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authorAndrei Karas <akaras@inbox.ru>2016-08-31 23:50:14 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-31 23:50:14 +0300
commita3158d2110a2a846d39a5ddc364adb40c212241d (patch)
tree4c057530f67be9855e1b8d270992f689bf22d3ed /src/emap/struct
parentd8603c474f62f62d3759b03ea317836383ba463c (diff)
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Add into mob_db weapot type attacks modifier.
New group in mob_db: WeaponAttacks Example: WeaponAttacks: { Bows: 5000 // mean bow attack do 50% of normal attack } Default value is 10000 mean 100%
Diffstat (limited to 'src/emap/struct')
-rw-r--r--src/emap/struct/mobdext.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/emap/struct/mobdext.h b/src/emap/struct/mobdext.h
index ed49e6c..879ca99 100644
--- a/src/emap/struct/mobdext.h
+++ b/src/emap/struct/mobdext.h
@@ -7,6 +7,7 @@
struct MobdExt
{
int walkMask;
+ int weaponAttacks[MAX_WEAPON_TYPE];
};
#endif // EVOL_MAP_MOBDEXT