summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/chest/redknight-male.xml
blob: ba6a79c6cd259c440938d601f455ec9a4abef714 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
<?xml version="1.0"?>

<sprite>

  <imageset name="base" src="graphics/sprites/equipment/chest/redknight-male.png" width="34" height="49"/>

  <action name="stand" imageset="base">
    <animation direction="down">
      <frame index="0" />
    </animation>
    <animation direction="left">
      <frame index="18" />
    </animation>
    <animation direction="up">
      <frame index="36" />
    </animation>
    <animation direction="right">
      <frame index="54" />
    </animation>
  </action>

  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="1" end="6" delay="75" />
    </animation>
    <animation direction="left">
      <sequence start="19" end="24" delay="75" />
    </animation>
    <animation direction="up">
      <sequence start="37" end="42" delay="75" />
    </animation>
    <animation direction="right">
      <sequence start="55" end="60" delay="75" />
    </animation>
  </action>

  <action name="sit" imageset="base">
    <animation direction="down">
     <frame index="7" />
    </animation>
    <animation direction="left">
     <frame index="25" />
    </animation>
    <animation direction="up">
     <frame index="43" />
    </animation>
    <animation direction="right">
     <frame index="61" />
    </animation>
  </action>

  <action name="dead" imageset="base">
    <animation direction="down">
      <frame index="8" />
    </animation>
    <animation direction="left">
      <frame index="26" />
    </animation>
    <animation direction="up">
      <frame index="44" />
    </animation>
    <animation direction="right">
      <frame index="62" />
    </animation>
  </action>

  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="9" end="12" delay="75" />
      <end />
    </animation>
    <animation direction="left">
      <sequence start="27" end="30" delay="75" />
      <end />
    </animation>
    <animation direction="up">
      <sequence start="45" end="48" delay="75" />
      <end />
    </animation>
    <animation direction="right">
      <sequence start="63" end="66" delay="75" />
      <end />
    </animation>
  </action>

</sprite>