summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/jhon.xml
blob: c1f481f2667f012bc30dc018e4847c80abb36ed8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
<?xml version="1.0"?>
<sprite>

  <imageset name="base" src="graphics/sprites/monsters/jhon.png" width="55" height="52" />

  <action name="stand" imageset="base">
    <animation direction="down">
      <frame index="22" />
    </animation>
    <animation direction="left">
      <frame index="11" />
    </animation>
    <animation direction="up">
      <frame index="33" />
    </animation>
    <animation direction="right">
      <frame index="0" />
    </animation>
  </action>

  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="23" end="29" delay="150" />
    </animation>
    <animation direction="left">
      <sequence start="11" end="18" delay="150" />
    </animation>
    <animation direction="up">
      <sequence start="34" end="39" delay="150" />
    </animation>
    <animation direction="right">
      <sequence start="0" end="7" delay="150" />
    </animation>
  </action>


  <action name="dead" imageset="base">
    <animation direction="right">
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32" delay="300" />
      <frame index="43" delay="300" />
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32"/>
      <end/>
    </animation>
    <animation direction="left">
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32" delay="300" />
      <frame index="43" delay="300" />
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32"/>
      <end/>
    </animation>
    <animation direction="up">
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32" delay="300" />
      <frame index="43" delay="300" />
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32"/>
      <end/>
    </animation>
    <animation direction="down">
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32" delay="300" />
      <frame index="43" delay="300" />
      <frame index="10" delay="300" />
      <frame index="21" delay="300" />
      <frame index="32"/>
      <end/>
    </animation>
  </action>

  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="30" end="31" delay="100" />
      <end />
    </animation>
    <animation direction="left">
      <sequence start="19" end="20" delay="100" />
      <end />
    </animation>
    <animation direction="up">
      <sequence start="41" end="42" delay="100" />
      <end />
    </animation>
    <animation direction="right">
      <sequence start="8" end="9" delay="100" />
      <end />
    </animation>
  </action>

</sprite>