summaryrefslogtreecommitdiff
path: root/server/formulas/tmw2.md
diff options
context:
space:
mode:
Diffstat (limited to 'server/formulas/tmw2.md')
-rw-r--r--server/formulas/tmw2.md8
1 files changed, 8 insertions, 0 deletions
diff --git a/server/formulas/tmw2.md b/server/formulas/tmw2.md
index ed34057..457a790 100644
--- a/server/formulas/tmw2.md
+++ b/server/formulas/tmw2.md
@@ -181,6 +181,14 @@ This shall be enough to prevent profit from buying packs and selling arrows.
Each arrow cost 0,05 GP the damage (minus Tolchi Arrow). However, very powerful
arrows might have special effects or need to have less damage to don't overpower.
+## Quivers Status
+
+Maximum quiver attack speed bonus is 35% because otherwise it gets faster than
+melee and this is strictly forbidden.
+
+Required agility is 70% from base level - if you are distributing your points
+evenly across agility and dexterity, this shouldn't be a problem.
+
## Armor Defense Distribution
![Defense Scaling in TMW2](server/formulas/Defense.png)