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2020-11-27Northwest edge of the forest complete with mobs.Jesusaves1-2/+2
Also, deploy environment to whole 017-0 map - even if no trees yet. Beware the monster-only collisions! They're there to avoid mobs from leaving their designed areas while still allowing them to if they must kill a player.
2020-07-22Not a hard rule, but I prefer maps to be saved with collision and heights ↵Jesusaves1-2/+2
invisible. Also: Update several maps to Tiled 1.4.1 format
2020-01-27Duck Island, connected to Lilit.Sean Hulka1-3/+13
2019-05-18Scatter the PixiesJesusaves1-1/+15
2019-05-04Patch for Leather Trousers: Update 018-5 eventsJesusaves1-0/+1
2019-05-04Extra house to lilit, make clientJesusaves1-4/+3
2019-03-20Crocotree + what?Jesusaves1-1/+1
2019-03-19Use new squirrels :3Jesusaves1-2/+10
2019-03-17Improve lilit map a bit - reduce the fog and fix a broken property.Jesusaves1-2/+2
2019-03-17Upgrade cabana_in_fada2 tileset because I need to use it %%eJesusaves1-2/+9
Add a house in Lilit Kingdom for testing purposes
2019-03-16Return the Green Dragons to Lilit. I removed the Alizarin plants, too.Jesusaves1-3/+10
2019-03-16What happens if you make the map on an external HD? Nothing good, I guess.Jesusaves1-1/+1
2019-03-16is m+ crazy?Jesusaves1-1/+1
2019-03-16018-5-1 cave which gives access to Lilit (WIP)Jesusaves1-30/+27
2019-02-27Fix nightJesusaves1-0/+1
2019-01-26[skip ci] Fix EVERY SINGLE MAP music, no exceptions. Xanthem says thanks.Jesusaves1-1/+1
This depends on latest commit at music repo.
2019-01-16[skip ci] make night static on all mapsJesusaves1-3/+0
2018-07-14x3 :bJesusaves1-3/+3
2018-07-14New map - 017-5 - LoF Weapon ShopJesusaves1-0/+32
2018-07-14New map - 018-5Jesusaves1-0/+1616