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2022-01-17Tonori CanyonSaulc1-477/+479
Update of way Tulimshar to Halinarzo including around 37 new caves. Technically incomplete. Developed during April 2019 ~ January 2022. Dedicated to Saulc and Christopher Chay which made the blunt of the work. Special thanks to Jesusalva, Maximo Valenzuela, LawnCable, SimaMoto-RyoTa, and possibly others whom have collaborated, directly or indirectly, to the Canyon Project.
2020-07-22Not a hard rule, but I prefer maps to be saved with collision and heights ↵Jesusaves1-2/+2
invisible. Also: Update several maps to Tiled 1.4.1 format
2019-07-13Minor changes, mostly reduce black scorpion on sewer + tulim map fixesJesusaves1-13/+13
2018-12-15[skip ci] Difficulty soothening: Add some stray little blubs to Tulimshar ↵Jesusaves1-2/+10
Sewers. WARNING: Sewers have death penalty. Farm there at your own risk.
2018-07-03Fix various spawn bugs, and reconnect sewersJesusaves1-25/+24
2018-07-02Sorry, fix a mapJesusaves1-1/+1
2018-07-02Party Dungeon Waiting HallJesusaves1-9/+8
2018-06-29Replace 003-1-1.tmx.more monsters + better visualSaulc1-35/+35
2018-06-04Fix tile bugJesusaves1-137/+137
2018-06-03Tulimshar Sewers (currently, only some small fry to kill, but a quest is ↵Jesusaves1-0/+1470
planned)