Lv2: 100
Lv3: 130
Lv4: 160
Lv5: 190
Lv6: 220
Lv7: 250
Lv8: 280
Lv9: 310
Lv10: 340
}
}
},
{
Id: 2052
Name: "AB_CLEARANCE"
Description: "Clearance"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 4000
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 54
Lv2: 60
Lv3: 66
Lv4: 72
Lv5: 78
Lv6: 84
Lv7: 90
Lv8: 96
Lv9: 102
Lv10: 108
}
}
},
{
Id: 2053
Name: "AB_EXPIATIO"
Description: "Expiatio"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
SkillData1: {
Lv1: 150000
Lv2: 180000
Lv3: 210000
Lv4: 240000
Lv5: 270000
Lv6: 300000
Lv7: 330000
Lv8: 360000
Lv9: 390000
Lv10: 420000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 35
Lv2: 40
Lv3: 45
Lv4: 50
Lv5: 55
Lv6: 60
Lv7: 65
Lv8: 70
Lv9: 75
Lv10: 80
}
}
},
{
Id: 2054
Name: "AB_DUPLELIGHT"
Description: "Duple Light"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Holy"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 90000
Lv2: 120000
Lv3: 150000
Lv4: 180000
Lv5: 210000
Lv6: 240000
Lv7: 270000
Lv8: 300000
Lv9: 330000
Lv10: 360000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
}
},
{
Id: 2055
Name: "AB_DUPLELIGHT_MELEE"
Description: "Duple Light Melee"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 1
}
},
{
Id: 2056
Name: "AB_DUPLELIGHT_MAGIC"
Description: "Duple Light Magic"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Requirements: {
SPCost: 1
}
},
{
Id: 2057
Name: "AB_SILENTIUM"
Description: "Silentium"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 4
Lv2: 5
Lv3: 6
Lv4: 7
Lv5: 8
Lv6: 9
Lv7: 10
Lv8: 11
Lv9: 12
Lv10: 13
}
InterruptCast: true
CastTime: 4000
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 15000
Requirements: {
SPCost: {
Lv1: 64
Lv2: 68
Lv3: 72
Lv4: 76
Lv5: 80
Lv6: 84
Lv7: 88
Lv8: 92
Lv9: 96
Lv10: 100
}
}
},
{
Id: 2201
Name: "WL_WHITEIMPRISON"
Description: "White Imprison"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
InterruptCast: true
SkillData1: {
Lv1: 6000
Lv2: 8000
Lv3: 10000
Lv4: 12000
Lv5: 14000
Lv6: 16000
Lv7: 18000
Lv8: 20000
Lv9: 22000
Lv10: 24000
}
SkillData2: 15000
CoolDown: 4000
Requirements: {
SPCost: {
Lv1: 50
Lv2: 55
Lv3: 60
Lv4: 65
Lv5: 70
Lv6: 75
Lv7: 80
Lv8: 85
Lv9: 90
Lv10: 95
}
}
},
{
Id: 2202
Name: "WL_SOULEXPANSION"
Description: "Soul Expansion"
MaxLevel: 5
Range: 11
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Ghost"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 2
Lv5: 2
Lv6: 2
Lv7: 2
Lv8: 2
Lv9: 2
Lv10: 2
}
NumberOfHits: -2
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
}
},
{
Id: 2203
Name: "WL_FROSTMISTY"
Description: "Frosty Misty"
MaxLevel: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
SplashArea: true
}
SplashRange: 13
NumberOfHits: {
Lv1: -3
Lv2: -4
Lv3: -5
Lv4: -6
Lv5: -7
Lv6: -8
Lv7: -9
Lv8: -10
Lv9: -11
Lv10: -12
}
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
AfterCastActDelay: 1000
SkillData1: 40000
CoolDown: 4000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 48
Lv3: 56
Lv4: 64
Lv5: 72
Lv6: 80
Lv7: 88
Lv8: 96
Lv9: 104
Lv10: 112
}
}
},
{
Id: 2204
Name: "WL_JACKFROST"
Description: "Jack Frost"
MaxLevel: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
SplashArea: true
}
SplashRange: 13
NumberOfHits: -5
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 50
Lv2: 60
Lv3: 70
Lv4: 80
Lv5: 90
Lv6: 100
Lv7: 110
Lv8: 120
Lv9: 130
Lv10: 140
}
}
},
{
Id: 2205
Name: "WL_MARSHOFABYSS"
Description: "Marsh of Abyss"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: 30000
CoolDown: {
Lv1: 2500
Lv2: 3000
Lv3: 3500
Lv4: 4000
Lv5: 4500
Lv6: 5000
Lv7: 5500
Lv8: 6000
Lv9: 6500
Lv10: 7000
}
Requirements: {
SPCost: {
Lv1: 40
Lv2: 42
Lv3: 44
Lv4: 46
Lv5: 48
Lv6: 50
Lv7: 52
Lv8: 54
Lv9: 56
Lv10: 58
}
}
},
{
Id: 2206
Name: "WL_RECOGNIZEDSPELL"
Description: "Recognized Spell"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: {
Lv1: 50000
Lv2: 80000
Lv3: 110000
Lv4: 140000
Lv5: 170000
Lv6: 200000
Lv7: 230000
Lv8: 260000
Lv9: 290000
Lv10: 320000
}
Requirements: {
SPCost: {
Lv1: 100
Lv2: 120
Lv3: 140
Lv4: 160
Lv5: 180
Lv6: 200
Lv7: 220
Lv8: 240
Lv9: 260
Lv10: 280
}
}
},
{
Id: 2207
Name: "WL_SIENNAEXECRATE"
Description: "Sienna Execrate"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 2
Lv3: 2
Lv4: 3
Lv5: 3
Lv6: 4
Lv7: 4
Lv8: 5
Lv9: 5
Lv10: 6
}
NumberOfHits: 0
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 10000
Lv2: 12000
Lv3: 14000
Lv4: 16000
Lv5: 18000
Lv6: 20000
Lv7: 22000
Lv8: 24000
Lv9: 26000
Lv10: 28000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 32
Lv2: 34
Lv3: 36
Lv4: 38
Lv5: 40
Lv6: 42
Lv7: 44
Lv8: 46
Lv9: 48
Lv10: 50
}
Items: {
Red_Gemstone: 2
}
}
},
{
Id: 2208
Name: "WL_RADIUS"
Description: "Radius"
MaxLevel: 3
NumberOfHits: 0
},
{
Id: 2209
Name: "WL_STASIS"
Description: "Stasis"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 9
Lv2: 10
Lv3: 11
Lv4: 12
Lv5: 13
Lv6: 14
Lv7: 15
Lv8: 16
Lv9: 17
Lv10: 18
}
InterruptCast: true
CastTime: 3000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
SkillData2: 1000
CoolDown: {
Lv1: 180000
Lv2: 190000
Lv3: 200000
Lv4: 210000
Lv5: 220000
Lv6: 230000
Lv7: 240000
Lv8: 250000
Lv9: 260000
Lv10: 270000
}
Requirements: {
SPCost: {
Lv1: 50
Lv2: 60
Lv3: 70
Lv4: 80
Lv5: 90
Lv6: 100
Lv7: 110
Lv8: 120
Lv9: 130
Lv10: 140
}
}
},
{
Id: 2210
Name: "WL_DRAINLIFE"
Description: "Drain Life"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
InterruptCast: true
CastTime: 4000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
}
},
{
Id: 2211
Name: "WL_CRIMSONROCK"
Description: "Crimson Rock"
MaxLevel: 5
Range: 11
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SplashRange: 3
NumberOfHits: -7
InterruptCast: true
KnockBackTiles: 3
CastTime: 5000
AfterCastActDelay: 2000
SkillData1: 5000
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
}
},
{
Id: 2212
Name: "WL_HELLINFERNO"
Description: "Hell Inferno"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
InterruptCast: true
CastTime: 3000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 35
Lv2: 40
Lv3: 45
Lv4: 50
Lv5: 55
Lv6: 60
Lv7: 65
Lv8: 70
Lv9: 75
Lv10: 80
}
}
},
{
Id: 2213
Name: "WL_COMET"
Description: "Comet"
MaxLevel: 5
Range: 11
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
NumberOfHits: -20
InterruptCast: true
KnockBackTiles: 2
CastTime: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
SkillData1: 100
SkillData2: 42000
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 480
Lv2: 560
Lv3: 640
Lv4: 720
Lv5: 800
Lv6: 880
Lv7: 960
Lv8: 1040
Lv9: 1120
Lv10: 1200
}
Items: {
Red_Gemstone: 2
}
}
Unit: {
Id: 0x86
Range: 8
Interval: 100
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2214
Name: "WL_CHAINLIGHTNING"
Description: "Chain Lightning"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
SplashRange: 3
InterruptCast: true
CastTime: {
Lv1: 3500
Lv2: 4000
Lv3: 4500
Lv4: 5000
Lv5: 5500
Lv6: 6000
Lv7: 6500
Lv8: 7000
Lv9: 7500
Lv10: 8000
}
SkillData1: 100
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
}
},
{
Id: 2215
Name: "WL_CHAINLIGHTNING_ATK"
Description: "Chain Lightning Attack"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
Requirements: {
SPCost: 1
}
},
{
Id: 2216
Name: "WL_EARTHSTRAIN"
Description: "Earth Strain"
MaxLevel: 5
Range: 3
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Earth"
NumberOfHits: {
Lv1: -6
Lv2: -7
Lv3: -8
Lv4: -9
Lv5: -10
Lv6: -11
Lv7: -12
Lv8: -13
Lv9: -14
Lv10: -15
}
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 3000
Lv3: 4000
Lv4: 5000
Lv5: 6000
Lv6: 7000
Lv7: 8000
Lv8: 9000
Lv9: 10000
Lv10: 11000
}
AfterCastActDelay: 1000
SkillData1: 100
SkillData2: {
Lv1: 75000
Lv2: 90000
Lv3: 105000
Lv4: 120000
Lv5: 135000
Lv6: 150000
Lv7: 165000
Lv8: 180000
Lv9: 195000
Lv10: 210000
}
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 70
Lv2: 78
Lv3: 86
Lv4: 94
Lv5: 102
Lv6: 110
Lv7: 118
Lv8: 126
Lv9: 134
Lv10: 142
}
}
Unit: {
Id: 0xcb
Layout: -1
Interval: 100
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2217
Name: "WL_TETRAVORTEX"
Description: "Tetra Vortex"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
InterruptCast: true
CastTime: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
AfterCastActDelay: 2000
SkillData1: {
Lv1: 15000
Lv2: 120000
Lv3: 40000
Lv4: 5000
Lv5: 5000
Lv6: 5000
Lv7: 5000
Lv8: 5000
Lv9: 5000
Lv10: 5000
}
CoolDown: 15000
Requirements: {
SPCost: {
Lv1: 120
Lv2: 150
Lv3: 180
Lv4: 210
Lv5: 240
Lv6: 270
Lv7: 300
Lv8: 330
Lv9: 360
Lv10: 390
}
}
},
{
Id: 2218
Name: "WL_TETRAVORTEX_FIRE"
Description: "Tetra Vortex Fire"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
Requirements: {
SPCost: 1
}
},
{
Id: 2219
Name: "WL_TETRAVORTEX_WATER"
Description: "Tetra Vortex Water"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
Requirements: {
SPCost: 1
}
},
{
Id: 2220
Name: "WL_TETRAVORTEX_WIND"
Description: "Tetra Vortex Wind"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
Requirements: {
SPCost: 1
}
},
{
Id: 2221
Name: "WL_TETRAVORTEX_GROUND"
Description: "Tetra Vortex Earth"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Earth"
Requirements: {
SPCost: 1
}
},
{
Id: 2222
Name: "WL_SUMMONFB"
Description: "Summon Fire Ball"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 160000
Lv3: 200000
Lv4: 240000
Lv5: 280000
Lv6: 320000
Lv7: 360000
Lv8: 400000
Lv9: 440000
Lv10: 480000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
}
},
{
Id: 2223
Name: "WL_SUMMONBL"
Description: "Summon Lightning Ball"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 160000
Lv3: 200000
Lv4: 240000
Lv5: 280000
Lv6: 320000
Lv7: 360000
Lv8: 400000
Lv9: 440000
Lv10: 480000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
}
},
{
Id: 2224
Name: "WL_SUMMONWB"
Description: "Summon Water Ball"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 160000
Lv3: 200000
Lv4: 240000
Lv5: 280000
Lv6: 320000
Lv7: 360000
Lv8: 400000
Lv9: 440000
Lv10: 480000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
}
},
{
Id: 2225
Name: "WL_SUMMON_ATK_FIRE"
Description: "Summon Attack Fire"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
SkillInstances: 1
Requirements: {
SPCost: 1
}
},
{
Id: 2226
Name: "WL_SUMMON_ATK_WIND"
Description: "Summon Attack Wind"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
SkillInstances: 1
Requirements: {
SPCost: 1
}
},
{
Id: 2227
Name: "WL_SUMMON_ATK_WATER"
Description: "Summon Attack Water"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
SkillInstances: 1
Requirements: {
SPCost: 1
}
},
{
Id: 2228
Name: "WL_SUMMON_ATK_GROUND"
Description: "Summon Attack Earth"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Earth"
SkillInstances: 1
Requirements: {
SPCost: 1
}
},
{
Id: 2229
Name: "WL_SUMMONSTONE"
Description: "Summon Stone"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
SkillData1: {
Lv1: 120000
Lv2: 160000
Lv3: 200000
Lv4: 240000
Lv5: 280000
Lv6: 320000
Lv7: 360000
Lv8: 400000
Lv9: 440000
Lv10: 480000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
}
},
{
Id: 2230
Name: "WL_RELEASE"
Description: "Release"
MaxLevel: 2
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
InterruptCast: true
Requirements: {
SPCost: {
Lv1: 3
Lv2: 20
Lv3: 37
Lv4: 54
Lv5: 71
Lv6: 88
Lv7: 105
Lv8: 122
Lv9: 139
Lv10: 156
}
}
},
{
Id: 2231
Name: "WL_READING_SB"
Description: "Reading Spellbook"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 5000
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 2232
Name: "WL_FREEZE_SP"
Description: "Freeze Spell"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 2233
Name: "RA_ARROWSTORM"
Description: "Arrow Storm"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 3
Lv3: 3
Lv4: 3
Lv5: 3
Lv6: 4
Lv7: 4
Lv8: 4
Lv9: 4
Lv10: 5
}
NumberOfHits: -3
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2200
Lv3: 2400
Lv4: 2600
Lv5: 2800
Lv6: 3000
Lv7: 3200
Lv8: 3400
Lv9: 3600
Lv10: 3800
}
CoolDown: {
Lv1: 5000
Lv2: 4800
Lv3: 4600
Lv4: 4400
Lv5: 4200
Lv6: 4000
Lv7: 3800
Lv8: 3600
Lv9: 3400
Lv10: 3200
}
Requirements: {
SPCost: {
Lv1: 30
Lv2: 32
Lv3: 34
Lv4: 36
Lv5: 38
Lv6: 40
Lv7: 42
Lv8: 44
Lv9: 46
Lv10: 48
}
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 10
}
},
{
Id: 2234
Name: "RA_FEARBREEZE"
Description: "Fear Breeze"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
InterruptCast: true
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
WeaponTypes: {
Bows: true
}
}
},
{
Id: 2235
Name: "RA_RANGERMAIN"
Description: "Ranger Main"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 2236
Name: "RA_AIMEDBOLT"
Description: "Aimed Bolt"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
InterruptCast: true
CastTime: 4000
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 32
Lv3: 34
Lv4: 36
Lv5: 38
Lv6: 40
Lv7: 42
Lv8: 44
Lv9: 46
Lv10: 48
}
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 2237
Name: "RA_DETONATOR"
Description: "Detonator"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
SkillData1: 1000
CoolDown: 0
Requirements: {
SPCost: 15
}
},
{
Id: 2238
Name: "RA_ELECTRICSHOCKER"
Description: "Electric Shocker"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
SkillInstances: 3
SkillData1: 15000
SkillData2: {
Lv1: 20000
Lv2: 22000
Lv3: 24000
Lv4: 26000
Lv5: 28000
Lv6: 30000
Lv7: 32000
Lv8: 34000
Lv9: 36000
Lv10: 38000
}
CoolDown: 0
Requirements: {
SPCost: 35
Items: {
Special_Alloy_Trap: 1
}
}
Unit: {
Id: 0xd8
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 2239
Name: "RA_CLUSTERBOMB"
Description: "Cluster Bomb"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 3
SkillInstances: 3
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 20
Items: {
Special_Alloy_Trap: 1
}
}
Unit: {
Id: 0xd9
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 2240
Name: "RA_WUGMASTERY"
Description: "Warg Mastery"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 5
Items: {
Wolf's_Flute: 0
}
}
},
{
Id: 2241
Name: "RA_WUGRIDER"
Description: "Warg Rider"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 2
}
},
{
Id: 2242
Name: "RA_WUGDASH"
Description: "Warg Dash"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
NumberOfHits: 0
Requirements: {
SPCost: 4
State: "Moveable"
}
},
{
Id: 2243
Name: "RA_WUGSTRIKE"
Description: "Warg Strike"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Requirements: {
SPCost: {
Lv1: 20
Lv2: 22
Lv3: 24
Lv4: 26
Lv5: 28
Lv6: 30
Lv7: 32
Lv8: 34
Lv9: 36
Lv10: 38
}
}
},
{
Id: 2244
Name: "RA_WUGBITE"
Description: "Warg Bite"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
AfterCastActDelay: 2000
SkillData1: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
CoolDown: {
Lv1: 4000
Lv2: 6000
Lv3: 8000
Lv4: 10000
Lv5: 12000
Lv6: 14000
Lv7: 16000
Lv8: 18000
Lv9: 20000
Lv10: 22000
}
Requirements: {
SPCost: {
Lv1: 40
Lv2: 42
Lv3: 44
Lv4: 46
Lv5: 48
Lv6: 50
Lv7: 52
Lv8: 54
Lv9: 56
Lv10: 58
}
State: "Warg"
}
},
{
Id: 2245
Name: "RA_TOOTHOFWUG"
Description: "Tooth of Warg"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 2246
Name: "RA_SENSITIVEKEEN"
Description: "Sensitive Keen"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
AfterCastActDelay: 3000
CoolDown: 0
Requirements: {
SPCost: 12
State: "Warg"
}
},
{
Id: 2247
Name: "RA_CAMOUFLAGE"
Description: "Camouflage"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 2248
Name: "RA_RESEARCHTRAP"
Description: "Research Trap"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 2249
Name: "RA_MAGENTATRAP"
Description: "Magenta Trap"
MaxLevel: 1
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
SplashArea: true
IgnoreFlee: true
}
SplashRange: 2
SkillInstances: 1
AfterCastActDelay: 2000
SkillData1: 15000
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Special_Alloy_Trap: 1
Boody_Red: 1
}
}
Unit: {
Id: 0xd2
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOPC: true
}
}
},
{
Id: 2250
Name: "RA_COBALTTRAP"
Description: "Cobalt Trap"
MaxLevel: 1
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Water"
DamageType: {
NoDamage: true
SplashArea: true
IgnoreFlee: true
}
SplashRange: 2
SkillInstances: 1
AfterCastActDelay: 2000
SkillData1: 15000
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Special_Alloy_Trap: 1
Crystal_Blue: 1
}
}
Unit: {
Id: 0xd3
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOPC: true
}
}
},
{
Id: 2251
Name: "RA_MAIZETRAP"
Description: "Maize Trap"
MaxLevel: 1
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
SplashArea: true
IgnoreFlee: true
}
SplashRange: 2
SkillInstances: 1
AfterCastActDelay: 2000
SkillData1: 15000
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Special_Alloy_Trap: 1
Yellow_Live: 1
}
}
Unit: {
Id: 0xd4
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOPC: true
}
}
},
{
Id: 2252
Name: "RA_VERDURETRAP"
Description: "Verdure Trap"
MaxLevel: 1
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Wind"
DamageType: {
NoDamage: true
SplashArea: true
IgnoreFlee: true
}
SplashRange: 2
SkillInstances: 1
AfterCastActDelay: 2000
SkillData1: 15000
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Special_Alloy_Trap: 1
Wind_Of_Verdure: 1
}
}
Unit: {
Id: 0xd5
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOPC: true
}
}
},
{
Id: 2253
Name: "RA_FIRINGTRAP"
Description: "Firing Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 2
SkillInstances: 2
SkillData1: 15000
SkillData2: 40000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Special_Alloy_Trap: 1
}
}
Unit: {
Id: 0xd6
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
}
}
},
{
Id: 2254
Name: "RA_ICEBOUNDTRAP"
Description: "Icebound Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Water"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 2
SkillInstances: 2
SkillData1: 15000
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: 10
Items: {
Special_Alloy_Trap: 1
}
}
Unit: {
Id: 0xd7
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
}
}
},
{
Id: 2255
Name: "NC_MADOLICENCE"
Description: "Mado License"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 2256
Name: "NC_BOOSTKNUCKLE"
Description: "Boost Knuckle"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
CastTime: {
Lv1: 200
Lv2: 400
Lv3: 600
Lv4: 800
Lv5: 1000
Lv6: 1200
Lv7: 1400
Lv8: 1600
Lv9: 1800
Lv10: 2000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 3
Lv2: 6
Lv3: 9
Lv4: 12
Lv5: 15
Lv6: 18
Lv7: 21
Lv8: 24
Lv9: 27
Lv10: 30
}
State: "MadoGear"
}
},
{
Id: 2257
Name: "NC_PILEBUNKER"
Description: "Pile Bunker"
MaxLevel: 3
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 2000
CoolDown: 5000
Requirements: {
SPCost: 50
State: "MadoGear"
Items: {
Pilebuncker: 0
}
}
},
{
Id: 2258
Name: "NC_VULCANARM"
Description: "Vulcan Arm"
MaxLevel: 3
Range: 13
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
AfterCastActDelay: {
Lv1: 300
Lv2: 200
Lv3: 100
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 2
Lv2: 4
Lv3: 6
Lv4: 8
Lv5: 10
Lv6: 12
Lv7: 14
Lv8: 16
Lv9: 18
Lv10: 20
}
State: "MadoGear"
Items: {
Vulcan_Bullet: 1
}
}
},
{
Id: 2259
Name: "NC_FLAMELAUNCHER"
Description: "Flame Launcher"
MaxLevel: 3
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
SplashRange: 2
SkillInstances: 5
CastTime: {
Lv1: 500
Lv2: 1000
Lv3: 1500
Lv4: 2000
Lv5: 2500
Lv6: 3000
Lv7: 3500
Lv8: 4000
Lv9: 4500
Lv10: 5000
}
AfterCastActDelay: {
Lv1: 1500
Lv2: 1000
Lv3: 500
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData1: {
Lv1: 7000
Lv2: 14000
Lv3: 21000
Lv4: 28000
Lv5: 35000
Lv6: 42000
Lv7: 49000
Lv8: 56000
Lv9: 63000
Lv10: 70000
}
CoolDown: 0
Requirements: {
SPCost: 20
State: "MadoGear"
Items: {
Flame_Thrower: 0
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2260
Name: "NC_COLDSLOWER"
Description: "Cold Slower"
MaxLevel: 3
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Water"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
CastTime: 1000
AfterCastActDelay: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
SkillData1: {
Lv1: 7000
Lv2: 14000
Lv3: 21000
Lv4: 28000
Lv5: 35000
Lv6: 42000
Lv7: 49000
Lv8: 56000
Lv9: 63000
Lv10: 70000
}
SkillData2: 40000
CoolDown: 0
Requirements: {
SPCost: 20
State: "MadoGear"
Items: {
Magic_Gear_Fuel: 1
Liquid_Condensed_Bullet: 1
}
}
},
{
Id: 2261
Name: "NC_ARMSCANNON"
Description: "Arm Cannon"
MaxLevel: 3
Range: {
Lv1: 9
Lv2: 11
Lv3: 13
Lv4: 15
Lv5: 17
Lv6: 19
Lv7: 21
Lv8: 23
Lv9: 25
Lv10: 27
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: {
Lv1: 3
Lv2: 2
Lv3: 1
Lv4: 1
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CastTime: {
Lv1: 1400
Lv2: 1600
Lv3: 1800
Lv4: 2000
Lv5: 2200
Lv6: 2400
Lv7: 2600
Lv8: 2800
Lv9: 3000
Lv10: 3200
}
AfterCastActDelay: {
Lv1: 500
Lv2: 1000
Lv3: 2000
Lv4: 2000
Lv5: 2000
Lv6: 2000
Lv7: 2000
Lv8: 2000
Lv9: 2000
Lv10: 2000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
AmmoTypes: {
A_CANNONBALL: true
}
AmmoAmount: 1
State: "MadoGear"
Items: {
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2262
Name: "NC_ACCELERATION"
Description: "Acceleration"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 40
Lv3: 60
Lv4: 80
Lv5: 100
Lv6: 120
Lv7: 140
Lv8: 160
Lv9: 180
Lv10: 200
}
State: "MadoGear"
Items: {
Accelerator: 0
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2263
Name: "NC_HOVERING"
Description: "Hovering"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: 90000
CoolDown: 0
Requirements: {
SPCost: 25
State: "MadoGear"
Items: {
Hovering_Booster: 0
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2264
Name: "NC_F_SIDESLIDE"
Description: "Front-Side Slide"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
KnockBackTiles: 7
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 5
State: "MadoGear"
Items: {
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2265
Name: "NC_B_SIDESLIDE"
Description: "Back-Side Slide"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
KnockBackTiles: 7
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: 5
State: "MadoGear"
Items: {
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2266
Name: "NC_MAINFRAME"
Description: "Mainframe Restructure"
MaxLevel: 4
NumberOfHits: 0
},
{
Id: 2267
Name: "NC_SELFDESTRUCTION"
Description: "Self Destruction"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
IgnoreFlee: true
IgnoreDefCards: true
}
SplashRange: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
KnockBackTiles: 5
CastTime: {
Lv1: 2000
Lv2: 1500
Lv3: 1000
Lv4: 500
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 300000
Requirements: {
SPCost: 1
State: "MadoGear"
Items: {
Suicidal_Device: 0
Magic_Gear_Fuel: 3
}
}
},
{
Id: 2268
Name: "NC_SHAPESHIFT"
Description: "Shape Shift"
MaxLevel: 4
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 2000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 100
State: "MadoGear"
Items: {
Scarlet_Pts: 1
Lime_Green_Pts: 1
Yellow_Wish_Pts: 1
Indigo_Pts: 1
Magic_Gear_Fuel: 2
Shape_Shifter: 0
}
}
},
{
Id: 2269
Name: "NC_EMERGENCYCOOL"
Description: "Emergency Cool"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 500
CoolDown: 5000
Requirements: {
SPCost: 20
State: "MadoGear"
Items: {
Cooling_Device: 0
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2270
Name: "NC_INFRAREDSCAN"
Description: "Infrared Scan"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 7
InterruptCast: true
AfterCastActDelay: 500
SkillData1: 3000
CoolDown: 3000
Requirements: {
SPCost: 45
State: "MadoGear"
}
},
{
Id: 2271
Name: "NC_ANALYZE"
Description: "Analyze"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: 20000
CoolDown: 0
Requirements: {
SPCost: 30
State: "MadoGear"
Items: {
Magic_Gear_Fuel: 1
}
}
},
{
Id: 2272
Name: "NC_MAGNETICFIELD"
Description: "Magnetic Field"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
InterruptCast: true
SkillData1: {
Lv1: 4000
Lv2: 6000
Lv3: 8000
Lv4: 10000
Lv5: 12000
Lv6: 14000
Lv7: 16000
Lv8: 18000
Lv9: 20000
Lv10: 22000
}
CoolDown: {
Lv1: 20000
Lv2: 15000
Lv3: 10000
Lv4: 5000
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
State: "MadoGear"
Items: {
Mag_Field_Generator: 0
Magic_Gear_Fuel: 2
}
}
},
{
Id: 2273
Name: "NC_NEUTRALBARRIER"
Description: "Neutral Barrier"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 90000
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
State: "MadoGear"
Items: {
Barrier_Builder: 0
Magic_Gear_Fuel: 1
}
}
Unit: {
Id: 0xe2
Layout: 2
Interval: 500
Target: "Friend"
}
},
{
Id: 2274
Name: "NC_STEALTHFIELD"
Description: "Stealth Field"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: {
Lv1: 20000
Lv2: 15000
Lv3: 10000
Lv4: 5000
Lv5: 1
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
Requirements: {
SPCost: {
Lv1: 80
Lv2: 100
Lv3: 120
Lv4: 140
Lv5: 160
Lv6: 180
Lv7: 200
Lv8: 220
Lv9: 240
Lv10: 260
}
State: "MadoGear"
Items: {
Camouflage_Generator: 0
Magic_Gear_Fuel: 2
}
}
Unit: {
Id: 0xe3
Layout: 2
Interval: 500
Target: "All"
}
},
{
Id: 2275
Name: "NC_REPAIR"
Description: "Repair"
MaxLevel: 5
Range: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 200
Lv2: 300
Lv3: 400
Lv4: 500
Lv5: 600
Lv6: 700
Lv7: 800
Lv8: 900
Lv9: 1000
Lv10: 1100
}
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 30
Lv3: 35
Lv4: 40
Lv5: 45
Lv6: 50
Lv7: 55
Lv8: 60
Lv9: 65
Lv10: 70
}
State: "MadoGear"
Items: {
Repair_Kit: 0
}
}
},
{
Id: 2276
Name: "NC_TRAININGAXE"
Description: "Axe Training"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 2277
Name: "NC_RESEARCHFE"
Description: "Research Fire/Earth"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 2278
Name: "NC_AXEBOOMERANG"
Description: "Axe Boomerang"
MaxLevel: 5
Range: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
KnockBackTiles: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
CoolDown: {
Lv1: 5000
Lv2: 4500
Lv3: 4000
Lv4: 3500
Lv5: 3000
Lv6: 2500
Lv7: 2000
Lv8: 1500
Lv9: 1000
Lv10: 500
}
Requirements: {
SPCost: {
Lv1: 20
Lv2: 22
Lv3: 24
Lv4: 26
Lv5: 28
Lv6: 30
Lv7: 32
Lv8: 34
Lv9: 36
Lv10: 38
}
WeaponTypes: {
1HAxes: true
2HAxes: true
}
}
},
{
Id: 2279
Name: "NC_POWERSWING"
Description: "Power Swing"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
SkillData1: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 22
Lv3: 24
Lv4: 26
Lv5: 28
Lv6: 30
Lv7: 32
Lv8: 34
Lv9: 36
Lv10: 38
}
}
},
{
Id: 2280
Name: "NC_AXETORNADO"
Description: "Axe Tornado"
MaxLevel: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 2
Lv3: 3
Lv4: 3
Lv5: 3
Lv6: 3
Lv7: 3
Lv8: 3
Lv9: 3
Lv10: 3
}
NumberOfHits: -3
AfterCastActDelay: 500
CoolDown: {
Lv1: 4000
Lv2: 3500
Lv3: 3000
Lv4: 2500
Lv5: 2000
Lv6: 1500
Lv7: 1000
Lv8: 500
Lv9: 1
Lv10: 1
}
Requirements: {
HPCost: {
Lv1: 20
Lv2: 40
Lv3: 60
Lv4: 80
Lv5: 100
Lv6: 120
Lv7: 140
Lv8: 160
Lv9: 180
Lv10: 200
}
SPCost: {
Lv1: 18
Lv2: 20
Lv3: 22
Lv4: 24
Lv5: 26
Lv6: 28
Lv7: 30
Lv8: 32
Lv9: 34
Lv10: 36
}
WeaponTypes: {
1HAxes: true
2HAxes: true
}
}
},
{
Id: 2281
Name: "NC_SILVERSNIPER"
Description: "FAW - Silver Sniper"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 2
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 30
Lv3: 35
Lv4: 40
Lv5: 45
Lv6: 50
Lv7: 55
Lv8: 60
Lv9: 65
Lv10: 70
}
Items: {
Portable_Furnace: 0
Oridecon_Hammer: 0
Iron: 1
Steel: 2
}
}
},
{
Id: 2282
Name: "NC_MAGICDECOY"
Description: "FAW - Magic Decoy"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 2
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
Items: {
Portable_Furnace: 0
Oridecon_Hammer: 0
Iron: 2
Brigan: 1
}
}
},
{
Id: 2283
Name: "NC_DISJOINT"
Description: "FAW Removal"
MaxLevel: 1
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
CastTime: 2000
CoolDown: 0
Requirements: {
SPCost: 15
Items: {
Monkey_Wrench: 1
}
}
},
{
Id: 2284
Name: "SC_FATALMENACE"
Description: "Fatal Menace"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
}
},
{
Id: 2285
Name: "SC_REPRODUCE"
Description: "Reproduce"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
}
},
{
Id: 2286
Name: "SC_AUTOSHADOWSPELL"
Description: "Auto Shadow Spell"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 4000
Lv2: 3600
Lv3: 3200
Lv4: 2800
Lv5: 2400
Lv6: 2000
Lv7: 1600
Lv8: 1200
Lv9: 800
Lv10: 400
}
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
}
},
{
Id: 2287
Name: "SC_SHADOWFORM"
Description: "Shadow Form"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 30000
Lv2: 40000
Lv3: 50000
Lv4: 60000
Lv5: 70000
Lv6: 80000
Lv7: 90000
Lv8: 100000
Lv9: 110000
Lv10: 120000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
}
},
{
Id: 2288
Name: "SC_TRIANGLESHOT"
Description: "Triangle Shot"
MaxLevel: 10
Range: {
Lv1: 7
Lv2: 7
Lv3: 7
Lv4: 9
Lv5: 9
Lv6: 9
Lv7: 9
Lv8: 11
Lv9: 11
Lv10: 11
}
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -3
InterruptCast: true
KnockBackTiles: 3
CastTime: 1000
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 22
Lv2: 24
Lv3: 26
Lv4: 28
Lv5: 30
Lv6: 32
Lv7: 34
Lv8: 36
Lv9: 38
Lv10: 40
}
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 3
}
},
{
Id: 2289
Name: "SC_BODYPAINT"
Description: "Body Painting"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
AfterCastActDelay: 1000
SkillData1: {
Lv1: 5000
Lv2: 7000
Lv3: 9000
Lv4: 11000
Lv5: 13000
Lv6: 15000
Lv7: 17000
Lv8: 19000
Lv9: 21000
Lv10: 23000
}
SkillData2: 10000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 10
Lv2: 15
Lv3: 20
Lv4: 25
Lv5: 30
Lv6: 35
Lv7: 40
Lv8: 45
Lv9: 50
Lv10: 55
}
Items: {
Paint_Brush: 0
Surface_Paint: 1
}
}
},
{
Id: 2290
Name: "SC_INVISIBILITY"
Description: "Invisibility"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 60000
CoolDown: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
Requirements: {
SPCost: 100
}
},
{
Id: 2291
Name: "SC_DEADLYINFECT"
Description: "Deadly Infect"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 44
Lv3: 48
Lv4: 52
Lv5: 56
Lv6: 60
Lv7: 64
Lv8: 68
Lv9: 72
Lv10: 76
}
}
},
{
Id: 2292
Name: "SC_ENERVATION"
Description: "Masquerade - Enervation"
MaxLevel: 3
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
Items: {
Face_Paint: 1
Makeover_Brush: 0
}
}
},
{
Id: 2293
Name: "SC_GROOMY"
Description: "Masquerade - Gloomy"
MaxLevel: 3
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
Items: {
Face_Paint: 1
Makeover_Brush: 0
}
}
},
{
Id: 2294
Name: "SC_IGNORANCE"
Description: "Masquerade - Ignorance"
MaxLevel: 3
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
Items: {
Face_Paint: 1
Makeover_Brush: 0
}
}
},
{
Id: 2295
Name: "SC_LAZINESS"
Description: "Masquerade - Laziness"
MaxLevel: 3
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
Items: {
Face_Paint: 1
Makeover_Brush: 0
}
}
},
{
Id: 2296
Name: "SC_UNLUCKY"
Description: "Masquerade - Unlucky"
MaxLevel: 3
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
Items: {
Face_Paint: 1
Makeover_Brush: 0
}
}
},
{
Id: 2297
Name: "SC_WEAKNESS"
Description: "Masquerade - Weakness"
MaxLevel: 3
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
Items: {
Face_Paint: 1
Makeover_Brush: 0
}
}
},
{
Id: 2298
Name: "SC_STRIPACCESSARY"
Description: "Strip Accessory"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 70000
Lv3: 80000
Lv4: 90000
Lv5: 100000
Lv6: 110000
Lv7: 120000
Lv8: 130000
Lv9: 140000
Lv10: 150000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 15
Lv2: 18
Lv3: 21
Lv4: 24
Lv5: 27
Lv6: 30
Lv7: 33
Lv8: 36
Lv9: 39
Lv10: 42
}
}
},
{
Id: 2299
Name: "SC_MANHOLE"
Description: "Man Hole"
MaxLevel: 3
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 3
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
SkillData2: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
Items: {
Paint_Brush: 0
Surface_Paint: 1
}
}
Unit: {
Id: 0xcc
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 2300
Name: "SC_DIMENSIONDOOR"
Description: "Dimension Door"
MaxLevel: 3
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 1
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 4000
Lv2: 8000
Lv3: 12000
Lv4: 16000
Lv5: 20000
Lv6: 24000
Lv7: 28000
Lv8: 32000
Lv9: 36000
Lv10: 40000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 36
Lv3: 42
Lv4: 48
Lv5: 54
Lv6: 60
Lv7: 66
Lv8: 72
Lv9: 78
Lv10: 84
}
Items: {
Paint_Brush: 0
Surface_Paint: 1
}
}
Unit: {
Id: 0xcd
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 2301
Name: "SC_CHAOSPANIC"
Description: "Chaos Panic"
MaxLevel: 3
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SplashRange: 2
InterruptCast: true
SkillInstances: 1
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
SkillData2: {
Lv1: 4000
Lv2: 8000
Lv3: 12000
Lv4: 16000
Lv5: 20000
Lv6: 24000
Lv7: 28000
Lv8: 32000
Lv9: 36000
Lv10: 40000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 36
Lv3: 42
Lv4: 48
Lv5: 54
Lv6: 60
Lv7: 66
Lv8: 72
Lv9: 78
Lv10: 84
}
Items: {
Paint_Brush: 0
Surface_Paint: 2
}
}
Unit: {
Id: 0xce
Layout: 2
Interval: -1
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
UF_NOOVERLAP: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 2302
Name: "SC_MAELSTROM"
Description: "Maelstrom"
MaxLevel: 3
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
SplashRange: 2
InterruptCast: true
SkillInstances: 1
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 7000
Lv2: 14000
Lv3: 21000
Lv4: 28000
Lv5: 35000
Lv6: 42000
Lv7: 49000
Lv8: 56000
Lv9: 63000
Lv10: 70000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 50
Lv2: 55
Lv3: 60
Lv4: 65
Lv5: 70
Lv6: 75
Lv7: 80
Lv8: 85
Lv9: 90
Lv10: 95
}
Items: {
Paint_Brush: 0
Surface_Paint: 2
}
}
Unit: {
Id: 0xcf
Layout: 2
Interval: -1
Target: "All"
Flag: {
UF_NOREITERATION: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 2303
Name: "SC_BLOODYLUST"
Description: "Bloody Lust"
MaxLevel: 3
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 5000
Lv2: 10000
Lv3: 15000
Lv4: 20000
Lv5: 25000
Lv6: 30000
Lv7: 35000
Lv8: 40000
Lv9: 45000
Lv10: 50000
}
CoolDown: 180000
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
Items: {
Paint_Brush: 0
Surface_Paint: 2
}
}
Unit: {
Id: 0xd0
Layout: 3
Interval: -1
Target: "All"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 2304
Name: "SC_FEINTBOMB"
Description: "Feint Bomb"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
CastTime: 1000
SkillData1: 1000
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
Items: {
Paint_Brush: 0
Surface_Paint: 1
}
}
Unit: {
Id: 0xd1
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2307
Name: "LG_CANNONSPEAR"
Description: "Cannon Spear"
MaxLevel: 5
Range: 11
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SplashRange: 2
SkillInstances: 10
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 12
Lv2: 16
Lv3: 20
Lv4: 24
Lv5: 28
Lv6: 32
Lv7: 36
Lv8: 40
Lv9: 44
Lv10: 48
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2308
Name: "LG_BANISHINGPOINT"
Description: "Banishing Point"
MaxLevel: 10
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 20
Lv4: 20
Lv5: 20
Lv6: 25
Lv7: 25
Lv8: 25
Lv9: 25
Lv10: 25
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2309
Name: "LG_TRAMPLE"
Description: "Trample"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 45
Lv3: 60
Lv4: 75
Lv5: 90
Lv6: 105
Lv7: 120
Lv8: 135
Lv9: 150
Lv10: 165
}
}
},
{
Id: 2310
Name: "LG_SHIELDPRESS"
Description: "Shield Press"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
SkillData1: {
Lv1: 3500
Lv2: 4000
Lv3: 4500
Lv4: 5000
Lv5: 5500
Lv6: 6000
Lv7: 6500
Lv8: 7000
Lv9: 7500
Lv10: 8000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
State: "Shield"
}
},
{
Id: 2311
Name: "LG_REFLECTDAMAGE"
Description: "Reflect Damage"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 80
Lv3: 100
Lv4: 120
Lv5: 140
Lv6: 160
Lv7: 180
Lv8: 200
Lv9: 220
Lv10: 240
}
State: "Shield"
}
},
{
Id: 2312
Name: "LG_PINPOINTATTACK"
Description: "Pinpoint Attack"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
SkillData1: 5000
CoolDown: 5000
Requirements: {
SPCost: 50
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2313
Name: "LG_FORCEOFVANGUARD"
Description: "Force of Vanguard"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 30
}
},
{
Id: 2314
Name: "LG_RAGEBURST"
Description: "Rage Burst"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 3000
CoolDown: 0
Requirements: {
SPCost: 150
}
},
{
Id: 2315
Name: "LG_SHIELDSPELL"
Description: "Shield Spell"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: {
Lv1: "Ele_Neutral"
Lv2: "Ele_Holy"
Lv3: "Ele_Neutral"
}
DamageType: {
SplashArea: true
}
InterruptCast: true
KnockBackTiles: {
Lv1: 2
Lv2: 0
Lv3: 0
Lv4: 0
Lv5: 0
Lv6: 0
Lv7: 0
Lv8: 0
Lv9: 0
Lv10: 0
}
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: 2000
Requirements: {
SPCost: 50
State: "Shield"
}
},
{
Id: 2316
Name: "LG_EXEEDBREAK"
Description: "Exceed Break"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 5000
Lv2: 5500
Lv3: 6000
Lv4: 6500
Lv5: 7000
Lv6: 7500
Lv7: 8000
Lv8: 8500
Lv9: 9000
Lv10: 9500
}
AfterCastActDelay: 1000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 32
Lv3: 44
Lv4: 56
Lv5: 68
Lv6: 80
Lv7: 92
Lv8: 104
Lv9: 116
Lv10: 128
}
}
},
{
Id: 2317
Name: "LG_OVERBRAND"
Description: "Over Brand"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
InterruptCast: true
CastTime: 500
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 30
Lv3: 40
Lv4: 50
Lv5: 60
Lv6: 70
Lv7: 80
Lv8: 90
Lv9: 100
Lv10: 110
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2318
Name: "LG_PRESTIGE"
Description: "Prestige"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 75
Lv2: 80
Lv3: 85
Lv4: 90
Lv5: 95
Lv6: 100
Lv7: 105
Lv8: 110
Lv9: 115
Lv10: 120
}
}
},
{
Id: 2319
Name: "LG_BANDING"
Description: "Banding"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SplashRange: 3
SkillData1: -1
SkillData2: {
Lv1: 2000
Lv2: 4000
Lv3: 6000
Lv4: 8000
Lv5: 10000
Lv6: 12000
Lv7: 14000
Lv8: 16000
Lv9: 18000
Lv10: 20000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 36
Lv3: 42
Lv4: 48
Lv5: 54
Lv6: 60
Lv7: 66
Lv8: 72
Lv9: 78
Lv10: 84
}
}
Unit: {
Id: 0xec
Range: 3
Interval: 5000
Target: "All"
}
},
{
Id: 2320
Name: "LG_MOONSLASHER"
Description: "Moon Slasher"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
CoolDown: {
Lv1: 6000
Lv2: 5000
Lv3: 4000
Lv4: 3000
Lv5: 2000
Lv6: 1000
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2321
Name: "LG_RAYOFGENESIS"
Description: "Ray of Genesis"
MaxLevel: 5
Range: 1
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Holy"
DamageType: {
SplashArea: true
}
SplashRange: 5
NumberOfHits: -7
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
AfterCastActDelay: 2000
SkillData1: 10000
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 60
Lv2: 65
Lv3: 70
Lv4: 75
Lv5: 80
Lv6: 85
Lv7: 90
Lv8: 95
Lv9: 100
Lv10: 105
}
}
},
{
Id: 2322
Name: "LG_PIETY"
Description: "Piety"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 1
InterruptCast: true
CastTime: {
Lv1: 3000
Lv2: 2500
Lv3: 2000
Lv4: 1500
Lv5: 1000
Lv6: 500
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
Items: {
Holy_Water: 2
}
}
},
{
Id: 2323
Name: "LG_EARTHDRIVE"
Description: "Earth Drive"
MaxLevel: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Earth"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
NumberOfHits: -5
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 3000
Lv2: 6000
Lv3: 9000
Lv4: 12000
Lv5: 15000
Lv6: 18000
Lv7: 21000
Lv8: 24000
Lv9: 27000
Lv10: 30000
}
CoolDown: {
Lv1: 7000
Lv2: 6000
Lv3: 5000
Lv4: 4000
Lv5: 3000
Lv6: 2000
Lv7: 1000
Lv8: 1
Lv9: 1
Lv10: 1
}
Requirements: {
SPCost: {
Lv1: 52
Lv2: 60
Lv3: 68
Lv4: 76
Lv5: 84
Lv6: 92
Lv7: 100
Lv8: 108
Lv9: 116
Lv10: 124
}
State: "Shield"
}
},
{
Id: 2324
Name: "LG_HESPERUSLIT"
Description: "Hesperus Lit"
MaxLevel: 5
Range: 3
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 3
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 3000
CoolDown: 20000
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
WeaponTypes: {
1HSpears: true
2HSpears: true
}
}
},
{
Id: 2325
Name: "LG_INSPIRATION"
Description: "Inspiration"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: {
Lv1: 540000
Lv2: 480000
Lv3: 420000
Lv4: 360000
Lv5: 300000
Lv6: 240000
Lv7: 180000
Lv8: 120000
Lv9: 60000
Lv10: 1
}
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
}
},
{
Id: 2519
Name: "LG_OVERBRAND_BRANDISH"
Description: "Over Brand"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
InterruptCast: true
KnockBackTiles: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
},
{
Id: 2326
Name: "SR_DRAGONCOMBO"
Description: "Dragon Combo"
MaxLevel: 10
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -2
SkillData1: 3000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
}
},
{
Id: 2327
Name: "SR_SKYNETBLOW"
Description: "Sky Net Blow"
MaxLevel: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
NumberOfHits: -3
KnockBackTiles: 3
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 8
Lv2: 9
Lv3: 10
Lv4: 11
Lv5: 12
Lv6: 13
Lv7: 14
Lv8: 15
Lv9: 16
Lv10: 17
}
}
},
{
Id: 2328
Name: "SR_EARTHSHAKER"
Description: "Earth Shaker"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
SkillData1: 1000
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 36
Lv2: 40
Lv3: 44
Lv4: 48
Lv5: 52
Lv6: 56
Lv7: 60
Lv8: 64
Lv9: 68
Lv10: 72
}
SpiritSphereCost: 1
}
},
{
Id: 2329
Name: "SR_FALLENEMPIRE"
Description: "Fallen Empire"
MaxLevel: 5
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -2
SkillData1: {
Lv1: 500
Lv2: 1000
Lv3: 1500
Lv4: 2000
Lv5: 2500
Lv6: 3000
Lv7: 3500
Lv8: 4000
Lv9: 4500
Lv10: 5000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 30
Lv3: 40
Lv4: 50
Lv5: 60
Lv6: 70
Lv7: 80
Lv8: 90
Lv9: 100
Lv10: 110
}
SpiritSphereCost: 2
}
},
{
Id: 2330
Name: "SR_TIGERCANNON"
Description: "Tiger Cannon"
MaxLevel: 10
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 1
Lv5: 1
Lv6: 2
Lv7: 2
Lv8: 2
Lv9: 2
Lv10: 2
}
InterruptCast: true
CastTime: {
Lv1: 1100
Lv2: 1200
Lv3: 1300
Lv4: 1400
Lv5: 1500
Lv6: 1600
Lv7: 1700
Lv8: 1800
Lv9: 1900
Lv10: 2000
}
AfterCastActDelay: 1000
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
HPRateCost: {
Lv1: -12
Lv2: -14
Lv3: -16
Lv4: -18
Lv5: -20
Lv6: -22
Lv7: -24
Lv8: -26
Lv9: -28
Lv10: -30
}
SPRateCost: {
Lv1: -6
Lv2: -7
Lv3: -8
Lv4: -9
Lv5: -10
Lv6: -11
Lv7: -12
Lv8: -13
Lv9: -14
Lv10: -15
}
State: "ExplosionSpirits"
SpiritSphereCost: 2
}
},
{
Id: 2331
Name: "SR_HELLGATE"
Description: "Hell Gate"
MaxLevel: 10
NumberOfHits: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2332
Name: "SR_RAMPAGEBLASTER"
Description: "Rampage Blaster"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
AfterCastActDelay: 1000
CoolDown: 10000
Requirements: {
SPCost: 150
}
},
{
Id: 2333
Name: "SR_CRESCENTELBOW"
Description: "Crescent Elbow"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 3000
Lv2: 4000
Lv3: 5000
Lv4: 6000
Lv5: 7000
Lv6: 8000
Lv7: 9000
Lv8: 10000
Lv9: 11000
Lv10: 12000
}
CoolDown: 5000
Requirements: {
SPCost: 80
SpiritSphereCost: 2
}
},
{
Id: 2334
Name: "SR_CURSEDCIRCLE"
Description: "Cursed Circle"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 3000
Lv2: 4000
Lv3: 5000
Lv4: 6000
Lv5: 7000
Lv6: 8000
Lv7: 9000
Lv8: 10000
Lv9: 11000
Lv10: 12000
}
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 60
Lv3: 80
Lv4: 100
Lv5: 120
Lv6: 140
Lv7: 160
Lv8: 180
Lv9: 200
Lv10: 220
}
HPRateCost: {
Lv1: -1
Lv2: -2
Lv3: -3
Lv4: -4
Lv5: -5
Lv6: -6
Lv7: -7
Lv8: -8
Lv9: -9
Lv10: -10
}
}
},
{
Id: 2335
Name: "SR_LIGHTNINGWALK"
Description: "Lightning Walk"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 80
Lv2: 70
Lv3: 60
Lv4: 50
Lv5: 40
Lv6: 30
Lv7: 20
Lv8: 10
Lv9: 1
Lv10: 1
}
HPRateCost: {
Lv1: -5
Lv2: -4
Lv3: -3
Lv4: -2
Lv5: -1
Lv6: 0
Lv7: 1
Lv8: 2
Lv9: 3
Lv10: 4
}
}
},
{
Id: 2336
Name: "SR_KNUCKLEARROW"
Description: "Knuckle Arrow"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
KnockBackTiles: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 15
Lv3: 20
Lv4: 25
Lv5: 30
Lv6: 35
Lv7: 40
Lv8: 45
Lv9: 50
Lv10: 55
}
SpiritSphereCost: 1
}
},
{
Id: 2337
Name: "SR_WINDMILL"
Description: "Windmill"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
CoolDown: 3000
Requirements: {
SPCost: 45
}
},
{
Id: 2338
Name: "SR_RAISINGDRAGON"
Description: "Raising Dragon"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 30000
Requirements: {
SPCost: 120
}
},
{
Id: 2339
Name: "SR_GENTLETOUCH"
Description: "Gentle Touch"
MaxLevel: 5
Requirements: {
SPCost: 1
}
},
{
Id: 2340
Name: "SR_ASSIMILATEPOWER"
Description: "Assimilate Power"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
AfterCastActDelay: 1000
CoolDown: 5000
Requirements: {
SPCost: 10
}
},
{
Id: 2341
Name: "SR_POWERVELOCITY"
Description: "Power Velocity"
MaxLevel: 1
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1500
CoolDown: 0
Requirements: {
SPCost: 50
SpiritSphereCost: 5
}
},
{
Id: 2342
Name: "SR_CRESCENTELBOW_AUTOSPELL"
Description: "Crescent Elbow Autospell"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreDefense: true
}
KnockBackTiles: 7
Requirements: {
SPCost: 1
}
},
{
Id: 2343
Name: "SR_GATEOFHELL"
Description: "Gate of Hell"
MaxLevel: 10
Range: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 3
Lv5: 4
Lv6: 4
Lv7: 5
Lv8: 5
Lv9: 6
Lv10: 7
}
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
NumberOfHits: -7
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
AfterCastActDelay: {
Lv1: 100
Lv2: 200
Lv3: 300
Lv4: 400
Lv5: 500
Lv6: 600
Lv7: 700
Lv8: 800
Lv9: 900
Lv10: 1000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 11
Lv2: 12
Lv3: 13
Lv4: 14
Lv5: 15
Lv6: 16
Lv7: 17
Lv8: 18
Lv9: 19
Lv10: 20
}
SPRateCost: {
Lv1: -11
Lv2: -12
Lv3: -13
Lv4: -14
Lv5: -15
Lv6: -16
Lv7: -17
Lv8: -18
Lv9: -19
Lv10: -20
}
SpiritSphereCost: 5
}
},
{
Id: 2344
Name: "SR_GENTLETOUCH_QUIET"
Description: "Gentle Touch - Quiet"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData1: {
Lv1: 5000
Lv2: 7000
Lv3: 9000
Lv4: 11000
Lv5: 13000
Lv6: 15000
Lv7: 17000
Lv8: 19000
Lv9: 21000
Lv10: 23000
}
CoolDown: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
}
},
{
Id: 2345
Name: "SR_GENTLETOUCH_CURE"
Description: "Gentle Touch - Cure"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
CoolDown: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
SpiritSphereCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
}
},
{
Id: 2346
Name: "SR_GENTLETOUCH_ENERGYGAIN"
Description: "Gentle Touch - Energy Gain"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 240000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
HPRateCost: {
Lv1: -1
Lv2: -2
Lv3: -3
Lv4: -4
Lv5: -5
Lv6: -6
Lv7: -7
Lv8: -8
Lv9: -9
Lv10: -10
}
}
},
{
Id: 2347
Name: "SR_GENTLETOUCH_CHANGE"
Description: "Gentle Touch - Change"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 240000
CoolDown: {
Lv1: 200000
Lv2: 180000
Lv3: 160000
Lv4: 140000
Lv5: 120000
Lv6: 100000
Lv7: 80000
Lv8: 60000
Lv9: 40000
Lv10: 20000
}
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
HPRateCost: {
Lv1: -2
Lv2: -4
Lv3: -6
Lv4: -8
Lv5: -10
Lv6: -12
Lv7: -14
Lv8: -16
Lv9: -18
Lv10: -20
}
SpiritSphereCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
}
},
{
Id: 2348
Name: "SR_GENTLETOUCH_REVITALIZE"
Description: "Gentle Touch - Revitalize"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 240000
CoolDown: {
Lv1: 200000
Lv2: 180000
Lv3: 160000
Lv4: 140000
Lv5: 120000
Lv6: 100000
Lv7: 80000
Lv8: 60000
Lv9: 40000
Lv10: 20000
}
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
SpiritSphereCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
}
},
{
Id: 2350
Name: "WA_SWING_DANCE"
Description: "Swing Dance"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 96
Lv2: 112
Lv3: 128
Lv4: 144
Lv5: 160
Lv6: 176
Lv7: 192
Lv8: 208
Lv9: 224
Lv10: 240
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2351
Name: "WA_SYMPHONY_OF_LOVER"
Description: "Symphony of Lovers"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 69
Lv3: 78
Lv4: 87
Lv5: 96
Lv6: 105
Lv7: 114
Lv8: 123
Lv9: 132
Lv10: 141
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2352
Name: "WA_MOONLIT_SERENADE"
Description: "Moonlit Serenade"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 84
Lv2: 96
Lv3: 108
Lv4: 120
Lv5: 134
Lv6: 134
Lv7: 134
Lv8: 134
Lv9: 134
Lv10: 134
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2381
Name: "MI_RUSH_WINDMILL"
Description: "Windmill Rush Attack"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 82
Lv2: 88
Lv3: 94
Lv4: 100
Lv5: 106
Lv6: 112
Lv7: 118
Lv8: 124
Lv9: 130
Lv10: 136
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2382
Name: "MI_ECHOSONG"
Description: "Echo Song"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 2000
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 86
Lv2: 92
Lv3: 98
Lv4: 104
Lv5: 110
Lv6: 116
Lv7: 122
Lv8: 128
Lv9: 134
Lv10: 140
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2383
Name: "MI_HARMONIZE"
Description: "Harmonize"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 60000
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 70
Lv2: 75
Lv3: 80
Lv4: 85
Lv5: 90
Lv6: 95
Lv7: 100
Lv8: 105
Lv9: 110
Lv10: 115
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2412
Name: "WM_LESSON"
Description: "Lesson"
MaxLevel: 10
NumberOfHits: 0
},
{
Id: 2413
Name: "WM_METALICSOUND"
Description: "Metallic Sound"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Weapon"
NumberOfHits: {
Lv1: -2
Lv2: -2
Lv3: -3
Lv4: -3
Lv5: -4
Lv6: -4
Lv7: -5
Lv8: -5
Lv9: -6
Lv10: -6
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
AfterCastActDelay: 1000
CoolDown: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
Requirements: {
SPCost: {
Lv1: 64
Lv2: 68
Lv3: 72
Lv4: 76
Lv5: 80
Lv6: 84
Lv7: 88
Lv8: 92
Lv9: 96
Lv10: 100
}
}
},
{
Id: 2414
Name: "WM_REVERBERATION"
Description: "Reverberation"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
SplashRange: 1
InterruptCast: true
CastTime: {
Lv1: 1100
Lv2: 1200
Lv3: 1300
Lv4: 1400
Lv5: 1500
Lv6: 1600
Lv7: 1700
Lv8: 1800
Lv9: 1900
Lv10: 2000
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 9000
Lv2: 10000
Lv3: 11000
Lv4: 12000
Lv5: 13000
Lv6: 14000
Lv7: 15000
Lv8: 16000
Lv9: 17000
Lv10: 18000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 28
Lv2: 32
Lv3: 38
Lv4: 42
Lv5: 48
Lv6: 52
Lv7: 58
Lv8: 62
Lv9: 68
Lv10: 72
}
}
Unit: {
Id: 0xda
Interval: -1
Target: "Enemy"
}
},
{
Id: 2415
Name: "WM_REVERBERATION_MELEE"
Description: "Reverberation Melee"
MaxLevel: 5
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 1
}
},
{
Id: 2416
Name: "WM_REVERBERATION_MAGIC"
Description: "Reverberation Magic"
MaxLevel: 5
AttackType: "Magic"
Element: "Ele_Weapon"
Requirements: {
SPCost: 1
}
},
{
Id: 2417
Name: "WM_DOMINION_IMPULSE"
Description: "Dominion Impulse"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 5
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 2418
Name: "WM_SEVERE_RAINSTORM"
Description: "Severe Rainstorm"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 1500
Lv2: 2000
Lv3: 2500
Lv4: 3000
Lv5: 3500
Lv6: 4000
Lv7: 4500
Lv8: 5000
Lv9: 5500
Lv10: 6000
}
AfterCastActDelay: 1000
SkillData1: 3400
CoolDown: {
Lv1: 5000
Lv2: 5500
Lv3: 6000
Lv4: 6500
Lv5: 7000
Lv6: 7500
Lv7: 8000
Lv8: 8500
Lv9: 9000
Lv10: 9500
}
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
WeaponTypes: {
Bows: true
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 20
}
Unit: {
Id: 0xdb
Range: 5
Interval: 300
Target: "Enemy"
Flag: {
UF_DUALMODE: true
}
}
},
{
Id: 2419
Name: "WM_POEMOFNETHERWORLD"
Description: "Poem of The Netherworld"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 1
InterruptCast: true
SkillInstances: 5
CastTime: 3000
SkillData1: {
Lv1: 9000
Lv2: 11000
Lv3: 13000
Lv4: 15000
Lv5: 17000
Lv6: 19000
Lv7: 21000
Lv8: 23000
Lv9: 25000
Lv10: 27000
}
SkillData2: {
Lv1: 8000
Lv2: 10000
Lv3: 12000
Lv4: 14000
Lv5: 16000
Lv6: 18000
Lv7: 20000
Lv8: 22000
Lv9: 24000
Lv10: 26000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 16
Lv3: 20
Lv4: 24
Lv5: 28
Lv6: 32
Lv7: 36
Lv8: 40
Lv9: 44
Lv10: 48
}
WeaponTypes: {
Instruments: true
Whips: true
}
Items: {
Protect_Neck_Candy: 1
}
}
Unit: {
Id: 0xde
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_NOFOOTSET: true
UF_PATHCHECK: true
}
}
},
{
Id: 2420
Name: "WM_VOICEOFSIREN"
Description: "Voice of Siren"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2200
Lv3: 2400
Lv4: 2600
Lv5: 2800
Lv6: 3000
Lv7: 3200
Lv8: 3400
Lv9: 3600
Lv10: 3800
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 15000
Lv2: 18000
Lv3: 21000
Lv4: 24000
Lv5: 27000
Lv6: 30000
Lv7: 33000
Lv8: 36000
Lv9: 39000
Lv10: 42000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 48
Lv2: 56
Lv3: 64
Lv4: 72
Lv5: 80
Lv6: 88
Lv7: 96
Lv8: 104
Lv9: 112
Lv10: 120
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2421
Name: "WM_DEADHILLHERE"
Description: "Valley of Death"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 3000
Lv2: 2500
Lv3: 2000
Lv4: 1500
Lv5: 1000
Lv6: 500
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 50
Lv2: 53
Lv3: 56
Lv4: 59
Lv5: 62
Lv6: 65
Lv7: 68
Lv8: 71
Lv9: 74
Lv10: 77
}
WeaponTypes: {
Instruments: true
Whips: true
}
Items: {
Heartbroken_Tears: 1
}
}
},
{
Id: 2422
Name: "WM_LULLABY_DEEPSLEEP"
Description: "Deep Sleep Lullaby"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2423
Name: "WM_SIRCLEOFNATURE"
Description: "Circle of Nature's Sound"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
SkillData1: 60000
CoolDown: 15000
Requirements: {
SPCost: {
Lv1: 42
Lv2: 46
Lv3: 50
Lv4: 54
Lv5: 58
Lv6: 62
Lv7: 66
Lv8: 70
Lv9: 74
Lv10: 78
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2424
Name: "WM_RANDOMIZESPELL"
Description: "Improvised Song"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
AfterCastActDelay: 1000
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
}
},
{
Id: 2425
Name: "WM_GLOOMYDAY"
Description: "Gloomy Day"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 60
Lv2: 75
Lv3: 90
Lv4: 105
Lv5: 120
Lv6: 135
Lv7: 150
Lv8: 165
Lv9: 180
Lv10: 195
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2426
Name: "WM_GREAT_ECHO"
Description: "Great Echo"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Chorus: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 3
Lv3: 3
Lv4: 4
Lv5: 4
Lv6: 5
Lv7: 5
Lv8: 6
Lv9: 6
Lv10: 7
}
InterruptCast: true
CastTime: {
Lv1: 2000
Lv2: 2200
Lv3: 2400
Lv4: 2600
Lv5: 2800
Lv6: 3000
Lv7: 3200
Lv8: 3400
Lv9: 3600
Lv10: 3800
}
AfterCastActDelay: 1000
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
Items: {
Protect_Neck_Candy: 1
}
}
},
{
Id: 2427
Name: "WM_SONG_OF_MANA"
Description: "Song of Mana"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 90000
Requirements: {
SPCost: {
Lv1: 120
Lv2: 140
Lv3: 160
Lv4: 180
Lv5: 200
Lv6: 220
Lv7: 240
Lv8: 260
Lv9: 280
Lv10: 300
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2428
Name: "WM_DANCE_WITH_WUG"
Description: "Dance With A Warg"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
InterruptCast: true
CastTime: {
Lv1: 1500
Lv2: 2000
Lv3: 2500
Lv4: 3000
Lv5: 3500
Lv6: 4000
Lv7: 4500
Lv8: 5000
Lv9: 5500
Lv10: 6000
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 90000
Requirements: {
SPCost: {
Lv1: 120
Lv2: 140
Lv3: 160
Lv4: 180
Lv5: 200
Lv6: 220
Lv7: 240
Lv8: 260
Lv9: 280
Lv10: 300
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2429
Name: "WM_SOUND_OF_DESTRUCTION"
Description: "Sound of Destruction"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: {
Lv1: 4
Lv2: 4
Lv3: 5
Lv4: 5
Lv5: 6
Lv6: 6
Lv7: 7
Lv8: 7
Lv9: 8
Lv10: 8
}
InterruptCast: true
CastTime: {
Lv1: 0
Lv2: 500
Lv3: 1000
Lv4: 1500
Lv5: 2000
Lv6: 2500
Lv7: 3000
Lv8: 3500
Lv9: 4000
Lv10: 4500
}
AfterCastActDelay: 1000
SkillData1: 5000
CoolDown: {
Lv1: 6000
Lv2: 7000
Lv3: 8000
Lv4: 9000
Lv5: 10000
Lv6: 11000
Lv7: 12000
Lv8: 13000
Lv9: 14000
Lv10: 15000
}
Requirements: {
SPCost: {
Lv1: 50
Lv2: 60
Lv3: 70
Lv4: 80
Lv5: 90
Lv6: 100
Lv7: 110
Lv8: 120
Lv9: 130
Lv10: 140
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2430
Name: "WM_SATURDAY_NIGHT_FEVER"
Description: "Saturday Night Fever"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
SkillData2: 3000
CoolDown: 180000
Requirements: {
SPCost: {
Lv1: 150
Lv2: 160
Lv3: 170
Lv4: 180
Lv5: 190
Lv6: 200
Lv7: 210
Lv8: 220
Lv9: 230
Lv10: 240
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2431
Name: "WM_LERADS_DEW"
Description: "Lerad's Dew"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 5
Lv3: 6
Lv4: 6
Lv5: 7
Lv6: 7
Lv7: 8
Lv8: 8
Lv9: 9
Lv10: 9
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 180000
Requirements: {
SPCost: {
Lv1: 120
Lv2: 130
Lv3: 140
Lv4: 150
Lv5: 160
Lv6: 170
Lv7: 180
Lv8: 190
Lv9: 200
Lv10: 210
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2432
Name: "WM_MELODYOFSINK"
Description: "Melody of Sink"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 5
Lv3: 6
Lv4: 6
Lv5: 7
Lv6: 7
Lv7: 8
Lv8: 8
Lv9: 9
Lv10: 9
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 180000
Requirements: {
SPCost: {
Lv1: 120
Lv2: 130
Lv3: 140
Lv4: 150
Lv5: 160
Lv6: 170
Lv7: 180
Lv8: 190
Lv9: 200
Lv10: 210
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2433
Name: "WM_BEYOND_OF_WARCRY"
Description: "Warcry of Beyond"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 5
Lv3: 6
Lv4: 6
Lv5: 7
Lv6: 7
Lv7: 8
Lv8: 8
Lv9: 9
Lv10: 9
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 180000
Requirements: {
SPCost: {
Lv1: 120
Lv2: 130
Lv3: 140
Lv4: 150
Lv5: 160
Lv6: 170
Lv7: 180
Lv8: 190
Lv9: 200
Lv10: 210
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2434
Name: "WM_UNLIMITED_HUMMING_VOICE"
Description: "Unlimited Humming Voice"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Chorus: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 5
Lv3: 6
Lv4: 6
Lv5: 7
Lv6: 7
Lv7: 8
Lv8: 8
Lv9: 9
Lv10: 9
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: {
Lv1: 110000
Lv2: 120000
Lv3: 130000
Lv4: 140000
Lv5: 150000
Lv6: 160000
Lv7: 170000
Lv8: 180000
Lv9: 190000
Lv10: 200000
}
Requirements: {
SPCost: {
Lv1: 120
Lv2: 130
Lv3: 140
Lv4: 150
Lv5: 160
Lv6: 170
Lv7: 180
Lv8: 190
Lv9: 200
Lv10: 210
}
WeaponTypes: {
Instruments: true
Whips: true
}
}
},
{
Id: 2443
Name: "SO_FIREWALK"
Description: "Fire Walk"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Fire"
InterruptCast: true
SkillInstances: {
Lv1: 8
Lv2: 10
Lv3: 12
Lv4: 14
Lv5: 16
Lv6: 18
Lv7: 20
Lv8: 22
Lv9: 24
Lv10: 26
}
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 12000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 34
Lv3: 38
Lv4: 42
Lv5: 46
Lv6: 50
Lv7: 54
Lv8: 58
Lv9: 62
Lv10: 66
}
}
Unit: {
Id: 0xdc
Interval: 300
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOOVERLAP: true
}
}
},
{
Id: 2444
Name: "SO_ELECTRICWALK"
Description: "Electric Walk"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Wind"
InterruptCast: true
SkillInstances: {
Lv1: 8
Lv2: 10
Lv3: 12
Lv4: 14
Lv5: 16
Lv6: 18
Lv7: 20
Lv8: 22
Lv9: 24
Lv10: 26
}
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 12000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 34
Lv3: 38
Lv4: 42
Lv5: 46
Lv6: 50
Lv7: 54
Lv8: 58
Lv9: 62
Lv10: 66
}
}
Unit: {
Id: 0xdd
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOOVERLAP: true
}
}
},
{
Id: 2445
Name: "SO_SPELLFIST"
Description: "Spell Fist"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 20000
Lv2: 25000
Lv3: 30000
Lv4: 35000
Lv5: 40000
Lv6: 45000
Lv7: 50000
Lv8: 55000
Lv9: 60000
Lv10: 65000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 44
Lv3: 48
Lv4: 52
Lv5: 56
Lv6: 60
Lv7: 64
Lv8: 68
Lv9: 72
Lv10: 76
}
}
},
{
Id: 2446
Name: "SO_EARTHGRAVE"
Description: "Earth Grave"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Earth"
NumberOfHits: -3
InterruptCast: true
CastTime: {
Lv1: 2200
Lv2: 2400
Lv3: 2600
Lv4: 2800
Lv5: 3000
Lv6: 3200
Lv7: 3400
Lv8: 3600
Lv9: 3800
Lv10: 4000
}
AfterCastActDelay: 1000
SkillData1: 500
SkillData2: {
Lv1: 8000
Lv2: 11000
Lv3: 14000
Lv4: 17000
Lv5: 20000
Lv6: 23000
Lv7: 26000
Lv8: 29000
Lv9: 32000
Lv10: 35000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 62
Lv2: 70
Lv3: 78
Lv4: 86
Lv5: 94
Lv6: 102
Lv7: 110
Lv8: 118
Lv9: 126
Lv10: 134
}
}
Unit: {
Id: 0x86
Range: {
Lv1: 3
Lv2: 3
Lv3: 3
Lv4: 4
Lv5: 4
Lv6: 4
Lv7: 4
Lv8: 4
Lv9: 4
Lv10: 4
}
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2447
Name: "SO_DIAMONDDUST"
Description: "Diamond Dust"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Water"
NumberOfHits: -5
InterruptCast: true
CastTime: {
Lv1: 5000
Lv2: 5500
Lv3: 6000
Lv4: 6500
Lv5: 7000
Lv6: 7500
Lv7: 8000
Lv8: 8500
Lv9: 9000
Lv10: 9500
}
AfterCastActDelay: 1000
SkillData1: 500
SkillData2: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 50
Lv2: 56
Lv3: 62
Lv4: 68
Lv5: 74
Lv6: 80
Lv7: 86
Lv8: 92
Lv9: 98
Lv10: 104
}
}
Unit: {
Id: 0x86
Range: {
Lv1: 3
Lv2: 3
Lv3: 3
Lv4: 4
Lv5: 4
Lv6: 4
Lv7: 4
Lv8: 4
Lv9: 4
Lv10: 4
}
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2448
Name: "SO_POISON_BUSTER"
Description: "Poison Buster"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Poison"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 1
Lv5: 2
Lv6: 2
Lv7: 2
Lv8: 2
Lv9: 2
Lv10: 2
}
InterruptCast: true
CastTime: {
Lv1: 2200
Lv2: 3400
Lv3: 4600
Lv4: 5800
Lv5: 6000
Lv6: 6000
Lv7: 6000
Lv8: 6000
Lv9: 6000
Lv10: 6000
}
AfterCastActDelay: 1000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 70
Lv2: 90
Lv3: 110
Lv4: 130
Lv5: 150
Lv6: 170
Lv7: 190
Lv8: 210
Lv9: 230
Lv10: 250
}
}
},
{
Id: 2449
Name: "SO_PSYCHIC_WAVE"
Description: "Psychic Wave"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
InterruptCast: true
CastTime: {
Lv1: 8000
Lv2: 9000
Lv3: 10000
Lv4: 11000
Lv5: 12000
Lv6: 13000
Lv7: 14000
Lv8: 15000
Lv9: 16000
Lv10: 17000
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 1200
Lv2: 1700
Lv3: 2200
Lv4: 2700
Lv5: 3200
Lv6: 3700
Lv7: 4200
Lv8: 4700
Lv9: 5200
Lv10: 5700
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 48
Lv2: 56
Lv3: 64
Lv4: 70
Lv5: 78
Lv6: 78
Lv7: 78
Lv8: 78
Lv9: 78
Lv10: 78
}
}
Unit: {
Id: 0xdf
Range: {
Lv1: 3
Lv2: 3
Lv3: 4
Lv4: 4
Lv5: 5
Lv6: 5
Lv7: 6
Lv8: 6
Lv9: 7
Lv10: 7
}
Interval: 500
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 2450
Name: "SO_CLOUD_KILL"
Description: "Cloud Kill"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Poison"
InterruptCast: true
CastTime: {
Lv1: 2300
Lv2: 2500
Lv3: 2700
Lv4: 2900
Lv5: 3100
Lv6: 3300
Lv7: 3500
Lv8: 3700
Lv9: 3900
Lv10: 4100
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 8000
Lv2: 10000
Lv3: 12000
Lv4: 14000
Lv5: 16000
Lv6: 18000
Lv7: 20000
Lv8: 22000
Lv9: 24000
Lv10: 26000
}
SkillData2: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 48
Lv2: 56
Lv3: 64
Lv4: 70
Lv5: 78
Lv6: 78
Lv7: 78
Lv8: 78
Lv9: 78
Lv10: 78
}
Items: {
Red_Gemstone: 2
}
}
Unit: {
Id: 0xe0
Layout: 3
Interval: 500
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 2451
Name: "SO_STRIKING"
Description: "Striking"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: 60000
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 50
Lv2: 55
Lv3: 60
Lv4: 65
Lv5: 70
Lv6: 75
Lv7: 80
Lv8: 85
Lv9: 90
Lv10: 95
}
}
},
{
Id: 2452
Name: "SO_WARMER"
Description: "Warmer"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 2200
Lv2: 2400
Lv3: 2600
Lv4: 2800
Lv5: 3000
Lv6: 3200
Lv7: 3400
Lv8: 3600
Lv9: 3800
Lv10: 4000
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 40000
Lv2: 45000
Lv3: 50000
Lv4: 55000
Lv5: 60000
Lv6: 65000
Lv7: 70000
Lv8: 75000
Lv9: 80000
Lv10: 85000
}
SkillData2: 30000
CoolDown: {
Lv1: 35000
Lv2: 40000
Lv3: 45000
Lv4: 50000
Lv5: 55000
Lv6: 60000
Lv7: 65000
Lv8: 70000
Lv9: 75000
Lv10: 80000
}
Requirements: {
SPCost: {
Lv1: 40
Lv2: 52
Lv3: 64
Lv4: 76
Lv5: 88
Lv6: 100
Lv7: 112
Lv8: 124
Lv9: 136
Lv10: 148
}
}
Unit: {
Id: 0xe4
Range: 3
Interval: 3000
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 2453
Name: "SO_VACUUM_EXTREME"
Description: "Vacuum Extreme"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 4000
Lv2: 6000
Lv3: 8000
Lv4: 10000
Lv5: 12000
Lv6: 14000
Lv7: 16000
Lv8: 18000
Lv9: 20000
Lv10: 22000
}
SkillData2: 1000
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 34
Lv2: 42
Lv3: 50
Lv4: 58
Lv5: 66
Lv6: 74
Lv7: 82
Lv8: 90
Lv9: 98
Lv10: 106
}
}
Unit: {
Id: 0xeb
Range: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
Interval: 500
Target: "Enemy"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 2454
Name: "SO_VARETYR_SPEAR"
Description: "Varetyr Spear"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
InterruptCast: true
CastTime: {
Lv1: 2200
Lv2: 2400
Lv3: 2600
Lv4: 2800
Lv5: 3000
Lv6: 3200
Lv7: 3400
Lv8: 3600
Lv9: 3800
Lv10: 4000
}
AfterCastActDelay: 1000
SkillData2: {
Lv1: 2200
Lv2: 2400
Lv3: 2600
Lv4: 2800
Lv5: 3000
Lv6: 3200
Lv7: 3400
Lv8: 3600
Lv9: 3800
Lv10: 4000
}
CoolDown: 2000
Requirements: {
SPCost: {
Lv1: 55
Lv2: 62
Lv3: 69
Lv4: 76
Lv5: 83
Lv6: 90
Lv7: 97
Lv8: 104
Lv9: 111
Lv10: 118
}
}
},
{
Id: 2455
Name: "SO_ARRULLO"
Description: "Arrullo"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
InterruptCast: true
CastTime: {
Lv1: 2200
Lv2: 2400
Lv3: 2600
Lv4: 2800
Lv5: 3000
Lv6: 3200
Lv7: 3400
Lv8: 3600
Lv9: 3800
Lv10: 4000
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 8000
Lv2: 10000
Lv3: 12000
Lv4: 14000
Lv5: 16000
Lv6: 18000
Lv7: 20000
Lv8: 22000
Lv9: 24000
Lv10: 26000
}
CoolDown: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
Items: {
Yellow_Gemstone: 1
}
}
},
{
Id: 2456
Name: "SO_EL_CONTROL"
Description: "Spirit Control"
MaxLevel: 4
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
CoolDown: 5000
Requirements: {
SPCost: 10
State: "ElementalSpirit"
}
},
{
Id: 2457
Name: "SO_SUMMON_AGNI"
Description: "Summon Fire Spirit Agni"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
SkillData1: {
Lv1: 600000
Lv2: 900000
Lv3: 1200000
Lv4: 1500000
Lv5: 1800000
Lv6: 2100000
Lv7: 2400000
Lv8: 2700000
Lv9: 3000000
Lv10: 3300000
}
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 100
Lv2: 150
Lv3: 200
Lv4: 250
Lv5: 300
Lv6: 350
Lv7: 400
Lv8: 450
Lv9: 500
Lv10: 550
}
Items: {
Boody_Red: 3
Boody_Red: 6
Flame_Heart: 1
}
}
},
{
Id: 2458
Name: "SO_SUMMON_AQUA"
Description: "Summon Water Spirit Aqua"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
SkillData1: {
Lv1: 600000
Lv2: 900000
Lv3: 1200000
Lv4: 1500000
Lv5: 1800000
Lv6: 2100000
Lv7: 2400000
Lv8: 2700000
Lv9: 3000000
Lv10: 3300000
}
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 100
Lv2: 150
Lv3: 200
Lv4: 250
Lv5: 300
Lv6: 350
Lv7: 400
Lv8: 450
Lv9: 500
Lv10: 550
}
Items: {
Crystal_Blue: 3
Crystal_Blue: 6
Mistic_Frozen: 1
}
}
},
{
Id: 2459
Name: "SO_SUMMON_VENTUS"
Description: "Summon Wind Spirit Ventus"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
SkillData1: {
Lv1: 600000
Lv2: 900000
Lv3: 1200000
Lv4: 1500000
Lv5: 1800000
Lv6: 2100000
Lv7: 2400000
Lv8: 2700000
Lv9: 3000000
Lv10: 3300000
}
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 100
Lv2: 150
Lv3: 200
Lv4: 250
Lv5: 300
Lv6: 350
Lv7: 400
Lv8: 450
Lv9: 500
Lv10: 550
}
Items: {
Wind_Of_Verdure: 3
Wind_Of_Verdure: 6
Rough_Wind: 1
}
}
},
{
Id: 2460
Name: "SO_SUMMON_TERA"
Description: "Summon Earth Spirit Tera"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
SkillData1: {
Lv1: 600000
Lv2: 900000
Lv3: 1200000
Lv4: 1500000
Lv5: 1800000
Lv6: 2100000
Lv7: 2400000
Lv8: 2700000
Lv9: 3000000
Lv10: 3300000
}
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 100
Lv2: 150
Lv3: 200
Lv4: 250
Lv5: 300
Lv6: 350
Lv7: 400
Lv8: 450
Lv9: 500
Lv10: 550
}
Items: {
Yellow_Live: 3
Yellow_Live: 6
Great_Nature: 1
}
}
},
{
Id: 2461
Name: "SO_EL_ACTION"
Description: "Elemental Action"
MaxLevel: 1
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
CoolDown: 5000
Requirements: {
SPCost: 50
State: "ElementalSpirit"
}
},
{
Id: 2462
Name: "SO_EL_ANALYSIS"
Description: "Four Spirit Analysis"
MaxLevel: 2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 10
Lv2: 20
Lv3: 30
Lv4: 40
Lv5: 50
Lv6: 60
Lv7: 70
Lv8: 80
Lv9: 90
Lv10: 100
}
}
},
{
Id: 2463
Name: "SO_EL_SYMPATHY"
Description: "Spirit Sympathy"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 2464
Name: "SO_EL_CURE"
Description: "Spirit Recovery"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 10
State: "ElementalSpirit"
}
},
{
Id: 2465
Name: "SO_FIRE_INSIGNIA"
Description: "Fire Insignia"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 1
CastTime: 1000
SkillData1: 60000
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 22
Lv2: 30
Lv3: 38
Lv4: 46
Lv5: 54
Lv6: 62
Lv7: 70
Lv8: 78
Lv9: 86
Lv10: 94
}
Items: {
Scarlet_Pts: 1
Scarlet_Pts: 2
Scarlet_Pts: 3
}
}
Unit: {
Id: 0xf1
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 2466
Name: "SO_WATER_INSIGNIA"
Description: "Water Insignia"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 1
CastTime: 1000
SkillData1: 60000
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 22
Lv2: 30
Lv3: 38
Lv4: 46
Lv5: 54
Lv6: 62
Lv7: 70
Lv8: 78
Lv9: 86
Lv10: 94
}
Items: {
Indigo_Pts: 1
Indigo_Pts: 2
Indigo_Pts: 3
}
}
Unit: {
Id: 0xf2
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 2467
Name: "SO_WIND_INSIGNIA"
Description: "Wind Insignia"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 1
CastTime: 1000
SkillData1: 60000
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 22
Lv2: 30
Lv3: 38
Lv4: 46
Lv5: 54
Lv6: 62
Lv7: 70
Lv8: 78
Lv9: 86
Lv10: 94
}
Items: {
Yellow_Wish_Pts: 1
Yellow_Wish_Pts: 2
Yellow_Wish_Pts: 3
}
}
Unit: {
Id: 0xf3
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 2468
Name: "SO_EARTH_INSIGNIA"
Description: "Earth Insignia"
MaxLevel: 3
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 1
CastTime: 1000
SkillData1: 60000
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 22
Lv2: 30
Lv3: 38
Lv4: 46
Lv5: 54
Lv6: 62
Lv7: 70
Lv8: 78
Lv9: 86
Lv10: 94
}
Items: {
Lime_Green_Pts: 1
Lime_Green_Pts: 2
Lime_Green_Pts: 3
}
}
Unit: {
Id: 0xf4
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_PATHCHECK: true
}
}
},
{
Id: 2474
Name: "GN_TRAINING_SWORD"
Description: "Sword Training"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 2475
Name: "GN_REMODELING_CART"
Description: "Cart Remodeling"
MaxLevel: 5
NumberOfHits: 0
},
{
Id: 2476
Name: "GN_CART_TORNADO"
Description: "Cart Tornado"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
KnockBackTiles: 2
AfterCastActDelay: 500
SkillData1: 5000
CoolDown: {
Lv1: 0
Lv2: 500
Lv3: 1000
Lv4: 1500
Lv5: 2000
Lv6: 2500
Lv7: 3000
Lv8: 3500
Lv9: 4000
Lv10: 4500
}
Requirements: {
SPCost: 30
State: "Cart"
}
},
{
Id: 2477
Name: "GN_CARTCANNON"
Description: "Cart Cannon"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 42
Lv3: 44
Lv4: 46
Lv5: 48
Lv6: 50
Lv7: 52
Lv8: 54
Lv9: 56
Lv10: 58
}
AmmoTypes: {
A_CANNONBALL: true
}
AmmoAmount: 1
State: "Cart"
}
},
{
Id: 2478
Name: "GN_CARTBOOST"
Description: "Cart Boost"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1500
AfterCastActDelay: 500
SkillData1: 90000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
State: "Cart"
}
},
{
Id: 2479
Name: "GN_THORNS_TRAP"
Description: "Thorn Trap"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
InterruptCast: true
SkillInstances: 5
CastTime: 1500
AfterCastActDelay: 500
SkillData1: {
Lv1: 10000
Lv2: 12000
Lv3: 14000
Lv4: 16000
Lv5: 18000
Lv6: 20000
Lv7: 22000
Lv8: 24000
Lv9: 26000
Lv10: 28000
}
SkillData2: 20000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 22
Lv2: 26
Lv3: 30
Lv4: 34
Lv5: 38
Lv6: 42
Lv7: 46
Lv8: 50
Lv9: 54
Lv10: 58
}
Items: {
Seed_Of_Horny_Plant: 1
}
}
Unit: {
Id: 0xe5
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 2480
Name: "GN_BLOOD_SUCKER"
Description: "Blood Sucker"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillInstances: 3
CastTime: 1500
AfterCastActDelay: 500
SkillData1: {
Lv1: 20000
Lv2: 22000
Lv3: 24000
Lv4: 26000
Lv5: 28000
Lv6: 30000
Lv7: 32000
Lv8: 34000
Lv9: 36000
Lv10: 38000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
Items: {
Bloodsuck_Plant_Seed: 1
}
}
},
{
Id: 2481
Name: "GN_SPORE_EXPLOSION"
Description: "Spore Explosion"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: 1500
AfterCastActDelay: 500
SkillData1: {
Lv1: 2000
Lv2: 2000
Lv3: 3000
Lv4: 3000
Lv5: 4000
Lv6: 4000
Lv7: 5000
Lv8: 5000
Lv9: 6000
Lv10: 6000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
Items: {
Bomb_Mushroom_Spore: 1
}
}
},
{
Id: 2482
Name: "GN_WALLOFTHORN"
Description: "Wall of Thorns"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
NumberOfHits: -1
InterruptCast: true
SkillInstances: 1
KnockBackTiles: 2
CastTime: 1500
AfterCastActDelay: 500
SkillData1: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
Items: {
Seed_Of_Horny_Plant: 1
}
}
Unit: {
Id: [ 0xe6, 0x7f ]
Layout: -1
Range: 2
Interval: -1
Target: "All"
}
},
{
Id: 2483
Name: "GN_CRAZYWEED"
Description: "Crazy Weed"
MaxLevel: 10
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
IgnoreLandProtector: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 4
InterruptCast: true
CastTime: {
Lv1: 3000
Lv2: 3500
Lv3: 4000
Lv4: 4500
Lv5: 5000
Lv6: 5500
Lv7: 6000
Lv8: 6500
Lv9: 7000
Lv10: 7500
}
AfterCastActDelay: 500
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
Items: {
Seed_Of_Horny_Plant: 1
}
}
},
{
Id: 2484
Name: "GN_CRAZYWEED_ATK"
Description: "Crazy Weed Attack"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
IgnoreLandProtector: true
}
AttackType: "Weapon"
Element: "Ele_Earth"
DamageType: {
SplashArea: true
}
SplashRange: 3
SkillData1: 100
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2485
Name: "GN_DEMONIC_FIRE"
Description: "Demonic Fire"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: "Ele_Fire"
InterruptCast: true
CastTime: {
Lv1: 3000
Lv2: 3500
Lv3: 4000
Lv4: 4500
Lv5: 5000
Lv6: 5500
Lv7: 6000
Lv8: 6500
Lv9: 7000
Lv10: 7500
}
AfterCastActDelay: 500
SkillData1: {
Lv1: 10000
Lv2: 12000
Lv3: 14000
Lv4: 16000
Lv5: 18000
Lv6: 20000
Lv7: 22000
Lv8: 24000
Lv9: 26000
Lv10: 28000
}
SkillData2: {
Lv1: 8000
Lv2: 16000
Lv3: 24000
Lv4: 32000
Lv5: 40000
Lv6: 48000
Lv7: 56000
Lv8: 64000
Lv9: 72000
Lv10: 80000
}
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
Items: {
Fire_Bottle: 1
}
}
Unit: {
Id: 0xe7
Range: 3
Interval: 2000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
UF_SKILL: true
}
}
},
{
Id: 2486
Name: "GN_FIRE_EXPANSION"
Description: "Fire Expansion"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
Items: {
Oil_Bottle: 1
Explosive_Powder: 1
Smoke_Powder: 1
Tear_Gas: 1
Acid_Bottle: 1
}
}
},
{
Id: 2487
Name: "GN_FIRE_EXPANSION_SMOKE_POWDER"
Description: "Fire Expansion Smoke Powder"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillData1: {
Lv1: 10000
Lv2: 12000
Lv3: 14000
Lv4: 16000
Lv5: 18000
Lv6: 20000
Lv7: 22000
Lv8: 24000
Lv9: 26000
Lv10: 28000
}
CoolDown: 0
Requirements: {
SPCost: 1
}
Unit: {
Id: 0xe8
Range: 3
Interval: 1000
Target: "Enemy"
}
},
{
Id: 2488
Name: "GN_FIRE_EXPANSION_TEAR_GAS"
Description: "Fire Expansion Tear Gas"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillData1: {
Lv1: 10000
Lv2: 12000
Lv3: 14000
Lv4: 16000
Lv5: 18000
Lv6: 20000
Lv7: 22000
Lv8: 24000
Lv9: 26000
Lv10: 28000
}
CoolDown: 0
Requirements: {
SPCost: 1
}
Unit: {
Id: 0xe9
Range: 3
Interval: 1000
Target: "Enemy"
}
},
{
Id: 2489
Name: "GN_FIRE_EXPANSION_ACID"
Description: "Fire Expansion Acid"
MaxLevel: 10
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
Requirements: {
SPCost: 1
}
},
{
Id: 2490
Name: "GN_HELLS_PLANT"
Description: "Hell's Plant"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 1
InterruptCast: true
SkillInstances: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
CastTime: {
Lv1: 3000
Lv2: 3500
Lv3: 4000
Lv4: 4500
Lv5: 5000
Lv6: 5500
Lv7: 6000
Lv8: 6500
Lv9: 7000
Lv10: 7500
}
AfterCastActDelay: 500
SkillData1: {
Lv1: 14000
Lv2: 21000
Lv3: 28000
Lv4: 35000
Lv5: 42000
Lv6: 49000
Lv7: 56000
Lv8: 63000
Lv9: 70000
Lv10: 77000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
Items: {
MenEater_Plant_Bottle: 1
}
}
Unit: {
Id: 0xea
Range: 1
Interval: 1000
Target: "All"
Flag: {
UF_NOREITERATION: true
}
}
},
{
Id: 2491
Name: "GN_HELLS_PLANT_ATK"
Description: "Hell's Plant Attack"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Misc"
DamageType: {
IgnoreFlee: true
IgnoreDefCards: true
}
SkillData1: 20000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2492
Name: "GN_MANDRAGORA"
Description: "Howling of Mandragora"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 6
Lv3: 6
Lv4: 7
Lv5: 7
Lv6: 8
Lv7: 8
Lv8: 9
Lv9: 9
Lv10: 10
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
Items: {
Mandragora_Flowerpot: 1
}
}
},
{
Id: 2493
Name: "GN_SLINGITEM"
Description: "Sling Item"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CoolDown: 1000
Requirements: {
SPCost: 4
AmmoTypes: {
A_THROWWEAPON: true
}
AmmoAmount: 1
}
},
{
Id: 2494
Name: "GN_CHANGEMATERIAL"
Description: "Change Material"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 5
}
},
{
Id: 2495
Name: "GN_MIX_COOKING"
Description: "Mix Cooking"
MaxLevel: 2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: {
Lv1: 5
Lv2: 40
Lv3: 75
Lv4: 110
Lv5: 145
Lv6: 180
Lv7: 215
Lv8: 250
Lv9: 285
Lv10: 320
}
}
},
{
Id: 2496
Name: "GN_MAKEBOMB"
Description: "Create Bomb"
MaxLevel: 2
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: {
Lv1: 5
Lv2: 40
Lv3: 75
Lv4: 110
Lv5: 145
Lv6: 180
Lv7: 215
Lv8: 250
Lv9: 285
Lv10: 320
}
}
},
{
Id: 2497
Name: "GN_S_PHARMACY"
Description: "Special Pharmacy"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 12
}
},
{
Id: 2498
Name: "GN_SLINGITEM_RANGEMELEEATK"
Description: "Sling Item Attack"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
SkillData1: 3000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2515
Name: "AB_SECRAMENT"
Description: "Secrament"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 500
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 100
Lv2: 120
Lv3: 140
Lv4: 160
Lv5: 180
Lv6: 200
Lv7: 220
Lv8: 240
Lv9: 260
Lv10: 280
}
}
},
{
Id: 2516
Name: "WM_SEVERE_RAINSTORM_MELEE"
Description: "Severe Rainstorm Melee"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 5
},
{
Id: 2517
Name: "SR_HOWLINGOFLION"
Description: "Howling of Lion"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
CastTime: 1000
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
SpiritSphereCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
}
},
{
Id: 2518
Name: "SR_RIDEINLIGHTNING"
Description: "Ride In Lightening"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 2
Lv3: 3
Lv4: 3
Lv5: 4
Lv6: 4
Lv7: 5
Lv8: 5
Lv9: 6
Lv10: 6
}
CastTime: {
Lv1: 1000
Lv2: 2000
Lv3: 3000
Lv4: 4000
Lv5: 5000
Lv6: 6000
Lv7: 7000
Lv8: 8000
Lv9: 9000
Lv10: 10000
}
AfterCastActDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
SpiritSphereCost: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
}
},
{
Id: 2534
Name: "RETURN_TO_ELDICASTES"
Description: "Return To Eldicastes"
MaxLevel: 1
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: 3000
CoolDown: 300000
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
SkillDelayOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 2535
Name: "ALL_BUYING_STORE"
Description: "Open Buying Store"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
Requirements: {
SPCost: 1
Items: {
Buy_Market_Permit: 1
}
}
},
{
Id: 2536
Name: "ALL_GUARDIAN_RECALL"
Description: "Guardian's Recall"
MaxLevel: 1
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: 3000
CoolDown: 300000
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
SkillDelayOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 2537
Name: "ALL_ODINS_POWER"
Description: "Odin's Power"
MaxLevel: 2
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 70
Lv2: 100
Lv3: 130
Lv4: 160
Lv5: 190
Lv6: 220
Lv7: 250
Lv8: 280
Lv9: 310
Lv10: 340
}
}
},
{
Id: 2544
Name: "MC_CARTDECORATE"
Description: "Change Cart 2"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Quest: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 40
}
},
{
Id: 2551
Name: "RL_GLITTERING_GREED"
Description: "Flip The Coin Greed"
MaxLevel: 10
NumberOfHits: 0
Requirements: {
SPCost: 1
}
},
{
Id: 2552
Name: "RL_RICHS_COIN"
Description: "Rich's Coin"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 10
}
},
{
Id: 2553
Name: "RL_MASS_SPIRAL"
Description: "Mass Spiral"
MaxLevel: 5
Range: 15
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: {
Lv1: 80
Lv2: 84
Lv3: 88
Lv4: 92
Lv5: 96
Lv6: 100
Lv7: 104
Lv8: 108
Lv9: 112
Lv10: 116
}
}
},
{
Id: 2554
Name: "RL_BANISHING_BUSTER"
Description: "Banishing Buster"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
}
},
{
Id: 2555
Name: "RL_B_TRAP"
Description: "Bind Trap"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillInstances: 3
CoolDown: {
Lv1: 10000
Lv2: 11000
Lv3: 12000
Lv4: 13000
Lv5: 14000
Lv6: 15000
Lv7: 16000
Lv8: 17000
Lv9: 18000
Lv10: 19000
}
Requirements: {
SPCost: {
Lv1: 30
Lv2: 32
Lv3: 34
Lv4: 36
Lv5: 38
Lv6: 40
Lv7: 42
Lv8: 44
Lv9: 46
Lv10: 48
}
}
Unit: {
Id: 0x104
Range: {
Lv1: 1
Lv2: 2
Lv3: 2
Lv4: 3
Lv5: 3
Lv6: 4
Lv7: 4
Lv8: 5
Lv9: 5
Lv10: 6
}
Interval: 500
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 2556
Name: "RL_FLICKER"
Description: "Flicker"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
Requirements: {
SPCost: 2
}
},
{
Id: 2557
Name: "RL_S_STORM"
Description: "Shatter Storm"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
}
},
{
Id: 2558
Name: "RL_E_CHAIN"
Description: "Eternal Chain"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 45
}
},
{
Id: 2559
Name: "RL_QD_SHOT"
Description: "Quick Draw Shot"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 5
}
},
{
Id: 2560
Name: "RL_C_MARKER"
Description: "Crimson Marker"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
SkillInstances: 3
Requirements: {
SPCost: 10
}
},
{
Id: 2561
Name: "RL_FIREDANCE"
Description: "Fire Dance"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
Requirements: {
SPCost: {
Lv1: 10
Lv2: 15
Lv3: 20
Lv4: 25
Lv5: 30
Lv6: 35
Lv7: 40
Lv8: 45
Lv9: 50
Lv10: 55
}
}
},
{
Id: 2562
Name: "RL_H_MINE"
Description: "Howling Mine"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: {
Lv1: 45
Lv2: 50
Lv3: 55
Lv4: 60
Lv5: 65
Lv6: 70
Lv7: 75
Lv8: 80
Lv9: 85
Lv10: 90
}
}
},
{
Id: 2563
Name: "RL_P_ALTER"
Description: "Platinum Alter"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: {
Lv1: 20
Lv2: 24
Lv3: 28
Lv4: 32
Lv5: 36
Lv6: 40
Lv7: 44
Lv8: 48
Lv9: 52
Lv10: 56
}
}
},
{
Id: 2564
Name: "RL_FALLEN_ANGEL"
Description: "Fallen Angel"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 90
}
},
{
Id: 2565
Name: "RL_R_TRIP"
Description: "Round Trip"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
KnockBackTiles: 3
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
}
},
{
Id: 2566
Name: "RL_D_TAIL"
Description: "Dragon Tail"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: -1
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
}
},
{
Id: 2567
Name: "RL_FIRE_RAIN"
Description: "Fire Rain"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 70
}
},
{
Id: 2568
Name: "RL_HEAT_BARREL"
Description: "Heat Barrel"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
}
},
{
Id: 2569
Name: "RL_AM_BLAST"
Description: "Anti-Material Blast"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: {
Lv1: 80
Lv2: 84
Lv3: 88
Lv4: 92
Lv5: 96
Lv6: 100
Lv7: 104
Lv8: 108
Lv9: 112
Lv10: 116
}
}
},
{
Id: 2570
Name: "RL_SLUGSHOT"
Description: "Slug Shot"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
KnockBackTiles: 6
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
}
},
{
Id: 2571
Name: "RL_HAMMER_OF_GOD"
Description: "Hammer of God"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
Requirements: {
SPCost: {
Lv1: 70
Lv2: 80
Lv3: 90
Lv4: 100
Lv5: 110
Lv6: 120
Lv7: 130
Lv8: 140
Lv9: 150
Lv10: 160
}
}
},
{
Id: 2572
Name: "RL_R_TRIP_PLUSATK"
Description: "Round Trip Plus Attack"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreFlee: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 2573
Name: "RL_B_FLICKER_ATK"
Description: "Bind Flicker Attack"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 1
}
},
{
Id: 2574
Name: "RL_GLITTERING_GREED_ATK"
Description: "Flip The Coin Greed Attack"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: 1
}
},
{
Id: 3001
Name: "KO_YAMIKUMO"
Description: "Yamikumo"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 3002
Name: "KO_RIGHT"
Description: "Right Hand Mastery"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 3003
Name: "KO_LEFT"
Description: "Left Hand Mastery"
MaxLevel: 5
AttackType: "Weapon"
NumberOfHits: 0
},
{
Id: 3004
Name: "KO_JYUMONJIKIRI"
Description: "Cross Strike"
MaxLevel: 5
Range: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -2
AfterCastActDelay: 500
SkillData1: 3000
CoolDown: 5000
Requirements: {
SPCost: {
Lv1: 10
Lv2: 12
Lv3: 14
Lv4: 16
Lv5: 18
Lv6: 20
Lv7: 22
Lv8: 24
Lv9: 26
Lv10: 28
}
WeaponTypes: {
DWDaggers: true
DWSwords: true
DWDaggerSword: true
}
}
},
{
Id: 3005
Name: "KO_SETSUDAN"
Description: "Soul Sever"
MaxLevel: 5
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 12
Lv2: 16
Lv3: 20
Lv4: 24
Lv5: 28
Lv6: 32
Lv7: 36
Lv8: 40
Lv9: 44
Lv10: 48
}
}
},
{
Id: 3006
Name: "KO_BAKURETSU"
Description: "Bakuretsu Kunai"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
NumberOfHits: 0
CastTime: {
Lv1: 1000
Lv2: 1400
Lv3: 1800
Lv4: 2200
Lv5: 2600
Lv6: 3000
Lv7: 3400
Lv8: 3800
Lv9: 4200
Lv10: 4600
}
AfterCastActDelay: 1000
SkillData1: 100
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
Items: {
Explosive_Kunai: 1
}
}
Unit: {
Id: 0x86
Range: 2
Interval: 100
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 3007
Name: "KO_HAPPOKUNAI"
Description: "Happo Kunai"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: {
Lv1: 4
Lv2: 4
Lv3: 4
Lv4: 4
Lv5: 5
Lv6: 5
Lv7: 5
Lv8: 5
Lv9: 5
Lv10: 5
}
NumberOfHits: 0
AfterCastActDelay: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 8
Lv2: 9
Lv3: 10
Lv4: 11
Lv5: 12
Lv6: 13
Lv7: 14
Lv8: 15
Lv9: 16
Lv10: 17
}
AmmoTypes: {
A_KUNAI: true
}
AmmoAmount: 8
}
},
{
Id: 3008
Name: "KO_MUCHANAGE"
Description: "Mucha Nage"
MaxLevel: 10
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Misc"
DamageType: {
SplashArea: true
IgnoreElement: true
}
SplashRange: 2
NumberOfHits: -10
CastTime: 1000
SkillData1: 100
CoolDown: 10000
Requirements: {
SPCost: 50
ZenyCost: {
Lv1: 10000
Lv2: 20000
Lv3: 30000
Lv4: 40000
Lv5: 50000
Lv6: 60000
Lv7: 70000
Lv8: 80000
Lv9: 90000
Lv10: 100000
}
}
Unit: {
Id: 0x86
Range: 2
Interval: 100
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 3009
Name: "KO_HUUMARANKA"
Description: "Huuma Shuriken Ranka"
MaxLevel: 5
Range: {
Lv1: 9
Lv2: 10
Lv3: 11
Lv4: 12
Lv5: 13
Lv6: 14
Lv7: 15
Lv8: 16
Lv9: 17
Lv10: 18
}
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
NumberOfHits: -5
CastTime: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
AfterCastActDelay: 1000
SkillData1: 100
CoolDown: 3000
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
WeaponTypes: {
FuumaShurikens: true
}
}
Unit: {
Id: 0x86
Range: 3
Interval: 100
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 3010
Name: "KO_MAKIBISHI"
Description: "Makibishi"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
Trap: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
SkillData2: 10000
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 9
Lv2: 12
Lv3: 15
Lv4: 18
Lv5: 21
Lv6: 24
Lv7: 27
Lv8: 30
Lv9: 33
Lv10: 36
}
Items: {
Makibishi: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
}
}
}
Unit: {
Id: 0xfc
Interval: 5000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 3011
Name: "KO_MEIKYOUSISUI"
Description: "Meikyo Shisui"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
InterruptCast: true
CastTime: 3000
SkillData1: 10000
CoolDown: 10000
Requirements: {
SPCost: 100
}
},
{
Id: 3012
Name: "KO_ZANZOU"
Description: "Zanzou"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillInstances: 1
KnockBackTiles: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 30000
Lv2: 27000
Lv3: 24000
Lv4: 21000
Lv5: 18000
Lv6: 15000
Lv7: 12000
Lv8: 9000
Lv9: 6000
Lv10: 3000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 44
Lv3: 48
Lv4: 52
Lv5: 56
Lv6: 60
Lv7: 64
Lv8: 68
Lv9: 72
Lv10: 76
}
}
},
{
Id: 3013
Name: "KO_KYOUGAKU"
Description: "Kyougaku"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: {
Lv1: 3000
Lv2: 2500
Lv3: 2000
Lv4: 1500
Lv5: 1000
Lv6: 500
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 44
Lv3: 48
Lv4: 52
Lv5: 56
Lv6: 60
Lv7: 64
Lv8: 68
Lv9: 72
Lv10: 76
}
}
},
{
Id: 3014
Name: "KO_JYUSATSU"
Description: "Jyusatsu"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: {
Lv1: 3000
Lv2: 2500
Lv3: 2000
Lv4: 1500
Lv5: 1000
Lv6: 500
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 8000
Lv2: 10000
Lv3: 12000
Lv4: 14000
Lv5: 16000
Lv6: 18000
Lv7: 20000
Lv8: 22000
Lv9: 24000
Lv10: 26000
}
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 44
Lv3: 48
Lv4: 52
Lv5: 56
Lv6: 60
Lv7: 64
Lv8: 68
Lv9: 72
Lv10: 76
}
}
},
{
Id: 3015
Name: "KO_KAHU_ENTEN"
Description: "Kahu Enten"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
CastTime: 2000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 20
Items: {
Charm_Fire: 1
}
}
},
{
Id: 3016
Name: "KO_HYOUHU_HUBUKI"
Description: "Hyouhu Hubuki"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Water"
DamageType: {
NoDamage: true
}
CastTime: 2000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 20
Items: {
Charm_Ice: 1
}
}
},
{
Id: 3017
Name: "KO_KAZEHU_SEIRAN"
Description: "Kazehu Seiran"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Wind"
DamageType: {
NoDamage: true
}
CastTime: 2000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 20
Items: {
Charm_Wind: 1
}
}
},
{
Id: 3018
Name: "KO_DOHU_KOUKAI"
Description: "Dohu Koukai"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Earth"
DamageType: {
NoDamage: true
}
CastTime: 2000
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: 20
Items: {
Charm_Earth: 1
}
}
},
{
Id: 3019
Name: "KO_KAIHOU"
Description: "Technique Kaihou"
MaxLevel: 5
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
NumberOfHits: 0
Requirements: {
SPCost: 10
}
},
{
Id: 3020
Name: "KO_ZENKAI"
Description: "Zenkai"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Magic"
NumberOfHits: 3
InterruptCast: true
AfterCastActDelay: 1000
SkillData1: 10000
SkillData2: 10000
CoolDown: 0
Requirements: {
SPCost: 30
}
Unit: {
Id: 0xf8
Range: 3
Interval: 500
Target: "All"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 3021
Name: "KO_GENWAKU"
Description: "Genwaku"
MaxLevel: 5
Range: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 3000
Lv2: 2500
Lv3: 2000
Lv4: 1500
Lv5: 1000
Lv6: 500
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
AfterCastActDelay: 1000
SkillData1: 5000
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 40
Lv2: 44
Lv3: 48
Lv4: 52
Lv5: 56
Lv6: 60
Lv7: 64
Lv8: 68
Lv9: 72
Lv10: 76
}
}
},
{
Id: 3022
Name: "KO_IZAYOI"
Description: "Izayoi"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 70
Lv2: 75
Lv3: 80
Lv4: 85
Lv5: 90
Lv6: 95
Lv7: 100
Lv8: 105
Lv9: 110
Lv10: 115
}
}
},
{
Id: 3023
Name: "KG_KAGEHUMI"
Description: "Kagehumi"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 3
Lv3: 4
Lv4: 5
Lv5: 6
Lv6: 7
Lv7: 8
Lv8: 9
Lv9: 10
Lv10: 11
}
NumberOfHits: 0
SkillData1: {
Lv1: 5000
Lv2: 6000
Lv3: 7000
Lv4: 8000
Lv5: 9000
Lv6: 10000
Lv7: 11000
Lv8: 12000
Lv9: 13000
Lv10: 14000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 65
Lv3: 70
Lv4: 75
Lv5: 80
Lv6: 85
Lv7: 90
Lv8: 95
Lv9: 100
Lv10: 105
}
}
},
{
Id: 3024
Name: "KG_KYOMU"
Description: "Kyomu"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 20000
Requirements: {
SPCost: 50
Items: {
Shadow_Orb: 1
}
}
},
{
Id: 3025
Name: "KG_KAGEMUSYA"
Description: "Kagemusha"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 30
Lv3: 35
Lv4: 40
Lv5: 45
Lv6: 50
Lv7: 55
Lv8: 60
Lv9: 65
Lv10: 70
}
Items: {
Shadow_Orb: 1
}
}
},
{
Id: 3026
Name: "OB_ZANGETSU"
Description: "Zangetsu"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 75000
Lv3: 90000
Lv4: 105000
Lv5: 120000
Lv6: 135000
Lv7: 150000
Lv8: 165000
Lv9: 180000
Lv10: 195000
}
CoolDown: 30000
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
}
},
{
Id: 3027
Name: "OB_OBOROGENSOU"
Description: "Oboro Gensou"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
CastTime: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 15000
Requirements: {
SPCost: {
Lv1: 55
Lv2: 60
Lv3: 65
Lv4: 70
Lv5: 75
Lv6: 80
Lv7: 85
Lv8: 90
Lv9: 95
Lv10: 100
}
}
},
{
Id: 3028
Name: "OB_OBOROGENSOU_TRANSITION_ATK"
Description: "Hazy Moonlight Illusion Transition Attack"
MaxLevel: 1
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 3
},
{
Id: 3029
Name: "OB_AKAITSUKI"
Description: "Akaitsuki"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
AfterCastActDelay: 1000
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
CoolDown: 30000
Requirements: {
SPCost: {
Lv1: 20
Lv2: 30
Lv3: 40
Lv4: 50
Lv5: 60
Lv6: 70
Lv7: 80
Lv8: 90
Lv9: 100
Lv10: 110
}
}
},
{
Id: 3031
Name: "ECL_SNOWFLIP"
Description: "Snow Flip"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 3032
Name: "ECL_PEONYMAMY"
Description: "Peony Mamy"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 3033
Name: "ECL_SADAGUI"
Description: "Sadagui"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 3034
Name: "ECL_SEQUOIADUST"
Description: "Sequoia Dust"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 3035
Name: "ECLAGE_RECALL"
Description: "Return To Eclage"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
},
{
Id: 5001
Name: "GC_DARKCROW"
Description: "Dark Claw"
MaxLevel: 5
Range: 1
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 3
AfterCastActDelay: 1500
SkillData1: 5000
CoolDown: 60000
Requirements: {
SPCost: {
Lv1: 22
Lv2: 34
Lv3: 46
Lv4: 58
Lv5: 70
Lv6: 82
Lv7: 94
Lv8: 106
Lv9: 118
Lv10: 130
}
}
},
{
Id: 5002
Name: "RA_UNLIMIT"
Description: "Unlimited"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 500
SkillData1: 60000
CoolDown: 300000
Requirements: {
SPCost: {
Lv1: 100
Lv2: 120
Lv3: 140
Lv4: 160
Lv5: 180
Lv6: 200
Lv7: 220
Lv8: 240
Lv9: 260
Lv10: 280
}
}
},
{
Id: 5003
Name: "GN_ILLUSIONDOPING"
Description: "Illusion Doping"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 4
Lv2: 5
Lv3: 6
Lv4: 7
Lv5: 8
Lv6: 9
Lv7: 10
Lv8: 11
Lv9: 12
Lv10: 13
}
SkillData1: 10000
CoolDown: 10000
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
Items: {
Alchol: 1
}
}
},
{
Id: 5004
Name: "RK_DRAGONBREATH_WATER"
Description: "Dragon Breath - Water"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Water"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 2
Lv5: 2
Lv6: 2
Lv7: 3
Lv8: 3
Lv9: 4
Lv10: 4
}
CastTime: {
Lv1: 0
Lv2: 0
Lv3: 0
Lv4: 1000
Lv5: 1000
Lv6: 1000
Lv7: 1500
Lv8: 1500
Lv9: 2000
Lv10: 2000
}
AfterCastActDelay: 2000
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
State: "Dragon"
}
},
{
Id: 5005
Name: "RK_LUXANIMA"
Description: "Lux Anima"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 5006
Name: "NC_MAGMA_ERUPTION"
Description: "Magma Eruption"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Misc"
Element: "Ele_Fire"
SkillInstances: 3
CastTime: 1000
SkillData1: 10000
SkillData2: 42000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 70
Lv3: 80
Lv4: 90
Lv5: 100
Lv6: 110
Lv7: 120
Lv8: 130
Lv9: 140
Lv10: 150
}
}
Unit: {
Id: 0x101
Range: 3
Interval: 2000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 5007
Name: "WM_FRIGG_SONG"
Description: "Frigg's Song"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 200
Lv2: 230
Lv3: 260
Lv4: 290
Lv5: 320
Lv6: 350
Lv7: 380
Lv8: 410
Lv9: 440
Lv10: 470
}
WeaponTypes: {
Instruments: true
Whips: true
}
Items: {
Heartbroken_Tears: 1
}
}
},
{
Id: 5008
Name: "SO_ELEMENTAL_SHIELD"
Description: "Elemental Shield"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
CastTime: 1000
SkillData1: 10000
CoolDown: 10000
Requirements: {
SPCost: 120
State: "ElementalSpirit"
Items: {
Blue_Gemstone: 1
}
}
Unit: {
Id: 0x7e
Interval: -1
Target: "All"
Flag: {
UF_DEFNOTENEMY: true
UF_NOREITERATION: true
}
}
},
{
Id: 5009
Name: "SR_FLASHCOMBO"
Description: "Flash Combo"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
AfterCastActDelay: 4000
SkillData1: 4000
CoolDown: 0
Requirements: {
SPCost: 65
SpiritSphereCost: {
Lv1: 5
Lv2: 5
Lv3: 4
Lv4: 4
Lv5: 3
Lv6: 3
Lv7: 2
Lv8: 2
Lv9: 1
Lv10: 1
}
}
},
{
Id: 5010
Name: "SC_ESCAPE"
Description: "Emergency Escape"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: 1000
CoolDown: 15000
Requirements: {
SPCost: {
Lv1: 30
Lv2: 26
Lv3: 22
Lv4: 18
Lv5: 14
Lv6: 10
Lv7: 6
Lv8: 2
Lv9: 1
Lv10: 1
}
Items: {
Special_Alloy_Trap: 1
}
}
Unit: {
Id: 0xfe
Range: 2
Interval: -1
Target: "Enemy"
}
},
{
Id: 5011
Name: "AB_OFFERTORIUM"
Description: "Offertorium"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: 4000
SkillData1: 90000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 60
Lv3: 90
Lv4: 120
Lv5: 150
Lv6: 180
Lv7: 210
Lv8: 240
Lv9: 270
Lv10: 300
}
}
},
{
Id: 5012
Name: "WL_TELEKINESIS_INTENSE"
Description: "Intense Telekinesis"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: 1000
SkillData1: 60000
CoolDown: 300000
Requirements: {
SPCost: {
Lv1: 100
Lv2: 150
Lv3: 200
Lv4: 250
Lv5: 300
Lv6: 350
Lv7: 400
Lv8: 450
Lv9: 500
Lv10: 550
}
}
},
{
Id: 5013
Name: "LG_KINGS_GRACE"
Description: "King's Grace"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 5
CastTime: 1000
SkillData1: 5000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 200
Lv2: 180
Lv3: 160
Lv4: 140
Lv5: 120
Lv6: 100
Lv7: 80
Lv8: 60
Lv9: 40
Lv10: 20
}
}
},
{
Id: 5014
Name: "ALL_FULL_THROTTLE"
Description: "Full Throttle"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 10000
Lv2: 15000
Lv3: 20000
Lv4: 25000
Lv5: 30000
Lv6: 35000
Lv7: 40000
Lv8: 45000
Lv9: 50000
Lv10: 55000
}
SkillData2: 10000
CoolDown: 1800000
Requirements: {
SPCost: 1
}
},
{
Id: 5015
Name: "SR_FLASHCOMBO_ATK_STEP1"
Description: "Flash Combo Attack Step 1"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 5016
Name: "SR_FLASHCOMBO_ATK_STEP2"
Description: "Flash Combo Attack Step 2"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 5017
Name: "SR_FLASHCOMBO_ATK_STEP3"
Description: "Flash Combo Attack Step 3"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 5018
Name: "SR_FLASHCOMBO_ATK_STEP4"
Description: "Flash Combo Attack Step 4"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 8001
Name: "HLIF_HEAL"
Description: "Healing Touch"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 13
Lv2: 16
Lv3: 19
Lv4: 22
Lv5: 25
Lv6: 28
Lv7: 31
Lv8: 34
Lv9: 37
Lv10: 40
}
Items: {
Red_Slim_Potion: 1
}
}
},
{
Id: 8002
Name: "HLIF_AVOID"
Description: "Avoid"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
AfterCastActDelay: 35000
SkillData1: {
Lv1: 40000
Lv2: 35000
Lv3: 30000
Lv4: 25000
Lv5: 20000
Lv6: 15000
Lv7: 10000
Lv8: 5000
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
}
},
{
Id: 8003
Name: "HLIF_BRAIN"
Description: "Brain Surgery"
MaxLevel: 5
SplashRange: 1
NumberOfHits: 0
},
{
Id: 8004
Name: "HLIF_CHANGE"
Description: "Change"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
AfterCastActDelay: {
Lv1: 600000
Lv2: 900000
Lv3: 1200000
Lv4: 1500000
Lv5: 1800000
Lv6: 2100000
Lv7: 2400000
Lv8: 2700000
Lv9: 3000000
Lv10: 3300000
}
SkillData1: {
Lv1: 60000
Lv2: 120000
Lv3: 180000
Lv4: 240000
Lv5: 300000
Lv6: 360000
Lv7: 420000
Lv8: 480000
Lv9: 540000
Lv10: 600000
}
CoolDown: 0
Requirements: {
SPCost: 100
}
},
{
Id: 8005
Name: "HAMI_CASTLE"
Description: "Castling"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData2: {
Lv1: 60000
Lv2: 70000
Lv3: 80000
Lv4: 90000
Lv5: 129000
Lv6: 129000
Lv7: 129000
Lv8: 129000
Lv9: 129000
Lv10: 129000
}
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 8006
Name: "HAMI_DEFENCE"
Description: "Defense"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: {
Lv1: 40000
Lv2: 35000
Lv3: 30000
Lv4: 25000
Lv5: 20000
Lv6: 15000
Lv7: 10000
Lv8: 5000
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
}
},
{
Id: 8007
Name: "HAMI_SKIN"
Description: "Adamantium Skin"
MaxLevel: 5
DamageType: {
NoDamage: true
}
NumberOfHits: 0
},
{
Id: 8008
Name: "HAMI_BLOODLUST"
Description: "Bloodlust"
MaxLevel: 3
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: {
Lv1: 60000
Lv2: 180000
Lv3: 300000
Lv4: 420000
Lv5: 540000
Lv6: 660000
Lv7: 780000
Lv8: 900000
Lv9: 1020000
Lv10: 1140000
}
SkillData2: {
Lv1: 300000
Lv2: 600000
Lv3: 900000
Lv4: 1200000
Lv5: 1500000
Lv6: 1800000
Lv7: 2100000
Lv8: 2400000
Lv9: 2700000
Lv10: 3000000
}
CoolDown: 0
Requirements: {
SPCost: 120
}
},
{
Id: 8009
Name: "HFLI_MOON"
Description: "Moonlight"
MaxLevel: 5
Range: 1
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
NumberOfHits: {
Lv1: -1
Lv2: -2
Lv3: -2
Lv4: -2
Lv5: -3
Lv6: -3
Lv7: -3
Lv8: -3
Lv9: -3
Lv10: -3
}
AfterCastWalkDelay: 1000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 4
Lv2: 8
Lv3: 12
Lv4: 16
Lv5: 20
Lv6: 24
Lv7: 28
Lv8: 32
Lv9: 36
Lv10: 40
}
}
},
{
Id: 8010
Name: "HFLI_FLEET"
Description: "Fleeting Move"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
SkillData1: {
Lv1: 60000
Lv2: 55000
Lv3: 50000
Lv4: 45000
Lv5: 40000
Lv6: 35000
Lv7: 30000
Lv8: 25000
Lv9: 20000
Lv10: 15000
}
SkillData2: {
Lv1: 60000
Lv2: 70000
Lv3: 80000
Lv4: 90000
Lv5: 120000
Lv6: 120000
Lv7: 120000
Lv8: 120000
Lv9: 120000
Lv10: 120000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
}
},
{
Id: 8011
Name: "HFLI_SPEED"
Description: "Speed"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
InterruptCast: true
SkillData1: {
Lv1: 60000
Lv2: 55000
Lv3: 50000
Lv4: 45000
Lv5: 40000
Lv6: 35000
Lv7: 30000
Lv8: 25000
Lv9: 20000
Lv10: 15000
}
SkillData2: {
Lv1: 60000
Lv2: 70000
Lv3: 80000
Lv4: 90000
Lv5: 120000
Lv6: 120000
Lv7: 120000
Lv8: 120000
Lv9: 120000
Lv10: 120000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 40
Lv3: 50
Lv4: 60
Lv5: 70
Lv6: 80
Lv7: 90
Lv8: 100
Lv9: 110
Lv10: 120
}
}
},
{
Id: 8012
Name: "HFLI_SBR44"
Description: "S.B.R.44"
MaxLevel: 3
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
NumberOfHits: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8013
Name: "HVAN_CAPRICE"
Description: "Caprice"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
NumberOfHits: {
Lv1: 1
Lv2: 2
Lv3: 3
Lv4: 4
Lv5: 5
Lv6: 6
Lv7: 7
Lv8: 8
Lv9: 9
Lv10: 10
}
AfterCastActDelay: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 22
Lv2: 24
Lv3: 26
Lv4: 28
Lv5: 30
Lv6: 32
Lv7: 34
Lv8: 36
Lv9: 38
Lv10: 40
}
}
},
{
Id: 8014
Name: "HVAN_CHAOTIC"
Description: "Benediction of Chaos"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
NumberOfHits: 0
AfterCastActDelay: 1000
AfterCastWalkDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 8015
Name: "HVAN_INSTRUCT"
Description: "Instruct"
MaxLevel: 5
DamageType: {
NoDamage: true
}
NumberOfHits: 0
},
{
Id: 8016
Name: "HVAN_EXPLOSION"
Description: "Bio Explosion"
MaxLevel: 3
Range: 4
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Misc"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
IgnoreElement: true
IgnoreFlee: true
IgnoreDefCards: true
}
SplashRange: 4
AfterCastWalkDelay: 1000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8018
Name: "MH_SUMMON_LEGION"
Description: "Summon Legion"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 1600
Lv2: 1400
Lv3: 1200
Lv4: 1000
Lv5: 800
Lv6: 600
Lv7: 400
Lv8: 200
Lv9: 1
Lv10: 1
}
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 80
Lv3: 100
Lv4: 120
Lv5: 140
Lv6: 160
Lv7: 180
Lv8: 200
Lv9: 220
Lv10: 240
}
}
},
{
Id: 8019
Name: "MH_NEEDLE_OF_PARALYZE"
Description: "Needle of Paralyze"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
CastTime: {
Lv1: 1000
Lv2: 1100
Lv3: 1200
Lv4: 1300
Lv5: 1400
Lv6: 1500
Lv7: 1600
Lv8: 1700
Lv9: 1800
Lv10: 1900
}
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 48
Lv2: 60
Lv3: 72
Lv4: 84
Lv5: 96
Lv6: 108
Lv7: 120
Lv8: 132
Lv9: 144
Lv10: 156
}
}
},
{
Id: 8020
Name: "MH_POISON_MIST"
Description: "Poison Mist"
MaxLevel: 5
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Poison"
SkillInstances: 1
CastTime: {
Lv1: 500
Lv2: 700
Lv3: 900
Lv4: 1100
Lv5: 1300
Lv6: 1500
Lv7: 1700
Lv8: 1900
Lv9: 2100
Lv10: 2300
}
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
SkillData2: {
Lv1: 4000
Lv2: 6000
Lv3: 8000
Lv4: 10000
Lv5: 12000
Lv6: 14000
Lv7: 16000
Lv8: 18000
Lv9: 20000
Lv10: 22000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 65
Lv2: 75
Lv3: 85
Lv4: 95
Lv5: 105
Lv6: 115
Lv7: 125
Lv8: 135
Lv9: 145
Lv10: 155
}
}
Unit: {
Id: 0xf5
Range: 3
Interval: 2300
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 8021
Name: "MH_PAIN_KILLER"
Description: "Pain Killer"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
SkillData1: {
Lv1: 20000
Lv2: 30000
Lv3: 40000
Lv4: 50000
Lv5: 60000
Lv6: 70000
Lv7: 80000
Lv8: 90000
Lv9: 100000
Lv10: 110000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 48
Lv2: 52
Lv3: 56
Lv4: 60
Lv5: 64
Lv6: 68
Lv7: 72
Lv8: 76
Lv9: 80
Lv10: 84
}
}
},
{
Id: 8022
Name: "MH_LIGHT_OF_REGENE"
Description: "Light of Regene"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SplashRange: 0
SkillData1: {
Lv1: 360000
Lv2: 420000
Lv3: 480000
Lv4: 540000
Lv5: 600000
Lv6: 660000
Lv7: 720000
Lv8: 780000
Lv9: 840000
Lv10: 900000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 50
Lv3: 60
Lv4: 70
Lv5: 80
Lv6: 90
Lv7: 100
Lv8: 110
Lv9: 120
Lv10: 130
}
}
},
{
Id: 8023
Name: "MH_OVERED_BOOST"
Description: "Overed Boost"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SplashRange: 0
CastTime: {
Lv1: 800
Lv2: 700
Lv3: 600
Lv4: 500
Lv5: 400
Lv6: 300
Lv7: 200
Lv8: 100
Lv9: 1
Lv10: 1
}
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 70
Lv2: 90
Lv3: 110
Lv4: 130
Lv5: 150
Lv6: 170
Lv7: 190
Lv8: 210
Lv9: 230
Lv10: 250
}
}
},
{
Id: 8024
Name: "MH_ERASER_CUTTER"
Description: "Eraser Cutter"
MaxLevel: 5
Range: 7
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: {
Lv1: "Ele_Wind"
Lv2: "Ele_Neutral"
Lv3: "Ele_Wind"
Lv4: "Ele_Neutral"
Lv5: "Ele_Wind"
}
NumberOfHits: -6
InterruptCast: true
CastTime: {
Lv1: 1000
Lv2: 1500
Lv3: 2000
Lv4: 2500
Lv5: 3000
Lv6: 3500
Lv7: 4000
Lv8: 4500
Lv9: 5000
Lv10: 5500
}
AfterCastActDelay: 2000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 25
Lv2: 30
Lv3: 35
Lv4: 40
Lv5: 45
Lv6: 50
Lv7: 55
Lv8: 60
Lv9: 65
Lv10: 70
}
}
},
{
Id: 8025
Name: "MH_XENO_SLASHER"
Description: "Xeno Slasher"
MaxLevel: 5
Range: 7
Hit: "BDT_MULTIHIT"
SkillType: {
Place: true
}
AttackType: "Magic"
Element: {
Lv1: "Ele_Wind"
Lv2: "Ele_Neutral"
Lv3: "Ele_Wind"
Lv4: "Ele_Neutral"
Lv5: "Ele_Wind"
}
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 2
Lv2: 2
Lv3: 3
Lv4: 3
Lv5: 4
Lv6: 4
Lv7: 5
Lv8: 5
Lv9: 6
Lv10: 6
}
NumberOfHits: -6
CastTime: {
Lv1: 1500
Lv2: 2500
Lv3: 3500
Lv4: 4500
Lv5: 5500
Lv6: 6500
Lv7: 7500
Lv8: 8500
Lv9: 9500
Lv10: 10500
}
AfterCastActDelay: 5000
SkillData1: 500
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 90
Lv2: 100
Lv3: 110
Lv4: 120
Lv5: 130
Lv6: 140
Lv7: 150
Lv8: 160
Lv9: 170
Lv10: 180
}
}
Unit: {
Id: 0x86
Range: {
Lv1: 2
Lv2: 2
Lv3: 3
Lv4: 3
Lv5: 4
Lv6: 4
Lv7: 5
Lv8: 5
Lv9: 6
Lv10: 6
}
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 8026
Name: "MH_SILENT_BREEZE"
Description: "Silent Breeze"
MaxLevel: 5
Range: {
Lv1: 5
Lv2: 5
Lv3: 7
Lv4: 7
Lv5: 9
Lv6: 9
Lv7: 11
Lv8: 11
Lv9: 13
Lv10: 13
}
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
SkillData1: {
Lv1: 9000
Lv2: 12000
Lv3: 15000
Lv4: 18000
Lv5: 21000
Lv6: 24000
Lv7: 27000
Lv8: 30000
Lv9: 33000
Lv10: 36000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 45
Lv2: 54
Lv3: 63
Lv4: 72
Lv5: 81
Lv6: 90
Lv7: 99
Lv8: 108
Lv9: 117
Lv10: 126
}
}
},
{
Id: 8027
Name: "MH_STYLE_CHANGE"
Description: "Style Change"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 35
}
},
{
Id: 8028
Name: "MH_SONIC_CRAW"
Description: "Sonic Claw"
MaxLevel: 5
Range: 1
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
State: "MH_Fighting"
}
},
{
Id: 8029
Name: "MH_SILVERVEIN_RUSH"
Description: "Silver Bain Rush"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Requirements: {
SPCost: {
Lv1: 10
Lv2: 15
Lv3: 20
Lv4: 25
Lv5: 30
Lv6: 35
Lv7: 40
Lv8: 45
Lv9: 50
Lv10: 55
}
SpiritSphereCost: 1
}
},
{
Id: 8030
Name: "MH_MIDNIGHT_FRENZY"
Description: "Midnight Frenzy"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Requirements: {
SPCost: {
Lv1: 8
Lv2: 16
Lv3: 24
Lv4: 32
Lv5: 40
Lv6: 48
Lv7: 56
Lv8: 64
Lv9: 72
Lv10: 80
}
SpiritSphereCost: 2
}
},
{
Id: 8031
Name: "MH_STAHL_HORN"
Description: "Steel Horn"
MaxLevel: 5
Range: {
Lv1: 5
Lv2: 6
Lv3: 7
Lv4: 8
Lv5: 9
Lv6: 10
Lv7: 11
Lv8: 12
Lv9: 13
Lv10: 14
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
KnockBackTiles: 3
CastTime: {
Lv1: 800
Lv2: 600
Lv3: 400
Lv4: 200
Lv5: 0
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData1: 5000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 40
Lv2: 45
Lv3: 50
Lv4: 55
Lv5: 60
Lv6: 65
Lv7: 70
Lv8: 75
Lv9: 80
Lv10: 85
}
}
},
{
Id: 8032
Name: "MH_GOLDENE_FERSE"
Description: "Golden Heel"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 1000
Lv2: 1200
Lv3: 1400
Lv4: 1600
Lv5: 1800
Lv6: 2000
Lv7: 2200
Lv8: 2400
Lv9: 2600
Lv10: 2800
}
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 65
Lv3: 70
Lv4: 75
Lv5: 80
Lv6: 85
Lv7: 90
Lv8: 95
Lv9: 100
Lv10: 105
}
}
},
{
Id: 8033
Name: "MH_STEINWAND"
Description: "Stone Wall"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: 1000
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 80
Lv2: 90
Lv3: 100
Lv4: 110
Lv5: 120
Lv6: 130
Lv7: 140
Lv8: 150
Lv9: 160
Lv10: 170
}
}
Unit: {
Id: 0x7e
Interval: -1
Target: "All"
Flag: {
UF_DEFNOTENEMY: true
UF_NOREITERATION: true
}
}
},
{
Id: 8034
Name: "MH_HEILIGE_STANGE"
Description: "Holy Pole"
MaxLevel: 5
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Holy"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 1
Lv5: 2
Lv6: 2
Lv7: 2
Lv8: 2
Lv9: 2
Lv10: 2
}
CastTime: {
Lv1: 200
Lv2: 400
Lv3: 600
Lv4: 800
Lv5: 1000
Lv6: 1200
Lv7: 1400
Lv8: 1600
Lv9: 1800
Lv10: 2000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 68
Lv3: 76
Lv4: 84
Lv5: 100
Lv6: 100
Lv7: 100
Lv8: 100
Lv9: 100
Lv10: 100
}
}
},
{
Id: 8035
Name: "MH_ANGRIFFS_MODUS"
Description: "Attack Mode"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 200
Lv2: 400
Lv3: 600
Lv4: 800
Lv5: 1000
Lv6: 1200
Lv7: 1400
Lv8: 1600
Lv9: 1800
Lv10: 2000
}
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 65
Lv3: 70
Lv4: 75
Lv5: 80
Lv6: 85
Lv7: 90
Lv8: 95
Lv9: 100
Lv10: 105
}
}
},
{
Id: 8036
Name: "MH_TINDER_BREAKER"
Description: "Tinder Breaker"
MaxLevel: 5
Range: {
Lv1: 3
Lv2: 4
Lv3: 5
Lv4: 6
Lv5: 7
Lv6: 8
Lv7: 9
Lv8: 10
Lv9: 11
Lv10: 12
}
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Requirements: {
SPCost: {
Lv1: 20
Lv2: 25
Lv3: 30
Lv4: 35
Lv5: 40
Lv6: 45
Lv7: 50
Lv8: 55
Lv9: 60
Lv10: 65
}
State: "MH_Grappling"
SpiritSphereCost: 1
}
},
{
Id: 8037
Name: "MH_CBC"
Description: "Continual Break Combo"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Requirements: {
SPCost: {
Lv1: 10
Lv2: 20
Lv3: 30
Lv4: 40
Lv5: 50
Lv6: 60
Lv7: 70
Lv8: 80
Lv9: 90
Lv10: 100
}
SpiritSphereCost: 1
}
},
{
Id: 8038
Name: "MH_EQC"
Description: "Eternal Quick Combo"
MaxLevel: 5
Range: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
SkillInfo: {
NoCastSelf: true
}
AttackType: "Weapon"
Requirements: {
SPCost: {
Lv1: 24
Lv2: 28
Lv3: 32
Lv4: 36
Lv5: 40
Lv6: 44
Lv7: 48
Lv8: 52
Lv9: 56
Lv10: 60
}
SpiritSphereCost: 2
}
},
{
Id: 8039
Name: "MH_MAGMA_FLOW"
Description: "Magma Flow"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SplashRange: {
Lv1: 1
Lv2: 1
Lv3: 1
Lv4: 2
Lv5: 2
Lv6: 2
Lv7: 2
Lv8: 2
Lv9: 2
Lv10: 2
}
CastTime: {
Lv1: 2000
Lv2: 2500
Lv3: 3000
Lv4: 3500
Lv5: 4000
Lv6: 4500
Lv7: 5000
Lv8: 5500
Lv9: 6000
Lv10: 6500
}
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 34
Lv2: 38
Lv3: 42
Lv4: 46
Lv5: 50
Lv6: 54
Lv7: 58
Lv8: 62
Lv9: 66
Lv10: 70
}
}
},
{
Id: 8040
Name: "MH_GRANITIC_ARMOR"
Description: "Granitic Armor"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 6000
Lv2: 5500
Lv3: 5000
Lv4: 4500
Lv5: 4000
Lv6: 3500
Lv7: 3000
Lv8: 2500
Lv9: 2000
Lv10: 1500
}
SkillData1: 60000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 54
Lv2: 58
Lv3: 62
Lv4: 66
Lv5: 70
Lv6: 74
Lv7: 78
Lv8: 82
Lv9: 86
Lv10: 90
}
}
},
{
Id: 8041
Name: "MH_LAVA_SLIDE"
Description: "Lava Slide"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SkillInstances: 1
CastTime: {
Lv1: 6000
Lv2: 5500
Lv3: 5000
Lv4: 4500
Lv5: 4000
Lv6: 3500
Lv7: 3000
Lv8: 2500
Lv9: 2000
Lv10: 1500
}
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 30
Lv2: 35
Lv3: 40
Lv4: 45
Lv5: 50
Lv6: 55
Lv7: 60
Lv8: 65
Lv9: 70
Lv10: 75
}
}
Unit: {
Id: 0xf6
Layout: {
Lv1: 1
Lv2: 1
Lv3: 2
Lv4: 2
Lv5: 3
Lv6: 3
Lv7: 4
Lv8: 4
Lv9: 5
Lv10: 5
}
Interval: 2000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 8042
Name: "MH_PYROCLASTIC"
Description: "Pyroclastic"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
Element: "Ele_Fire"
DamageType: {
NoDamage: true
}
CastTime: {
Lv1: 5000
Lv2: 4500
Lv3: 4000
Lv4: 3500
Lv5: 3000
Lv6: 2500
Lv7: 2000
Lv8: 1500
Lv9: 1000
Lv10: 500
}
SkillData1: {
Lv1: 60000
Lv2: 90000
Lv3: 120000
Lv4: 150000
Lv5: 180000
Lv6: 210000
Lv7: 240000
Lv8: 270000
Lv9: 300000
Lv10: 330000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 28
Lv3: 36
Lv4: 44
Lv5: 52
Lv6: 60
Lv7: 68
Lv8: 76
Lv9: 84
Lv10: 92
}
}
},
{
Id: 8043
Name: "MH_VOLCANIC_ASH"
Description: "Volcanic Ash"
MaxLevel: 5
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
DamageType: {
NoDamage: true
}
SkillInstances: 3
CastTime: {
Lv1: 5000
Lv2: 4500
Lv3: 4000
Lv4: 3500
Lv5: 3000
Lv6: 2500
Lv7: 2000
Lv8: 1500
Lv9: 1000
Lv10: 500
}
SkillData1: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 60
Lv2: 65
Lv3: 70
Lv4: 75
Lv5: 80
Lv6: 85
Lv7: 90
Lv8: 95
Lv9: 100
Lv10: 105
}
}
Unit: {
Id: 0xf7
Layout: 1
Interval: -1
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 8201
Name: "MS_BASH"
Description: "Bash"
MaxLevel: 10
Range: -1
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
Requirements: {
SPCost: {
Lv1: 8
Lv2: 8
Lv3: 8
Lv4: 8
Lv5: 8
Lv6: 15
Lv7: 15
Lv8: 15
Lv9: 15
Lv10: 15
}
WeaponTypes: {
NoWeapon: true
Daggers: true
1HSwords: true
2HSwords: true
1HSpears: true
2HSpears: true
1HAxes: true
2HAxes: true
Maces: true
2HMaces: true
Staves: true
Knuckles: true
Instruments: true
Whips: true
Books: true
Katars: true
Revolvers: true
Rifles: true
GatlingGuns: true
Shotguns: true
GrenadeLaunchers: true
FuumaShurikens: true
}
}
},
{
Id: 8202
Name: "MS_MAGNUM"
Description: "Magnum_Break"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
DamageType: {
SplashArea: true
}
SplashRange: 2
KnockBackTiles: 2
AfterCastWalkDelay: 2000
SkillData1: 2000
SkillData2: 10000
CoolDown: 0
Requirements: {
HPCost: {
Lv1: 20
Lv2: 20
Lv3: 19
Lv4: 19
Lv5: 18
Lv6: 18
Lv7: 17
Lv8: 17
Lv9: 16
Lv10: 16
}
SPCost: 30
}
},
{
Id: 8203
Name: "MS_BOWLINGBASH"
Description: "Bowling_Bash"
MaxLevel: 10
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 1
KnockBackTiles: 1
CastTime: 700
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 13
Lv2: 14
Lv3: 15
Lv4: 16
Lv5: 17
Lv6: 18
Lv7: 19
Lv8: 20
Lv9: 21
Lv10: 22
}
}
},
{
Id: 8204
Name: "MS_PARRYING"
Description: "Parry"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 15000
Lv2: 20000
Lv3: 25000
Lv4: 30000
Lv5: 35000
Lv6: 40000
Lv7: 45000
Lv8: 50000
Lv9: 55000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: 50
}
},
{
Id: 8205
Name: "MS_REFLECTSHIELD"
Description: "Shield_Reflect"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 35
Lv2: 40
Lv3: 45
Lv4: 50
Lv5: 55
Lv6: 60
Lv7: 65
Lv8: 70
Lv9: 75
Lv10: 80
}
}
},
{
Id: 8206
Name: "MS_BERSERK"
Description: "Frenzy"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 300000
SkillData2: 15000
CoolDown: 0
Requirements: {
SPCost: 100
}
},
{
Id: 8207
Name: "MA_DOUBLE"
Description: "Double_Strafe"
MaxLevel: 10
Range: -9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 2
SkillData1: 100
CoolDown: 0
Requirements: {
SPCost: 12
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 8208
Name: "MA_SHOWER"
Description: "Arrow_Shower"
MaxLevel: 10
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
IgnoreLandProtector: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
SplashRange: 2
KnockBackTiles: 2
SkillData1: 100
CoolDown: 0
Requirements: {
SPCost: 15
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
Unit: {
Id: 0x86
Range: 2
Interval: 1000
Target: "Enemy"
Flag: {
UF_SKILL: true
}
}
},
{
Id: 8209
Name: "MA_SKIDTRAP"
Description: "Skid_Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
KnockBackTiles: {
Lv1: 6
Lv2: 7
Lv3: 8
Lv4: 9
Lv5: 10
Lv6: 11
Lv7: 12
Lv8: 13
Lv9: 14
Lv10: 15
}
SkillData1: {
Lv1: 300000
Lv2: 240000
Lv3: 180000
Lv4: 120000
Lv5: 60000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
CoolDown: 0
Requirements: {
SPCost: 10
}
Unit: {
Id: 0x90
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 8210
Name: "MA_LANDMINE"
Description: "Land_Mine"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
Element: "Ele_Earth"
DamageType: {
IgnoreFlee: true
}
SkillData1: {
Lv1: 200000
Lv2: 160000
Lv3: 120000
Lv4: 80000
Lv5: 40000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: 5000
CoolDown: 0
Requirements: {
SPCost: 10
}
Unit: {
Id: 0x93
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 8211
Name: "MA_SANDMAN"
Description: "Sandman"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 2
SkillData1: {
Lv1: 150000
Lv2: 120000
Lv3: 90000
Lv4: 60000
Lv5: 30000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: {
Lv1: 12000
Lv2: 14000
Lv3: 16000
Lv4: 18000
Lv5: 20000
Lv6: 22000
Lv7: 24000
Lv8: 26000
Lv9: 28000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: 12
}
Unit: {
Id: 0x95
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 8212
Name: "MA_FREEZINGTRAP"
Description: "Freezing_Trap"
MaxLevel: 5
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Place: true
}
SkillInfo: {
Trap: true
}
AttackType: "Weapon"
Element: "Ele_Water"
DamageType: {
SplashArea: true
IgnoreFlee: true
}
SplashRange: 1
SkillData1: {
Lv1: 150000
Lv2: 120000
Lv3: 90000
Lv4: 60000
Lv5: 30000
Lv6: 1
Lv7: 1
Lv8: 1
Lv9: 1
Lv10: 1
}
SkillData2: {
Lv1: 3000
Lv2: 6000
Lv3: 9000
Lv4: 12000
Lv5: 15000
Lv6: 18000
Lv7: 21000
Lv8: 24000
Lv9: 27000
Lv10: 30000
}
CoolDown: 0
Requirements: {
SPCost: 10
}
Unit: {
Id: 0x97
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOREITERATION: true
UF_NOFOOTSET: true
}
}
},
{
Id: 8213
Name: "MA_REMOVETRAP"
Description: "Remove_Trap"
MaxLevel: 1
Range: 2
Hit: "BDT_SKILL"
SkillType: {
Trap: true
}
AttackType: "Misc"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 5
}
},
{
Id: 8214
Name: "MA_CHARGEARROW"
Description: "Arrow_Repel"
MaxLevel: 1
Range: -9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
SkillInfo: {
Quest: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
SplashArea: true
}
KnockBackTiles: 6
CastTime: 1500
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 15
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 8215
Name: "MA_SHARPSHOOTING"
Description: "Focused_Arrow_Strike"
MaxLevel: 5
Range: 9
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
SplashRange: 2
InterruptCast: true
SkillInstances: 13
CastTime: 2000
AfterCastActDelay: 1500
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: {
Lv1: 18
Lv2: 21
Lv3: 24
Lv4: 27
Lv5: 30
Lv6: 33
Lv7: 36
Lv8: 39
Lv9: 42
Lv10: 45
}
AmmoTypes: {
A_ARROW: true
}
AmmoAmount: 1
}
},
{
Id: 8216
Name: "ML_PIERCE"
Description: "Pierce"
MaxLevel: 10
Range: -2
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 3
Requirements: {
SPCost: 7
}
},
{
Id: 8217
Name: "ML_BRANDISH"
Description: "Brandish_Spear"
MaxLevel: 10
Range: -2
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
NoDamage: true
}
KnockBackTiles: 3
CastTime: 700
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 12
}
},
{
Id: 8218
Name: "ML_SPIRALPIERCE"
Description: "Spiral_Pierce"
MaxLevel: 5
Range: 5
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
DamageType: {
IgnoreDefense: true
}
NumberOfHits: 5
CastTime: {
Lv1: 300
Lv2: 500
Lv3: 700
Lv4: 900
Lv5: 1000
Lv6: 1000
Lv7: 1000
Lv8: 1000
Lv9: 1000
Lv10: 1000
}
AfterCastActDelay: {
Lv1: 1200
Lv2: 1400
Lv3: 1600
Lv4: 1800
Lv5: 2000
Lv6: 2200
Lv7: 2400
Lv8: 2600
Lv9: 2800
Lv10: 3000
}
SkillData2: 1000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: {
Lv1: 18
Lv2: 21
Lv3: 24
Lv4: 27
Lv5: 30
Lv6: 33
Lv7: 36
Lv8: 39
Lv9: 42
Lv10: 45
}
}
},
{
Id: 8219
Name: "ML_DEFENDER"
Description: "Defending_Aura"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
AfterCastActDelay: 800
SkillData1: 180000
CoolDown: 0
Requirements: {
SPCost: 30
State: "Shield"
}
},
{
Id: 8220
Name: "ML_AUTOGUARD"
Description: "Guard"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: 300000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 12
Lv2: 14
Lv3: 16
Lv4: 18
Lv5: 20
Lv6: 22
Lv7: 24
Lv8: 26
Lv9: 28
Lv10: 30
}
}
},
{
Id: 8221
Name: "ML_DEVOTION"
Description: "Sacrifice"
MaxLevel: 5
Range: {
Lv1: 7
Lv2: 8
Lv3: 9
Lv4: 10
Lv5: 11
Lv6: 12
Lv7: 13
Lv8: 14
Lv9: 15
Lv10: 16
}
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoCastSelf: true
PartyOnly: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
SkillData2: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 25
}
},
{
Id: 8222
Name: "MER_MAGNIFICAT"
Description: "Magnificat"
MaxLevel: 5
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: -1
InterruptCast: true
CastTime: 4000
AfterCastActDelay: 2000
SkillData1: {
Lv1: 30000
Lv2: 45000
Lv3: 60000
Lv4: 75000
Lv5: 90000
Lv6: 105000
Lv7: 120000
Lv8: 135000
Lv9: 150000
Lv10: 165000
}
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 40
}
},
{
Id: 8223
Name: "MER_QUICKEN"
Description: "Two-Hand_Quicken"
MaxLevel: 10
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
SkillData1: {
Lv1: 30000
Lv2: 60000
Lv3: 90000
Lv4: 120000
Lv5: 150000
Lv6: 180000
Lv7: 210000
Lv8: 240000
Lv9: 270000
Lv10: 300000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 14
Lv2: 18
Lv3: 22
Lv4: 26
Lv5: 30
Lv6: 34
Lv7: 38
Lv8: 42
Lv9: 46
Lv10: 50
}
}
},
{
Id: 8224
Name: "MER_SIGHT"
Description: "Sight"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Fire"
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 3
InterruptCast: true
SkillData1: 10000
CoolDown: 0
Requirements: {
SPCost: 10
}
},
{
Id: 8225
Name: "MER_CRASH"
Description: "Crash"
MaxLevel: 5
Range: 1
Hit: "BDT_MULTIHIT"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: 3
CastTime: 1000
AfterCastActDelay: 2000
SkillData2: 5000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 10
}
},
{
Id: 8226
Name: "MER_REGAIN"
Description: "Regain"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoEnemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 8227
Name: "MER_TENDER"
Description: "Tender"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoEnemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 8228
Name: "MER_BENEDICTION"
Description: "Benediction"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoEnemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 8229
Name: "MER_RECUPERATE"
Description: "Recuperate"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoEnemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 8230
Name: "MER_MENTALCURE"
Description: "Mental_Cure"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoEnemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 8231
Name: "MER_COMPRESS"
Description: "Compress"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
SkillInfo: {
NoEnemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 8232
Name: "MER_PROVOKE"
Description: "Provoke"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
DamageType: {
NoDamage: true
}
SkillData1: 30000
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 4
Lv2: 5
Lv3: 6
Lv4: 7
Lv5: 8
Lv6: 9
Lv7: 10
Lv8: 11
Lv9: 12
Lv10: 13
}
}
},
{
Id: 8233
Name: "MER_AUTOBERSERK"
Description: "Berserk"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 5
}
},
{
Id: 8234
Name: "MER_DECAGI"
Description: "Decrease_AGI"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 40000
Lv2: 50000
Lv3: 60000
Lv4: 70000
Lv5: 80000
Lv6: 90000
Lv7: 100000
Lv8: 110000
Lv9: 120000
Lv10: 130000
}
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: {
Lv1: 15
Lv2: 17
Lv3: 19
Lv4: 21
Lv5: 23
Lv6: 25
Lv7: 27
Lv8: 29
Lv9: 31
Lv10: 33
}
}
},
{
Id: 8235
Name: "MER_SCAPEGOAT"
Description: "Scapegoat"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 3000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 10
HPRateCost: 100
}
},
{
Id: 8236
Name: "MER_LEXDIVINA"
Description: "Lex_Divina"
MaxLevel: 10
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
NumberOfHits: 0
InterruptCast: true
AfterCastActDelay: 3000
SkillData1: {
Lv1: 30000
Lv2: 35000
Lv3: 40000
Lv4: 45000
Lv5: 50000
Lv6: 60000
Lv7: 60000
Lv8: 60000
Lv9: 60000
Lv10: 60000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 20
Lv4: 20
Lv5: 20
Lv6: 18
Lv7: 16
Lv8: 14
Lv9: 12
Lv10: 10
}
}
},
{
Id: 8237
Name: "MER_ESTIMATION"
Description: "Sense"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
Requirements: {
SPCost: 10
}
},
{
Id: 8238
Name: "MER_KYRIE"
Description: "Kyrie Eleison"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: 120000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: {
Lv1: 20
Lv2: 20
Lv3: 20
Lv4: 25
Lv5: 25
Lv6: 25
Lv7: 30
Lv8: 30
Lv9: 30
Lv10: 35
}
}
},
{
Id: 8239
Name: "MER_BLESSING"
Description: "Blessing"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
Requirements: {
SPCost: {
Lv1: 28
Lv2: 32
Lv3: 36
Lv4: 40
Lv5: 44
Lv6: 48
Lv7: 52
Lv8: 56
Lv9: 60
Lv10: 64
}
}
},
{
Id: 8240
Name: "MER_INCAGI"
Description: "Increase Agility"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Friend: true
}
AttackType: "Magic"
DamageType: {
NoDamage: true
}
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
SkillData1: {
Lv1: 60000
Lv2: 80000
Lv3: 100000
Lv4: 120000
Lv5: 140000
Lv6: 160000
Lv7: 180000
Lv8: 200000
Lv9: 220000
Lv10: 240000
}
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
HPCost: 15
SPCost: {
Lv1: 18
Lv2: 21
Lv3: 24
Lv4: 27
Lv5: 30
Lv6: 33
Lv7: 36
Lv8: 39
Lv9: 42
Lv10: 45
}
}
},
{
Id: 8401
Name: "EL_CIRCLE_OF_FIRE"
Description: "Circle of Fire"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
KnockBackTiles: 2
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 8402
Name: "EL_FIRE_CLOAK"
Description: "Fire Cloak"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 60
}
},
{
Id: 8403
Name: "EL_FIRE_MANTLE"
Description: "Fire Mantle"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
AttackType: "Magic"
Element: "Ele_Fire"
SkillInstances: 3
KnockBackTiles: 2
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 80
}
Unit: {
Id: 0xed
Layout: -1
Range: 1
Interval: 1000
Target: "Enemy"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
}
}
},
{
Id: 8404
Name: "EL_WATER_SCREEN"
Description: "Water Screen"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 8405
Name: "EL_WATER_DROP"
Description: "Water Drop"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 60
}
},
{
Id: 8406
Name: "EL_WATER_BARRIER"
Description: "Water Barrier"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
CastTime: 1000
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 80
}
Unit: {
Id: 0xee
Range: 1
Interval: -1
Target: "Friend"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 8407
Name: "EL_WIND_STEP"
Description: "Wind Step"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
KnockBackTiles: 5
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 8408
Name: "EL_WIND_CURTAIN"
Description: "Wind Curtain"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 60
}
},
{
Id: 8409
Name: "EL_ZEPHYR"
Description: "Zephyr"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 80
}
Unit: {
Id: 0xef
Range: 1
Interval: -1
Target: "Friend"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 8410
Name: "EL_SOLID_SKIN"
Description: "Solid Skin"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
Requirements: {
SPCost: 40
}
},
{
Id: 8411
Name: "EL_STONE_SHIELD"
Description: "Stone Shield"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 60
}
},
{
Id: 8412
Name: "EL_POWER_OF_GAIA"
Description: "Power of Gaia"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 80
}
Unit: {
Id: 0xf0
Range: 1
Interval: -1
Target: "Friend"
Flag: {
UF_NOOVERLAP: true
UF_PATHCHECK: true
UF_RANGEDSINGLEUNIT: true
}
}
},
{
Id: 8413
Name: "EL_PYROTECHNIC"
Description: "Pyrotechnic"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8414
Name: "EL_HEATER"
Description: "Heater"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8415
Name: "EL_TROPIC"
Description: "Tropic"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8416
Name: "EL_AQUAPLAY"
Description: "Aqua Play"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8417
Name: "EL_COOLER"
Description: "Cooler"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8418
Name: "EL_CHILLY_AIR"
Description: "Cool Air"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8419
Name: "EL_GUST"
Description: "Gust"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8420
Name: "EL_BLAST"
Description: "Blast"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8421
Name: "EL_WILD_STORM"
Description: "Wild Storm"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8422
Name: "EL_PETROLOGY"
Description: "Petrology"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8423
Name: "EL_CURSED_SOIL"
Description: "Cursed Soil"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8424
Name: "EL_UPHEAVAL"
Description: "Upheaval"
MaxLevel: 1
Hit: "BDT_SKILL"
SkillType: {
Self: true
}
DamageType: {
NoDamage: true
}
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8425
Name: "EL_FIRE_ARROW"
Description: "Fire Arrow"
MaxLevel: 1
Range: 6
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
Requirements: {
SPCost: 40
}
},
{
Id: 8426
Name: "EL_FIRE_BOMB"
Description: "Fire Bomb"
MaxLevel: 1
Range: 6
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
SplashRange: 1
Requirements: {
SPCost: 60
}
},
{
Id: 8427
Name: "EL_FIRE_BOMB_ATK"
Description: "Fire Bomb Attack"
MaxLevel: 1
Range: 6
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
SplashRange: 1
Requirements: {
SPCost: 1
}
},
{
Id: 8428
Name: "EL_FIRE_WAVE"
Description: "Fire Wave"
MaxLevel: 1
Range: 6
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Fire"
SplashRange: 1
Requirements: {
SPCost: 80
}
},
{
Id: 8429
Name: "EL_FIRE_WAVE_ATK"
Description: "Fire Wave Attack"
MaxLevel: 1
Range: 6
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Fire"
SplashRange: 1
Requirements: {
SPCost: 1
}
},
{
Id: 8430
Name: "EL_ICE_NEEDLE"
Description: "Ice Needle"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
Requirements: {
SPCost: 40
}
},
{
Id: 8431
Name: "EL_WATER_SCREW"
Description: "Water Screw"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Water"
SplashRange: 1
Requirements: {
SPCost: 60
}
},
{
Id: 8432
Name: "EL_WATER_SCREW_ATK"
Description: "Water Screw Attack"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Water"
SplashRange: 1
Requirements: {
SPCost: 1
}
},
{
Id: 8433
Name: "EL_TIDAL_WEAPON"
Description: "Tidal Weapon"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Water"
SplashRange: 1
SkillData1: -1
CoolDown: 0
Requirements: {
SPCost: 80
}
},
{
Id: 8434
Name: "EL_WIND_SLASH"
Description: "Wind Slasher"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Wind"
CastTime: 1000
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 8435
Name: "EL_HURRICANE"
Description: "Hurricane Rage"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Wind"
SplashRange: 1
CastTime: 1000
CoolDown: 0
Requirements: {
SPCost: 60
}
},
{
Id: 8436
Name: "EL_HURRICANE_ATK"
Description: "Hurricane Rage Attack"
MaxLevel: 1
Range: 7
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
Requirements: {
SPCost: 1
}
},
{
Id: 8437
Name: "EL_TYPOON_MIS"
Description: "Typhoon Missile"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Wind"
SplashRange: 1
CastTime: 1000
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 80
}
},
{
Id: 8438
Name: "EL_TYPOON_MIS_ATK"
Description: "Typhoon Missile Attack"
MaxLevel: 1
Range: 11
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Wind"
SplashRange: 1
Requirements: {
SPCost: 1
}
},
{
Id: 8439
Name: "EL_STONE_HAMMER"
Description: "Stone Hammer"
MaxLevel: 1
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Earth"
SkillData1: 5000
CoolDown: 0
Requirements: {
SPCost: 40
}
},
{
Id: 8440
Name: "EL_ROCK_CRUSHER"
Description: "Rock Launcher"
MaxLevel: 1
Range: 3
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Earth"
SplashRange: 1
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 60
}
},
{
Id: 8441
Name: "EL_ROCK_CRUSHER_ATK"
Description: "Rock Launcher Attack"
MaxLevel: 1
Range: 5
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Magic"
Element: "Ele_Earth"
SplashRange: 1
SkillData1: 15000
CoolDown: 0
Requirements: {
SPCost: 1
}
},
{
Id: 8442
Name: "EL_STONE_RAIN"
Description: "Stone Rain"
MaxLevel: 1
Range: 9
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
}
AttackType: "Weapon"
Element: "Ele_Earth"
SplashRange: 1
NumberOfHits: -5
Requirements: {
SPCost: 80
}
},
{
Id: 10000
Name: "GD_APPROVAL"
Description: "Official Guild Approval"
MaxLevel: 1
SkillInfo: {
Guild: true
}
NumberOfHits: 0
},
{
Id: 10001
Name: "GD_KAFRACONTRACT"
Description: "Kafra Contract"
MaxLevel: 1
SkillInfo: {
Guild: true
}
NumberOfHits: 0
},
{
Id: 10002
Name: "GD_GUARDRESEARCH"
Description: "Guardian Research"
MaxLevel: 1
SkillInfo: {
Guild: true
}
NumberOfHits: 0
},
{
Id: 10003
Name: "GD_GUARDUP"
Description: "Strengthen Guardians"
MaxLevel: 1
SkillInfo: {
Guild: true
}
NumberOfHits: 0
},
{
Id: 10004
Name: "GD_EXTENSION"
Description: "Guild Extension"
MaxLevel: 10
SkillInfo: {
Guild: true
}
NumberOfHits: 0
},
{
Id: 10005
Name: "GD_GLORYGUILD"
Description: "Guild's Glory"
MaxLevel: 1
SkillInfo: {
Guild: true
}
NumberOfHits: 0
},
{
Id: 10006
Name: "GD_LEADERSHIP"
Description: "Great Leadership"
MaxLevel: 1
SkillInfo: {
Guild: true
}
SplashRange: 2
NumberOfHits: 0
SkillData1: 300000
CoolDown: 0
Unit: {
Id: 0xc1
Layout: 2
Interval: -1
Target: "Sameguild"
Flag: {
UF_NOMOB: true
}
}
},
{
Id: 10007
Name: "GD_GLORYWOUNDS"
Description: "Glorious Wounds"
MaxLevel: 1
SkillInfo: {
Guild: true
}
SplashRange: 2
NumberOfHits: 0
SkillData1: 300000
CoolDown: 0
Unit: {
Id: 0xc2
Layout: 2
Interval: -1
Target: "Sameguild"
Flag: {
UF_NOMOB: true
}
}
},
{
Id: 10008
Name: "GD_SOULCOLD"
Description: "Cold Heart"
MaxLevel: 1
SkillInfo: {
Guild: true
}
SplashRange: 2
NumberOfHits: 0
SkillData1: 300000
CoolDown: 0
Unit: {
Id: 0xc3
Layout: 2
Interval: -1
Target: "Sameguild"
Flag: {
UF_NOMOB: true
}
}
},
{
Id: 10009
Name: "GD_HAWKEYES"
Description: "Sharp Gaze"
MaxLevel: 1
SkillInfo: {
Guild: true
}
SplashRange: 2
NumberOfHits: 0
SkillData1: 300000
CoolDown: 0
Unit: {
Id: 0xc4
Layout: 2
Interval: -1
Target: "Sameguild"
Flag: {
UF_NOMOB: true
}
}
},
{
Id: 10010
Name: "GD_BATTLEORDER"
Description: "Battle Orders"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
Guild: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
NumberOfHits: 0
InterruptCast: true
SkillData1: 180000
SkillData2: 300000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 10011
Name: "GD_REGENERATION"
Description: "Regeneration"
MaxLevel: 3
SkillType: {
Self: true
}
SkillInfo: {
Guild: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
NumberOfHits: 0
InterruptCast: true
SkillData1: 60000
SkillData2: 300000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 10012
Name: "GD_RESTORE"
Description: "Restoration"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
Guild: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
SplashRange: 15
NumberOfHits: 0
InterruptCast: true
CastTime: 10000
SkillData2: 300000
CoolDown: 0
CastTimeOptions: {
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 10013
Name: "GD_EMERGENCYCALL"
Description: "Urgent Call"
MaxLevel: 1
SkillType: {
Self: true
}
SkillInfo: {
Guild: true
}
DamageType: {
NoDamage: true
SplashArea: true
}
NumberOfHits: 0
InterruptCast: true
CastTime: 5000
SkillData2: 300000
CoolDown: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
IgnoreItemBonus: true
}
Requirements: {
SPCost: 1
}
},
{
Id: 10014
Name: "GD_DEVELOPMENT"
Description: "Permanent Development"
MaxLevel: 1
SkillInfo: {
Guild: true
}
NumberOfHits: 0
},
)