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// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser <pfak@telus.net>
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
//--------------------------------------------------------------
// Set here which client version do you accept. Add all values of clients:
// Clients older than accepted versions, and versions not set to 'accepted'
// here will be rejected when logging in
// 0x00001: Clients older than 2004-09-06aSakray (packet versions 5-9)
// 0x00002: 2004-09-06aSakexe (version 10)
// 0x00004: 2004-09-20aSakexe (version 11)
// 0x00008: 2004-10-05aSakexe (version 12)
// 0x00010: 2004-10-25aSakexe (version 13)
// 0x00020: 2004-11-29aSakexe (version 14)
// 0x00040: 2005-01-10bSakexe (version 15)
// 0x00080: 2005-05-09aSakexe (version 16)
// 0x00100: 2005-06-28aSakexe (version 17)
// 0x00200: 2005-07-18aSakexe (version 18)
// 0x00400: 2005-07-19bSakexe (version 19)
// 0x00800: 2006-03-27aSakexe (version 20)
// 0x01000: 2007-01-08aSakexe (version 21)
// 0x02000: 2007-02-12aSakexe (version 22)
// 0x04000: 2008-09-10aSakexe (version 23)
// 0x08000: 2008-08-27aRagexeRE (version 24)
// 0x10000: 2008-09-10aRagexeRE (version 25)
// default value: 0xFFFFF (all clients)
packet_ver_flag: 0xFFFFF
// Minimum delay between whisper/global/party/guild messages (in ms)
// Messages that break this threshold are silently omitted.
min_chat_delay: 0
// valid range of dye's and styles on the client
min_hair_style: 0
max_hair_style: 27
min_hair_color: 0
max_hair_color: 8
min_cloth_color: 0
max_cloth_color: 4
// When set to yes, the damage field in packets sent from woe maps will be set
// to -1, making it impossible for GMs, Bots and Hexed clients to know the
// actual damage caused by attacks. (Note 1)
hide_woe_damage: no
// "hair style" number that identifies pet.
// NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs.
// This value is always higher than the max hair-style available in said client.
// Known values to work (all 2005 clients):
// older sakexes: 20
// sakexe 0614: 24
// sakexe 0628 (and later): 100
pet_hair_style: 100
// Visible area size (how many squares away from a player can they see)
area_size: 14
// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99
// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
// will be sent as being all level 98, and only characters with level
// 150 or more will be reported as having level 99 and show an aura.
aura_lv: 99
// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
// set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 0
// Will tuxedo and wedding dresses be shown when worn? (Note 1)
wedding_modifydisplay: no
// Save Clothes color. (This will degrade performance) (Note 1)
save_clothcolor: yes
// Do not display cloth colors for the wedding class?
// Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
// for this option to take effect. Set this to yes if your cloth palettes
// pack doesn't has wedding palettes (or has less than the other jobs)
wedding_ignorepalette: no
// Do not display cloth colors for the Xmas class?
// Set this to yes if your cloth palettes pack doesn't has Xmas palettes (or has less than the other jobs)
xmas_ignorepalette: no
// Do not display cloth colors for the Summer class?
// Set this to yes if your cloth palettes pack doesn't has Summer palettes (or has less than the other jobs)
summer_ignorepalette: no
// Set this to 1 if your clients have langtype problems and can't display motd properly
motd_type: 0
// Show eAthena version to users when the login?
display_version: yes
// When affected with the "Hallucination" status effect, send the effect to client? (Note 1)
// Note: Set to 'no' if the client lags due to the "Wavy" screen effect.
display_hallucination: yes
// Set this to 1 if your client supports status change timers and you want to use them
// Clients from 2009 onward support this
display_status_timers: yes
// Randomizes the dice emoticon server-side, to prevent clients from forging
// packets for the desired number. (Note 1)
client_reshuffle_dice: no
// Sorts the character and guild storage before it is sent to the client.
// Official servers do not sort storage. (Note 1)
// NOTE: Enabling this option degrades performance.
client_sort_storage: no
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