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2020-04-24Add the mapset for Camelot (Guild Dungeon)Micksha12-0/+0
Temporary warps in place.
2020-04-16Move Piou Island to Namespace CANDOR UNDERGROUND 006Jesusaves2-0/+0
sub-namespace 2 "Piou Isles"
2020-04-15Candor Domain, C006-4Micksha54-0/+296
Also contains: * Self-Made-Problems :tm: , moves all evol tilesets to evol/ * Voice effects for Candor Gates
2020-02-22I want sand easy for me to use %%eJesusaves1-0/+0
2020-02-21Academy IslandJesusaves5-0/+0
2019-11-04Night prototype (Candor and Hurnscald). Missing Candor windowsJesusaves1-0/+0
2019-10-28Fortress Island SouthJesusaves2-0/+0
2019-08-30018-6-3 Forgotten ShrineJesusaves1-0/+0
It's not quite as I want, but I hope @Saulc can finish decorating this map? Remember to update atlas if you add a new tileset for decoration.
2019-08-22Fix bugsJesusaves1-0/+0
2019-08-22018-6-0 Sanctuary Project - Forgotten ChamberJesusaves7-0/+0
THIS IS PART OF PLAYER STORYLINE
2019-08-17Xanthem: Mad the LOF Townhall look really good with help from Jes and Kolchak!Xanthem TMW21-0/+0
2019-08-05Use #5259a2 as a pallete to try to redo Desert City floors.Jesusaves1-0/+0
The blue on floor should be as close to the floor itself as possible imo.
2019-07-22Artis Lamps - add more lamps, and deprecate other lamp tileset.Jesusaves1-0/+0
In future, this will culminate in public lightining.
2019-07-15Redo 005-1 (partially merge jesusalva/newmaps)Jesusaves7-0/+0
2019-06-15Change woodland_indoor and woodland_indoor_x2 with new tiles to fit my needs.Jesusaves2-0/+0
Includes campfire on indoor (without ground) and old book on x1.
2019-06-06Castle light sources, Frostia Castle (without atlas)Jesusaves2-0/+34
2019-06-03015-8-1 Boss RoomJesusaves1-37/+12
2019-03-17Release Lilit already 'cause I'm sleepyJesusaves1-0/+0
2019-03-17Upgrade cabana_in_fada2 tileset because I need to use it %%eJesusaves1-0/+0
Add a house in Lilit Kingdom for testing purposes
2019-03-16Add casaArvore (tree house) tilesetJesusaves1-0/+0
2019-03-16Improve cave tileset with TMW-BR stairs (some missing tiles on TMW cave ↵Jesusaves1-0/+0
that's all)
2019-03-14A meeting place for guilds, as per jesusalva request.Micksha16-0/+22
2019-03-12Heroes Hold Master Dungeon Map LayoutJesusaves1-0/+0
2019-02-10BugfixesJesusaves1-0/+0
2019-02-10Desert arena gplv2 saulc need png checkSaulc1-0/+0
2019-01-13[skip ci] Remaster 020-3 and 020-5 windows (they could be improved though)Jesusaves1-0/+0
2019-01-13[skip ci] indoor windows - snow_village tilesetJesusaves1-0/+0
2019-01-11Resave two tilesetsJesusaves2-4/+4
2019-01-11Apply DyeCmd over all tilesets with the aid of a Python ScriptJesusaves62-0/+0
2019-01-08Add some 3D-ish effect to ship indoor tileset.Jesusaves1-0/+0
2019-01-08Add saturation to ship indoorsJesusaves3-0/+0
2019-01-08[skip ci] Let's change this too, to prevent further bugsJesusaves1-1/+1
2019-01-08Fix bug in several maps due bad tsx file %%e Do not mess with them Saulc %%eJesusaves1-2/+2
2019-01-01Add indoor windows variants on snow_village tilesetJesusaves1-0/+0
2018-12-30Redraw Nard's ship. Captain's room moved, along the walls.Jesusaves1-0/+0
More hammocks take up the place. Evol is now only barely acknowledgeable.
2018-12-26[skip ci] stomp upon a tileset, fix well sprite, update weapons.xmlJesusaves1-0/+0
2018-10-29Remove snow_cold tileset - merge it on main snow tileset.Jesusaves2-0/+0
2018-10-29Update snow tileset with LoF hot walls.Jesusaves1-0/+0
2018-10-28DyeCMDJesusaves1-0/+0
2018-10-28Introducing slides on 021-1. Weather update. Two new maps.Jesusaves1-0/+0
2018-09-21Fix some bugsJesusaves1-1/+1
2018-09-20Fix blatant bugs by SaulcJesusaves1-0/+4
2018-09-10Winterlands for Miller & ShortSword questJesusaves4-0/+4
2018-09-10Remove unused duplicated file (now recognized as an NPC, let's not overload ↵Jesusaves2-4/+0
atlas)
2018-09-10Fix some tilesetsJesusaves7-7/+7
2018-09-08[skip ci] not working atmJesusaves1-0/+0
2018-09-08Correct bad png file (I'm working on my own stuff, not on Saulc errors)Jesusaves1-0/+0
2018-08-26This reverts commit 380b93c448fa668159d2d877cf6c51bc60935a03.Jesusaves1-0/+0
2018-08-26Revert "add new stone for water bridge, and top layer for double cave entrance"Jesusaves1-0/+0
This reverts commit 5b5b703b46c50f7fe3ae0bef77f9389e3e29fadc. The commit is invalid. Check the diff for more details. Why most of Saulc's commits involving maps are includes SOLELY unintended bugs?
2018-08-26add new stone for water bridge, and top layer for double cave entranceSaulc1-0/+0