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2020-05-04SHUT UPJesusaves1-0/+0
2020-05-01Let's try againJesusaves1-0/+0
2020-05-01Lets try to fix pipelines + test which settings dumb Gimp 2.10 needsJesusaves3-0/+0
2020-05-01New Hero Coin version by MickshaJesusaves2-0/+0
Reassign previous Hero Coin to LoF Coin
2020-05-01Guild Coin v2 by MickshaJesusaves1-0/+0
2020-04-30Make Treasure Chest easier to see.Jesusaves1-0/+33
2020-04-30*shrug* doesn't wants to work for some reasonJesusaves1-1/+2
2020-04-30add the siege tower sprite and xmlMicksha2-0/+54
2020-04-29DyeCMDJesusaves10-0/+0
Gimp 2.10 defaults are rotten
2020-04-29Guild Skill Icons (by kytty)Jesusaves11-0/+0
2020-04-29Guild Extension iconJesusaves1-0/+0
2020-04-28Guild dungeon bosses, Guild coinMicksha2-1/+1
2020-04-27Add Guinevere NPCMicksha1-0/+0
2020-04-26Meh someone can fix this laterJesusaves1-6/+23
I've put the XCF on art repo so yall know where the hand is. It's using bow animation, revert this if you use normal punch attack animation
2020-04-26Very primitive and with terrible offset gun itemJesusaves3-0/+9
2020-04-25Revolver icon by SkipyJesusaves1-0/+0
2020-04-25Update woodenbow.png with original versionJesusaves3-0/+12
Create a new bow sprite for generic ranged. Maybe we should gray scale it and dye bows?
2020-04-25Fix short gladius xmlSaulc1-2/+2
2020-04-25Am I the bug slayer ?Saulc1-0/+0
2020-04-25Change Training gladius into Short gladiusSaulc3-0/+0
2020-04-25Change piou slayer into bug slayerSaulc2-2/+2
2020-04-24Golden level up particles for Homunculus level up %%NJesusaves1-0/+22
If it works or not, is all 4144 fault btw
2020-04-24Effect ID 34 falling foot from skies. It'll be simpler to implement than ↵Jesusaves2-0/+19
jailing.
2020-04-24Add VaultJesusaves2-1/+1
2020-04-24Add the mapset for Camelot (Guild Dungeon)Micksha26-0/+0
Temporary warps in place.
2020-04-20Divine Apple spriteJesusaves1-0/+0
2020-04-18Make Savior race more brightJesusaves2-0/+0
2020-04-18Savior RaceJesusaves4-0/+22
2020-04-17Minimaps. Add Groata Grottor11.4_20200417Jesusaves2-0/+0
2020-04-16Move Piou Island to Namespace CANDOR UNDERGROUND 006Jesusaves8-0/+0
sub-namespace 2 "Piou Isles"
2020-04-15Candor Domain, C006-4Micksha60-0/+296
Also contains: * Self-Made-Problems :tm: , moves all evol tilesets to evol/ * Voice effects for Candor Gates
2020-04-15*sigh*Jesusaves1-0/+0
2020-04-15Terranite Helmet (Required for Terra Set)Jesusaves2-0/+12
2020-03-20Mark Prsm's Helmet as dyeableJesusaves1-1/+1
(Please don't. It'll look ugly)
2020-02-25Fix bugs.Jesusaves3-6/+6
2020-02-25Make clientJesusaves4-0/+0
2020-02-24XML bugs will be fixed now, but of course, maps will cry because THEY ARE WIPJesusaves3-83/+3
2020-02-24LightsabersJesusaves8-0/+101
2020-02-22006-0 sketch (pre-alpha) + minimap updateJesusaves3-0/+0
2020-02-22I want sand easy for me to use %%eJesusaves1-0/+0
2020-02-21Academy IslandJesusaves6-0/+0
2020-02-18Revert "Remove old sake image (which is actually beer)" and use it on Sake.Jesusaves1-0/+0
Heaven's suggestion. This reverts commit b623930905ea2918771a011563137a8dceb59063.
2020-02-17*quack quack*Jesusaves1-0/+0
2020-02-16Bandit Pants art from Micksha for EVOLJesusaves5-0/+22
2020-02-08Adding icons and particles to stat buffs (for jesusalva potions) - as per ↵Micksha21-0/+225
Saulc request ¡¡Not finished!! It is not yet called on status-effects.xml Merge branch 'icons-particles' of https://gitlab.com/mick-tmw2/clientdata
2020-02-08Duck Elder NPCSean Hulka1-0/+0
2020-02-08Remove old sake image (which is actually beer)Jesusaves1-0/+0
2020-02-08Crazy Rum iconseeds1-0/+0
2020-02-05Edit Cursed Skull, releaseJesusaves2-0/+0
2020-01-29Rebuild minimaps. Include new map for Valentine Event 2020:Jesusaves3-0/+0
001-12 Southeast Enchanted Forest (a part from 001-4 Enchanted Forest)