Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-12-31 | [skip ci] Redesign bot check area | Jesusaves | 1 | -170/+173 | |
2018-12-31 | [skip ci] make Nard's room a little bigger | Jesusaves | 1 | -21/+21 | |
2018-12-31 | [skip ci] fix some minor mapping bugs on Nard Ship | Jesusaves | 1 | -5/+5 | |
2018-12-31 | Fix bad mapping. Rename 018-3-1 to 017-2-2, I have some plans for that | Jesusaves | 2 | -1/+1 | |
2018-12-30 | Redesign 002-3 for Nard and Elmo. 002-4 left for debug purposes only | Jesusaves | 1 | -43/+38 | |
2018-12-30 | Redesign 002-1 to fit Juliet and Billy Bons. | Jesusaves | 1 | -17/+17 | |
2018-12-30 | Redraw Nard's ship. Captain's room moved, along the walls. | Jesusaves | 1 | -58/+58 | |
More hammocks take up the place. Evol is now only barely acknowledgeable. | |||||
2018-12-30 | Partly redraw Nard's Ship main area. The walls weren't changed. | Jesusaves | 2 | -32/+32 | |
2018-12-26 | [skip ci] fix some broken stuff | Jesusaves | 1 | -1/+1 | |
2018-12-26 | [skip ci] bugfix | Jesusaves | 1 | -0/+3 | |
2018-12-26 | Nivalis Bank, maps by your truly (that's why it looks awful) | Jesusaves | 2 | -3/+625 | |
2018-12-26 | Move Angela and the Blue Sage to Nivalis Town. | Jesusaves | 2 | -33/+33 | |
Maybe I'll reintroduce Nivalis Undergroud Caves as “where Blue Sage experiments are” | |||||
2018-12-26 | [skip ci] Nivalis Soul Menhir place | Jesusaves | 1 | -8/+8 | |
2018-12-26 | [skip ci] fix a broken warp, report by Krists | Jesusaves | 1 | -1/+1 | |
2018-12-26 | [skip ci] Attribution | Jesusaves | 1 | -0/+1 | |
2018-12-26 | [skip ci] if you don't have a slot machine..... | Jesusaves | 1 | -3/+3 | |
2018-12-26 | [skip ci] stomp upon a tileset, fix well sprite, update weapons.xml | Jesusaves | 1 | -3/+4 | |
2018-12-25 | 018-4 is bleeding with bugs toor07.5_181225 | Jesusaves | 2 | -9/+76 | |
2018-12-25 | Sort 010-1 by color code, too. There's about 1320 tiles at left which could be | Jesusaves | 1 | -163/+170 | |
deleted, but that would involve changing all warps and... You know... | |||||
2018-12-25 | Fix several broken warp reports. | Jesusaves | 2 | -1808/+1813 | |
2018-12-25 | Correct 010-1-1 objects sorting (each one on its own layer) | Jesusaves | 1 | -63/+69 | |
2018-12-24 | [skip ci] open Nivalis Town Square | Jesusaves | 3 | -311/+39 | |
2018-12-23 | Resize intro maps | Jesusaves | 2 | -730/+730 | |
2018-12-23 | [skip ci] resize 018-2-1 for same reasons (minimum width is 80 tiles) | Jesusaves | 1 | -358/+358 | |
2018-12-23 | [skip ci] resize 002-3 and 002-4 to meet a minimum width of 80 (@demure told so) | Jesusaves | 3 | -652/+652 | |
Regenerate 002-2 minimap because it was entirely redrawn. | |||||
2018-12-23 | [skip ci] clear some workspace garbage | Jesusaves | 2 | -4/+4 | |
2018-12-23 | Redraw Nard's ship storage (002-2). I moved the entrance to left to make easier | Jesusaves | 2 | -473/+533 | |
for new players to go to the right place (to Nard's room, that is) | |||||
2018-12-21 | [skip ci] fix minor mapping errors related to Christmas | Jesusaves | 2 | -19/+19 | |
2018-12-20 | 018-2-4 Heroes Hold Exchange Hall | Jesusaves | 1 | -0/+602 | |
2018-12-19 | [skip ci] shut down 018-2-1 warp. | Jesusaves | 1 | -0/+1 | |
2018-12-19 | Heroes Hold - Main Dungeon Area | Jesusaves | 2 | -0/+2741 | |
2018-12-17 | Mild adjustments to mob spawn (some shrooms to desert _caves_ are common) | Jesusaves | 3 | -6/+22 | |
(anwar quest requeriment) + Reduce a bit 011-1 mob population due new level. | |||||
2018-12-15 | Desert Log Heads | Jesusaves | 1 | -3/+13 | |
2018-12-15 | [skip ci] Difficulty soothening: Add some stray little blubs to Tulimshar ↵ | Jesusaves | 2 | -6/+14 | |
Sewers. WARNING: Sewers have death penalty. Farm there at your own risk. | |||||
2018-12-15 | Fix a broken tile on 019-4 | Jesusaves | 1 | -2/+2 | |
2018-12-15 | [skip ci] Map bugfixes required for Christmas | Jesusaves | 2 | -2/+136 | |
2018-12-15 | 019-4-1 Christmas Workshop (required for Christmas events) | Jesusaves | 2 | -5/+785 | |
2018-12-15 | Add 019-4: Romantic Place (the missing map between Hurns and Nivalis) | Jesusaves | 3 | -8/+933 | |
This map was added because Christmas | |||||
2018-12-14 | Candor Christmas is a humble one | Jesusaves | 1 | -1/+298 | |
2018-12-14 | Christmas has arrived at Tulimshar | Jesusaves | 1 | -5/+382 | |
2018-12-14 | Attempt to fix a few minor bugs | Jesusaves | 3 | -117/+117 | |
2018-12-14 | At least a few maps should look OK during Christmas | Jesusaves | 1 | -1/+258 | |
2018-11-23 | Dust people can jump around cliffs, and even escalate them at will. Sorry. | Jesusaves | 1 | -151/+151 | |
2018-11-19 | [skip ci] Rewrite 001-10 collisions | Jesusaves | 1 | -139/+139 | |
2018-11-18 | Correct map | Jesusaves | 1 | -19/+19 | |
2018-11-18 | Reduce number of house maggots on 005-3 from 8 to 6 | Jesusaves | 1 | -1/+1 | |
Trainer quest gets harder, Zegas quest gets easier. A fair trade-off (maybe) | |||||
2018-11-18 | Correct 005-* warps | Jesusaves | 6 | -18/+18 | |
2018-11-18 | Correct some from the countless bugs on 003-1 and 005-1 (Tulim & Candor) | Jesusaves | 2 | -1245/+1449 | |
2018-11-18 | fix some margin bugs | Jesusaves | 2 | -65/+208 | |
2018-11-18 | Call Of Dusty, the epic fight where you walk in circles while monsters shot you | Jesusaves | 1 | -0/+864 | |
in objective to jackpot the @dustynator 2000 - coming soon ™ * Unfinished map. Boss cave not included. You must give a full circle and then enter on the cave for the boss fight. This is a recycled map which found no place on TMW2 because I have other plans for the Druid Tree (Lilit) and for Sagratha (mwahahahahah) |