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2018-08-10add Saulc reaper shadow :bSaulc1-0/+22
2018-08-10add medium circle shadow xmlSaulc1-0/+14
2018-08-10medium circle shadow 32x22 close to legacy oneSaulc1-0/+0
2018-08-10add accessorie nothing just 1 empty pixelSaulc1-0/+0
2018-08-10reaper xml of alige with TMW2 style.Saulc1-0/+100
2018-08-10Reaper by Skipy. lets afraid players !Saulc1-0/+0
2018-08-10Fix stuffbackupJesusaves4-0/+0
2018-08-10basic eye iconSaulc1-0/+0
2018-08-10Cleric cap icon for good priest like @jesusalva ! Saulc1-0/+0
If you have better icon feel free to share it! i just creat this one from sprite.
2018-08-10Delete chemist.png is now alchemist helmetSaulc1-0/+0
2018-08-10[skip ci] Delete chemist.xmlSaulc1-12/+0
2018-08-10alchemist helmet icon by Saulc with basic shadow effect.Saulc1-0/+0
2018-08-10alchemist helmet spriteSaulc1-0/+12
2018-08-10alchemist helmet by @Axzell , With Saulc modifications.Saulc1-0/+0
2018-08-10brimmedfeatherhat.xml we dont use reid XMLSaulc1-3/+3
2018-08-09finaly remove evol weapon base to TMW2 one, bug reported by none,Saulc1-163/+5
2018-08-09Saulc use old wooden sword to stat an evol fire!Saulc1-4/+5
2018-08-09traininggladius.xml leave evol formetSaulc1-4/+5
2018-08-09evol bow should follow same model too, better for new devSaulc1-4/+5
2018-08-09Good bye Evol weapon XML!Saulc1-4/+5
2018-08-09fix backsword weapon sprite xml Saulc1-4/+5
2018-08-09[skip ci] author fixSaulc1-2/+4
2018-08-08Fix silly bugs authored by @Saulc - now only license check failsJesusaves2-2/+2
2018-08-07knit hat sprite with Saulc modificationsSaulc1-0/+0
2018-08-07Delete OLD knithat.png by rakinorfSaulc1-0/+0
2018-08-07afc cap icon by SaulcSaulc1-0/+0
2018-08-07new knit hat icon arrive :bSaulc1-0/+0
2018-08-07Delete knitcap.png old fileSaulc1-0/+0
2018-08-07knit hat fixSaulc1-1/+1
2018-08-07Add knit add xml Saulc1-0/+12
2018-08-06Fix skirts for @demure ^-^Jesusaves4-4/+4
2018-08-06Improve minimapJesusaves1-0/+0
2018-08-06Northern Woodlands Initial Version.Jesusaves5-4/+4
This is meant to allow Miler, White Slimes, and Sagratha. Yes, TMW Org. northen woodlands were shrinked. South was trimmed down too, not too long ago. This is all on purpose, I do not want woodlands to be bigger than deserts. There's still room to develop northeast area, but not too much. I'm skipping that area. Northwest area was skipped too. Not sure if there was anything on that direction, though. Whom to blame for bad mapping: Jesusalva.
2018-08-04I like copyright headers more like thisJesusaves1-1/+1
2018-08-02FAFI MASK ICONSaulc1-0/+0
2018-08-02%%dJesusaves1-0/+0
2018-08-01fafi mask xmlSaulc1-0/+12
2018-08-01fafi maskSaulc1-0/+0
2018-08-01New UR drop for Fafi DragonJesusaves1-0/+0
2018-08-01Remove duplicateJesusaves1-0/+0
2018-07-31black scorpion clawSaulc1-0/+0
2018-07-31red scorpion clawSaulc1-0/+0
2018-07-31[skip ci]Jesusaves1-0/+0
2018-07-31Reintroduce some missing amulets from LoF to folderJesusaves2-0/+0
2018-07-30small round desert clood, custom version available on art repoSaulc1-0/+0
2018-07-30fertilizer spores !Saulc1-0/+0
2018-07-30wicked shroom hat xmlSaulc1-0/+12
2018-07-30aarrg was just a double ## if not use this color e4f2fcSaulc1-1/+1
2018-07-30wicked shroom hat iconSaulc1-0/+0
2018-07-30wicked shroom hatSaulc1-0/+0