Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-09-13 | Give a face lift on Halinarzo route: Mostly add a single new statue. | Jesusaves | 1 | -1/+1 | |
No one should get lost unless they aren't paying attention, I guess? | |||||
2022-06-20 | Too broken for fixing | Jesusaves | 1 | -2/+7 | |
2022-05-19 | Now even I can make to the Desert Village and Halinarzo safely. | Jesusaves | 1 | -12/+12 | |
2022-05-18 | FOLLOW THE LIGHT part I - The Episode | Jesusaves | 1 | -2/+4 | |
2022-05-07 | Some bug fixing and... A new path. So poppet can escape. | Jesusaves | 1 | -2/+9 | |
2022-04-30 | Fix typo reported by poppet | Jesusaves | 1 | -1/+1 | |
2022-04-29 | Disable a... Uh... Okay, disable a warp | Jesusaves | 1 | -2/+3 | |
2022-02-03 | Add some more Mr. Prickels to Desert Canyon | Jesusaves | 1 | -1/+25 | |
2022-01-17 | Tonori Canyon | Saulc | 1 | -1674/+1777 | |
Update of way Tulimshar to Halinarzo including around 37 new caves. Technically incomplete. Developed during April 2019 ~ January 2022. Dedicated to Saulc and Christopher Chay which made the blunt of the work. Special thanks to Jesusalva, Maximo Valenzuela, LawnCable, SimaMoto-RyoTa, and possibly others whom have collaborated, directly or indirectly, to the Canyon Project. | |||||
2022-01-13 | Speed up snow fall | Jesusaves | 1 | -2/+2 | |
2021-04-01 | Update all maps to Tiled 1.4.1+ | Jesusaves | 1 | -2/+4 | |
Lock some of the height layer to prevent accidental editing | |||||
2020-05-17 | The canyon (010-1) margins are not worth it | Jesusaves | 1 | -18/+12 | |
Remove the decor | |||||
2020-05-17 | Fix the most outstanding issues in Tonori | Jesusaves | 1 | -143/+152 | |
2020-05-17 | Tulimshar Convention superseeds every Tonori convention | Jesusaves | 1 | -2/+2 | |
2020-05-17 | Enforce layer naming convention. | Jesusaves | 1 | -6/+6 | |
Align properly Tonori maps. | |||||
2020-05-03 | Moubootaur Legends Tiled World Map File | Jesusaves | 1 | -16/+16 | |
2019-02-27 | Fix night | Jesusaves | 1 | -0/+1 | |
2019-02-09 | Xanthem: Fixed incorrect gate warp locations | christopherchay | 1 | -2/+2 | |
2019-02-09 | Xanthem: Changed Warp gate to correct position | christopherchay | 1 | -5/+5 | |
2019-01-26 | [skip ci] Fix EVERY SINGLE MAP music, no exceptions. Xanthem says thanks. | Jesusaves | 1 | -1/+1 | |
This depends on latest commit at music repo. | |||||
2019-01-16 | [skip ci] make night static on all maps | Jesusaves | 1 | -3/+0 | |
2018-12-25 | Sort 010-1 by color code, too. There's about 1320 tiles at left which could be | Jesusaves | 1 | -163/+170 | |
deleted, but that would involve changing all warps and... You know... | |||||
2018-11-18 | fix some margin bugs | Jesusaves | 1 | -58/+81 | |
2018-07-08 | Resave map files. desert_x3 doesn't seems to have been used on Ground(1) layer | Jesusaves | 1 | -191/+191 | |
2018-06-19 | Fix rain | Jesusaves | 1 | -2/+2 | |
2018-06-19 | Convert all maps to honor weather flags | Jesusaves | 1 | -0/+30 | |
2018-05-20 | big patch warp colision mob details | Saulc | 1 | -166/+182 | |
2018-04-07 | More of the same | Jesusaves | 1 | -1/+1 | |
2018-04-07 | Minimaps mostly | Jesusaves | 1 | -2/+2 | |
2018-04-07 | Replace 010-1.tmx | Saulc | 1 | -61/+190 | |
2018-04-04 | remove 010-2 part | Saulc | 1 | -3165/+1471 | |
2018-04-03 | make 010-1 out of map better | Saulc | 1 | -32/+32 | |
2018-04-01 | What with these crazy tiles in 010-1 collision layer? Not sure if I got all | Jesusaves | 1 | -237/+237 | |
2018-04-01 | :hides: | Jesusaves | 1 | -1/+242 | |
2018-03-31 | fix atlas | Saulc | 1 | -116/+107 | |
2018-03-30 | add mob on 010-1 | Saulc | 1 | -240/+306 | |
2018-03-30 | add 010-1 not final version git add maps/010-1.tmx git add maps/010-1.tmx | Saulc | 1 | -0/+3103 | |
2018-03-18 | moved to art 010-1.tmx | Saulc | 1 | -2347/+0 | |
2018-03-18 | fix map i hope :b | Saulc | 1 | -251/+251 | |
2018-03-18 | fix missing collision | Saulc | 1 | -35/+35 | |
2018-03-18 | add desert canyon WIP | Saulc | 1 | -0/+2347 | |