diff options
-rw-r--r-- | todo.md | 33 |
1 files changed, 30 insertions, 3 deletions
@@ -3,12 +3,38 @@ ## Urgent Requests -* [ ] Candor Visual Redesign +* [ ] Event 2019-07-20 + * [ ] EXP Conversion Rules + * [ ] Custom config + * [ ] Server features +* [ ] Guild Badge System + * [ ] Guild Quest + * [ ] Guild Bounty (GM) + * [ ] Use variables instead of items? + * What about guild-less bounty-hunters, then? + * [ ] What are they useful for? +* [ ] Main Story 6 and 7 + * [ ] LoF Townhall + * [ ] Airship + * [ ] Fortress Island + * [ ] Intro Cutscene + * [ ] Random Treasure and Abandoned Houses + * [ ] Kingdom War System (reoutfit for GS-3) + * [ ] Impregnable Fortress Boss Room (and the boss fight) + * [ ] Final Boss and Cutscenes +* [ ] Main Story 2 + * [ ] Lua redesign +* [ ] Gemini Assassins Quest +* [x] Candor Visual Redesign * [ ] The Academy * [ ] Maps * [ ] Main Class Redesign * [ ] Subclass Redesign - * [ ] Magic Council Redesign + * [x] Magic Council Redesign +* [ ] Fishing v2: Open Seas + * [ ] Rowboat + * [ ] Mechanics + * [ ] NPC to allow it * [x] Mercenary System Redesign * [x] Up to 7* is it? * See properly how level is distributed among mercenaries @@ -22,7 +48,7 @@ * [x] Event rewards vs Daily Quest rewards * Maybe in Tulimshar Guard House, and make it work like a guild? * [x] Random-monster-killing daily quest (based on your level) - * [ ] Explain how system works - ie. group with Lua, Player Quest + * [x] Explain how system works - ie. group with Lua, Player Quest * Maybe even give a fixed-star-rating 1* mercenary * [ ] Setzer * [ ] Monster Potion - dyed, special avatar @@ -106,6 +132,7 @@ * Never repeat same event on same month (or maybe, same season) * Last 1~3 days * Excessive Randomness, specially on dialogs and settings ($@_$-abuse) for an unique experience + * Example: Map EXP Bonus of 25% ## Game Lore * [x] Next Main Storyline movement |