summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/pet-dog.xml
blob: bdb8e439143a34373f16fcb917d0b511b22630ef (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
<?xml version="1.0"?>
<sprite>

	<imageset name="base" src="graphics/sprites/monsters/pet-dog.png" width="32" height="32"/>

	<action name="stand" imageset="base">
		<animation direction="down">
			<frame index="0" delay="1500" offsetX="-32"/>
			<frame index="2" delay="200" offsetX="-32"/>
			<frame index="0" delay="200" offsetX="-32"/>
			<frame index="2" delay="200" offsetX="-32"/>
			<frame index="0" delay="200" offsetX="-32"/>
			<frame index="2" delay="200" offsetX="-32"/>
		</animation>
		<animation direction="left">
			<frame index="6" delay="1500" offsetX="-32"/>
			<frame index="8" delay="200" offsetX="-32"/>
			<frame index="6" delay="200" offsetX="-32"/>
			<frame index="8" delay="200" offsetX="-32"/>
			<frame index="6" delay="200" offsetX="-32"/>
			<frame index="8" delay="200" offsetX="-32"/>
		</animation>
		<animation direction="up">
			<frame index="12" delay="1500" offsetX="-32"/>
			<frame index="14" delay="200" offsetX="-32"/>
			<frame index="12" delay="200" offsetX="-32"/>
			<frame index="14" delay="200" offsetX="-32"/>
			<frame index="12" delay="200" offsetX="-32"/>
			<frame index="14" delay="200" offsetX="-32"/>
		</animation>
		<animation direction="right">
			<frame index="18" delay="1500" offsetX="-32"/>
			<frame index="20" delay="200" offsetX="-32"/>
			<frame index="18" delay="200" offsetX="-32"/>
			<frame index="20" delay="200" offsetX="-32"/>
			<frame index="18" delay="200" offsetX="-32"/>
			<frame index="20" delay="200" offsetX="-32"/>
		</animation>
	</action>

	<action name="walk" imageset="base">
		<animation direction="down">
			<sequence start="1" end="3" delay="100" offsetX="-32"/>
			<frame index="2" delay="100" offsetX="-32"/>
		</animation>
		<animation direction="left">
			<sequence start="7" end="9" delay="100" offsetX="-32"/>
			<frame index="8" delay="100" offsetX="-32"/>
		</animation>
		<animation direction="up">
			<sequence start="13" end="15" delay="100" offsetX="-32"/>
			<frame index="14" delay="100" offsetX="-32"/>
		</animation>
		<animation direction="right">
			<sequence start="19" end="21" delay="100" offsetX="-32"/>
			<frame index="20" delay="100" offsetX="-32"/>
		</animation>
	</action>

	<action name="dead" imageset="base">
		<animation direction="down">
			<frame index="24" offsetX="-32"/>
		</animation>
		<animation direction="left">
			<frame index="24" offsetX="-32"/>
		</animation>
		<animation direction="up">
			<frame index="24" offsetX="-32"/>
		</animation>
		<animation direction="right">
			<frame index="24" offsetX="-32"/>
		</animation>
	</action>

	<action name="attack" imageset="base">
		<animation direction="down">
			<frame index="5" delay="100" offsetX="-32"/>
			<frame index="4" delay="100" offsetX="-32"/>
			<frame index="5" delay="100" offsetX="-32"/>
			<frame index="4" offsetX="-32"/>
			<end/>
		</animation>
		<animation direction="left">
			<frame index="11" delay="100" offsetX="-32"/>
			<frame index="10" delay="100" offsetX="-32"/>
			<frame index="11" delay="100" offsetX="-32"/>
			<frame index="10" offsetX="-32"/>
			<end/>
		</animation>
		<animation direction="up">
			<frame index="17" delay="100" offsetX="-32"/>
			<frame index="16" delay="100" offsetX="-32"/>
			<frame index="17" delay="100" offsetX="-32"/>
			<frame index="16" offsetX="-32"/>
			<end/>
		</animation>
		<animation direction="right">
			<frame index="23" delay="100" offsetX="-32"/>
			<frame index="22" delay="100" offsetX="-32"/>
			<frame index="23" delay="100" offsetX="-32"/>
			<frame index="22" offsetX="-32"/>
			<end/>
		</animation>
	</action>

</sprite>