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HurnsSouth
Map-Fix-Xanthem
Map-Fix-Xanthem-2
Pirate-Archipelago
RubberDuckyNerf
SpeedDuck-master-patch-37597
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jesusalva/QOALdeadmsg
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maximoo.valenzuela.r-master-patch-49051
maximoo.valenzuela.r-master-patch-95878
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quests
stable
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trithodex-master-patch-66247
trithodex-master-patch-96653-silverdye
trithodex-master-patch-greendye
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TMW2 Client data
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maps
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000-1.tmx
Age
Commit message (
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)
Author
Files
Lines
2012-12-25
Correct bad collision and add new time on 000-1 map.
Reid
1
-5
/
+5
2012-12-25
Fixed a floating candle by placing a barrel under it, in 000-2-2.
Alige
1
-1
/
+1
2012-12-24
Remove on of the barrel that was bloking completely path through the Croco ↵
Hal9OOO
1
-2
/
+2
Jungle.
2012-12-24
Crocotree mob fixed. Now player can target the tree from distance.
Hal9OOO
1
-1
/
+1
Wall collision re-enabled, mob's mode altered.
2012-12-23
Collision fix in 000-1 map.
Hal9OOO
1
-2
/
+2
2012-12-23
Removed dead fish tile 85,108 from 000-1, from under Gugli's feet.
Alige
1
-1
/
+1
2012-12-22
Increase Death spawn time for all mobs.
Hal9OOO
1
-29
/
+29
2012-12-22
Reduce amount of mobs of specific overcrowded zones (tortugas and crocs).
Hal9OOO
1
-3
/
+3
2012-12-22
Fix bug with monster spawn in 000-1 map.
Hal9OOO
1
-17
/
+9
2012-12-22
Added one more spawn area for the plushroom.
Alige
1
-1
/
+9
2012-12-22
000-1 26,54: removed croconut on the ground 2 layer, it was conflicting with ↵
Alige
1
-2
/
+2
the nearby palmtree.
2012-12-22
Add mobs on 000-1 map.
Reid
1
-1
/
+129
2012-12-22
Removed spare half croconut on 000-1, 72,109, it was behind the head of a NPC.
Alige
1
-1
/
+1
2012-12-22
Add cloud on 000-1 map.
Reid
1
-1
/
+1
2012-12-22
Major collision fixes in 000-1, especially in the small lakes.
Alige
1
-3
/
+3
Other small, consistency fixes.
2012-12-22
Change Tortuga spawn number in little left lake.
Reid
1
-2
/
+2
2012-12-22
Add plushroom fields spawn points.
Reid
1
-13
/
+5
2012-12-22
Add plushroom fields spawn points.
Reid
1
-20
/
+44
2012-12-22
Complete 000-1 map.
Reid
1
-3
/
+3
2012-12-21
Add crocotree as fly collision.
Reid
1
-2
/
+2
2012-12-21
Complete root part of 000-1 map.
Reid
1
-4
/
+4
2012-12-21
Update 000-1 map.
Reid
1
-5
/
+5
2012-12-21
Update 000-1 map.
Reid
1
-2
/
+2
2012-12-20
Complete north part of the island.
Reid
1
-3
/
+3
2012-12-20
backup 000-1 map.
Reid
1
-4
/
+4
2012-12-20
Update 000-1 map and clean ground tileset.
Reid
1
-6
/
+6
2012-12-20
Update 000-1 map.
Reid
1
-4
/
+4
2012-12-19
Removed a bad barrel in 000-2-3, it did not have any collision tile.
Alige
1
-2
/
+2
2012-12-18
Add semi-definitive tree placement on right part of 000-1 map.
Reid
1
-4
/
+4
2012-12-17
Add WIP tree placement on right part of 000-1 map.
Reid
1
-5
/
+5
2012-12-16
Correct another collision tile in 000-1 map.
Hal9OOO
1
-1
/
+1
2012-12-16
Add collision tiles on 000-1 map.
Hal9OOO
1
-1
/
+1
2012-12-16
Add missing colllision on 000-1 on Sapartan NPC.
Reid
1
-2
/
+2
2012-12-15
Update ground tileset and 000-1 map.
Reid
1
-5
/
+5
2012-12-13
Update 000-1 map.
Reid
1
-3
/
+3
2012-12-12
Fix some collision tiles in 2 maps.
Hal9OOO
1
-2
/
+2
2012-12-12
Add trees in upper part of the island.
Reid
1
-2
/
+2
2012-12-12
Correct a bad error of mapping on 000-1 map.
Reid
1
-3
/
+3
2012-12-10
Update 000-1 map with alige feedbacks.
Reid
1
-3
/
+3
2012-12-09
Add missing collision in map 000-1, minor enhancements.
Hal9OOO
1
-4
/
+4
2012-12-09
Minor fix on maps' names.
Hal9OOO
1
-1
/
+1
2012-12-09
Add trees WIP on east side of the island.
Reid
1
-5
/
+5
2012-12-09
Finish Northern part of the island.
Reid
1
-4
/
+4
2012-12-08
Add Alige's feedbacks.
Reid
1
-3
/
+3
2012-12-08
Add opacity on alpha parameter on warparea.particle.xml .
Reid
1
-5
/
+5
2012-12-08
Add some level design consistency on north part of 000-1.
Reid
1
-3
/
+3
2012-12-07
Add some more rocks and remove some useless tiles on 000-1.
Reid
1
-2
/
+2
2012-12-07
Remove some accessories and fringe tiles for clarity purpose,
Reid
1
-4
/
+4
Completed all of the West-North part of the island.
2012-12-06
Complete north-west part.
Reid
1
-6
/
+6
2012-12-06
Resized correctly the warps to make them fit perfectly with the new particle ↵
Alige
1
-2
/
+2
effect.
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