Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-01-17 | Tonori Canyon | Saulc | 1 | -0/+0 | |
Update of way Tulimshar to Halinarzo including around 37 new caves. Technically incomplete. Developed during April 2019 ~ January 2022. Dedicated to Saulc and Christopher Chay which made the blunt of the work. Special thanks to Jesusalva, Maximo Valenzuela, LawnCable, SimaMoto-RyoTa, and possibly others whom have collaborated, directly or indirectly, to the Canyon Project. | |||||
2022-01-11 | Add 032-1 Ozthokk's Realm - Tulimshar (before the Great Fire) | Jesusaves | 4 | -0/+0 | |
2022-01-08 | DyeCmd | Jesusaves | 1 | -0/+0 | |
2022-01-08 | Add the still unused savannah tileset to repository. | Jesusaves | 1 | -0/+0 | |
Because right now it is quicker to do so in client-data than art repository | |||||
2021-12-26 | This is a candidate to the worst map ever but it shall do. | Jesusaves | 1 | -0/+0 | |
Someone else can always polish it later. | |||||
2021-10-17 | Fix CI bugs | Jesusaves | 2 | -0/+0 | |
2021-10-17 | Aethyr Initial Version | Jesusaves | 8 | -0/+0 | |
2021-04-01 | Remove evil file | Jesusaves | 1 | -4/+0 | |
2021-03-18 | Slay pipeline bugs - no matter the cost %%e | Jesusaves | 1 | -0/+0 | |
2021-03-10 | Fires of Steam - The Death of Andrei Sakar (mapfiles) (skip ci) | Jesusaves | 14 | -0/+0 | |
2021-02-25 | Lilit's Sanctuary | Jesusaves | 1 | -0/+0 | |
2020-12-28 | Add 026-1 Impregnable Fortress B1F | Jesusaves | 1 | -0/+0 | |
2020-11-27 | Add a couple new tilesets from BR | Jesusaves | 2 | -0/+0 | |
2020-11-27 | Remap 018-5-0 completely with TMW-BR water tilesets | Jesusaves | 1 | -0/+0 | |
2020-09-30 | Fortress Island Caves - Pinkie Domains | Jesusaves | 2 | -0/+0 | |
Maps by Micksha the Great. | |||||
2020-07-30 | Source of Tales additional tilesets | Jesusaves | 5 | -0/+0 | |
2020-07-07 | Fix other bugs | Jesusaves | 1 | -0/+19 | |
2020-07-07 | Bugfixes | Jesusaves | 1 | -0/+0 | |
2020-06-26 | Fix some bad images from @kytty | Jesusaves | 4 | -0/+0 | |
Never save palletes or whatever Gimp 2.10 offers to Only Gimp 2.8 has safe defaults | |||||
2020-06-26 | Kytty's Aquarium Tilesets (excl. unusable tiles) | Jesusaves | 6 | -0/+260 | |
2020-05-24 | Fix bugs | Jesusaves | 1 | -0/+0 | |
2020-05-24 | Ammend desert_x3 | Jesusaves | 1 | -0/+0 | |
2020-05-24 | Replacements on gy tilesets required by Fortress Island | Jesusaves | 4 | -0/+0 | |
2020-05-24 | Forca (Hanging / Public Execution Tileset) | Jesusaves | 1 | -0/+0 | |
2020-05-22 | 027-2 Wizardy Institute | Jesusaves | 2 | -0/+0 | |
(Currently unlinked - Can't get in nor out) | |||||
2020-05-22 | Update LoF Woodland Indoors Extra tileset | Jesusaves | 1 | -0/+0 | |
So I can redraw @Kolchak 's room in a style it fits better the Academy | |||||
2020-05-22 | And the other part of indoors tileset | Jesusaves | 1 | -0/+0 | |
2020-05-22 | This is part of Magic Academy Indoors (shrine) | Jesusaves | 1 | -0/+0 | |
2020-05-14 | Markup for noob graphicists | Jesusaves | 1 | -0/+0 | |
2020-05-14 | Actually, I need this for mappers | Jesusaves | 1 | -0/+0 | |
2020-05-14 | Remove hanging skeletons from evol/dark-tileset (reason: moved to gore) | Jesusaves | 2 | -0/+0 | |
2020-05-14 | Bloodless crypt - moved to gore mod | Jesusaves | 2 | -0/+0 | |
2020-04-24 | Add the mapset for Camelot (Guild Dungeon) | Micksha | 12 | -0/+0 | |
Temporary warps in place. | |||||
2020-04-16 | Move Piou Island to Namespace CANDOR UNDERGROUND 006 | Jesusaves | 2 | -0/+0 | |
sub-namespace 2 "Piou Isles" | |||||
2020-04-15 | Candor Domain, C006-4 | Micksha | 54 | -0/+296 | |
Also contains: * Self-Made-Problems :tm: , moves all evol tilesets to evol/ * Voice effects for Candor Gates | |||||
2020-02-22 | I want sand easy for me to use %%e | Jesusaves | 1 | -0/+0 | |
2020-02-21 | Academy Island | Jesusaves | 5 | -0/+0 | |
2019-11-04 | Night prototype (Candor and Hurnscald). Missing Candor windows | Jesusaves | 1 | -0/+0 | |
2019-10-28 | Fortress Island South | Jesusaves | 2 | -0/+0 | |
2019-08-30 | 018-6-3 Forgotten Shrine | Jesusaves | 1 | -0/+0 | |
It's not quite as I want, but I hope @Saulc can finish decorating this map? Remember to update atlas if you add a new tileset for decoration. | |||||
2019-08-22 | Fix bugs | Jesusaves | 1 | -0/+0 | |
2019-08-22 | 018-6-0 Sanctuary Project - Forgotten Chamber | Jesusaves | 7 | -0/+0 | |
THIS IS PART OF PLAYER STORYLINE | |||||
2019-08-17 | Xanthem: Mad the LOF Townhall look really good with help from Jes and Kolchak! | Xanthem TMW2 | 1 | -0/+0 | |
2019-08-05 | Use #5259a2 as a pallete to try to redo Desert City floors. | Jesusaves | 1 | -0/+0 | |
The blue on floor should be as close to the floor itself as possible imo. | |||||
2019-07-22 | Artis Lamps - add more lamps, and deprecate other lamp tileset. | Jesusaves | 1 | -0/+0 | |
In future, this will culminate in public lightining. | |||||
2019-07-15 | Redo 005-1 (partially merge jesusalva/newmaps) | Jesusaves | 7 | -0/+0 | |
2019-06-15 | Change woodland_indoor and woodland_indoor_x2 with new tiles to fit my needs. | Jesusaves | 2 | -0/+0 | |
Includes campfire on indoor (without ground) and old book on x1. | |||||
2019-06-06 | Castle light sources, Frostia Castle (without atlas) | Jesusaves | 2 | -0/+34 | |
2019-06-03 | 015-8-1 Boss Room | Jesusaves | 1 | -37/+12 | |
2019-03-17 | Release Lilit already 'cause I'm sleepy | Jesusaves | 1 | -0/+0 | |