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2020-12-28Add 026-1 Impregnable Fortress B1FJesusaves2-0/+0
2020-12-07Change 017-0 to make the road 100% safeJesusaves3-0/+0
2020-11-27Add a couple new tilesets from BRJesusaves2-0/+0
2020-11-27Remap 018-5-0 completely with TMW-BR water tilesetsJesusaves1-0/+0
2020-11-26Add 017-0 draft.Jesusaves2-0/+0
Update World Map. Insert warp gate where relevant. Update contributor list if appliable and other daily routines.
2020-11-14Change spritesheet to be divisible by 64 pixels.Sean Hulka2-3/+3
Update xml file.
2020-11-13Add sprite to several weaponsMicksha16-0/+88
2020-11-13Immortal Heavy Sword AlphaSean Hulka2-0/+12
2020-11-03Arcane Sword is not going to be present on the next micro releaseJesusaves2-0/+12
But I can update Lightbringer with it while we wait :b
2020-11-03Death animation worked, same cannot be said about everything else XDDJesusaves1-1/+1
2020-11-03STAGING: MouootaurJesusaves5-0/+246
Authored-By: Hocus Pocus Fidibus
2020-10-26Proper assassin chest XMLSaulc1-101/+8
2020-10-26Replace assassinchest-male.png for a version taht follow TMW2 dev rulesSaulc1-0/+0
2020-10-20Mushroom Hat (untested)Jesusaves2-0/+229
2020-10-12Remove the XML from deleted flagsJesusaves7-105/+0
2020-10-12Replace the flags from Alige with OpenMoji's - the open-source emoji and ↵Jesusaves5-0/+0
icon project. See more at https://openmoji.org/ Rationale: License deprecation; Alige's flags are BY-SA 3 and OpenMoji's use BY-SA 4 Which is GPLv3 compatible.
2020-10-12Remove some old alige flagsJesusaves4-0/+0
(Reason: CC BY-SA 3.0 deprecation)
2020-10-05Greedy pipelines...Jesusaves3-0/+0
2020-10-05Arrow SacksYuckFou3-0/+0
2020-10-04Replace Skull Slime XMLJesusaves1-22/+14
2020-09-30Fortress Island Caves - Pinkie DomainsJesusaves5-0/+0
Maps by Micksha the Great.
2020-09-13Fix Boss Pinkie. Pinkie Maximus (1249) vs the boss, Pinkie Emperor (1420)Jesusaves3-1/+7
2020-09-12Register the monster IDs for Fortress Island.Jesusaves2-0/+34
Fix pipeline bugs. Note: SPM is currently down, manaplus job may fail
2020-09-12Add most monsters which will be used on Fortress IslandJesusaves28-1/+905
(PNG only, no monsters.xml code yet)
2020-09-09DyeCMDJesusaves1-0/+0
2020-09-09Backslide by YuckFouJesusaves1-0/+0
2020-09-06Sequence BoardJesusaves3-0/+12
2020-09-06Candor Battle Ranking BoardJesusaves1-0/+0
2020-07-31Badge for Croconut RidersJesusaves2-0/+14
2020-07-30027-0 Academy Administrative BuildingJesusaves1-0/+0
Initial Version
2020-07-30Source of Tales additional tilesetsJesusaves5-0/+0
2020-07-29Moggun EggJesusaves1-0/+0
2020-07-28Volcano map. Iced Bottle renamed to Iced Water and is now usable.Jesusaves2-0/+0
2020-07-27Prepare Tengu and Golem (for Fortress Island) (to clean up workspace)Jesusaves4-0/+392
2020-07-22Introduces a new enemy type, built off fireskull.png and slime.pngDonald2-0/+57
The new dyeable enemy is.... skullslime.png. This merge would add 7 new skull slimes.
2020-07-22Little flying annoying Piou NPCsJesusaves2-0/+18
2020-07-15Update piou-knights.xmlSean Hulka1-2/+2
2020-07-14Update Piou Knights' badge.Sean Hulka1-0/+0
New art from seeds.
2020-07-07Fix other bugsJesusaves1-0/+19
2020-07-07BugfixesJesusaves1-0/+0
2020-07-07Monster King Fortress B0FJesusaves5-0/+0
No monsters, mostly empty still, and warp is still non-controlled
2020-07-06Replace Mysterious Bottle iconJesusaves1-0/+0
2020-07-03Update LICENSE, monsters.xml, and quests. xmlSean Hulka2-0/+64
Add Dark Duck image and xml.
2020-06-26Fix some bad images from @kyttyJesusaves4-0/+0
Never save palletes or whatever Gimp 2.10 offers to Only Gimp 2.8 has safe defaults
2020-06-26Kytty's Aquarium Tilesets (excl. unusable tiles)Jesusaves6-0/+260
2020-06-25Heroes Hold SSJesusaves3-0/+0
2020-06-25Initial version of 025-3 Impregnable Fortress (Outside)Jesusaves2-0/+0
New namespace will be 026-x (eg. 026-0 = 0F, 026-1 = B1F, etc.) Maps by @kytty
2020-06-23Mining Union Aurora EventJesusaves1-0/+0
2020-06-21To add the client data for Duck Elder Quests.Sean Hulka1-0/+0
2020-06-21Give a icon for Rented Cart (looks wrong but meh)Jesusaves1-0/+0