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path: root/db/Changelog.txt
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                                                                                                                                                                           
========================= Items that need fixing/implementing

	2116 Angelic Guard:	Reduce 5% damage from Demon Monsters. (Not Fish :/ )
	2417 Freyr's Shoes:	Increase value of Red, Orange, Yellow and White Potion by 20%.
				If the owner is equipped with the armor set, it adds Agi+ 3, MHP/MSP + 5%.
	2418 Vidar's Boots:	Adds VIT +5, Increase HP/SP Recovery speed by 10% if the owner is equipped with the armor set.
	2515 Eagle Wing:	Increase Movement Speed if the owner is equipped with Wing Staff at the same time.
	5126 Morpheus's Hood:	Magic spells cannot be dispelled.

	2653 Sacrifice Ring:		NO INFO. Item not implemented....
				[Vicious] On your death it breaks (BS can fix it), you drop all Equipment (equipped, even the ring).
					  And revive with 1 HP / 1 SP at the place of your death.
				[Komurka] From where this info is? ... Mine: On your death you'll loose this ring and get 50% HP.
				[Poki#3]  Theres no official desc! <.< Although you might wanna make it a custom item or something...
	1475 Cavalry Lance:		NO INFO. Item not implemented...
	1475 Equestrian's Spear:	NO INFO. Item not implemented...
	13005 Angelic Wing Dagger:	NO INFO. Item not implemented...
	1308 Golden Axe:		NO INFO. Item not implemented...
	1971 Electric Wire:		NO INFO. Item not implemented...
	13160, 13161 Destroyer:	Can break target's armor when fired at close range.
	-----
	4296 Cramp Card:	Temp Plug: 10z per mob-level on a 3% chance.
	7458 Fortune Horn:	It's a custom name ^^;
	12016 Speed Increasing Potion: A potion which increases the moving speed of a character for a duration.
	12017 Speed Decreasing Potion: A potion which decreases the moving speed of a character for a duration.
	-----

=========================
04/21
	* Fixed more elements of Bio Lab mobs [Playtester]
04/20
	* Changed item_db2.txt to new format thanks to joshuaali [Playtester]
	* Fixed range of meteor (from 14x14 to 7x7) [Skotlex]
	* Fixed Nile Rose bonus [Playtester]
	* Fixed Violy's Arc Wand drop [Playtester]
	* Changed "Event Hat" to "Brazil Event Hat" [Playtester]
04/19
	* Fixed a zeny exploit by lowering price of fire cracker [Playtester]
	* Fixed Attack of Niflheim Mobs being way too low [Playtester]
	* Reverted the delay for Arrow Shower and Double Strafe to 100ms [Skotlex]
	* Reverted the cast time for pick stone to 500ms, no delay. [Skotlex]
	* Fixed Roguemaster's Bow being equipable by Rogues [Playtester]
04/18
	* Some more fixes on the Bio Lab mobs [Playtester]
	* Fixed Laurell's mode [Playtester]
	* Updated Juperos Mobs, they now have correct kRO Sakray stats [Playtester]
	* Fixed elements/race/size of all Juperos mobs [Playtester]
	- still working on the correct stats
	* Fixed element of Gemini and Monemus [Playtester]
	* Fixed Butcher's weapon level thanks to gyunwoo23 [Playtester]
	- also fixed Event Nile Rose missing a slot
	* Fixed new healing items not being usuable by new classes [Playtester]
04/16
	* Fixed knives being equipable by Taekwon and Star Gladiator [Playtester]
	* Fixed jname of Photon Cannon [Playtester]
	* Fixed slots of Butcher thanks to gyunwoo23 [Playtester]
	* Fixed some item names in the item_db thanks to Haplo [Playtester]
	* Fixed Mjolnir's ASPD bonus [Playtester]
	* Fixed moving speed of Bio Lab 3 mobs [Playtester]
	* Corrected Venom Knife's requiring two knives per use. [Skotlex]
	* Adjusted more delays/speed of Lighthalzen mobs thanks to Tharis [Playtester]
	* Fixed Job_Equip values for all one-handed-swords thanks to Haplo [Playtester]
	* Fixed wrong effect 4175,Poisonous_Toad_Card [Lupus]
04/15
	* Fixed Vesper's HP and implemented Monemus properly [Playtester]
	* Renamed Mastersmith Howard to Whitesmith Howard [Playtester]
	* Fixed Halo(id 2282) having 10% resistance instead of 15% thanks to KarLaeda [Playtester]
	* Fixed movement and attack speed of Lighthalzen Mobs thanks to Tharis [Playtester]
	* Fixed names of Lighthalzen Mobs, using iRO names now [Playtester]
04/14
	* Fixed various Job Fields in the item_db.txt thanks to Haplo and KarLaeda [Playtester]
	- they should all fit to the descriptions now
04/13
	- fixed pick stone ID [Lupus]
	* Updated 1675,VENATU (some columns were shifted) [Lupus]
	* Updated items weight, names. Thanks 2 Haplo [Lupus]
	- 12142,Book_of_Magic effect updated +20 Agi for 30 min (d0n't list it in the items desc)
		Stopped updating Stable Item Db till the merge ^_-
04/12
	* Fixed the price of empty scrolls, thanks to rockmanEXE [MasterOfMuppets]
	  for the info. He doesn't pwnz0rz so much :(
	* Some Lighthalzen mob updates [MasterOfMuppets]
	* Added cast time to pick stone of 3 secs and 500ms delay. [Skotlex]
	* Fixed produce_db for Halberd 3-->12 Oridecons [Playtester]
	* Fixed Violy's Violin[4] drop rate. It is 2%. [Playtester]
	* Fixed a typo and sorted skill_cast_db by skill id. [Playtester]
04/11
	* Corrected some items bonus, weight. Thanks 2 Haplo [Lupus]
	* Modified Mastela Fruit price to 8500, according to RockmanEXE. [erKURITA]
	* Modified Goggles and Goggles_ price to... 20z, according to RockmanEXE. [erKURITA]
	* Made Anopheles aggressive [erKURITA]
04/07
	* Modified the equip_job field in the item_db to be a hexadecimal value for
	  easier handling. [Skotlex]
	* Modified/optimized the distribution of the values for jobs in the
	  job_equip field; added doc/item_db.txt to explain each of the fields in
	  db/item_db.txt as well as the possible values for them. [Skotlex]
04/06
	* Added some Landarma's new items plugs [Lupus]
	* Lowered min zeny amount that give Red Envelopes, thanks to kyoki [Lupus]
	* Removed mapflag noreturn from pvp maps. [Skotlex]
	* Fixed HP/SP requirements for WE_MALE/WE_FEMALE [Skotlex]
04/05
	* Modified the item_db and added view_types to ammo: 1 arrows, 2 dagger
	  (venom knife), 3 bullets, 4 shells, 5 grenades, 6 shurikens, 7 kunais.
	  [Skotlex]
	* Updated skill_require_db to specify the ammo types required for GS/NJ
	  skills (as best as I could understand them) [Skotlex]
	* Updated item givers with ACTUAL items. ~10 Ep [Lupus]
	  item_cookie_bag.txt,item_cardalbum.txt,item_violetbox.txt,item_giftbox.txt,item_bluebox.txt
03/31
	* Changed the look field of all arrows to 1. [Skotlex]
	* Added column "RequiredArrowType" to skill_require_db, set to 1 all
	  arrow-based skills. The rest of skills need to be set up! For example,
	  let's say that throwable knives are type 2. On the item_db set up the
	  item's look/view to be 2, and then in skill_require_db for the skill
	  AS_VENOMKNIFE, set the required Arrow to 2 as well. This needs be done for
	  all GS/NJ skills with throwable type requirements (bullets/darts/etc). I
	  don't do it because I don't really know how many types there really are (I
	  could have just added bullet/dagger and leave it at that, but I do not know
	  if different skills require different types of "ammo". [Skotlex]

	* Adjusted the range of Wall of Fog to 9 and Spider Web to 7 [Skotlex]
03/30
	* Fixed a lot of Jnames [Poki#3]
03/29
	* Updated FULL BUSTER aftercast delays, thanks to Haplo [Lupus]
	- Fixed Rose Nile bonus
	* Updated changed weight of some items according to Haplo's note [Lupus]
	* Updated some SP cost of some skills. Added SP COST info for Homunculi skills. Thanks to Haplo [Lupus]
	* Fixed inf2 of Jump-Kick to make it a "combo-skill" so that it may do a
	  BCT_ENEMY check. [Skotlex]
03/28
	* Changed droprate of Einbroch/Lighthalzen monsters. [Vicious]
03/27	* Removed EVENT bonuses from event items: [Lupus]
	  2646,Bunch_of_Carnations, 2647,Nile_Rose, 2668,Woman_Glory, 5097,2_Years_Anniversary_Hat
	  NOTE: If you want to use these or other EVENT BONUSES, set them via 'setitemscript' command
		in your scripts. Check X-Mas Rings Event as example.
	  Poki#3, please, update the item desc. Or explain that the bonuses are gone just after the events
03/26
	* 5136,Louise's Santa_Hat lost its EVENT autocast bonus. [Lupus]
	* Added missing slots to Alice Doll, Marionette Doll, Kabuki Mask & Kawaii_Ribbon [Lupus]
03/24
	* Fixed 5123,Ulle's_Cap bug [Lupus]
03/22
	* Changed preserve's cost to 30 sp. [Skotlex]
	* Changed Soul Breaker's cast time to 700ms. [Skotlex]
	* Updated Elemental Converter ingredients. Thanks2 Haplo [Lupus]
03/21
	* Fixed the inf2 for BA_DISSONANCE to be dance-skill. [Skotlex]
	* Myst Case Card will drop GB even if the card combo's on [Lupus]
03/20
	* Fixed splash area of Ganbantein [Skotlex]
	* Updated atk,def,mdef of NJ/GS items, thanks to Haplo [Lupus]
	- also re-fixed few blackhole89 (def, atk) values
	* Uploaded Kargha's updated item_db.txt with the Gunslinger/Ninja usage bits set.
	  Looked correct to me, if there should still be errors, feel free to revert. [blackhole89]
03/18
	* Updated price and such for NJ/SG weapons
	* Fixed tons of wrong weight, wep lvlm req level items. Big thanks to KarLaeda and Haplo [Lupus]
03/15
	* Alice Doll hat fixed effect, thanks2 Sir_Loon [Lupus]
	- Fixed Moonlit's inf2 not being set to ensemble skill. Thanks to Haplo.
	  [Skotlex]
03/14
	* Modified skill entries for the Wedding recall skills. Updated their
	  splash value to signal the area around the caster where the warp will be
	  placed. [Skotlex]
03/13
	* Changed the mode of the crystals to 193 (can move, can attack, plants)
	  [Skotlex]
	* Devotion won't work on guildmates now (only party-members) [Skotlex]
	* Changed Gravity Field's element to earth so that it may hit hidden chars.
	  [Skotlex]
	* Added missing mob skills to G_HYDRA, G_PARASITE [Lupus]
	* Fixed TK and Soul Linker's position of their job entry in exp2.txt,
	  thanks to Coltaro. [Skotlex]
	* Fixed NPC_GRANDDARKNESS targetting the enemy instead of yourself in
	  mob_skill_db. [Skotlex]
	* Fixed Grandcross's hit and range entries in the skill_db (it had hit 5?
	  that wasn't even a valid value from the description) [Skotlex]
03/11
	* Update the buy/sell prices of four daggers(1247-1249 & 13000) [MasterOfMuppets]
	* Adjusted bonus items drop rates at Mimic Card and Myst Case Card [Lupus]
03/10
	* Added a few dummy duration values on skill_cast_db for some GS skills
	  (better than leaving them on 0...) [Skotlex]
	* Updated div of LoV, Combo Skills and other such skills whose damage
	  equation does not really scales well with the number of hits. [Skotlex]
	* Made G_Giant_Hornet Agressive, thanks to Blackgatomon [Lupus]
	* Doppel's drops fix Lance 1411 -> Lance 1410 [Lupus]
03/08
	* Updated skill tree for Ninja/GS [Vicious]
	* More work on Ninja/GS. They have joblvl 70, according to status
	  on kRO site, so using adv. classes' job exp chart. [Vicious]
	* Updated stat bonus, given by Muad_Dib.  [Vicious]
	* Added more columns to size_fix and job_db1.txt with temp value. [Vicious]
	* Fixed cooldown time for ASC_CDP, according to description [Foruken]
03/07
	* Temp ninja/gs skill tree. [Vicious]
	* Temp plug on Ninja in Skill_db. Ninja is correct on skill ID,
	  not sure about gunslinger, so they're commented out. [Vicious]
03/06
	* Stave Crasher's element is now -1 (take weapon's element) [Skotlex]
03/03
	* Fixed missing baby-dancer job in exp2.txt [Skotlex]
	* Added GrandCross's can't move delay of 900ms to skill_cast_db and Finger
	  Offensive's can't move delay of 200ms/lv to skill_cast_db (values taken
	  from the code) [Skotlex]
	* Updated skill_cast_db time info for some skills: [Skotlex]
	- Magnum's time2 is skill-block time
	- St. Recovery/ Cure's time2 is the confuse/blind duration
	- added NPC_POWERUP/NPC_AGIUP durations
	- Napalm Vulcan's time2 is curse length
	- Most of Tarot Card's effects last time2
	* Adjusted SC durations for Meteor Assault [Skotlex]
03/02
	* Temp Plugs for NJ and GS items [Poki#3]
	* Fixed some skill warnings. [Poki#3]
	* Added back mob "Mime Monkey". [Poki#3]

03/01
	* Added temp Green Iguana skills [Lupus]

02/27
	* Temp plug: 2620,Rogue's_Treasure steal rate -> 1 (have to fix formula) [Lupus]
	- Fixed all Vesper Acessories (removed doubled DEF bonus), thanks to Irmin
	- Rearranged Stone Buckler: normally it gives +4 DEF, with CARD COMBO it gives +5 DEF, and with CARD COMBO+SWORDMAN CLASS it would give +10 DEF
	- Removed DOUBLED combo bonus from some items. Also fixed missing brackets
		Chnaged:	2115,Valkyrie's_Shield, 2114,Stone_Buckler, 2353,Odin's_Blessing,
					5122,Magni's_Cap, 5123,Ulle's_Cap, 5124,Fricca's_Circlet
02/24
	* Changed bosses slaves in Bio Labs level 3 - they will spawn only once now [Komurka]

02/22
	* Fixed Summon skills, among others. [Poki#3]
	* Fixed G_GOBLINE_XMAS mode (aggresive ~~) [Komurka]
	* Made G_DARK_ILLUSION more ... aggressive [Komurka]

02/21
	* Changed a bunch of item names according to the upcoming iRO Lighthalzen Patch. [Poki#3]

02/20
	* Some mob_skill_db fixes [Komurka]
	* Fixed a small typo I found while browsing through the mob skill database [MasterOfMuppets]
	* Reverted back all 'status change' cards back to 10/20/30% (kRO website have full descs ~~) [Komurka]
	* Updated item_bluebox.txt, item_giftbox.txt, item_violetbox.txt, item_db.txt, mob_db.txt, [Komurka]
	  added item_cookie_bag.txt
	- new databases from Aegis 10.2
	- implemented Cookie Bag item
	- added missing mobs
	- note: yes, I know that random item databases can be shorter (item_bluebox.txt, item_violetbox.txt,
	  item_cookie_bag.txt, but not with current implementation of item randomizing
	  for expamle:
		- there are 9285 items in item_bluebox.txt, and 1000000/9285 = real value
		- so line with Red Potion would contain rate = 1000000/9285*12 = real value (can't be)
	  I think it's better to have bigger db, and do ONE rand check, than shorter and check it even 1000 times ~~
	  (in function itemdb_searchrandomid) so please, don't mess with them, or change them
	* Updated mobs mode (ID 1001-1691) according to Aegis 10.2 [Komurka]
	* 2nd part (status % chances, coma) of item_db.txt update according to Aegis 10.2 file [Komurka]
	- all cards, that had 20% on status change now have 6%
	- all cards, that had 10%+20% on status change now have 3%+3%
	- all bAddEff and bResEff updated
	- some small fixes
	- fixed Assaulter slaves thanks to Poki#3
	* 1st part (autospells) of item_db.txt update according to Aegis 10.2 file [Komurka]
	- (to transtation devs) I suggest to update item descriptions
	* New mob skill database from Aegis 10.2 (mobs 1001-1691) [Komurka]
	* Fixed some names in mob_db.txt ('Name', not 'JName') [Komurka]

02/18
	* Updated Chung_E's drops a bit according to recent info, it had the same [MasterOfMuppets]
	  drops as Sohees before.
	* Violy Card fix [Komurka]
	* Updated effects of 585,Brusti, 1263 Unholy Touch, 12133 McDonald's Ice Cone [Lupus]
		& 12136 Women's Bundle 
02/17
	- Updated skill_unit_db to use range 1 for all mines. The actual splash
	range is now taken from skill_db. [Skotlex]
	- Updated some skills who's NK should now be 3. Updated some splash ranges.
	  [Skotlex]
02/16
	* Added a new column in the skill_db to specify the
	  splash-range/area-of-effect of skills. [Skotlex]
02/14
	* Part 1 of Gravitys "Zeny Inflation Control Update" [Poki#3]
	- All potion type drops from monsters are changed with Herbs (Excluding MvP Monsters).
		Red Potions -> Red Herb
		Orange Potion -> Yellow Herb
		Yellow Potion -> Yellow Herb
		White Potion -> White Herb
		Green Potion -> Green Herb
	- 'Mastela Fruit', dropped by 'Enchanted Peach Tree' monster, will be deleted.
	   You can buy it in Hugel.
	- All Awakening Potions replaced with Grapes.
	- All Berserk Potions replaced by Lemon.
	* Jump Kick and High Jump now depend on the skill state ST_MOVE_ENABLE
	  [Skotlex]
02/13
	* Updated most mobs Summon Skills to use "OnSpawn" conditions. [Poki#3]
	* Fixed exp.txt for Baby Dancer, thanks to Gepard [Komurka]

02/10
	* Enchanted Peach Tree supposed to move, thanks to Persian69 [Vicious]
	* Clock's attack range is 2, thanks to Persian69 [Vicious]
	* Fixed Valkyrie armors having no effect for Aco class, thanks to
	  a user from em-24.com [Vicious]
	* Changed the max level of the NPC_BREAK skills to 10. Changed their
	  element to 0 and made them no damage skills. [Skotlex]
	* Weapon Repair update. SP cost 30, Cast time 7.5 secs, interruptable. [Skotlex]
02/09
	* Modified Magnum break's delay to 0, time1 to 2 secs, time2 to 10 secs.
	  Time 1 is for the skill reuse delay, and time2 the weapon fire bonus time.
	  [Skotlex]
02/06
	* Changed Serin's Gold Ring Weight to 0 [Poki#3]

02/05
	* Merged most of the 'plug' items into the main item_db. [Skotlex]
02/04
	* Added monster skills and drops to Plasma(all types), Orc baby, green iguana. Thanks [MasterOfMuppets]
	  to Tharis for providing the info.
02/02
	* Added Playtester's Odin and Kiel Mobs. Added Valkyrie and missing Honunies. [Poki#3]
02/01
	* Falcon Assault only does one hit now. [Skotlex]
01/31
	* Changed Lady Tany's skills a bit and removed the CANWALK from her mode [MasterOfMuppets]
	* Changed Vesper's mode to boss [MasterOfMuppets]
01/30
	* Revised the Thanatos Tower and Abyss Lakes monster's skills [MasterOfMuppets]
	* Added monster drops to the Thanatos Tower and Abyss lake monsters [MasterOfMuppets]
	* Fixed a lot of item names in item_db ;] [Poki#3]
	* Fixed Dark Priest Card [Komurka]
01/29
	* Updated drops of Vesper [MasterOfMuppets]
	* Changed the range of NPC_PETRIFYATTACK from 1 to 7 [MasterOfMuppets]
	* Added monster skills to the odin temple monsters [MasterOfMuppets]
	* Updated Vesper's and orc baby's monster skills [MasterOfMuppets]
	* Vesper will now spawn Apocalypses as slaves [MasterOfMuppets]
	* Lowered the drop rate of peridots by apocalypses, they are no longer minibosses. [MasterOfMuppets]
	* Updated some cards according to tests: Icreased a bit chance of Gift Box / OBB /OVB drops [Lupus]
		Raggler Card Combo(2x), Mimic Card(2x), Mystcase Card(8x)
	* Updated Mystcase Card: When Raggler Card Cmbo is set, it stops dropping Gift Boxes [Lupus]
		Because it starts dropping OVBs
	* Updated the stats, exp, jexp, hp, def, mdef, atk of all the Thanatos tower [MasterOfMuppets]
	  & Abyss lake monsters and Banana Lady Tanee using information from the official
	  kRO guide book. Thanks to saycyber21 for the scans. However FERUS and FERUS_ was missing =(
	* Updated Vesper a bit and changed some drops for the venatus [MasterOfMuppets]
01/28
	* Added two missing zeros to Pharaoh's database line, thanks to Persian69 [MasterOfMuppets]
	* Removed the looting modes of all the Lighthalzen monsters, why were [MasterOfMuppets]
	  they there anyway o_0
	* Changed Apocalips_H's jname to Vesper [MasterOfMuppets]
	- Switched two dimik drops with eachother
01/27
	* Updated Branches [Poki#3]
	* Fixed mob skill entries of AL_PNEUMA for Kiel. [Skotlex]
	* Updated EXP,JEXP and ATK of the Kiel dungeon monsters. [MasterOfMuppets]
	* Removed emperium from Pharaoh's drop list. [Kayla]
	* Added monster skills to the kiel dungeon monsters [MasterOfMuppets]
	* Changed SKEGGIOLD monster #1755 to SKEGGIOLD_ so you can separate them [MasterOfMuppets]

01/26
	* Changed Sunflower Pin's DEF from 0 do 1 (27/01 kRO Patch) [Poki#3]
	* Rearanged the new items in item_db. they should be chacked and placed in the right spot [Poki#3]
	* Cleared up some Custom Mobs and their skills. [Poki#3]
	* Changed Fire Poring's ID to 1239 and moved him to mob_db2. [Poki#3]
	* Changed some Mob Names, based on kRO. [Poki#3]
	* Ygnizem (Boss) now summons the G_ mobs. This should be done to all MvP's [Poki#3]
	* Changed Kavac's Range to 9 and Katrinn and Magaleta's Range to 1. [Poki#3]
	* Added the missing Bazerald drop to Pharaoh at 0.8% [MasterOfMuppets]
	* Changed ASC_BREAKER range from 9 to 5 cells, according to skill
	  description available in translation project [Foruken]

01/25
	* TK_RUN's cast time is now 1 sec (it was previously 5:4:3:2:1 ms, the
	  heck? someone refix it if it was supposed to be 5000:4000:3000:2000:1000)
	  [Skotlex]
	* Fixed a few item scripts (SC_ATKPOT -> SC_ATKPOTION) [Skotlex]
	* checked mob_skill_db.txt and mob_skill_db2.txt under DOS, removed strange ASCII chars
	 - hope it's fixed now [Komurka]

01/24
	* removed unneeded comma in produce_db.txt (someday I'm gonna write parser for eA scripts ~~) [Komurka]
	* card fix (>77 changed to >=77) thanks to Poki#3 [Komurka]

01/21
	* Added/removed some commas in mob_skill_db.txt [Komurka]
	- Added mob_skill_db2.txt
	* Fixed Chase Walk SP usage (40->10) thanks to poorboy [Komurka]
	* Fixed Crab Card's Combo Bonus: Wind Element -> Water, thanks to Irmin [Lupus]
	* Fixed 'Box of Heavy Rain' [Komurka]

01/20
	* Changed Double Strafe, Arrow Shower and Beast Strafing's delay to be
	  100ms on top of the normal attack delay. [Skotlex]
01/19
	* Updated db/const.txt to contain all SC_ effects as defined in status.h.
	  Thanks to Ancyker. [Skotlex]
	- Updated item_db.txt as a few SC_ have had their names changed.
	- It may be necessary to remove a few entries which make no sense to add,
	  but that can be done later.
01/16
	* Corrected Roundkick's knockback? [Vicious]
01/14
	* Mode change on some monsters [Vicious]
	* Updated Packet DB a bit [Vicious]
	* Updated the race, size, HP and modes of the Kiel monsters [MasterOfMuppets]
01/12
	* Fixed Baby Leopard by.. ppl. [Vicious]
	* Temp Odin monsters, by Azazel [Vicious]
	* Zipper Bear Card and Baby Leopard Card do not protect against stripping.
	  Done by DracoRPG [Vicious]
01/10
	* Fixed Mighty Staff to drain 2SP per attack rather than 2% [Skotlex]
01/09
	* Refixed GrandCross's script (bonus2->bonus) [Skotlex
01/08
	* Changed Grand Cross's script to drain 1 sp per hit rather than 1% [Skotlex]
	* Added the Kiel dungeon monsters, they have no stats yet though [MasterOfMuppets]
	* Changed the name of Chung E to Green Maiden [MasterOfMuppets]
	* Changed the name of Zherlthsh to Zealotus as in iRO, [MasterOfMuppets]
	  you should thank me for that ;D
	* Now Mammonite is usable by all weapons. [Skotlex]
01/07
	* Santa's Bag type 0->2, some potions type 2->0 [Lupus]
	* Item DB correction. [Vicious]
01/05
	* Fixed item updates by jsk225. [Vicious]
	* Item updates by Landarma. Need updates. [Vicious]
01/03
	* SL_KAUPE skill times info to skill_cast_db. [Skotlex]
	* Added SL_SWOO, SL_SKE, SL_SKA skill times information to skill_cast_db.
	  [Skotlex]
	* Set nk to 2 (splash damage) to Meteor Assault and Raging Thrust [Skotlex]
01/02
	* Added active guild skills to skill_castnodex_db [Skotlex]
01/01
	* Corrected char name filter? [Vicious]
12/31
	* Updated Absorb spirit spheres to be interruptible. [Skotlex]
	* Updated some mobskills for the einbroch monsters [MasterOfMuppets]
12/30
	* Removed some maps from mapflag that were not in either maps_athena nor map_index. [Vicious]
	* Updated the active guild skill cast times to 5 secs. Now their time2 is
	  used as cool-down (300000 -> 5 mins). Also made them interruptable. [Skotlex]
12/28
	* Added Kahai and Kaite spell times to skill_cast_db [Skotlex]
	* Removed Guilds Glory from guild skill tree [Komurka]
	* Moved some THQ items [Komurka]
	* Fixed duplicate the_sign [DracoRPG]
	* Fixed 2 name inconstitencies in item_db, thanks to Haplo [DracoRPG]
	* Added SC_Intravision to Sunshine Box and const list [DracoRPG]
	* Cleaned up even further, no conflict should occur now [DracoRPG]
12/27
	* Reverted Draco's cleanup [Komurka]
	* Small cleanup in item names [DracoRPG]
12/24
	* Changed Dokkaebi to Dokebi, by Harbin [Vicious]
	* Removed the item requirements for Twilight Pharmacy from
	  skill_require_db, since the requirements are acquired from produce_db.txt
	  [Skotlex]
	* Moved the sell price of the Tuxedo to the buy column (21500->43000) [Skotlex]
12/23
	* Corrected the Critical Race bonus of the Sabbath and cleaned up the
	  script of Morphicious' Hood. [Skotlex]
	* Added 1 sec cast time to Stone Curse [Komurka]
	* Added missing Amon Ra skills (he won't be so lame anymore) [Komurka]
	* Some fixes thx to Poki#3 [Komurka]
	* Desert Wolf Babe -> Baby Desert Wolf (iRO), thx to Poki#3 [Komurka]
	* Fixed the drops of RSX 0806, thanks to Poki#3 [MasterOfMuppets]
12/22
	* Added back the changebase script to Tuxedo. [Skotlex]
	* Changed the autospell chance of Lude card from 2% to 20%. [MasterOfMuppets]
	* Changed pest card to get its additional bonus if you have 77 int or [MasterOfMuppets]
	  higher instead of 77 and higher.
12/21
	* Item_DB update for Tuesday's kRO sakray update. Temp plugs. [Vicious]
	  - THQ Quest Items needs new item number!!!!

12/20
	* Set up some basic skill info for SKA/SKE/SWOO [Skotlex]
	* Moved item requirements for Aqua Benedicta to produce_db. [Skotlex]
	* A small fix to sucsamad [MasterOfMuppets]
	* Moved item requirements for Create Deadly Poison from skill_require_db to
	  produce_db [Skotlex]
12/19
	* Jewel sword will now drop jewels as intended, fixed a typo in sucsamad, [MasterOfMuppets]
	  thanks to Ishizu-chan.
	* Fixed 1613,Mighty Staff to give 10 str instead of 15. [Kayla]
12/18
	* Updated 1725,Wondering Bard's Bow applicable jobs and item bonus [Lupus]
12/17
	* Removed 10% Neutral Damage Resistance from Golden Gear [Komurka]
12/16
	* Added effects to 12112,Tropical_Sograt and 12113,Vermilion_the_Beach. Thanks to persian69 [Lupus]
	* Fixed Treasure Box 30 (Payon Castle 5) drops Mage Hat (the green one), where it should drop Magician Hat instead (the cylinder hat), thanks 2Ishuzu-chan
12/13
	* Modified a bit a few skills in skill_db to enable mobs to properly use
	  them. [Skotlex]
	* Fixed G_BAPHOMET_ to show up as "Baphomet" instead of "Baphomet Jr." [MasterOfMuppets]
12/12
	* Slotted Elemental Armors can be worn by anyone except novice. [Vicious]
	* Updated packet_db for /taekwon [Vicious]
	* Added SL_KAIZEL data to skill_cast_db.txt/skill_cast_nodex_db.txt [Skotlex]
	* Updated some KA skill info in skill_db, thanks to Reddozen. [Skotlex]
	* Fixed some items, such as Kafra Ring. Also updated accessaries.
	  Novices/Super Novices are not allowed to wear lots of accessaries. [Vicious]
	* Changed available jobs for some items. If it is wrong job...
	  Blame Item'o'luper since I used it. XD Doubt it is wrong though. [Vicious]
	* Changed Marionette's blowcount to 0 rather than 1... [Skotlex]
	* Added EOL before '//SG_FUSION#Union of the Sun, Moon and Stars#' in skill_tree.txt [Komurka]
	  Dunno what's wrong but ... before server hasn't been reading SG_FUSION skill at all -.-
12/11
	* Corrected again the mvp exp percent of Lighthalzen bosses (max is 10000
	  = 100%, why was it set to 700000? Made 7000 = 70%) [Skotlex]
	* TKs, SGs and SLs should now be able to use berserk potions. [MasterOfMuppets]
	* Added missing quantity value to Herb Tea With Grape Juice and Barbecue, thanks to Haplo [Lupus]
12/10
	* Removed V_poring from dead branch, it's a boss monster >.> [MasterOfMuppets]
	* Added slot to angel's kiss [Kayla]
	* Updated some items to allow soullinkers wear them, thanks to lunaus [MasterOfMuppets]
	  for all the work.
	* Fixed the aftercast delay of lex divina, thanks to marquis007. [MasterOfMuppets]
	* Updated the sell/buy price of some Homunculus related items [MasterOfMuppets]
12/09
	* Made Berserk Pitcher Potion-Pitcher-like. [Vicious]
	* Fixed 5125, Angel's Kiss. Should be novice only. Good eye Kholdstare! [Kayla]
	* Updated skill_db and skill_require_db info for Soul Linker skills, thanks
	  to Reddozen to provide the information. [Skotlex]
	* Updated skill_db SL skills pl to -2 where appropiate (-2 = take
	  status-change's element, but not weapon's one -> For Warm Wind) [Skotlex]
	* Added in skill data for SL_STIN/SL_STUN/SL_SMA [Skotlex]
	* Updated skill_require_db to enable songs/dances to be performed with
	  either whips/musical instruments. [Skotlex]
	* Added a bunch of Soul Linker skills to skill_castnodex_db.txt [Skotlex]
12/08
	* View ID changed for Luise's Santa's Hat from 208 to 20 (standard santa's hat) 
	  because 208 isn't supported yet
	* Corrected HT_POWER's number of hits (1->2) [Skotlex]
	* Corrected G_Mobster's element, thanks to Haplo [Skotlex]
	* Corrected Treasure Box element, now they are Neutral 1. [Skotlex]
	* Modified Beast Strafing's inf to be a self skill (since it's a combo, it
	  auto selects target) [Skotlex]
	* Updated Volet / Blue Box items lists [Lupus]
	* Fixed 5131,Close_Helmet jobs [Lupus]
	* Updated Warmth of the Sun / Warmth of the Moon / Warmth of the Star sp usage (20/20/10) [Komurka]
	* Implemented the script of a few items. Need clarification of a few others
	  that need implementing (see above comments). [Skotlex]
	* Updated the element of all treasure boxes to 21 (neutral 1) [Skotlex]
12/07
	* Updated inf2 to 2 (NPC skills) to the Abracadabra skills to prevent them
	  from displaying on the GM-all-skills menu. [Skotlex]
	* Updated SG_*_WARM skills to have range 1. [Skotlex]
	* Updated SG skills [Komurka]
12/06
	* Updated Berserk Pitcher in skill_require_db and Full Adrenaline Rush in
	  skill_db as per Reddozen's info. [Skotlex]
	* Made Garm's Claw shadow property [Harbin]
	* Added Thanatos to boss list [Harbin]
12/05
	* Fixed Succub+Incub Cards combo bonus -> +1 INT, thanks to Playtester [Lupus]
	* Fixed Wings of Eagle Script (bSpeed no longer exists, it should be
	  bSpeedRate) [Skotlex]
	* Fixed Meteor Storm (Was not requiring thunderstorm level 1) [Kayla]
12/04
	* Updated SL_SOULLINKER to have inf2 = 512 (cant' cast on self) [Skotlex]
12/02
	* Fixed Items according to Taekwon / Soul Linker / Star Gladiator [Lupus]
	* Changed the requirment of Vulture's Eye for Falcon Assault [MasterOfMuppets]
	  from 10 to 5, thanks to Haplo.
	* Fixed two typos in the mob_skill_db, thanks to Zubasa [MasterOfMuppets]
	* Casting time for soul link [Vicious]
	* Updated Marine Sphere skills in hopes to make it work correctly.
12/01
	* Changed TK_JUMPKICK's inf to self skill (to make it behave like extremity
	  fist) [Skotlex]
	* Set Ki Explosion's stun time as time2 in skill_cast_db. [Skotlex]
	* Lowered the MVP exp bonus from the bio lab dungeon bosses [MasterOfMuppets]
	- fixed a typo in Erend's exp
	* Corrected Venom Splasher's countdown duration. [Skotlex]
	* Implementation of Reddozen's Soul Linker's DB [Vicious]
11/30
	* Added the last drops of the Bio lab dungeon bosses [MasterOfMuppets]
	* Changed the attack range of Rafflesias to 7 [MasterOfMuppets]
	* Cleaned up the item_db, checked and added the items previously added and
	  commented by Viccious. [Skotlex]
	* Cleaned up the mob_db, corrected Lighthalzen Bosses MVP exp rate (the max
	  is 100%, why did you guys set 70000%? I changed that to 70%) [Skotlex]
	* Cleaned up job_db2.txt by removing the unnecessary trailing 0's. [Skotlex]
	* Fixed Antonio's defense (was 100, should be 99) [Kayla]
	* Fixed CTM card affecting after-cast delay instead of castrate [Vicious]
	* Fixed phen card affecting your after-cast delay instead of castrate, [MasterOfMuppets]
	  thanks to andz for pointing it out
	* Mob_db update, added some more G_mobs and Xmas_Orc, thanks to [MasterOfMuppets]
	  Muad_dib
	* Changed the range of NPC_CURSEATTACK and NPC_BLINDATTACK to 7, [MasterOfMuppets]
	  not sure whether it's supposed to be 7 or 9...
	* Updated elemental-resist potions in produce_db, thanks to jsk225 [Vicious]
	* Updated two-handed sword's weapon level in produce_db, thanks to piroJOKE. [Vicious]
11/29
	* Updated range of Phantasmic and Charge Arrow. [Skotlex]
	* Correct ViewID for Cyclops Eye, Updated to-do [Vicious]
	* Temp plug on new items. Someone check please. :D [Vicious]
	* Updated skill ranges so that the range specified is always the skill
	  range regardless of sign. Those with negative range are now used for the
	  battle_config option skillrange_from_weapon [Skotlex]
	* Updated Earth Elemental Convertor, thanks to reddozen [Vicious]
	* Added temp skills to Ayothaya MVP Lady Tany. [Lupus]
	  Also added her real slaves, thanks to MasterOfMuppets for info
	* Update produce_db.txt with cooking items coments, thanks to battousai90 [Lupus]
11/28
	* Lighthalzen MVP drop update done by MasterOfMuppets - Still need more work. [Vicious]
	* Reduced the range of Focused Arrow Strike by 10, that range should be
	  added via the Vulture skill. [Skotlex]
	* Updated skill ranges for Alchemist and Monk, thanks to Komurka. [Skotlex]
11/27
	* Added Sonic Blow to skill_castnodex so that the skill delay applies to
	  walking as well. [Skotlex]
	* Fixed Adrenaline2 and Berserk Pitcher's inf2 (were not set to spirit
	  skill) [Skotlex]
	* Reverted Ruwach's range to 2. [Skotlex]
	* Updated skill_db to make all ranged skills with range 8 become 9. Also
	  explained wtf is "maxcount" in skill_db. [Skotlex]
	* Fixed SA skills showing up. wtf is "maxcount" in skill_db??? [Vicious]
11/26
	* Updated effect boxes, according to RO Magazine [Vicious]
	* Updated Redemptio(no target, not dex-effected) [Vicious]
	* Updated blowcount on 2nd class quest skills [Vicious]
	* Updated sell prices on new items [Vicious]
	* Updated Great Axe to give +5 skillblown to Mammonite, and BonGun card +5
	  knockback to Bash [Skotlex]
	* Changed the range of Blitz Beat and Falcon Assault to 5 [Skotlex]
	  (Vulture Eye bonus is now applied to these skills)
11/25
	* Updated skill ranges of Rogue and Priest skills, thanks to Komurka
	  for the information. [Skotlex]
	* Updated skill ranges of Assassin and Crusader skills, thanks to Komurka
	  for the information. [Skotlex]
11/24
	* Updated skill ranges of Hunter and Knight skills, thanks to Komurka for
	  the packet information. [Skotlex]
11/22
	* Lowered the required ammount of oridecon needed to craft gladiuses by 4, [MasterOfMuppets]
	  thanks to andz for pointing it out.
	* Updated the Range of Provoke, Bowling Bash. Retouched the range of Spear
	  Stab to be +2 of current weapon rather than 4. [Skotlex]
	* Reupdated the mob skill db (some mobs had mode change-target which is
	  obsolete now) [Skotlex]
	* Merged in Komurka's latest update to the mob_skill_db.txt [Skotlex]
	* Updated Firewall's knockback to 2. [Skotlex]
	* Updated the job bonuses for a bunch of jobs, thanks to Haplo for going
	  through the kRO job bonus db. [Skotlex]
	* Fixed g_bloody_butterfly - 1526, thanks to Zoc for finding it [Kayla]
11/21
	* Changed a Coma effect. Thanks to Luna. [Nexon]
	* Updated joblevel stat bonuses of Soullinker and Star Gladiator, thanks to reddozen [MasterOfMuppets]
	* Massive Reddozen's update of mix-food recipes, also made all Cooking Sets Produce 11; [Lupus]
	* Made more food/Potion items type 0, fixed typo [Lupus]
	* Updated rafflesia's mode to make it change-target. [Skotlex]
11/20
	* Changed all mixed food type to 0 - FOOD (healing items) [Lupus]
	* Updated mob_db with the mode data from Kyoki and added mob entries 1521
	  1581. [Skotlex]
	* Added that bonus INT to Sage/Baby Sage on Job Level 38 [Skotlex]
	* Updated the monster DB to use all the new modes, all credits to Kyoki [MasterOfMuppets]
	* Adjusted drops/speed of the Einbroch monsters according to iRO [MasterOfMuppets]
	* Fixed Skeleton Manteau not having it's bonuses, thanks to reddozen & vicious_pucca [MasterOfMuppets]
	* Mjolnir can now only be used by merchant/swordsman classes [MasterOfMuppets]
11/18
	* Fixed Tao Gunka's Slaves -> Megaliths again [Lupus]
	* Fixed the Elemental Resist potions. [Skotlex]
11/17
	* Updated the mob skill database to use the new conditions angry and follow [MasterOfMuppets]
	  now it also changed the modes of monsters using emotes, all credits goes
	  to Komurka for the database work.
	* Added 5135,Cyclops_Eye with temp view ID [Lupus]
	* Changed the drop rate of house auger from lord of death to 0.8% [MasterOfMuppets]
	* Made Brooch of cursed fortune give +6 crit instead of +6% crit, [MasterOfMuppets]
	  thanks to vicious_pucca.
11/15
	* Replaced all Cards' bAtk bonuses with bBaseAtk, thanks to Vicious_Pucca for pointing it out [Lupus]
	* Taekwon skill updates [DracoRPG]
	* Fixed bonus of 2356,Holy_Cloth_of_Benefit, thx to vicious_pucca [Lupus]
	* Made Arrow Shower a land-based skill. [Skotlex]
	* Changed Moonlight Petal's range to 3, this is used for the sheltering
	  range of the skill. [Skotlex]
	* Updated 2356,Holy_Cloth_of_Benefit effect [Lupus]
11/14
	* Added sell price to pot and fixed the shop, thanks to vicious_pucca [MasterOfMuppets]
	* Updated some more food prices [MasterOfMuppets]
	- Also added a few of the shops selling food items, pot isn't sold atm though
	  I'll try to find it's price tomorrow.
	* Made Ruwach's element Holy as pointed out by k3dt. [Skotlex]
11/13
	* Updated some buy prices to food items, thanks to reddozen and vicious_pucca [MasterOfMuppets]
11/12
	* Fixed pumpkin hat. Halloween is over, so is the item's status boosts. [Nexon]
11/09
	* Fixed alice and zherlths(whatever)s taming items which were swaped [MasterOfMuppets]
	  thanks to Poki#3 for fixing it.  
	* Updated metalings drop rates, based on 100 killed metalings [MasterOfMuppets]
	  in iRO, I will kill more some other time to get more accurate results
	mob_db.txt update:  [Lupus]
	- Added Solid Trunks into Willow drops (fixed % rate of other trunks)
	- Removed ALL slaves cards drops from mini-boss drops
	- Removed Zorro Mask from goblins drops (added it into Wrapped Masks Box)
	- Updated some Goblins drops: Added Surprized Mask, Annoyed Mask, Gangsters Mask
	- all the rest masks you could get from Wrapped Masks Box
	* Updated the drops of the normal advanced class monsters in lighthalzen. [MasterOfMuppets]
	  Thanks to reddozen for fine tuning them
	* Made Maya Purple card to compound on headgear isntead of accessory, [MasterOfMuppets]
	  thanks to reddozen.
	- Added red chili to Kraben's monster drops.
	* Corrected Venom Knife's poison duration. [Skotlex]
	* Fixed dumpling child card dropping meat and giving an additional heal effect to meat
	  instead of candy, thanks to Komurka. [MasterOfMuppets]
	* Added a few monster drops related to cooking, thanks to reddozen and vicious_pucca [MasterOfMuppets]
	- Cook books 6~10, various ingredients for cooking and legendary cooking set.
	* Updated db/const.txt as per the new SC changes, thanks to Silent. [Skotlex]
11/08
	* Added cook books, lvl 1~5 to item_trade.txt to prevent exploits [MasterOfMuppets]
	* Updated job_db1.txt information for Taekwon/Star Gladiator and Soul
	  Linker. Thanks to... Reddozen, I think (data was taken from the Taekwon
	  Thread) [Skotlex]
	* Fixed Mobster Card bonus, thanks to tattatheng [Lupus]
11/07
	* Copied skills from Jakk to Christmas Jakk which was missing monster skills [MasterOfMuppets]
	* Added Metaling to mob_poring.txt [MasterOfMuppets]
	* Updated Mimic Card & Mystcase Card bonuses & Raggler Card [Combo bonus = OVB Drop] chances: [Lupus]
	  according to kRO formula (found by real tests): chance = 1 * (killed_mob_level/10) + 1
		PS I've killed tons of mobs and tested these cards [Lupus]
11/06
	* Fixed Marse and Rocker cards missing effects [MasterOfMuppets]
	* Updated item_db2.txt (new format), thanks to Justin84 [Lupus]
11/05
	* Changed some item names for preparing the sign quest [MasterOfMuppets]
	* Reverted Doppelganger's aspd value to 10, it is the correct value [MasterOfMuppets]
	  do not change it again.
	* Updated alot of weapons, thanks to reddozen and vicious_pucca [MasterOfMuppets]
11/04
	* Added the enchant effect to Cursed water [MasterOfMuppets]
	- Changed fake angels droprate of cursed water to 3% and added cursed water to
	  drop from violys at 10%
	* Added Angel wing to old blue boxes and old violet boxes [MasterOfMuppets]
11/03
	* Added slots to Garm's claw, hard covered book and wool cap, thanks to Gyunwoo23
	- Made shoes unequipable for novices and a small update for the skill DB.
	* Added Venom Knife requirement to the skill Venom Knife. Still won't check
	  for a Venom Knife to be equipped as arrow, but it will consume it at least.
	  [Skotlex]
	* Made Ki Translation usable on party-mates only (inf2&1024) [Skotlex]
	* Added empty bottles to the Elemental-resist potions recipes, thanks to reddozen [MasterOfMuppets]
10/31
	* More updates to new quest skills. [DracoRPG]
	* Added Elemental-resist Potions recipe, thanks to RockManEXE. [DracoRPG]
	* Added Embryo recipe, updated Homonculus skill tree. [DracoRPG]
	* Many updates about new quest skills. [DracoRPG]
	* Added missing ()s to Sage's Diary script. [DracoRPG]
10/30
	* Updated Venom Knife price -> 50z [Lupus]
	* Updated const.txt to reflect changes in source, thanks to Silent. [DracoRPG]
10/29
	* Added 2nd jobs quest skills to skill_tree. [DracoRPG]
	* Updated current food recipes and added more of them, at the moment
	  we'll keep all of them as itemlv 11. [DracoRPG]
10/28
	* Changed pole axe's dex bonus to 1, thanks to Maxsia for pointing it out [MasterOfMuppets]
	* Added apple drop to Ancient mimic to prevent steal exploiting, thanks to Irmin [MasterOfMuppets]
	* Added a few missing loot sell prices [MasterOfMuppets]
	* Thanx to Justin84, added misssing names of 2 skills in skill_tree.txt (HW_GANBANTEIN,HW_GRAVITATION) [Lupus]
10/27
	* Fixed the ammount of guild exp beeing given by Tribal Solidarity, credits goes to irmin [MasterOfMuppets]
	* Fixed Glittering Clothes' script. [Skotlex]
10/24
	* Added cursed water to be dropped by fake angel [MasterOfMuppets]
	* Reverted the inf 32 mode for Heaven's Drive and Arrow Shower [Skotlex]
	* Added Thanatos/Abyss MOb skills and changed some thanatos/abyss mob stats.
	  Thanks to Vicious_Pucca, Poki#3 and erKURITA. [Nexon]
	* Added inf 32 (can target traps) to Arrow Shower and Heaven's Drive. I
	  hope it doesn't messes up the client... but this is how it should be since
	  those skills CAN hit traps [Skotlex]
	* Fixed Poison Toad Card - Now equips on Accessory [Kayla]
	* Changed Investigate's range to 2. [Skotlex]
	* Added GrimTooth to skill_cast_db, time2 is the duration of the stop
	effect. [Skotlex]
10/23
	* Fixed the Weapon coma rate script of Lord of Death Card [Skotlex]
	* Fixed type in Moonlight Dagger script. [Skotlex]
	* Updated Mini Furnace to be produce 21 since that's the new index for
	   rough material refinements. [Skotlex]
	* Changed Moonlight dagger to be steal 3 sp per hit, not 3% [Skotlex]
	* Added healing effect to mixed foods, added produce effect to cooking sets [DracoRPG]
	* Updated Poring V's mode, thanks to Vicious Pucca. [Skotlex]
	* Updated castle_db.txt for correct work on /guildbreak [Lupus]
10/22
	* Changed Extremity Fist and Investigate's range to 3. [Skotlex]
	* Bumped Magaleta's heal levels to 9 and 10. [Skotlex]
10/19
	* Corrected a bunch of spells that should be "no overlap" in skill_unit_db.
	  [Skotlex]
	* Added Arrow Vulcan to skill_castnodex.txt to specify you shouldn't be
	  able to walk during the skill's delay. [Skotlex]
	* Gave normal Magaleta a stronger heal (Lv1 is kinda sad...), also made her
	  cast heal 10 on nearby friends when their HP drops below 60% [Skotlex]
	* Double bug fix: 4303,Whisper_Boss_Card [Lupus]
	- Fixed wrong Poki's card desc.. and found.. that we weren't adding 3% MaxHP... but +3
	* Added new item. Thanks to Landarma. And Fixed an old item stat. [Nexon]
	* Added a few more loot sell prices to the einbroch items [MasterOfMuppets] 
	* Corrected NPC_STOP, it should have at least range 1 (currently range 8
	  for lack of better info) and inf should be 1 (attack skill) not 4
	  (used on self). Also changed it's time to 10secs as 2sec is really too
	  low. [Skotlex]
	* Fixed constants for Karma and Manner in db/const.txt, thanks to orn. [Skotlex]
10/18
	* More translations for japanese comments, again thanks to sighel. [MasterOfMuppets]
	* Updated Thanatos' mode to include boss-type (Thanatos and several of the
	  mobs in the same dungeon are supposed to be looters? That's what I read
	  from here). [Skotlex]
	* Changed DEF of Guard to 3, according to Komurka and andz report
	  [Foruken]

10/17
	* Re-fixed Gravition's range to 8. [Skotlex]
	* Some mob skill updates regarding the advanced classes in Lighthalzen. [Skotlex]
	- Removed Sanctuary from Magaleta, removed advanced skills from mobs.
	- Raised Frost Diver's rate for Katrinn, reduced rate of Sight Trasher.
	* Updated the item_db to use BaseClass comparisons rather than those
	  callfunc("is class") functions. [Skotlex]
	* Updated some items so that Atk and Matk potions specify their duration in
	  ms rather than seconds (standarizes with all other sc_start items) [Skotlex]
	* Added translations for japanese comments, thanks to sighel. [MasterOfMuppets]
	  The following files had translations added:
	- abra_db.txt
	- attr_fix.txt
	- exp_guild.txt
	- skill_cast_db.txt
	- skill_db.txt
10/16
	* Updated some stats of Lady Tanee, thanks to gyunwoo23 [MasterOfMuppets]
10/15
	* Fixed 2 mobs having wrong stats. [Nexon]
10/14
	* Some changes to Katrinn's mobskills as pointed out by Viccious and
	  Lonyaph, also changed her mode to aggressive + assist. [Skotlex]
	* Updated Gravitation's range to 8. [Skotlex]
	* Corrected mob skill name for Lighthalzen bosses (do not call
	  NPC_CALLSLAVE 'NPC_SUMMONSLAVE' they are different things) [Skotlex]
	* Changed Envenom's element to poison... [Skotlex]
	* Updated Envenom: Range 3, number of hits 1. [Skotlex]
10/13
	* Updated the monster skills of the lighthalzen dungeon bosses [MasterOfMuppets]
	* Updated monsters drops [Lupus]
	-Evil Snake Lord <- Hellfire,
	-Inc.Samurai <- Azoth,
	- Garm <- MVP drop% fix
	* Lowered ancient mimic's droprate of bloody branch to 0.01% to prevent exploits [MasterOfMuppets]
	- Fixed Elder's drops a bit
	* Updated Call Partner's time to 20 secs (after which time the partner is
	  recalled), also set the skill's unit target to 'noone'. [Skotlex]
	* Fixed Lude card casting endure on enemies instead of self [MasterOfMuppets]
10/12
	* Updated defense, mode, element, speed and attack speed of some Lighthalzen mobs,
	  per info provided ny Viccious. [Skotlex]
	* Updated a bit the Lighthalzen mob stats using data provided by Viccious
	  Pucca [Skotlex]
	* Updated item_db: Added books to equipable weapons of Star Gladiator,
	  added Staffs as equipables for Soul Linker, and added to SG the armor they
	  can wear (boots, manteau, spiky headband and Goat helm, I think). Also made
	  the Vesper Core accesories equippable only by advanced classes. [Skotlex]
	* Added Reverse Orcish to skill_cast_db.txt, upkeep time is the orc curse
	  duration. Set to 20 mins for now. [Skotlex]
	* Fixed typo AllStat -> Allstats,  thanx 2L0wFlea_sq [Lupus]
	* Fixed: LunarBow[1]->[2], Coif Req/Jobs, Cinquedia Req/Equip Lvl thanx 2 persian69 [Lupus]
	* Corrected g_katrinn and g_shecil's element. [Skotlex]
10/11
	* Fixed Zherlthsh + Injustice Combo bonus (was giving that bonus 2 times... +1 more bug V_V ) [Lupus]
	- Checked all combo cards bonuses: There's no similiar bug! ^_-
	* Updated Ancient Mummy card effect, thanks to irmin for info [Lupus]
	* Changed Envenom's range to 2. [Skotlex]
	* Fixed Awakening Potion's usable jobs, I think. [Skotlex]
	* Updated the whole item_db to allow TaekWon, Star Gladiator and Soul
	  Linker to use items. [Skotlex]
	- Weapons were not touched.
	- The following job_codes were updated to include all 3 new classes:
	- All Jobs but Novice (2088958 -> 119529470)
	- All Jobs but novice+acolyte class (2055918 -> 119496430)
	- All Jobs (10477567 -> 127918079)
	- All Jobs but acolyte class (10444527 -> 127885039)
	- Also added them to awakening potion's job listing.
	- Lupus's previous updated had to be reverted so this replacement worked :P
	- Someone tell me which weapons these classes could use so I can update that too?
	* Fixed some item classes restrictions, fixed Concentration Potion, Awakening Potion, thanks to andz [Lupus]
	- there's one prob left: Cap and Cap_ headgears
	* Added new items [Landarma]
10/10
	* Enabled Poring V and commented out Fire Poring in the mob db. [Skotlex]
	* Added Poring V to the mob db, altough it is currently commented as it
	  collides with Fire Poring's ID. [Skotlex]
	* Corrected ArchAngeling card (needing 78 instead of 77 luk), Maya Card
	  (magic damage return 30->50%) and Grand Cross (HP Drain -> SP Drain)
	  [Skotlex]
	* Changed Mirror Shield's mdef to 5. [Skotlex]
	* Changed GrandCross's duration to 900ms (changes nothing as the three hits
	  still happen at 0, 400 and 800ms) [Skotlex]
10/09
	* Fixed a few mob skills and mob stats. Thanks to MasterOfMuppets. [Nexon]
	* Fixed a few items having wrong stats. Thanks to Maud Dib. [Nexon]
10/08
	* Added missing ; at Bunny Slippers in item_db.txt. [Mass Zero]
	* Made a small change to Item_db. [Nexon]
	* Added Magic Scrolls drops, updated walkspeed of Kaho thanks to  MasterOfMuppets [Lupus]
10/07
	* Fixed a small error in Rawrel's stats. [Nexon]
	* Added a small change to Whikebain's drops. [Nexon]
	* Updated Mob drops and Lighthalzen exp gain. Thanks to MasterOfMuppets and Viccious_Pucca [Nexon]
	* Updated Item sell/buy price. [Nexon]
	* Added a new skill to a mob. [Nexon]
10/06
	* Updated the HP level of the normal second class mobs (as per info
	  provided through Viccious Pucca) [Skotlex]
	* Added "The Sign" to item_trade.txt (as per info provided through
	  Viccious), also made it add +5% atk. [Skotlex]
	* Corrected the item_trade.txt restrictions for Novice Potion (why you
	  couldn't place it in your cart, or sell it? o.O) [Skotlex]
	* Corrected G_Magaleta's elemental mode. [Skotlex]
	* Corrected Envenom's max skill level (7->10), and changed the attribute to
	  poison. [Skotlex]
	* Corrected Bloody Butterfly card so it doesn't makes spells
	  uninterruptable in WoE. [Skotlex]
	* Added skill data for various skills (second class quest skills and
	  several Tae-Kwon related jobs. All the info was acquired by Draco from
	  jA's information. [Skotlex]
	* Made Spiral Pierce non-interruptable. [Skotlex]
	* Implemented 4198,Maya_Purple_Card effect. Thanks to jA team! [Lupus]
	- There's a special Intravision timer also. So that "Box to see hidden mobs" could be implemented now
10/05
	* Updated new items from kRO. Thanks to Landarma. [Nexon]
	* Fixed 2 Mobs, thanks to MasterOfMuppets [Nexon]
	* Added back Grandcross's 20% HP cost. [Skotlex]
	* Updated Grandcross's Casting time, and Blast Mine's duration. [Skotlex]
	* Updated meltdown's cast time to 0.5 at lv1, 1.0 secs at lv 10. Still
	  unconfirmed, but it's much more likely than the alleged 0.05~0.10secs.
	  [Skotlex]
	* Updated #2415,Bunny_Slippers. Thanx to noobs [Lupus]
10/04
	* Fixed some items with wrong weight/ stats. Thanks to mrmagoo [Nexon]
	* Changed Savage Babe Card and Savage Babe to Savage Bebe Card and Savage Bebe. [Nexon]
	* Removed the flags from Spider Web, now it can be stacked and placed
	  underneath characters. [Skotlex]
10/03
	* Updated Thanatos/Abyss monster info. Still in need of stats. [Nexon]
	* Updated the skill info on NPC_DARKCROSS [Skotlex]
	* Updated Lighthalzen mobs and mob skills as per Master of Muppets provided
	  info. [Skotlex]
	* Updated Ygnizem's slaves to be the other 5 first classes. [Skotlex]
10/02
	* PVP drop item - 7420 Skull... costs 0z. Replaced exploitable bone drop with skull drop [Lupus]
	* Fixed effect of #5092,Coif (aka Blue Coif) (removed +100 SP) and set its sell price (it's sold in Pront.church) [Lupus]
10/01
	* Fixed Effect of #2614,Eye of Dullahan (100% Poison Protection) according to some FAQ and tests [Lupus]
	- Don't add it into the item desc (that should remain as '....')
	* Added Orc Baby to Orcs in mob_race2_db [DracoRPG]
09/30
	* Changed Acid Terror's bleed time to 120 secs (seems to be the official
	  value) [Skotlex]
	* Updated Meteor Assaults upkeep time2. Lv1 is the duration of blind, Lv2
	  is the duration of stun, and Lv3 is the duration of bleeding. However, the
	  true duration for these stats is as of yet unknown. [Skotlex]
09/27
	* Changed lord of vermillion times to make it hit four times at times 0,
	  1250ms, 2500ms and 3750ms. [Skotlex]
	* Fixed Thanatos Mobs. Thanks to andz [Nexon]
	* Added missing bonus +5 Int to Excalibur [Lupus]
	* Fixed drop rate of Emperium: [Lupus]
		Pharaoh 5.5% (there was a typo), Abyss Knight 0.3%, Zherlthsh 0.15%, Gryphon 0.25%
09/26
	* Restored sell prices of Feather&Sticky Webfoot, thx to Dr.Evil for note [Lupus]
	* Updated some Lighthalzen mobs drops and skills, thanks to MasterOfMuppets
	* Updated Einbroch mobs drops, thanks to MasterOfMuppets
	* Fixed Tengu Drops (removed 2nd Mr.Smile) [Lupus]
09/23
	* Updated Lighthalzen mobs.[Nexon]
	- Some still need to be implemented.
	* Updated const.txt with new emotes.[Nexon]
	- Skotlex told me to.
09/22
	* Updated the item_db file, now the sell column is used. Those items that
	  had buy price 20 and sell price blank now have buy price blanka nd sell
	  price sell. Likewise, all etc items got their buy price removed and placed
	  in the sell price column (price halved, obviously) [Skotlex]
	- I recommend following this new recommendation unless someone comes up
	  with a better idea (well someone had to use the sell column eventually :P)
	* Corrected 1562#Textbook on Battlefield: Chance of Bless = 1% [Lupus]
	- Fixed Banana Hat: Now 3% chance of Provoke lvl3
	- Bow Thimble doesn't work as it should (core issue, to be revised soon)
	* Added 2 new items (thanks to Landarma) [Lupus]
	* According to Einbroch updates, changed Emperium drops: [Lupus]
		(Mob name, Mob Lvl, Chance%) '-' = Removed drop, '+' = added drop
		Angelring, 20 0.4		Baphomet, 81 5%		Ghostring, 18 0.3%
		Orc Zombie, 24 0.01		Requiem, 35 0.01	Shining Plant, 1 0.01
		+ Abyss Knight, 79 3%	+ Gryphon, 72 2%	+ Maya, 81 4%
		+ Orc Lord, 74 2.5%		+ Osiris, 78, 3%		+ Pharaoh, 93, 5.5%
		+ Zherlthsh. 63, 1%
		- Golden Thief Bug		- Mimic				- Werewolf
	* Fixed drops of Abyss Knight (2 kinds of Broad Swords) [Lupus]
	* Added some notes to Lighthalzen Monsters. Should be revised, thanks to persian69 for the info [Lupus]
09/21
	* Fixed a few cards having wrong setting. Doppelganger, Mobster, Zherlthsh Cards and others all work correctly now.[Nexon]
	* Fixed weapons not having correct attributes and status boosters.[Nexon]
	* Added a few new items, thanks to Landarma.[Nexon]
	* Added Mr.Smile to 1405#Tengu drops. Also!!! Removed Mr.Smile Quest! [Lupus]
	* Added Assassin Mask into Inc.Samurai drops (0.4%) [Lupus]
09/19
	* Thanks to MasterOfMuppets: Fixed drop rate of minerals [Lupus]
	- Fixed some Niflheim mobs range and speed, re-fixed Increase Soil walk speed, Kind of Beetle mode.
	* Thanx to mrmagoo: item #1356, fixed weight. #5126 delayrate change applies to Advanced Classes only [Lupus]
	- It could be also interpreted as "For Advanced Classes Magic Scills". But then we'd have to add a special flag....
	* Removed Whisper Card drop from Giant Whisper. Only mini-bosses could carry 2 cards. Now Giant Whisper has its own card [Lupus]
	- Why Giant Whisper's size - SMALL ? Any info?
	* Thx2MasterOfMuppets: Fixed some items prices [Lupus]
	- Sorry, Skotlex, we can't merge OpenOffice Sheets, let's switch them in some TXT format for SVN merging [Lupus]
09/18
	* produce_db.txt corrected Halberd / Damascus ingredients [Lupus]
	  according to 13th Sept kRO desc, thanks to andz
	* Corrected range of Hunter's Detect skill
	* Removed Apple-Plugs (512,0%) drops from the monsters [Lupus]
	* Updated Leaf Cat's walkspeed (now faster, thx2 MasterOfMuppets) [Lupus]
09/16
	* Corrected the duration of the resist potions. [Skotlex]
	* Added constants to const.txt to identify Elements and Race. [Skotlex]
		^^^^ they are pretty fine [Lupus]
	* Added effects for Resist Element items. Temporal duration: 3 mins. [Skotlex]
09/15
	* Removed inf2 128 (trap) from Quagmire, Sphere Mine and Demonstration as
	  they are not really traps (all ground based skills with trap mode can be
	  targetted) [Skotlex]
	* Updated WE_BABY to cost 10% of Baby's max SP (thanks again to Viccious
	  Pucca). [Skotlex]
	* Updated Venom Knife's stats, has the stats of an arrow now and is
	  equippable only by Assassin. It probably won't work right yet as
	  eA will demand the sin to use a bow. [Skotlex]
	* Corrected the base exp requirement for level 99 advanced classes (it's
	  supposed to be 343210000 exp), thanks to Viccious Pucca. [Skotlex]
	* Changed uptime2 of dance/song skills, these are now used to determine how
	  long the effect lasts after you've walked out of the skill's area of
	  effect, so they were all set to 20 secs. [Skotlex]
	* Updated 1617,Wand_of_Survival and 1619,Wand_of_Survival__ to give 2 instead of 3 (to DEX and INT) [Lupus]
09/13
	* Updated mobs stats (mostly Einbroch) thanks to MasterOfMuppets,Viccious Pucca [Lupus]
	* Multiplied all drain rates x10 (100% leech rate is now 1000) [Skotlex]
	* Immaterial sword now drains 30% of target's sp on a 0.1% rate (info from
	  Viccious Pucca). [Skotlex]
	* Updated bDrainValue bonuses to be bonus2/bonus3 (they don't take a "rate"
	  parameter anymore) [Skotlex]
	* Multiplied all autospell rates x10 (100% casting rate is now 1000) [Skotlex]
	* Weapons that had autospell rates of 25% have been reduced to 9% (seems to
	  be that way from the data gathered by Viccious) [Skotlex]
	* Added Range of Devotion/Sacrifice to skill_db, likewise, added the
	  effect's duration to skill_cast_db [Skotlex]
	* Added new monsters with poring stats, thanks to Freya [Lupus]
	* Added skill_unit flag 0x80 (UF_DUALMODE) for skills that trigger both
	  interval effects and onout/onplace events (by default, if a skill has a
	  interval such as Apple of Idun, then the routines when you step in/out of
	  the skill cells won't be called). Applied flag to Apple of Idun and
	  Gravitation. [Skotlex]
	* Changed Basilica's interval to -1. [Skotlex]
	* Added new items, thanks to Landarma [Lupus]
09/12
	* Corrected job_db1 hp-factor for Advanced Classes. [Skotlex]
	* Updated drops of Myst,Bloody Butterfly,Disguise,Goblin Leader (All thanks to MasterOfMuppets) [Lupus]
	- Updated items prices
	- Lighthalzen monsters call up to 5 slaves now, added their drops with temp rates (thanks to Azazel)
09/11
	* Fixed target of NPC_KEEPING skills. [Skotlex]
	* Changed Wand of Hermod's target to ally (party+guildmates) [Skotlex]
	* Added/Updated some items sell prices (All thanks to MasterOfMuppets) [Lupus]
	- Added missing slot to Coif_(ex Nuns Hat). Dark Lord now has it as a MVP drop 10%
	- 1072#KAHO drops burning hearts instead of stone hearts
	- Added common weapons of Bard/Dancer into OBB/OVVB
	* Added temp mob skills to all Lighthalzen mobs by Azazel [Lupus]
	* Increased movement speed of 1516,INCREASE_SOIL (checked it on the official servers) [MasterOfMuppets]
	* Drooping Cat now can be upgradeable (proved by some official servers) [Lupus]
	* Temporary made Lighthalzen (Juperos) mobs aggressive to prevent abuse. Till we get their real stats/skills [Lupus]
	* Fixed some monsters names to Aegis compatible format (should be useful for some spawn/ mobs skills convertors) [Lupus]
09/10
	* 2647,Nile_Rose now gives only +10 MaxHP (each event item loses its bonuses after awhile) [Lupus]
	* Added missing official prices to Louyang (mostly) items. Thanks to MasterOfMuppets [Lupus]
09/09
	* Added some of the missing mob skills that Komurka claims don't work on eA
	  yet. These will be tested and debugged at a later date. [Skotlex]
	* Small fix to the self-destruction skill of Marine Sphere as pointed out
	  by Komurka [Skotlex]
	* Fixed the alchemist related skills for marine sphere from rate 10% to
	  rate 100% [Skotlex]
09/08
	* Fixed some songs/dances's target (changed it from "all  " to "all") [Skotlex]
	* Readded the mob skills NPC_RANDOMMOVE and NPC_SELFDESTRUCTION to the
	  Marine Sphere (which were lost on Komurka's last update to mob_skill_db)
	  [Skotlex]
	* Since the Lighthalzen mobs don't have accurate stats, but accurate
	  HP/Atk/Exp, their stats have been bumped to 75 all (and luk 99) to avoid
	  abusers until their correct stats can be figured out. [Skotlex]
	* Updated/corrected the header information of skill_db.txt
	* Reverted LoV and Storm Gust's range to 6 and 5 respectively as
	  empirically tested by Ishizu [Skotlex]
09/07
	* Added new flags to ground units: UF_NOPC, UF_NOMOB, adjusted accordingly
	  on song/dances that affect everyone except mobs. [Skotlex]
09/06
	* Changed in the skill_tree the mysterious value 4 that somehow slipped in
	  as a skillrequirement for WE_CALLBABY. [Skotlex]
	* Changed Magic Crasher and Pressure's nk to 0 [Skotlex]
	  NOTE: nk=2 is for splash damage skills and 1 for "no damage" skills. This
	  info is never sent to the client, so there's no reason we should deviate
	  from that convention.
	* Added effects to new items: [Lupus]
	  - #12107,Wrapped Mask: You get 1 random mask (Mr.Smile,Mr.Scream,Phantom Opera Mask,all set of Expressionless,Surprised,etc masks)
	  - #12106,Jewel Case: You get 1 random accessory (Ring,Clip,etc. Rogue's Treasure, Bow Timble, Fashion Hipsack. Excluding some overpowered and quests accessories)
	  - TEMP PLUG: #12111 Warpped Food: (You get 1 meat, 1 raw fish, 1 fruit)
	* Added new items, thanks to Landarma [Lupus]
09/04
	* Changed B.Something Sacramenti's range from 1 to 9. [Skotlex]
	  (9 is what I have in the descriptions, and it can't be more wrong than 1
	  anyway)
	* Added missing +60 SP bonus to the Quve+Lude Card Combo [Lupus]
	* Changed Rich Man Kim's target from party to enemy. [Skotlex]
	  (it is now a SC that inflicts the mob, and when it dies applies on the
	  exp it gives)
09/02
	* Changed Firewall's knockback to 1. [Skotlex]
09/01
	* Fixed Taekwon's Fighting Chant max level, thanks to  [DracoRPG]
	* Added specific status changes for cooked foods' stats bonuses [DracoRPG]
08/31
	* Reverted traps to target "enemy", hardcoded to become "all" on gvg
	  grounds. [Skotlex]
	* Changed all traps to have target "all" (data from Viccious Pucca) [Skotlex]
	* Updated SP costs and durations of Assumptio (thanks to Viccious Pucca)
	  [Skotlex]
	* Updated range of Lord of Vermillion (changed to 5->11x11) and Storm Gust
	  (changed to 4->9x9) [Skotlex]
08/30
	* Added item groups for Taming Items, Quivers and Scrolls [Skotlex]
	* Implemented Taming_Item_Giftset, Bundle_of_Spells, First_Aid_Box [Skotlex]
	* 'Fixed' Cramp Card. Gives +10z per mob level on a 3% success chance. [Skotlex]
	* Added Violin[4] #1902 into OVB, into Violy Drops (0.1%). Probably some of new drops
		have chance more than 0.01%, too [Lupus]
	* Fixed some items names spelling. Thx2Erpirata [Lupus]
	* Added new items thx 2Landarma. I've made Venom Knife as a ETC item atm. [Lupus]
08/28
	* Added job bonuses for Taekwon, thanks to RockmanEXE [DracoRPG]
	* Changed appearance of some DBs, now they have more friendly (and ENGLISH) headers, this
	  was initiated by Vedurin whose redesigned and updated skill_cast_db, produce_db and
	  create_arrow_db are also included in this change, thanks to him ^^ [DracoRPG]
	* Changed Acid Demonstration's element from fire to neutral. [Skotlex]
08/27
	* Cleaned up the item_db.txt file, moved item comments to this file [Skotlex]
	* Updated const.txt with correct Taekwon-class job IDs [DracoRPG]
08/25
	* Updated slots in Sage's diary to 2. [Skotlex]
	* Updated Mobs drops: Dancing Dragon, Civil Servant, Tao Gunka, Kraben by
	  MasterOfMuppets [Lupus]
	* Changed Acid Demonstration from a "weapon" type skill to "misc". [Skotlex]
	* Updated Demonstration to not stack and not be placeable near enemies. [Skotlex]
	* Updated max number of spider webs to 3. [Skotlex]
	* Updated Full Strip's casting time to 0. [Skotlex]
08/24
	* Updated Shield Chain's cool-down to 1 sec. [Skotlex]
	* Updated summon spirit sphere's casting time to 1sec (all over the place
	it says Zen's casting is twice SSS, and everywhere we also read that Zen's
	cast is 2 secs, so add both together...) [Skotlex]
08/23
	* Fixed Sacrificial Ritual requiring Endure LV5 instead of LV1 [Skotlex]
	* Updated the mob skill database. When specifying Metamorphosis/Transformation, 
	  use the skilllv to indicate how many alternatives there are (for example, an
	  ant egg would use metamorphosis level 3 as it can convert to Andre, Deniro or 
	  Pierre) [Skotlex]
	* Set the permilliage (use rate) of Metamorphosis to 50 (0.5%) on all mobs
	  that had it specified at 0.
	* Updated the skill delay from Breaker (thanks to Vicious Pucca) [Skotlex]
	* Lowered Elder Willow's trunk drop rate from 35% to 3.5% [Skotlex]
	* Changed Ghoul's race from 11 (unknown?) to 1 (undead). [Skotlex]
	* Updated Deviling's mode to make him count as a boss/miniboss. [Skotlex]
	* Corrected Spring Rabbit card improving candy-type item healing rates [Skotlex]
	  (should be meat type since that's what it makes mobs drop)
	* Updated buy/sell prices of some Louyang Drops (thanks to Ishizu) [Skotlex]
08/22
	* Reverted magnum break... it is supposed to be fire element :/ [Skotlex]
	* Updated casting times and delays of Soul Strike & Napalm Beat, range of
	  Ruwach/Sight (thanks to Vicious Pucca) [Skotlex]
	* Updated Magnum Break's element (takes weapon), the fire part is hardcoded. [Skotlex]
	* Removed the temp plug from Cramp Card as it seems it's way too powerful [DracoRPG]
	* Updated skill_tree,job_db1 and job_db2 for new system and Taekwon support [DracoRPG]
	* Moved MVPs from mob_branch.txt to mob_boss.txt (those that had yet to be
	  moved, that is) [Skotlex]
	* Added target flag "ally" to skill_unit_db [Skotlex]
	* Added 0.5 sec delay to Aid Potion, 1 sec casting time & delay to Aid Condensed Potion
	  (from kRO website, thanks to reddozen and vicious_pucca) [DracoRPG]
	* Removed UF_NOFOOTSET from Ice Wall (I have several sources for that) [DracoRPG]
	* Removed slot from nile_rose (All stats +5, event version), added slot to nile_rose_
	  (MaxHP +10, permanent version) [DracoRPG]
	* Added complete (except TK_MISSION) Taekwon skill tree & skill DBs entries [DracoRPG]
08/19
	* Fixed Double Attack's pl not being -1 (take weapon's element) [Skotlex]
08/18
	* Changed sell price of unknown test tube to 0 as it can be abused for a
	  zeny exploit (thanks to Kayla for pointing it out) [Skotlex]
	* Changes to Immaterial Sword (drain 1SP, not 1%SP per attack)
	* Fixed Battleground Textbook, Greatest General Card to cast on yourself
	  (again) [Skotlex]
	* Changed Emperium to Holy 1 / Angel [DracoRPG]
	* Changed (again!) Gloria Domini to 'misc' [DracoRPG]
	* Changed pl of all 'weapon' attack skills that take weapon's element from '0' to '-1',
	  according to the new system. Also changed type of various skills. [DracoRPG]
	* Bah, refixed Owl Duke Card/Enchanted Peach Tree. [Skotlex]
	  The last value of bonus4 bAutoSpell defines target (0 = self, 1 = enemy)
	* Added new items, thanks to Landarma [Lupus
08/17
	* Changed back Soul Collect/Zen's casting time to 2 sec... [Skotlex]
	* Changed Gloria Domini & Martyr's Reckogning from 'magic' to 'weapon', Battle Chant from
	  'magic' to 'misc' [DracoRPG]
	* Added IDs of Taekwon and its 2nd jobs to const.txt [DracoRPG]
	* Added and fixed effects of some boxes [DracoRPG]
	* Changed Heirozoist Card to have same chance as Azoth (3%), seems better [DracoRPG]
	* Dropped Kobold Archer's Hat drop to 0.01% (it was left to 1% by an accident) [Lupus]
08/16
	* Reverted Magnum Break to be self-centered... [Skotlex]
	* Corrected Teleport cost (thanks to k3dt) [Skotlex]
	* Updated Heirozoist card to have a 0.1% chance of converting mob class
	  instead of 0.01% [Skotlex]
08/15
	* Changed Magnum break's inf to 1 (normal targetted skill) [Skotlex]
	* Made Kraben agressive and much faster [Skotlex]
	  (info from Ishizu)
	* Updated some Ayothaya loot prices [Skotlex]
	  (thanks to Ishizu)
	* Corrected the uptime for SA_AUTOSPELL [Skotlex]
	  (thanks to HarmonySong)
08/11
	* Updated refine items for Damascus (thanks to Ishizu) [Skotlex]
	* Updated Zen's (Hyper Spirit Sphere) casting time to 3 secs as per the kro
	  skilldesctable.txt file. [Skotlex]
	* Updated Guardians to be BOSS types (their mode was changed to 165 from 133) [Skotlex]
	  Report any problems from this (just make sure you have some sort of
	  source to rely on).
08/09
	* Updated Enchanted Peach Tree, Owl Duke and Greatest General
	  to have their auto-spell casted on themselves rather than the enemy [Skotlex]
	  (I don't have the data at hand, so if any of these should actually cast
	  on the enemy, please correct it).
	* Updated Battlefield Textbook to cast Bless on yourself, not the enemy. [Skotlex]
	* Added new mobs, thanks to Death Dealer [Lupus]
	* Added new items, thanx to Landarma [Lupus]
	* Fixed Lunar Bow bonus [Lupus]
	* Added effect to Novice Hood [Lupus]
	* Fixed Freezer Card combo (was doing Weapon Perfection on the enemy) [Skotlex]
08/05
	* Fixed price of Ghost Doll (from Freya)
	* Reverted Earth Deleter Card to 10SP [Lupus]
	  HINT! HINT! HINT!
	  How to check false items/cards bonuses reports? Just open latest korean idnum2itemdesctable.txt
	  And check numbers in the item desc 8)))
	* Updated Fireball cast times and delay [Skotlex]
	* Updated SP cost of Stone Curae [Skotlex]
08/04
	* Updated mobs 1006 (Thief Bug Larva), 1393 (G Mummy), 1394 (G Zombie), and
	  1407 (Dokebi) to be Level 1 and have max HP 1, otherwise the new mob db
	  loading system will complain about them. [Skotlex]
	* Added new mobs: Green Iguana, Orc Baby, updated and added some items. Thanks to Landarma [Lupus]
	  Thanks to Erpirata for pointing me some tiny typos.
08/02
	* Reduced Soul Burn's after cast to 0 (the 15sec delay for reusing the
	  skill is already hardcoded) [Skotlex]
07/31
	* Updated throw stone's range to 7, delay 100ms [Skotlex]
	* Updated Steel Body to require 50% sp [Skotlex]
07/29
	* Removed Poison Bottle (item lv256) from produce_db [DracoRPG]
	* Changed NPC_CURSEATTACK and NPC_ENERGYDRAIN to Dark attribute [DracoRPG]
	* Changed mobs with NPC_STOP to cast it on target [DracoRPG]
	* Changed Cart Termination to use "cartboost" state in skill_require_db [DracoRPG]
	* Modified Hip Shaker/Ugly Dance's unit data to make it work every 3 secs [Skotlex]
	* Okay, reduced the Call Partner's uptime from 10 secs to 0. [Skotlex]
	* Changed Soul Collect/Summon Spirit Sphere type from weapon to none. [Skotlex]
07/28
	* Added baby skills delays, added them into nocastdex.txt [Lupus]
	* Updated the Wedding skills: They cost 10% HP/SP and grand 10% HP/SP of
	  their partner's sp. Also the recall partner skill has a casttime of 20secs
	  not diminishable by dex. [Skotlex]
	* Massive skills update (from now updated kRO website) [DracoRPG]
	  - Blitz Beat : casting time changed to 1.5 sec
	  - Falcon Assault : casting time / after-cast delay changed to 1 sec / 3 sec
	  - Focused Arrow Strike : after-cast delay changed to 1.5 sec
	  - Wind Walker : after-cast delay changed to 2 sec, casting time can be reduced by DEX
	  - Meteor Assault : casting time / after-cast delay changed to 0.5 sec / 0.5 sec
	  - Gloria Domini : after-cast delay changed to 2~4 sec
	* Fixed "Greatest General Card" now casts the correct skill level [Fredzilla]
07/26
	* Changed the inf2 of Marionette Control to 512 + 1024 (can't cast on self
	  + party only) [Skotlex]
	* Changed the inf2 of Providence/Resistant Souls to 512 (can't cast on self) [Skotlex]
	* Changed the inf2 of Devotion/Sacrifice to 3524 (512 -can't cast on self- 
	  + 1024+2048 (party/guild only)) [Skotlex]
	* Reverted Palm Strike's cast-time to 0 (the skill's code has been updated
	  so it is not needed now) [Skotlex]
	* Fixed skill-tree requirements of Soul Burn and Mind Breaker as described
	  by Ishizu. [Skotlex]
	* Fixed drop rates of all god-equipment-quest items from Treasure Boxes, they were 10x
	  too high!! (lowered from '80'=0.8% to '8'=0.08%) [DracoRPG]
	* Changed Weapon Repair to targetted with range 2 [DracoRPG]
	* Made real effect of Textbook on Battlefield. Fixed skill ID.[Lupus]
	* New Items. Thanx to Landarma & Erpirata [Lupus]
07/25
	* New items. Thanx to Landarma [Lupus]
	* Few item names have been fixed. Added drops to Evil Snake Lord, Injustice.
	  thanks to MasterOfMuppets [Lupus]
07/24
	* Changed the endow spell's inf2 to 3072 (party only/guild only) [Skotlex]
07/20
	* Changed Bow Thimble damage bonus to 3% (trustworthy-looking ragnainfo source) [DracoRPG]
	* Removed job_db2-2 and rewritten + UPDATED job_db2 for the new system [DracoRPG]
07/18
	* A silly me, Palm Strike's delay before taking effect is 1s, not 1.5 ^^' [Skotlex]
	* Changed Double Attack's list_num (div) to 2. [Skotlex]
	* Added Palm Strike to the "skill_castnodex" file. [Skotlex]
	* Changed Palm Strike's casting time to 1500ms (this value is used as the
	  delay between doing the skill and the damage taking effect) [Skotlex]
	* Updated Gospel's uptime2 to 60 secs (that's how long the bonuses should
	  affect) [Skotlex]
07/13
	* Changed Wand of Hermod's skill_unit_setting from 'friend' to 'party' [Skotlex]
	  (this should make the skill affect only party (and guild?) mates instead
	  of all players in normal maps)
07/11
	* Reduced Einbroch mobs (RSX,Ungoliatnt) call-slave skill chance from 10000 (100%) to (10%) [Lupus]
	* Added the Loli Ruri card to the magician set [Skotlex]
	* Changed Guild Castles' names to iRO [DracoRPG]
07/10
	* Fixed Lord of Death mob (added house auger), added correct MVP exp to Tao Gunka,
	  RSX 0806, thanks to MasterOfMuppets [Lupus]
	* Reduced drop chance of Galapago, Banana Hat, etc hats (acc. the patch) [Lupus]
	* Due to adding (thanx to Muad_dib) Lighthalzen fields mobs spawn. I had to change
	  temp Mole stats to Martin. But Mole has its own hat drop [Lupus]
	* Lighthalzen fields mobs spawn. thanx to Muad_dib
	* Edited skill_castnodex_db [DracoRPG]
	  - Enabled DEX-reduced casting time on Blitz Beat, Falcon Assault and Sharp Shooting
	    (Lupus told me to do, so blame him, not me :p)
	  - Removed the skills that only had a non-DEX-reduced after-cast delay since DEX
	    shouldn't reduce after-cast delays anyway (only useful for custom servers who want to
	    enable delay_dependon_dex but it's not our matter)
07/09
	* Fixed SP usage of PALMSTRIKE, SPIRAL PIERCE [Lupus]
	  I do always open the latest korean patch and get ACTUAL numbers from there ^^
	* Added delays to Falcon Assault (1 sec for 1lvl,2,3,4,5sec for 5lvl)
	  according to desc.
	* Fixed Aura Blade (now requires Magnum Break LV 5) [Lupus]
	* Updated Palm Strike's sp cost and sphere requirement [Skotlex]
	  (info provided by ZeroXell)
	* Fixed Apocalypse (guild) mob id. [Skotlex]
	* Awakening Potions now cure 'Sleep' [Skotlex]

07/08
	* Wedding/Adoption skill's inf2 has been changed to 4 (Wedding Skills) [Skotlex]
	  (Deja vu? Somehow I did not do it last time I said I did)
	* Added the Adoption skills to the skill_require_db [Skotlex]
	  They use basic stats for now and sp cost 1 so you can cast it.
	* Reverted the wedding rings behaviour. [Skotlex]
	* Wedding/Adoption skill's inf2 has been changed to 4 (Wedding Skills) [Skotlex]
	* Added the adoption skills to the tree of all classes [Skotlex]
	  (WE_CALLPARENT, WE_BABY to baby classes, WE_CALLBABY to all others)
	* Updated the Wedding Rings to give the adoption parent skill. [Skotlex]
	* Einbroch monsters obtained some new drops, thanx to MasterOfMuppet [Lupus]
	* Added drops: Super Novice Hat[1]->Mole 0.1%, Soldier Felt Hat[1]->Removal 0.1% [Lupus]
	* MasterOfMuppet's fixes. According to kRO's website fixed: [Lupus]
	  ayothaya mobs with elemental attributes, race, size, temp speed and temp modes(ie aggressive, loot e.t.c)
	  einbroch mobs with elemental attributes, race, size, adjusted atk dmg,def,mdef,exp,jexp
	* Added Lighthalzen monsters (with poring stats) and Homuculuses(as monsters), thanks to Muad Dib of Fusion.
	  I've added common stats to Bascojin&Chung_E monsters tough [Lupus]
	* Fixed Bloody Roar item effect, thanks to Landarma [Lupus]
	* Fixed Enchanted Peach Tree (Live Tree) Card to autocast Heal on self [DracoRPG]
	* Added new effect to Winter Cap. thanks to Landarma [Lupus]
07/07
	* Changed Marionette's inf2 to 1024 (use only on party) [Skotlex]
	* Changed Marionette's inf to 16 (targetted support skill) [Skotlex]
	* Changed Soul-Change's inf2 to 3072 (use on party/guild only) [Skotlex]
	  Still not sure what's the proper way to enable it on pvp/gvg grounds, though...
	* Fixed small typo with grandpa_beared thanks to N0_0N3. [massdriller]
07/06
	* Made Arrow Vulcan be affected by dex, delay unaffected by dex. [Skotlex]
	  (from what I read around on the forums, it seems that's how it is)
	* Made Double Strafe, Arrow Shower cast time be affected by dex, and delay
	  be unaffected by dex. [Skotlex]
	  (hey, these two had 0 cast times already, so it was a waste the way it was)
	* Changed Tao Gunka's mode to 163 (131+32) to make it a boss type mob [Skotlex]
	* Changed Spider Web's inf to 2 so that it becomes ground-targeted [Skotlex]
	* Added Novice Red Potion into item_trade.txt db. (can't be traded, etc) [Lupus]
	* Removed Zealotus Mask drop from Zherlthsh (could be3 made as a quest only. And goes with Player's name prefix) [Lupus]
	* Added missing Horns of Succubus drop (thx 2Lorky), added Angry Teeth drops to Teddy Bear + Hylozoist [Lupus]
	* Few fixes in the new_hats_0625.txt quests [Lupus]
	* Re-Fixed few mobs drops, thanks to MasterOfMuppets [Lupus]
	* Added missing bonusrate = 1 into Bon Gun's petskillattack2 params [Lupus]
07/04
	* Added Marine Card effect,added minerals drops to various monsters (need for official lvl4 weapon quest!) thanks to MasterOfMuppets [Lupus]
	* Fixed BonGun's pet script. [Skotlex]
	* Fixed Li Me Mang Ryang Not Equipable bug thanks to vicious_pucca [massdriller]
07/02
	* Added missing ';' in Incubus Card script [DracoRPG]
	* Updated mapflags. Added new hats drops to Kobold Archer, Wootan Fighter, Galapago [Lupus]
	* Added Li Me Mang Ryang Card to OCA and to the drops [Lupus]
	* Updated tons of cards, thanx to Landarma
	  Also fixed misplaced IDs od 4269 Incubus and 4268 Injustice cards [Lupus]
		(everywhere, including card album, mobs drops, cards-combo bonus)
!!!!WARNING!!!! check your servers for those cards. Remove them. They have different placements and could cause exploits!
	* Fixed Succubus+Incubus card-combo bonus exploit. Thx 2DracoRPG [Lupus]
	* Implemented Increase Soil card (compound to Armor) -50% DMG by Guardians [Lupus]
	* Added temp plug to Cramp Card (on a mob kill now it gives you 1 zeny) [Lupus]
	* Added packet_ver 18 by Sara-chan [Lupus]

06/28
	* Added "gld_dun01.gat  5" to water_height.txt as reported by Manipulator [Skotlex]
	* Added Dryad Card effect, thx to MasterOfMuppets [Lupus]
	* Fixed Land Protector's Range to be 7x7,7x7,9x9,9x9,11x11 [Skotlex]
	* Made Lemon consumable (previous equip_jobs was 0), that was not on
	  purpose, right? [Skotlex]
	* Added 2-sec aftercast-delay to sonic blows. Too many complains about double
	  casting it, and I really don't think it was meant to be doble-castable
	  either. [Skotlex]
	* Added effects to new boxes (thanks to Landarma), added these boxes
	  as drops to new cards (thanks to MasterOfMuppets), fixed Taoist Card
	  placement [Lupus] TODO: revise all the cards
06/23
	* Corrected 3 of the new headgears in item DB, thanks to Ishizu-chan [celest]
06/20
	* Fixed some item_db typos [celest]
	* Updated Thunderstorm range to 2 [celest]

06/18
	* Reverted Skotlex's work. [Lupus]
	  all 3 Lances differ by their ID (for quests purposes!)
	  There are 2 assassin masks: 5054 and 5096. They don't have any slots.
	  But they differ by applicable jobs: 5054 for Assassins + Priest Class
		and 5096 is for ANY Thief Class (Thief,Assassin,Roug) + Priest Class
		Plz, if you want, use ITEM_DB2.TXT for made-up items 8)
	-- I can't argue on the assassin mask, and it's good that it was fixed. But
	  which quest uses the Lance (1411)? It must be a quest that is not
	  currently shipped with eA, because items 1411 and 1412 are NOT used
	  anywhere inside the NPC directory, and 1410 is only on some shops. I am
	  curious to know which Quest uses the 1411 lance... 
	  Plus it doesn't seems to make any sense from a client-side view. "You
	  need the Lance that Doppel Drops, not another" (even thought they all
	  look and work exactly the same for the player x.X) [Skotlex]
	* Changed slot-count for item 1411 (Lance_) from 0 to 1. [Skotlex]
	  I am not going to believe 0 is the real number for it considering that:
	  1: You can't get it from any shop. (that id is nowhere in the npc files)
	  2: Only DoppelGanger drops it, with a 5.5% chance.
	* Added some new items (by Landarma), fixed recently added ones. [Lupus]
06/11
	* Changed Ungoliatnt Assumption skill's target to self from target [Skotlex]
	* Updated skill_cast_db: Soul-Strike's casting time, Stone Curse's upkeep
	  time as per the information provided by Midas	[Skotlex]
	* Changed Sprinkle's Sand range from 8 to 1 (8??? o.O) [Skotlex]
	* Changed Dark Illusion Card's bonus bDelayrate -> bonus bCastrate [DracoRPG]
	* Added the new headgears and garments [DracoRPG]
06/09
	* Added inf2=64 to Benedictio. 64 now actually stands for "skill needs
	  other nearby support characters", or as the battle_config calls it
	  "ensemble skills". [Skotlex]
	* Removed inf2 of Extremity Fist, it is harcoded for now. Inf2 values 4 and
	  8 are free for the taking. What should they be for? Partner/Baby skills? [Skotlex]
	* Added inf2 values: 32 (Dance/Song skills) & 64 (Encore skills).
	  (Encore skills don't need to be set as 96) [Skotlex]:
	  - Bard Skills set to inf2 32: BA_WHISTLE, BA_ASSASSINCROSS, BA_POEMBRAGI, BA_APPLEIDUN
	  - Dancer Skills set to inf2 32: DC_HUMMING, DC_DONTFORGETME,
	  DC_SERVICEFORYOU, DC_UGLYDANCE
	  - Encore Skills set to inf2 64: BD_LULLABY, BD_RICHMANKIM,
	  BD_DRUMBATTLEFIELD, BD_RINGNIBELUL, BD_INTOABYSS, BD_SIEGFRIED
	  - If I missed any skill, help me correct it, these inf2 values are not yet
	  used in the code, but that'll change soon.
	* Added inf2 value 16 for Guild Skills, set all guild skills to have inf2
	* Readded skills to items Electric Guitar, Firebrand & Ice Falchion [Skotlex]
	* Some corrections to the skill_db.txt's nk value. [Skotlex]
	  - Storm Gust: 1->0
	  - Blitz-Beat: 1->2
	* Removed magnum break's inf2=16 since it ain't used anywhere. [Skotlex]
	* Fixed Ayothaya monsters drops and names thx 2 MasterOfMuppets [Lupus]
06/06
	* Corrected Ice Falchion, Firebrand, Electric Guitar [Skotlex]
	  These should not give you a skill-tree, only auto-cast the skill.
	  Ice Falc also has a 1% chance of freezing yourself.
	* Removed the 20% HP cost of casting GrandCross.
06/05
	* Changed Grandcross/DarkCross's Interval from 300ms to 400ms [Skotlex]
	  This fixes GX doing 4 hits instead of 3.
	* Added tons of new items, thanks to Landarma [DracoRPG]
06/03
	* Fixed 'Keeping' in the mob skill DB to be cast on self [celest]
06/01
	* Optimized a lot of new cards scripts [DracoRPG]
	* Changed Deviling to receive 50% more damage from ALL elements but neutral, and not only Fire/Earth/Water/Wind [DracoRPG]
	* Changed doppelganger card aspd bonus to 10% as it should be. [massdriller]
	* Changed DoppelGanger card's attack speed increase to 30%. [Skotlex]
	  This card current does not stacks. If anyone knows of a valid source that
	  says otherwise, open a bug-report so it can be corrected.
05/29
	* Moved the card-status listing from item_db.txt to this file [Skotlex]
	* Added the new column to item_db: refineable to specify which items can be refined. [Skotlex]
	* Fixed Novices able to wear all "Every class except Novice" headgears, thanks to duduc [DracoRPG]
05/28
	* Added emotion constants to const.txt	[Skotlex - R1853]
	  The constants mirror their command counter part (ie: /meh -> e_meh),
	  for the most part, except for the following:
	  e_gasp (/!), e_what (/?), e_cash (/$), e_dots (/...), e_no (/??),
	  e_hp (need HP), e_hlp (/hp, help emotion),
	  e_scissors (ctrl+-), e_rock (ctrl+=), e_paper (ctrl+\)
	  And the following flag-emotions are available:
	  e_korea, e_indonesia, e_philippines, e_usa, e_brazil
	  The whole point is being able to do in scripts "emotion e_wah;" instead
	  of "emotion 16;"
05/25
	* Fixed Peach Tree card, thanks to Komurka
05/20
	* Updated mob skill DB, thanks to Komurka
05/17
	* Corrected typo for sweet potato, thanks to maeki
	* Switched Tirfing and Mystelltain card effects, thanks to starlon [DracoRPG]
05/15
	* Changed Hylozoist's race to demon, thanks to Dino9021
	* Fixed Gajomart Card, thanks to starlon [DracoRPG]
	* Added missing 'amount input' packet for Sakexe 05-09 [celest]
05/12
	* Added missing 'close storage' packet for Sakexe 05-09 [celest]
05/11
	* Updated item_db (all items with use_script "pet" or "itemskill") to use
	  the new type of item (11: delay-consumed usables) [Skotlex]
	* Added the new G_ mobs with poring stats, thanks to Komurka
05/10
	* Changed 2005-05-09Sakexe's packet version to 17 [celest]
	* Fixed Merchant Class Card Combo Set bug (it was always ON) [Lupus]
	* Merchant Class Card Combo Set: added 0.1% Old Purple Box drop [Lupus]
	* Archer Class Card Combo Set: added +5% EXP bonus on killing Brute [Lupus]
	* Holy Class Card Combo Set: added +5% EXP bonus on killing Undead/Demon [Lupus]

05/09
	* Added INT +2 and Unbreakable to Crown of Mistress [DracoRPG]
	* added Sara-chan's 18th packets update [Lupus]
	* Added FULLY updated mobs skills DB by Komurka (up to Aegis Zone 8.5) [Lupus]
	* Fixed drops of Antique Firelock (thanx 2 Freya) [Lupus]
	* Added skills to Beetle King thanks to MasterOfMuppets [Lupus]
	* Started updating monsters skills according to the recent servers
	  thanks to MasterOfMuppets [Lupus]
05/08
	* Fixed Whisper Boss card, thanks to sbilly
	* Updated the packet db (removed some duplicates, corrected some packets),
	  thanks to glucose
	* Removed Sword Mastery from Alchemist's skill tree :o [DracoRPG]
05/06
	* Fixed some genders for some FOOD. Added some new items into item_db. Thanks 2 Landarma [Lupus]
05/04
	* Added 1% Horse Crest drops to Greatest General, Sohee monsters [Lupus]
	* Added implemented cards into card albums and to mobs drops [Lupus]
	* Set Mimic Card, Mystcase Card bonus to 0.1% (it was 0.01%, they has been increased to 0.1% due recent patch)
	  But it isn't 1% for sure
	? Greatest General Card semms having wrong effect, tough 8) [Lupus]
05/03
	* Added missing item drop effects for some new cards [celest]
	* Fixed Heater Card and Freezer Card [celest]
05/02
	* Fixed # of Deviling's slaves [Lupus]
	* Fixed cards that use getrefine [celest]
05/01
	* Fixed skill tree entry for Potion Synthesis, thanks to shadow
04/30
	* fixed cards that required bExpAddRace,bSPGainRace,bLoseSPWhenUnequip by MasterOfMuppets [Lupus]
04/29
	* Re-added Spiral Pierce to Lord knight's skill tree
	* Added missing Shield Chain to the skill tree, thanks to Komurka
	* Fixed Harpy Card and Freezer Card, thanks to Komurka
04/28
	* Added effect for Dumpling Child and Hermit Plant card
	* Changed Crab card to use 'isequipped' and fixed Rideword card
04/27
	* Added effect for Solar Sword
04/26
	* Fixed some items, thanks to Komurka and shadow
	* Applied new advanced skills changes from 4/26 patch [DracoRPG]
	* Reverted Arrow Shower / Double back to 0.1. Sorry! [Lupus]
	* Started implementing missing card effects [Lupus]
	* Added more mobs skills, thanx to MasterOfMuppets [Lupus]
04/25
	* Fixed Durian and Ramadan, thanks to rollopop
04/23
	* Fixed Red Scarf name, thanks to Sasuke [DracoRPG]
	* Removed some extra 0's in the item_db, thanks to Zoc
	* Added monsters skills to all Niflheim / Louyang monsters,
	  changed Garm slaves to Garm Bebe. Thanx to MasterOfMuppets
	* Fixed Owl Duke Card, now casting IMPOSITIO on the card holder [Lupus]
	* Panacea,Royal Jelly now remove Hallucination Effect. accord.to 10 May patch [Lupus]
	* Hallucination Pills (Pellet) cause Hallucination Effect [Lupus]

04/22
	* Updated effects for Ahura Mazda, Gaia Sword, Freezer Card
	* Added 4 items of THQ -> item_avail.txt [Lupus]
	* Removed the Stun effect ????? on Sweet Potato, fixed Assulter Card script not in correct field [DracoRPG]
	* Minor cards sets fixes [DracoRPG]
	  - Reverted some wrong Codemaster's if(callfunc("Is_xx_Class"))) => if(callfunc("Is_xx_Class"))==0) changes
	  - Fixed Thief cards set checking for Merchant class instead of Thief class
04/20
	* Added Thief cards set and fixed other ones, now they should all work [DracoRPG]
	* Added Intravision item bonus [DracoRPG]
	* Adding supported map cell types to const.txt [celest]
	* Added summoned Geographers can heal their masters [celest]
04/19
	* Corrected skill tree entry for Peco lord knight's Berserk [celest]
04/17
	* Fixed "Every job except Novice" armors wearable by Novices [DracoRPG]
04/16
	* Corrected job bonuses for novice, super novice and dancer [celest]
04/15
	* Removed Raid not allowed in GvG (never seen it anywhere...) [DracoRPG]
	* Added new items, thanx to Landarma [Lupus]
04/12
	* Added monsters skills and slaves to all Einbrook monsters, thx4info2 Landarma [Lupus]
	* fixed Deviling and Lou-Yang monsters drops, thx2 MasterOfMuppets [Lupus]
	* Added missing summon slaves to Deviling, Tao Gunka (correct # and type) [Lupus]
	* Made Deviling, Tao Gunka aggressive (st - according to most DBs, 2nd - it's MVP)
	* Corrected 1 wrong entry in the create arrow DB, thanks to Komurka
04/08
	* Corrected wrong entries in the create arrow DB, thanks to Komurka
04/07
	* Fixed materials for forging Lance : 1 Evil Horn -> 2 [DracoRPG]
	* Fixed Sphinx Hat equip location [DracoRPG]
04/06
	* Added Einbrook monsters and drops, thanx to Landarma [Lupus]
04/05
	* Some items fixes [DracoRPG]
	  - added missing "Neko Mimi" hat #5099, thanks to Neko2
	  - fixed Wedding Rings item types, thank to nimrod
	* Removed Evil Wings drops from Mini Demon,Deviruchi,Archangeling and put it into Deviling [Lupus]
	  according to kRO "Evil Wings" are dropped by Deviling only
	  Deviling items drop chances aren't correct yet
	* Fixed skill tree entries for Vulcan Arrow, and Throw Arrow for gypsies,
	  thanks to Hekate
04/04
	* Removed required skills for Berserk (only job level 50 is needed) [DracoRPG]
	* Re-added MDEF +15 to Resting Cat [DracoRPG]
	* Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus]
04/03
	* Doppelganger Card gives only 10% ASPD bonus (from Aegis) [DracoRPG]
04/02
	* More new cards and fixes [DracoRPG]
	  - added Acolyte, Archer and Merchant sets effects
	  - added Turtle General Card effect
	  - corrected Job_Super_Novice -> Job_SuperNovice for Lude and Quve Cards
	  - autospell weapons (except Fireblend, Ice Falchion and Electric Guitar)
	    give no more the skill so it can't be used when you want
04/01
	* New cards updates and additions [DracoRPG]
	  - added Mage and Swordman sets effects
	  - added Whisper Boss Card (not found the ID -> commented out)
	  - activated Turtle General Card but effect not yet scripted
	  - updated some effects from 3/17 patch
03/31
	* Updated/added some new card effects [DracoRPG]
	* Reverted Berzebub card to reduce casting rate
	* Corrected some item effects, thanks to digigp and htm
	* Updated some cards effects from 3/25 patch [DracoRPG]
	* Updated freeze time for Frost Diver and Frost Nova
	* Updated cast time for Preserve, thanks to Neko2
03/29
	* Some optimizatons, added missing skill to Electric Guitar [Lupus]
	* Added new items (thanx to Landarma) [Lupus]
	* Added effects to Spring Rabbit, Galapago, Sea Otter Cards [Lupus]
	  It seems that item heal rate doesn't work yet
03/27
	* Re-Updated MOB DB with correct file now 8) [Lupus]
	* Added all released cards into monsters drops and OCA [Lupus]
	* Minor Items, Monsters fixes [Lupus]
03/26
	* Fixed some incorrect create arrow entries, thanks to boredpoo

03/25
	* Added Einbrook's mobs, thanks to RodneyJ for their IDs [Lupus]
	* Removed some extra 0's in the item_db, thanks to Zoc
	* Corrected some item effects according to the mentoned earlier doc [Lupus]
03/24
	* Corrected exp table entries for level 11 and 99, thanks to Dino9021
	* Corrected some item effects according to the newly found Aegis Zone Server [DracoRPG]

03/22
	* Corrected some typos in the items DB, thanks to Zoc [celest]
	* Added new items. Thanks to Landarma [Lupus]
	* skill CANNIBALIZE: fixed its upkeep time [Lupus]
        * Added Rafflesia into Dead Branch monsters list, removen all MVPs from there [Lupus]
	  DBs never supposed to call MVPs!!! Only Sages Hocus Pocus could make
	  a MVP from Alchemyst's Floras. (eA Hocus implementation doesn't support it yet)
03/21
        * Corrected exp table entries for Super Novice, thanks to Dino9021 [celest]

03/19
	* changed all cards to 'getrefine' function [Lupus]
	* used 'cardscnt' instead of 'isequipped' in Crab Card.
		  It's a weapon compunding card. So it used to give up to
		  6 bonuses! on Assassin with 4 4-slotted weapons.
		  Now it lets you get up to 2x bonuses per hand.
		  Should be fixed more. already got idea 8)
		All the similar cards should be fixed in the same way.
        * Fixed missing END; in new cards, some optimizatons [Lupus]
03/18
        * Updated item prices for Niflheim drops [celest]
        * Updated some Ayothaya mob stats [celest]
        * Fixed Incantation Samurai card reducing HP too quickly - the time should
          be in milliseconds ^^; [celest]
	* Added ~86 new cards. Fixed, optimized [Lupus]
		Thanks to Indiona,Landarma. Gosh, I had to fix some bugz ^_-
03/16
	* Added new items. Thanks to Landarma [Lupus]
03/15
        * Fixed pricing for Claw, thanks to Dino9021 [celest]
03/09
	* Added new items. Thanks to Landarma [Lupus]
02/23
	* New Cards: Some fixes, revisions, additions [Lupus]
	  According to the latest news:
	  Fixed Tirfing, Mysteltainn (swapped enemy sizes of the cards bonuses)
	  Added bonus: Munak+Bongun+Hyegun Cards -> +1 Allstats
	  Added Alice Card placement. (also added it for Spring Rabbit, Galapago, Otter) And put Alice Card into OCA 
		can't add new effects for 22 Fed Update Cards yet.
	  All the cards by 22Feb have been revised, but not all tested.
02/21
	* Added new item: Takius' Blindfold. thanks to Landarma [Lupus]
	* Revised New Cards, added missing effects, fixed bugs [Lupus]
	  ~20 cards to check left 8) But in 22 Feb some new cards have been announced T__T'
	* Added actual item_db.sql into sql-files. [Lupus]
	* item_db.txt: Added missing fields / removed extra fields from some new items V__V' [Lupus]
	* More monsters name fixes (GIANT_HONET -> GIANT_HORNET , etc) [Lupus]
	* Added actual mob_db.sql into sql-files. If you use SQL Mob DB then update it [Lupus]

02/19
	* Added released cards into the monsters drops. Fixed couple card names [Lupus]
	  (Arc Angeling -> Archangeling)

02/18
        * Added more new cards effects (thanks to DracoRPG at this time) [Lupus]
	  added missing bonus 'bAllStats' into doc/item_bonus.txt
        * Changed Goblin Leader Card to using bAddRace2 -- each player can only save
          10 AddDamageClass, so this would save some space for other cards ^^ [celest]
	* Started adding new cards effects. Also big thanks to Landarma [Lupus]

02/17
	* Added 4 columns into mob_db.txt & mob_db2.txt [Lupus]
	  If you were using SQL MOB DB, then update your SQL DB and import all data
	  from mob_db.txt mob_db2.txt
	* Fixed some mobs drops Whisper + Boss Whissper had wrong drops %%  [Lupus]
	  and Whisper had 0% Card drop...Also fixed all MVP mobs (MVP bonuses were shifted...
	  MVP EXP was missing, etc)
        * Corrected Parrying lasting time, thanks to p14333 and krc2k for pointing it
          out [celest]

02/11
	NOTE: Get rid of old cards on your server!!! IDs: 4149-4332
	  before using of this item_db.txt (some cards have changed their IDs)
	  and it could cause ALIEN cards in your players equipment 8))
		i.g. a weapon compounding CARDS inserted in armor, etc...
        * item_db.txt Massive update: [Lupus]
	  - Added all new missing items (up to st.Valentine's Day Event)
	  - Added new cards 4149-4332, sorted them and set their sripts.
	  - Fixed some names, typos, weigths and prices
	* Commented out old custom cards from Old_Card_Album.txt till we brush them up [Lupus]
	* Removed old custom cards from MOBs drops [Lupus]
	  thanks to Landarma(new items templates) Poki#3(removing cards from drops)
        * Updated Soul Breaker cast and delay time, thanks to matthias [celest]
        * Updated Chain Crush to require level 2 Tiger Fist, thanks to matthias for
          pointing it out [celest]

02/05
        * item_db.txt Added prices to all Magic Scrolls and to Horse Crest,
	  added +100-1000 Zeny effect to Gold Coin (it's used in st.Patric event)
	  not sure in Zeny amount, tough. [Lupus]
	* mob_db.txt Kind of Beetle -> Beetle King. [Lupus]

01/26
        * Updated Counter dagger's attack, thanks to Poki#3
        * Added ayo_fild02 to nomemo mapflag list

01/13
        * Fixed drops of Taoist Hermit, added drops rates to JOKER (all rates were 0%)
	  Removed 0.01% Chances of all Apple drops plugs
	  Tided up mob_db/mob_db2, removed extra tail delimiters (,,,,,,) [Lupus]
01/07
        * Added midas' fix for Hammerfall and Adrenaline Rush [celest]
        * Added 'bDelayrate' and changed Phen card, Marduk Card and Berzebub Card's
          effects to use this instead of bCastrate (which was reducing casting time,
          not delay time) [celest]
01/05
        * Added DracoRPG's changes [celest]
          - changed Gungnir to wind element
          - changed Damascus to cannot be broken
01/04
        * item name fix Daydric Card -> Raydric Card [Lupus]
	  Changed weight of Durian,Ramadan,Realgar Wine.
	  Added effect to Durian fruit
01/01
        * Included Mages and Wizards to be able to use berserk potions [celest]
	* Changed some create arrow outputs for new kRO 12/21/04 patch [Aria]

12/29
        * Corrected Bloody Axe's weight - 400 > 4000 [celest]
        * Removed Bandit's Beard from item_avail.txt [celest]
12/28
        * Removed Roguemaster's Bow adding steal chance, thanks Draco [celest]

12/26
        * Added item_db2.txt - would be more convenient to store custom items in a
          separate db [celest]

12/21
        * Added prices to Arrow Quviers ( = 500* arrow price), fixed few item names
	  (removed '_' from jNAME column), fixed HP amount in Novices Red Potion [Lupus]
12/21
        * Added the new Quivers, updated Horse Crest [celest]
12/20
        * removed extra {},,,,,,, from each tailing [Lupus]
        * Corrected job requirements for some garments [celest]
        * Corrected skill tree requirements for 3 Peco Lord knight skills [celest]
        * Updated item 569 -> it's a Red potion given to novices if they pass the
          training grounds test [celest]
12/18
	* Lord Knight's Concentration can now be used with any weapon [Aria]
	* Changed few God-items to fit kRO 12/7/04 Patch [Aria]
          - Reverted by Celest (sorry, but it's already updated ^^;)
	* Fixed screwed drops of Kapha (someone removed one number and all data was shifted) [Lupus]
	* Found one missing item N 569, looks like red Potion. Added a temp plug
	  fixed typo bolt -> Bolt in one scroll [Lupus]
	BTW I made a TXT Resources merger (it helps merge clients resources itemdesc,etc)
	so if u need it just tell me

12/17   * Added effect for Deadly poison bottle and Ice cream [celest]

12/15   * Updated Steel Body, Thunderstorm, Investigate and Magic Crasher, thanks
          to midas
        * Removed elunium and oridecon from produce_db, thanks to Draco

12/14   * Changed 'Parasite' to non-moving [celest]

12/12   * Removed unuseable skills from skill_tree.txt [celest]

12/11   * Corrected item_db - Wedding rings should give all 3 skills [celest]

12/9    * Removed some unused skills from skill_tree.txt [celest]

12/8    * Capitalised horn_Card in item_db [celest]

12/7    * Fixed some item names (and swpped names of Alarm Mask and Expressionless Mask) [Lupus]
	* Added effect for Bow Thimble, Archer Skeleton Card and Tribal Solidarity [celest]
        * Updated Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger,
          Poison Knife [celest]
        * Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize [celest]
        * Corrected some item_db typos, thanks to DracoRPG

12/6    * Changed spiritball requirements for Chain Crush to 1, thanks to MaoMao of cAthena

12/5    * Edited skill_nocast_db - the skills should be useable outside GvG maps even
          if woe is on [celest]

12/3    * corrected Spider Web's maximum level [celest]
        * Removed Soul Drain from Professor's skill tree [celest]
        * Updated Stunner's job - Acolytes and monks should be able to use it too! [celest]

12/2    * Updated skill tree prerequisites for the new kRO skills [celest]

12/1    * Updated Poison React, Soul Change, Soul Burn [celest]

11/30   * Corrected bUnbreakable value in const.txt [celest]
        * updated skill_cast_db for Meltdown and Tiger Knuckle Fist [celest]

11/29   * Updated skill_db for Quagmire, Fog Wall [celest]

11/28	* Fixed Wedding rings placement 2->136 [Lupus]
	* Fixed mob Amon Ra stats/drops [shadow]

11/27	* Fixed some drain rates, fixed Balmung, Mjolnir, fixed all maces (for right jobs) [shadow]

11/26	* Fixed Abrakadabra (3 Yellow Gemstones -> Yellow Gemstones 2).
	  And of course it would still use 1 Yellow even if you have Mistress Card, etc. [Lupus]
	  TODO: Abrakadabra should also summon Monsters and even MVP by chance...
	* Lowered max level of Oridecon Research skill from 10 to 5 [Lupus]

11/25   * Added element effects to const.txt. [celest]
          Usage example: sc_start SC_Frost,30000,0;
          to change the weapon element to Water for 30 seconds.

11/23   * Added temporary requirements for the new guild skills [celest]

11/22
        * Changed weapon requirements for Sharp Shooting [celest]
	* fixed job_db2.txt (,, -> ,) [Lupus]
        * Adding 11/23 kRO's new skills [celest]
	* Slim Potions requires empty test tube, not empty potion bottle *fixed* [shadow]

11/21
	* added bClassChange to const.txt and added bClassChange,50; to azoth (.5% chance to transform monster into another.) [Valaris]
	* added mob stats: 1027,Raptice [Lupus]

11/20
	- Added deadly poison bottle to produce_db.txt [celest]
        - Edited ASC_CDP in skill_require_db.txt
        - Edited ASC_EDP in skill_cast_db.txt

11/17
	- Corrected max level for cloaking in skill_tree.txt [celest]

11/16
	- Item 7110 fixed name -> Broken Sword (part of Bongun quest) [Lupus]
	
11/16   
	- Added BaseJob to const.txt [celest]

11/15
	- Minor fix on wedding skills, to use 15% of SP/HP . [shadowlady]
	-  ?

11/14
	- Fixed Golden Thief Bug Mode!(+detects hidden) [Lupus]