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authorAndrei Karas <akaras@inbox.ru>2016-07-01 15:24:35 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-01 17:23:19 +0300
commitfb398fe6dcc8ba797e133df3db3dcdfa1df9042b (patch)
tree89ba9d9cdbb9ad6e122c2984ad75ffbf53a8082a /src/emap/skill_ground.h
parent8340001e7b3adb04d91a08c0372f058a4edfdf39 (diff)
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Add files for skill constants and ground skills handlers.
For now add one ground skill EVOL_MASSPROVOKE.
Diffstat (limited to 'src/emap/skill_ground.h')
-rw-r--r--src/emap/skill_ground.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/emap/skill_ground.h b/src/emap/skill_ground.h
new file mode 100644
index 0000000..6ed4b19
--- /dev/null
+++ b/src/emap/skill_ground.h
@@ -0,0 +1,15 @@
+// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// Copyright (c) 2014 - 2015 Evol developers
+
+#ifndef EVOL_MAP_SKILL_GROUND
+#define EVOL_MAP_SKILL_GROUND
+
+bool eskill_massprovoke_castend(struct block_list* src,
+ int *x,
+ int *y,
+ uint16 *skill_id,
+ uint16 *skill_lv,
+ int64 *tick,
+ int *flag);
+
+#endif // EVOL_MAP_SKILL_GROUND