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2019-03-15Frostia Commit.Jesusaves13-2/+5454
2019-03-15Redraw the bad parts from Frostia. It is now up to date.Jesusaves1-236/+79
2019-03-15Frostia South WallJesusaves1-51/+51
2019-03-15Fix Nard ship upon omatt requestJesusaves1-11/+11
2019-03-15Add 1 ratto + 1 black scorpion in 007-1 to make tyccon quest shorter in timeSaulc1-17/+17
2019-03-15Move object to enable auto-navJesusaves1-1/+1
2019-03-15Add collision on invalid tilesJesusaves1-1/+1
2019-03-15Remove some of the fencing on LoF market to make navigation easierJesusaves1-6/+6
2019-03-15Improve navigation in LoF Village, removing a part of the fenced fields.Jesusaves1-2/+2
2019-03-15[skip ci] I forgot the warp out %%RJesusaves1-1/+8
2019-03-15Repurpose one house in LoF village. That's my set of changes.Jesusaves1-5/+5
2019-03-15Add a hole in 017-1 LoF Village North Wall so players can move i/o Noble ↵Jesusaves1-5/+5
Area easily.
2019-03-15Reduce a tiny bit LoF Village walk distance, by making the Transcedence ↵Jesusaves2-37/+37
Portal closer.
2019-03-14Minor stuffJesusaves1-10/+10
2019-03-14A meeting place for guilds, as per jesusalva request.Micksha1-0/+749
2019-03-14Fix warlord boots id + crocotree in tulim (is buggy)Jesusaves1-2/+12
2019-03-12Heroes Hold Master Dungeon Map LayoutJesusaves1-0/+1496
2019-03-12Hey @Saulc you BROKE NIGHT ON THIS MAP %%e Don't use outdated maps plzJesusaves1-2/+1
2019-03-12Update 014-3.tmx? FIX Visual bugs, optimize the ground, add one more mauve ↵Saulc1-105/+105
plant
2019-03-11King Arthur latest decreeJesusaves1-201/+201
2019-03-09Update 000-0-0.tmx now is clean and shiny.. Nah i joke its still the tempest !!!Saulc1-42/+121
2019-03-08hotfix 014-3.tmx for @lawncable and @woodySaulc1-29/+29
2019-03-08big update 013-1.tmxSaulc1-73/+74
2019-03-08Update 013-1.tmx add colision, change over1 into gound add the missing forestSaulc1-237/+237
2019-03-08this is not meaningfulJesusaves1-159/+159
2019-03-08GG @Saulc - only two broken warps and a weird fence are all my complains >.<Jesusaves1-4/+4
2019-03-08Halinarzo Real EstateJesusaves3-4/+822
2019-03-08more details for 014-3.tmx and fix bugs :3Saulc1-56/+55
2019-03-07Remove unused tilesetsJesusaves1-55/+40
2019-03-07Requested by SaulcJesusaves1-15/+15
2019-03-07009-6 Halinarzo cheap house for CrazyfefeJesusaves2-20/+853
2019-03-08Update 015-2.tmx fix warp to woodlandSaulc1-12/+12
2019-03-08Update 014-5.tmx fix warp againSaulc1-18/+18
2019-03-08Update 015-3.tmx fix warp to 15-4Saulc1-13/+13
2019-03-08fix tree high on 014-4.tmx and fix warp to 014-3Saulc1-16/+16
2019-03-08fix warp on 012-1.tmx to 14-3Saulc1-18/+18
2019-03-07017-7 and 017-8 are additional houses for Real Estate SystemJesusaves2-0/+1633
2019-03-07More bugs + red plush wineJesusaves1-2/+1
2019-03-07Fix broken Stuff %%eJesusaves1-4/+4
2019-03-07Resize Tulimshar Guard House outside, so it looks more consistentJesusaves1-45/+45
2019-03-07Hey @Saulc always leave the tile layers above Fringe opacity in 70%Jesusaves1-3/+3
This will help you to see your awful mapping %%e Just look these bridges %%e (Opacity and hidden layers are diregarded by ManaPlus)
2019-03-07fix 013-1.tmx add more trees and colisions + fix objectsSaulc1-96/+89
2019-03-06Revert "Temporaly remove 013-1 (broken map)"Jesusaves1-0/+1236
Make Maps run.
2019-03-06Temporaly remove 013-1 (broken map)nobrokenmap_190306Jesusaves1-1236/+0
2019-03-06Fix a bad collision and a bad marginJesusaves1-5/+5
2019-03-06Update 014-4.tmx, add thorn cage, more details, more monsters, license, ↵Saulc1-56/+204
author, margin
2019-03-06first attempt of 013-1 shoudl be buggy :D Saulc1-0/+1236
2019-03-06Update 014-3.tmx add detail, forest ave entrance etc Saulc1-196/+196
btw warp should be broken test server will be required for testing
2019-03-06fix 014-3.tmxSaulc1-4/+4
2019-03-05Update 014-3.tmx add more orck + hermit house + old horse stadium Saulc1-185/+344