summaryrefslogtreecommitdiff
path: root/maps
AgeCommit message (Collapse)AuthorFilesLines
2018-12-31[skip ci] Redesign bot check areaJesusaves1-170/+173
2018-12-31[skip ci] make Nard's room a little biggerJesusaves1-21/+21
2018-12-31[skip ci] fix some minor mapping bugs on Nard ShipJesusaves1-5/+5
2018-12-31Fix bad mapping. Rename 018-3-1 to 017-2-2, I have some plans for thatJesusaves2-1/+1
2018-12-30Redesign 002-3 for Nard and Elmo. 002-4 left for debug purposes onlyJesusaves1-43/+38
2018-12-30Redesign 002-1 to fit Juliet and Billy Bons.Jesusaves1-17/+17
2018-12-30Redraw Nard's ship. Captain's room moved, along the walls.Jesusaves1-58/+58
More hammocks take up the place. Evol is now only barely acknowledgeable.
2018-12-30Partly redraw Nard's Ship main area. The walls weren't changed.Jesusaves2-32/+32
2018-12-26[skip ci] fix some broken stuffJesusaves1-1/+1
2018-12-26[skip ci] bugfixJesusaves1-0/+3
2018-12-26Nivalis Bank, maps by your truly (that's why it looks awful)Jesusaves2-3/+625
2018-12-26Move Angela and the Blue Sage to Nivalis Town.Jesusaves2-33/+33
Maybe I'll reintroduce Nivalis Undergroud Caves as “where Blue Sage experiments are”
2018-12-26[skip ci] Nivalis Soul Menhir placeJesusaves1-8/+8
2018-12-26[skip ci] fix a broken warp, report by KristsJesusaves1-1/+1
2018-12-26[skip ci] AttributionJesusaves1-0/+1
2018-12-26[skip ci] if you don't have a slot machine.....Jesusaves1-3/+3
2018-12-26[skip ci] stomp upon a tileset, fix well sprite, update weapons.xmlJesusaves1-3/+4
2018-12-25018-4 is bleeding with bugs toor07.5_181225Jesusaves2-9/+76
2018-12-25Sort 010-1 by color code, too. There's about 1320 tiles at left which could beJesusaves1-163/+170
deleted, but that would involve changing all warps and... You know...
2018-12-25Fix several broken warp reports.Jesusaves2-1808/+1813
2018-12-25Correct 010-1-1 objects sorting (each one on its own layer)Jesusaves1-63/+69
2018-12-24[skip ci] open Nivalis Town SquareJesusaves3-311/+39
2018-12-23Resize intro mapsJesusaves2-730/+730
2018-12-23[skip ci] resize 018-2-1 for same reasons (minimum width is 80 tiles)Jesusaves1-358/+358
2018-12-23[skip ci] resize 002-3 and 002-4 to meet a minimum width of 80 (@demure told so)Jesusaves3-652/+652
Regenerate 002-2 minimap because it was entirely redrawn.
2018-12-23[skip ci] clear some workspace garbageJesusaves2-4/+4
2018-12-23Redraw Nard's ship storage (002-2). I moved the entrance to left to make easierJesusaves2-473/+533
for new players to go to the right place (to Nard's room, that is)
2018-12-21[skip ci] fix minor mapping errors related to ChristmasJesusaves2-19/+19
2018-12-20018-2-4 Heroes Hold Exchange HallJesusaves1-0/+602
2018-12-19[skip ci] shut down 018-2-1 warp.Jesusaves1-0/+1
2018-12-19Heroes Hold - Main Dungeon AreaJesusaves2-0/+2741
2018-12-17Mild adjustments to mob spawn (some shrooms to desert _caves_ are common)Jesusaves3-6/+22
(anwar quest requeriment) + Reduce a bit 011-1 mob population due new level.
2018-12-15Desert Log HeadsJesusaves1-3/+13
2018-12-15[skip ci] Difficulty soothening: Add some stray little blubs to Tulimshar ↵Jesusaves2-6/+14
Sewers. WARNING: Sewers have death penalty. Farm there at your own risk.
2018-12-15Fix a broken tile on 019-4Jesusaves1-2/+2
2018-12-15[skip ci] Map bugfixes required for ChristmasJesusaves2-2/+136
2018-12-15019-4-1 Christmas Workshop (required for Christmas events)Jesusaves2-5/+785
2018-12-15Add 019-4: Romantic Place (the missing map between Hurns and Nivalis)Jesusaves3-8/+933
This map was added because Christmas
2018-12-14Candor Christmas is a humble oneJesusaves1-1/+298
2018-12-14Christmas has arrived at TulimsharJesusaves1-5/+382
2018-12-14Attempt to fix a few minor bugsJesusaves3-117/+117
2018-12-14At least a few maps should look OK during ChristmasJesusaves1-1/+258
2018-11-23Dust people can jump around cliffs, and even escalate them at will. Sorry.Jesusaves1-151/+151
2018-11-19[skip ci] Rewrite 001-10 collisionsJesusaves1-139/+139
2018-11-18Correct mapJesusaves1-19/+19
2018-11-18Reduce number of house maggots on 005-3 from 8 to 6Jesusaves1-1/+1
Trainer quest gets harder, Zegas quest gets easier. A fair trade-off (maybe)
2018-11-18Correct 005-* warpsJesusaves6-18/+18
2018-11-18Correct some from the countless bugs on 003-1 and 005-1 (Tulim & Candor)Jesusaves2-1245/+1449
2018-11-18fix some margin bugsJesusaves2-65/+208
2018-11-18Call Of Dusty, the epic fight where you walk in circles while monsters shot youJesusaves1-0/+864
in objective to jackpot the @dustynator 2000 - coming soon ™ * Unfinished map. Boss cave not included. You must give a full circle and then enter on the cave for the boss fight. This is a recycled map which found no place on TMW2 because I have other plans for the Druid Tree (Lilit) and for Sagratha (mwahahahahah)