Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-02-25 | Add a custom art for the mercenary boxsets as well | Jesusaves | 6 | -0/+0 | |
2021-02-25 | Properly identify the mercenary cards rarity. Art by +seeds | Jesusaves | 6 | -0/+0 | |
2021-02-25 | Lilit's Sanctuary | Jesusaves | 3 | -0/+0 | |
2021-02-23 | Missing files | Jesusaves | 3 | -0/+6 | |
2021-02-18 | Banshee Bow sprite as requested | Jesusaves | 2 | -0/+79 | |
2021-01-27 | Missing NPC information | Jesusaves | 2 | -0/+16 | |
2021-01-14 | Update minimaps | Jesusaves | 1 | -0/+0 | |
2021-01-13 | Fix monster offset | Jesusaves | 1 | -1/+1 | |
2021-01-13 | Fortress Gate Spritesheet | Jesusaves | 2 | -0/+16 | |
2021-01-13 | Purification Potion | Jesusaves | 1 | -0/+0 | |
2020-12-28 | 2020 and 2021 statues | Jesusaves | 1 | -0/+0 | |
2020-12-28 | Add 026-1 Impregnable Fortress B1F | Jesusaves | 2 | -0/+0 | |
2020-12-07 | Change 017-0 to make the road 100% safe | Jesusaves | 3 | -0/+0 | |
2020-11-27 | Add a couple new tilesets from BR | Jesusaves | 2 | -0/+0 | |
2020-11-27 | Remap 018-5-0 completely with TMW-BR water tilesets | Jesusaves | 1 | -0/+0 | |
2020-11-26 | Add 017-0 draft. | Jesusaves | 2 | -0/+0 | |
Update World Map. Insert warp gate where relevant. Update contributor list if appliable and other daily routines. | |||||
2020-11-14 | Change spritesheet to be divisible by 64 pixels. | Sean Hulka | 2 | -3/+3 | |
Update xml file. | |||||
2020-11-13 | Add sprite to several weapons | Micksha | 16 | -0/+88 | |
2020-11-13 | Immortal Heavy Sword Alpha | Sean Hulka | 2 | -0/+12 | |
2020-11-03 | Arcane Sword is not going to be present on the next micro release | Jesusaves | 2 | -0/+12 | |
But I can update Lightbringer with it while we wait :b | |||||
2020-11-03 | Death animation worked, same cannot be said about everything else XDD | Jesusaves | 1 | -1/+1 | |
2020-11-03 | STAGING: Mouootaur | Jesusaves | 5 | -0/+246 | |
Authored-By: Hocus Pocus Fidibus | |||||
2020-10-26 | Proper assassin chest XML | Saulc | 1 | -101/+8 | |
2020-10-26 | Replace assassinchest-male.png for a version taht follow TMW2 dev rules | Saulc | 1 | -0/+0 | |
2020-10-20 | Mushroom Hat (untested) | Jesusaves | 2 | -0/+229 | |
2020-10-12 | Remove the XML from deleted flags | Jesusaves | 7 | -105/+0 | |
2020-10-12 | Replace the flags from Alige with OpenMoji's - the open-source emoji and ↵ | Jesusaves | 5 | -0/+0 | |
icon project. See more at https://openmoji.org/ Rationale: License deprecation; Alige's flags are BY-SA 3 and OpenMoji's use BY-SA 4 Which is GPLv3 compatible. | |||||
2020-10-12 | Remove some old alige flags | Jesusaves | 4 | -0/+0 | |
(Reason: CC BY-SA 3.0 deprecation) | |||||
2020-10-05 | Greedy pipelines... | Jesusaves | 3 | -0/+0 | |
2020-10-05 | Arrow Sacks | YuckFou | 3 | -0/+0 | |
2020-10-04 | Replace Skull Slime XML | Jesusaves | 1 | -22/+14 | |
2020-09-30 | Fortress Island Caves - Pinkie Domains | Jesusaves | 5 | -0/+0 | |
Maps by Micksha the Great. | |||||
2020-09-13 | Fix Boss Pinkie. Pinkie Maximus (1249) vs the boss, Pinkie Emperor (1420) | Jesusaves | 3 | -1/+7 | |
2020-09-12 | Register the monster IDs for Fortress Island. | Jesusaves | 2 | -0/+34 | |
Fix pipeline bugs. Note: SPM is currently down, manaplus job may fail | |||||
2020-09-12 | Add most monsters which will be used on Fortress Island | Jesusaves | 28 | -1/+905 | |
(PNG only, no monsters.xml code yet) | |||||
2020-09-09 | DyeCMD | Jesusaves | 1 | -0/+0 | |
2020-09-09 | Backslide by YuckFou | Jesusaves | 1 | -0/+0 | |
2020-09-06 | Sequence Board | Jesusaves | 3 | -0/+12 | |
2020-09-06 | Candor Battle Ranking Board | Jesusaves | 1 | -0/+0 | |
2020-07-31 | Badge for Croconut Riders | Jesusaves | 2 | -0/+14 | |
2020-07-30 | 027-0 Academy Administrative Building | Jesusaves | 1 | -0/+0 | |
Initial Version | |||||
2020-07-30 | Source of Tales additional tilesets | Jesusaves | 5 | -0/+0 | |
2020-07-29 | Moggun Egg | Jesusaves | 1 | -0/+0 | |
2020-07-28 | Volcano map. Iced Bottle renamed to Iced Water and is now usable. | Jesusaves | 2 | -0/+0 | |
2020-07-27 | Prepare Tengu and Golem (for Fortress Island) (to clean up workspace) | Jesusaves | 4 | -0/+392 | |
2020-07-22 | Introduces a new enemy type, built off fireskull.png and slime.png | Donald | 2 | -0/+57 | |
The new dyeable enemy is.... skullslime.png. This merge would add 7 new skull slimes. | |||||
2020-07-22 | Little flying annoying Piou NPCs | Jesusaves | 2 | -0/+18 | |
2020-07-15 | Update piou-knights.xml | Sean Hulka | 1 | -2/+2 | |
2020-07-14 | Update Piou Knights' badge. | Sean Hulka | 1 | -0/+0 | |
New art from seeds. | |||||
2020-07-07 | Fix other bugs | Jesusaves | 1 | -0/+19 | |