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<?xml version="1.0" encoding="utf-8"?>
<!-- Authors: Alige, Reid
Copyright (C) 2010-2013 Evol Online -->
<!--
5% used on "moving" label.
50% from the 95% unused percent from "moving" label are used on "movinglong" label.
100% from the 47,5% unused percent from "movinglong" label are used on "static" label.
-->
<sprite>
<imageset name="mob"
src="graphics/sprites/monsters/crocotree.png"
width="18"
height="17"
offsetY="-61"/>
<imageset name="npc"
src="graphics/tilesets/desert_x5.png"
width="96"
height="160"/>
<action name="stand" imageset="npc">
<animation direction="default">
<frame index="0"/>
</animation>
</action>
<!--
<action name="hurt" imageset="mob">
<animation direction="default">
<frame index="2" delay="120"/>
<frame index="1" delay="110"/>
<frame index="0" delay="120"/>
<end />
</animation>
</action>
-->
<action name="dead" imageset="mob">
<animation>
<!-- Falling Croconut -->
<frame index="1" delay="100"/>
<frame index="3" delay="80" offsetY="1"/>
<frame index="3" delay="60" offsetY="2"/>
<frame index="3" delay="50" offsetY="4"/>
<frame index="3" delay="50" offsetY="6"/>
<frame index="3" delay="50" offsetY="8"/>
<frame index="3" delay="40" offsetY="11"/>
<frame index="3" delay="40" offsetY="14"/>
<frame index="3" delay="40" offsetY="17"/>
<frame index="3" delay="40" offsetY="20"/>
<frame index="3" delay="40" offsetY="24"/>
<frame index="3" delay="40" offsetY="28"/>
<frame index="3" delay="30" offsetY="32"/>
<frame index="3" delay="30" offsetY="36"/>
<frame index="3" delay="30" offsetY="41"/>
<frame index="3" delay="30" offsetY="46"/>
<frame index="3" delay="30" offsetY="51"/>
<frame index="3" delay="30" offsetY="57"/>
<frame index="4" delay="60" offsetY="58"/>
<frame index="5" delay="70" offsetY="58"/>
<frame index="6" offsetY="59"/>
</animation>
</action>
</sprite>
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