Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-07-22 | Not a hard rule, but I prefer maps to be saved with collision and heights ↵ | Jesusaves | 1 | -2/+2 | |
invisible. Also: Update several maps to Tiled 1.4.1 format | |||||
2020-03-05 | "Fix" 000-1 for Demure (will look worse :3 ) | Jesusaves | 1 | -0/+3 | |
2019-07-22 | Fix several bugs reported on Test Server, mostly related to mapping. | Jesusaves | 1 | -7/+9 | |
Also, a bug related to missing status effect SC_OVERLAPEXPUP. Untested. | |||||
2018-03-28 | Add height layers, did I said how much I dislike tmx_converter? u.u | Jesusaves | 1 | -0/+49 | |
2018-03-27 | Try to redo 000-1, so it is not Drasil Island anymore | Jesusaves | 1 | -1169/+193 | |
2018-03-11 | Purge 000-1 from all monsters and other objects | Jesusaves | 1 | -300/+1 | |
2018-02-17 | Fix invalid warp | jesusalva | 1 | -8/+1 | |
2018-02-17 | Start fixing server data mess | jesusalva | 1 | -0/+1502 | |
2018-02-18 | test | Saulc | 1 | -1502/+0 | |
2018-01-28 | add warps on 003-1 | Saulc | 1 | -1/+1 | |
2018-01-13 | Initial commit | Saulc | 1 | -0/+1502 | |