Age | Commit message (Expand) | Author | Files | Lines |
2018-08-06 | Northern Woodlands Initial Version. | Jesusaves | 4 | -4/+4 |
2018-07-18 | Move a bunch of currently unused tilesets to art repo (Artis & ZRPG) | Jesusaves | 35 | -44/+0 |
2018-07-14 | + 3 new stuff on signs_x2.png | Saulc | 1 | -0/+0 |
2018-07-14 | x3 :b | Jesusaves | 1 | -0/+0 |
2018-07-14 | New map - 018-5 | Jesusaves | 2 | -0/+0 |
2018-07-12 | Generic empty sign for LoF Village | Jesusaves | 1 | -0/+0 |
2018-07-11 | Carpets probably final version | Jesusaves | 1 | -0/+0 |
2018-07-11 | Replace/update carpets | Jesusaves | 1 | -0/+0 |
2018-07-11 | ...pipelines... | Jesusaves | 1 | -0/+0 |
2018-07-11 | Clean up | Jesusaves | 4 | -43/+0 |
2018-07-11 | Donate Dimond's Cove to LoF Village. | Jesusaves | 3 | -1/+5 |
2018-07-10 | [skip ci] This works best. Player and Monster walls are not meant to bucket-f... | Jesusaves | 1 | -0/+0 |
2018-07-10 | [skip ci] Easier to understand collisions v1 | Jesusaves | 1 | -0/+0 |
2018-07-10 | [skip ci] Initial version of new map, disregard | Jesusaves | 1 | -0/+0 |
2018-07-10 | Tileset | Jesusaves | 1 | -0/+0 |
2018-07-09 | Make 017-1 an island, and not a weird greenland amidst a desert (as original) | Jesusaves | 1 | -0/+0 |
2018-07-08 | Replace and improve desert_x3.png, add new bug :3 | Saulc | 1 | -0/+0 |
2018-07-07 | Fix stuff, add warps, wait for pipeline | Jesusaves | 1 | -0/+0 |
2018-07-07 | Transcendence Gates | Jesusaves | 1 | -0/+0 |
2018-07-07 | Fix non-atlas bugs. Ignore atlas bugs, I won't fix them now. | Jesusaves | 3 | -0/+0 |
2018-07-07 | [skip ci] Merge branch 'master' into heroes_hold | Jesusaves | 4 | -4/+4 |
2018-07-07 | Initial version of LoF Maps - Far away from remotely finished! Do not use warps! | Jesusaves | 25 | -0/+52 |
2018-07-07 | Fix some bad TSX files | Jesusaves | 4 | -4/+4 |
2018-07-07 | Fix bugs | Jesusaves | 1 | -0/+0 |
2018-07-07 | Fix bugs | Jesusaves | 2 | -0/+0 |
2018-07-07 | Initial Version | Jesusaves | 6 | -0/+0 |
2018-07-02 | Experiment for Christmas | Jesusaves | 2 | -4/+0 |
2018-06-30 | Redesign Hurnscald Town Hall to catch more attention | Jesusaves | 1 | -0/+0 |
2018-06-24 | plz add this to 004-1 <3 @jesusalva | Saulc | 1 | -0/+0 |
2018-06-23 | Connect Halinarzo Church. Looks ugly on the outside. @Saulc !! | Jesusaves | 1 | -0/+0 |
2018-06-23 | Initial version of ~~Pink Mouboo~~ Halinarzo's Church | Jesusaves | 1 | -0/+0 |
2018-06-23 | Halinarzo Library & Bar building. | Jesusaves | 3 | -0/+0 |
2018-06-16 | Bandit Cave. I did not changed layout, but I did changed a little warp and mo... | Jesusaves | 2 | -2/+2 |
2018-06-16 | misc fixes, this doesn't affects anything | Jesusaves | 1 | -1/+1 |
2018-06-12 | Include Woodlands Central Area (014-3). Only some minor remapping was done. | Jesusaves | 1 | -0/+0 |
2018-06-09 | Update signs_x2 with TMW-BR signs. Remove xcf file, they belong to art repo | Jesusaves | 2 | -0/+0 |
2018-06-09 | Fluttering Banners from LoF, apparently never used there, but useful anyway. | Jesusaves | 4 | -0/+1160 |
2018-06-09 | Replace woodland_graveyard_crypt with TMW-BR version. Fix tsx file. | Jesusaves | 2 | -1/+1 |
2018-06-08 | Import a "new" TMW-BR map as 001-7, required, don't make questions. | Jesusaves | 4 | -0/+0 |
2018-06-07 | Fix some TSX files | Jesusaves | 6 | -10/+6 |
2018-06-03 | Tulimshar Sewers (currently, only some small fry to kill, but a quest is plan... | Jesusaves | 4 | -4/+4 |
2018-06-01 | My bad. By the way, shouldn't be *height*, instead of *width*? | Jesusaves | 1 | -0/+0 |
2018-06-01 | Include TMW-BR fair tiles (see woodland_village) | Jesusaves | 1 | -0/+0 |
2018-06-01 | Misc changes | Jesusaves | 1 | -0/+0 |
2018-05-29 | add new sail :b | Saulc | 1 | -0/+0 |
2018-05-23 | 10 pixel fix :joy: | Saulc | 1 | -0/+0 |
2018-05-22 | WIP but will be use soon :b | Saulc | 1 | -0/+0 |
2018-05-19 | Break 011-2 for once and for all. | Jesusaves | 1 | -0/+0 |
2018-05-19 | add ladder and floor skull | Saulc | 1 | -0/+0 |
2018-05-13 | Revert "Mother's Day (to be reverted later) @Jesusalva" | Jesusaves | 6 | -0/+0 |