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path: root/maps/003-1.tmx
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2021-08-03Fix typos which let a Blub appear as BlobNetSysFire1-1/+1
2021-04-01Update all maps to Tiled 1.4.1+Jesusaves1-2/+2
Lock some of the height layer to prevent accidental editing
2020-05-17Fix the most outstanding issues in TonoriJesusaves1-440/+440
2020-05-17Tonori GeographyJesusaves1-53/+53
2020-05-03Moubootaur Legends Tiled World Map FileJesusaves1-5/+5
2020-04-15Candor Domain, C006-4Micksha1-5/+5
Also contains: * Self-Made-Problems :tm: , moves all evol tilesets to evol/ * Voice effects for Candor Gates
2020-02-25Finish Mapping the Threater and Inn (Tulimshar)Jesusaves1-9/+16
2020-02-24[skip ci] Preparatives to release Tulimshar Inn (req. #2)Jesusaves1-6/+13
2019-11-05Night arrives TulimsharJesusaves1-11/+204
2019-07-22Fix several bugs reported on Test Server, mostly related to mapping.Jesusaves1-5/+5
Also, a bug related to missing status effect SC_OVERLAPEXPUP. Untested.
2019-07-22003-1 add collision blocks to Magic Council Tower roof.Jesusaves1-4/+18
2019-07-13Minor changes, mostly reduce black scorpion on sewer + tulim map fixesJesusaves1-18/+18
2019-07-13Apply several changes on Tulimshar spawn masks, based on personal opinion + ↵Jesusaves1-6/+22
Kolchak feedback
2019-06-23003-0-2 Magic Council Meeting Room - no purpose currentlyJesusaves1-19/+19
2019-06-23Fix stuff in TulimsharJesusaves1-11/+11
2019-06-23Incorporate tilesets (Tulimshar)Jesusaves1-48/+95
2019-05-22Add fake warps to the ships on Tulimshar (Reason: NAV)Jesusaves1-2/+18
2019-05-22Reorder 003-1 objectsJesusaves1-44/+44
2019-03-27fix collisions & move stuff to the right layerLawnCable1-21/+21
2019-03-14Fix warlord boots id + crocotree in tulim (is buggy)Jesusaves1-2/+12
2019-03-07Resize Tulimshar Guard House outside, so it looks more consistentJesusaves1-45/+45
2019-02-27Fix nightJesusaves1-0/+1
2019-01-26[skip ci] Fix EVERY SINGLE MAP music, no exceptions. Xanthem says thanks.Jesusaves1-1/+1
This depends on latest commit at music repo.
2019-01-16[skip ci] make night static on all mapsJesusaves1-3/+0
2018-12-14Christmas has arrived at TulimsharJesusaves1-5/+382
2018-12-14Attempt to fix a few minor bugsJesusaves1-14/+14
2018-11-18Correct some from the countless bugs on 003-1 and 005-1 (Tulim & Candor)Jesusaves1-16/+16
2018-09-10Update 003-1.tmx more duck, extra colisionSaulc1-8/+8
2018-07-14Fix some mapsJesusaves1-367/+367
2018-07-11Replace/update carpetsJesusaves1-1/+1
2018-07-11Connect Magic School to Tulimshar. The other way around is handled by script.Jesusaves1-2/+10
2018-07-08Resave map files. desert_x3 doesn't seems to have been used on Ground(1) layerJesusaves1-413/+413
2018-07-03What are these weird tiles on southwest corner of Tulimshar? Remove them %%eJesusaves1-3/+3
2018-06-30Fix Tulimshar bad size, but something need to be done with the new area, eek!Jesusaves1-1811/+1811
2018-06-19Fix rainJesusaves1-2/+2
2018-06-19Convert all maps to honor weather flagsJesusaves1-0/+25
2018-06-09Update 003-1 to include La MarineSaulc1-506/+538
2018-06-09Resave mapfiles to correct tileset gidsJesusaves1-351/+351
2018-06-09This reverts commit 6c375a6fbd4f548d659afeb2f0d2b72b0ab6dcff.Jesusaves1-4/+9
It's clearly broken. reverted: maps/003-1.tmx
2018-06-09add La Marine and some others fix, hope everything will merge without bugsSaulc1-9/+4
2018-06-03Tulimshar Sewers (currently, only some small fry to kill, but a quest is ↵Jesusaves1-3/+3
planned)
2018-06-03Sanitize music filenames. Other sanitizations. Map masks.Jesusaves1-1/+1
2018-05-30Test with overlaysJesusaves1-1/+6
2018-05-01fix various bug on 003-1Saulc1-235/+419
2018-04-30Easy way to close Magic SchoolJesusaves1-1/+1
2018-04-04Fix wrong things in 003-1Jesusaves1-5/+4
2018-04-01Stuff render orderJesusaves1-7/+7
2018-04-01Tulimshar cliffs are wrongJesusaves1-25/+25
2018-04-01Fix some errors in 003-1: WHYYYYYYJesusaves1-5/+5
2018-04-01Jhedia forge (003-8) size was not compatible. Resize it.Jesusaves1-98/+98