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path:
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maps
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015-1.tmx
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2019-07-02
Override spawn areas for: 015-1 Hurnscald Mines (Lv 30), 015-2 Bandit Cave ↵
Jesusaves
1
-37
/
+63
(Lv 35) 015-5 Abandoned Mines (No Level Specification)
2019-06-17
New monsters, add Archants in some maps
Jesusaves
1
-11
/
+19
2019-01-13
[skip ci] Reduce amount of black scorpions in Hurnscald Mines in 28.57%
Jesusaves
1
-2
/
+2
2018-11-14
Broken pipeline, run and show your errors to @Saulc Le Grande %%e
Jesusaves
1
-2
/
+10
2018-09-11
More Angry Yellow Slimes Needed
Jesusaves
1
-2
/
+2
2018-09-10
Update 015-1.tmx author fix, fire particule fix, colision fix, allow warp to ↵
Saulc
1
-24
/
+23
015-4, increase bif spawn
2018-07-28
fix missing tile
Saulc
1
-1
/
+1
2018-07-28
Update 015-1.tmx monster fix and remove unused aera
Saulc
1
-103
/
+117
2018-06-20
Monsters on 015-1 and 015-3
Jesusaves
1
-1
/
+17
2018-06-16
Add a gemstone bif to Woodlands mine, too.
Jesusaves
1
-1
/
+9
2018-06-15
More mobs on Woodland mines. If they are useless, at least allow some ↵
Jesusaves
1
-4
/
+12
grind/farm.
2018-06-15
Particle effects to Woodland Mines. Argh, what vast and unused map!
Jesusaves
1
-3
/
+16
2018-06-08
Add some Yellow Slimes to woodland mines
Jesusaves
1
-1
/
+9
2018-06-03
Add "placeholder" monsters to 014 and 015.
Jesusaves
1
-1
/
+35
They will change later, and so will maps.
2018-06-03
Woodlands mines (015-1), no monster yet
Jesusaves
1
-0
/
+1461